Ultimately, not caring about the diplomatic impact enabled Freddy to do good, even if people hated him for it. And with this being the era of Magnus the Pious while Freddy has a tight network of military alliances and a strong prestige buffer, we've been spared much of the diplomatic problems so far.
I do not regret this.
What about the 'Throw Logan into the fire choice Natasha got pissed at Freddy for'? Perfect example of a moment where Freddy having a higher diplo score would benefit the players. Or the fact Freddy ignored everyone, but the Northern Empire provinces, caused problems? The players are now very political minded and are aware they can exploit Freddy's prestige, they didn't before because they feared Freddy would screw things up.

Yet, the players will go out of their way to avoid being hated. If something happens as a side effect of chosen actions, players will put a bandage on the problem and walk it off. Unless the production of engineering goods is threatened by a dwarf grudge, then the players will do almost (Anna was delayed from going South by 1 extra year, that cost us wonders dreamt by man, apparently for Natasha's peace of mind) anything to permanently fix the problem no matter the cost. The players avoid Adolf, so they can exploit Talabecland later. Marienburg intrigue is going unfought.

No, caring about the diplomatic impact of Freddy's diplo score is a hinderance players use to deny doing any political actions that try to do good willingly beyond player benefit, because people/persons in-game will potentially hate him for it, and players will not accept loss of 'easy win'. The only reason Freddy did good with the prince of Caledor, is because the players had no control over Freddy, and the vampire war showed Ostland has an Arcane Fulcrum. There was one point with Hochland where Freddy tried to do good, but apparently that was for calculated political reasons 'because Magnus said so'. Or what about the MM point where the players refused a duel to settle the issue like Ulricans, and traditional Northerners?
 
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Keeping in mind that you can be untraditional and still diplomatic, Magnus the Great certainly pulled that stunt.
Being diplomatic wouldn't change that Freddy could try to do similar thing, it does mean he's more aware and careful of the optics.

Smashing everything like a bull helps with specific accomplishments, but it makes building lasting or broader changes difficult, because after you do a thing you spend the next ten years cleaning up the mess from that good thing you did. We can see that difference in Freddy's later life, as his Diplomacy evened out to average rather than actively offensive, he could actually take advantage of his prestige effectively, while earlier in life even if he saved you, he immediately burned a lot of the credit by being rude as hell.

In short, being badass is pretty critical, but not being an ass means you don't need to take as many risks, and pay as much cost to leverage being badass.
 
What about the 'Throw Logan into the fire choice Natasha got pissed at Freddy for'? Perfect example of a moment where Freddy having a higher diplo score would benefit the players. Or the fact Freddy ignored everyone, but the Northern Empire provinces, caused problems? The players are now very political minded and are aware they can exploit Freddy's prestige, they didn't before because they feared Freddy would screw things up.

Yet, the players will go out of their way to avoid being hated. If something happens as a side effect of chosen actions, players will put a bandage on the problem and walk it off. Unless the production of engineering goods is threatened by a dwarf grudge, then the players will do almost (Anna was delayed from going South by 1 extra year, that cost us wonders dreamt by man, apparently for Natasha's peace of mind) anything to permanently fix the problem no matter the cost. The players avoid Adolf, so they can exploit Talabecland later. Marienburg intrigue is going unfought.

No, caring about the diplomatic impact of Freddy's diplo score is a hinderance players use to deny doing any political actions that try to do good willingly beyond player benefit, because people/persons in-game will potentially hate him for it, and players will not accept loss of 'easy win'. The only reason Freddy did good with the prince of Caledor, is because the players had no control over Freddy, and the vampire war showed Ostland has an Arcane Fulcrum. There was one point with Hochland where Freddy tried to do good, but apparently that was for calculated political reasons 'because Magnus said so'. Or what about the MM point where the players refused a duel to settle the issue like Ulricans, and traditional Northerners?
Freddy already had an Average Diplomacy rating when the decision was made to make the choice about Logan instead of letting Natasha do it. If anything? The Logan decision is a demonstration that stats aren't everything.

And before the Vampire War, Freddy was on good terms with Talabecland. Likewise, while we extended the Olive Branch to Victor Ludenhof at the Emperor's request, that wasn't the only time we tried to help Hochland(turn 8, Screw Ludenhof Martial action, turn 9 Bypassing the Asshole diplomatic action, though I personally didn't want the latter one given that Victor Ludenhof was dying), were managing good relations with the Mootland(despite it earning us the scorn of Stirland), didn't have much of an issue with Winkler(which is why Marienburg replaced her with Kaufman) and we were getting along with Middenland until Gunthar usurped Karl Todbringer through what turned out to be a vampire-assisted plot. We also helped Wissenland by sending troops to help out at the Battle of Nuln(despite the fact that Nuln tried to make us limit gunpowder investments when the Wolfenburg school got recognized for the sake of cornering the market) and helped Stirland with their Sylvania issue(despite them disliking us for our friendship with the Moot).
Sure, we hadn't done much with Averland or Reikland(which are damn near on the other side of the Empire) but to say we only focused on the North is inaccurate.

Trying to be diplomatic towards Natasha was only part of the reason for delaying Anna. Another was security concerns with regards to the Dwarves given that the Engineers had just called their Grudge and we didn't know whether or not they'd try anything. And trying to make Anna happy resulted in people voting to not force her to travel with a bigger bodyguard. All three of those? Trying to take the feelings of others into account.
That fiasco can be attributed to Freddy trying to avoid another incident with the Dwarves(i.e. trying to be diplomatic), trying to keep our wife from having an aneurysm(diplomacy) and trying to apologize to our daughter by letting her stick to her planning(diplomacy). A less diplomatic Freddy probably would've forced Anna to take extra bodyguards and maybe take a vacation with Natasha before calling it a day.
That, or he wouldn't have greeded for Tilean shinies, refused Anna outright and disciplined her if she stole from the treasury.

As for Fuerbach...
Adolf has not forgiven you, and never will. His sons are of similar mind, but their anger is dull compared to the sharpness of his hatred.
or perhaps even the younger Fuerbach.
When even Magnus the Pious says Fuerbach the Elder won't forgive us and that we should try with his heir? The diplomatic thing to do is to give Adolf Fuerbach space, not to get in his face for the sake of opening relations again beyond their current levels.
Sure, players didn't take Fuerbach's opinion into account during the Vampire War when we didn't stop Johanna from accepting the Blood Kiss(respecting her Agency as we should have with Natasha and Logan apparently). And sure, knighting Urgdug instead of immediately sending letters of thanks was a stupid move that cost us a point of Adolf's opinion. But I doubt people would've voted to suggest to our friend that she should roll over and die and while I may have voted to send the letters over promoting Urgdug, I don't think there are a lot of regrets about knighting Urgdug given how much help he's been so far.
And if making deals with Talabecland after Fuerbach is exploitative? Than, by definition, all our other diplomatic relationships must be exploitative. Kislev? We exploit the fact that they are a buffer state while exploiting their need for Lumber to make gold and exploiting our proximity and Royal Marriage to export guns. Nordland and Ostermark? We're exploiting our friendship to sell them guns. The Moot? We were just using them to get Farming expertise. Those nice letters we sent to Wissenland's newest elector? A fib to isolate the Nuln gunnery school. Asking Alberich for advice after getting on good terms with him already and not voting for his candidate? Clearly a plot to raise his opinion of us further by making him laugh.:rolleyes:
More seriously, just because we try to be productive when interacting with other provinces doesn't mean the exchange is one-sided. A trade agreement with Talabecland is going to cause gold to flow into Talabeclander pockets just as surely as it causes gold to flow into Ostlander pockets. Calling it exploitation in this context is pretty inaccurate.

We already apologized to Talabecland, already paid reparations in full and even went so far as to send mercenaries to help save his province. If he wants to deal with us again? He can be the one to make contact. Until then? Assume his previous position of wanting nothing to do with Ostland is still true. Instead of being Greedy for Talabeclander shinies, just leave the man be.
Wait for one of his sons to take over. Or until Freddy dies. Either/or.

With regards to the Marienburg intrigue war, we already spooked their agents once so it didn't exactly go unfought. Nor did you vote for it on turns 28 or 29. Sure, people decided to check up on Hochland and to hunt down our Rogue engineers. So what?
Unless you're saying we should've solved this diplomatically? For example by writing in the recruitment of some Marienburger consultant or something so Marienburg gets to keep their precious monopoly on Asur trade that the Asur didn't care to other with when they rented the Arcane Fulcrum?

Speaking of which, the Caledorian prince was snubbed before we discovered the Arcane Fulcrum and there was a vote to let the players affect the outcome. So to say we had no control over it or to attribute it going well to the Fulcrum is wrong. It went well because the guy was an asshole whose behaviour was hindering Teclis' plans.

And if we only cared about player benefit, we wouldn't have paid Talabecland their war reparations, wouldn't have offered to take in Moro's family, wouldn't have bothered helping with shit like Sylvania, probably would. Freddy is a Hero of the Empire because he was willing to sacrifice time, lives and money helping the Empire.
Hell, our diplomacy option on turn 7 was even called "Good Over Profit" where we chose to take a hit to trade income just to help Nordland recover faster. Which is a pretty solid example of "doing good willingly beyond player benefit."
Likewise, while we could've wrestled Gunthar in a calculated political gambit to get the entirety of the Middle Mountains but we ultimately decided that Gunthar's proposal was reasonable since it got us space for our population to flee to in case Ostland gets overrun again and since more Imperial troops just means the place is safer unless something stupid happens to cause war between Ostland and Middenland.
 
The funny part of the Logan Decision was it was a Diplomacy failure on the threads part. Even after Torroar said "really? Nobody wants to trust your wife?"

We learned our lesson when the Twins asked to chop off our hands and we went straight to Nat with naughty teens trying to put one over on Daddy
 
o_O:wtf::confused: @torroar you got bitten by a radioactive Canadian with a cochlear implant again didn't you?

Anna attempts to smile at you, her lips stretching and her teeth baring themselves to the world, but it flickers away almost as quickly as its half-aborted arrival. But the effort is more than enough, for you at least. Pushing forward, you wrap your arms around her and squeeze tightly, letting her rest her chin your shoulder as she mechanically reciprocates. It only lasts a moment before she pulls away and begins to set her tools back into their proper places. Something that you can help with at least. While she accepted your decision with the same placidness as she likely would have almost any answer, you cannot stop the worry in your heart. You don't think you ever will, when it comes to your children.

her chin on your shoulder not her chin your shoulder

Though he does not actually put any specific emphasis on any of his words, least of all umgi, the word choice alone does not bode well to your ears. But he does not look at you, or any of you, and instead he directs his eyes towards the Reckoners. Not that you can precisely tell where he's looking anyhow, his bushy brows thick enough to essentially make it impossible to see his eyes at all. You are directed by beardlings who are straining themselves to capture even a fraction of the seriousness of the longbeards around them, your place not right before the Reckoners to present your case as you had thought, but instead away and into in the rings. A small section has clearly been put aside for you, and it does not escape your notice that Fenna and a number of engineers whose garb and handheld equipment is noticeably just a bit of compared to their peers are nearby. Your works are carried up the rings by the engineers, all save the soup tank which is forced to remain at the bottom. Thankfully part of the space reserved is on one of the bottommost rings so you are not abandoning it.

just a but off not just a bit of

The dwarfs around you are also conversing, in fact almost everyone in the chamber is talking save for the Reckoners. Few, you note, are actually talking about the plaiting style, in so much as how it actually pertains to their womenfolk. Rather most are talking about the creations themselves, and who might have stolen from few. Which, to be fair, makes sense considering how there are only a handful of women in the room at all who are not human.

stolen from who not stolen from few

"Anger and revenge are understandable motives for any dawi who has felt wronged, the actions were not acceptable. The Grudge must be settled, by the demands of Enlag," and at that Enlag's face is split by a wide smile, "But reduced from the original cause as written."

who has felt wronged, but the actions were not acceptable or who has felt wronged, the actions are not acceptable not who has felt wronged, the actions were not acceptable

Dwinbar gapes, and turns to protect his precious plaiting assistant, but before he can do anything Enlag is there, unsheathing a massive wrench which likely doubles as a weapon from his belt. A few runes flare on the wrench. There is a muted boom, a series of sparks and a scattering of shrapnel. In one strike, the plaiting device and the small table it was one have been destroyed, leaving a horrified Dwinbar and assistant with nothing but broken pieces. Enlag breathes a heavy sigh of content before turning away, gesturing to have his own placed back in its sack.

small table it was on not small table it was one

"It is done," the elder Reckoner nods gravely, "Let it be known that there will be no prohibition on production or creation of the devices. Is this understood, Enlag? Your vengeance is stated," the Reckoner does not make it a question. It is a statement.

Your vengeance is sated not Your vengeance is stated

And so it goes. Grudges are brought forth, and grudges are settled. Some involved groups, others just pairs, and not one time is everyone perfectly satisfied. It is only occasionally that one of those, one either side, is fully satisfied. Once or twice you see both dwarfs upset, as they are both found to be at fault for the destruction of their prototype, and are thus both forced to pay the other for the materials and labor involved. Even though, or perhaps because, they were working on the thing together. The large doors swing open again, eventually, bringing in a trio of other junior Reckoners who are hauling hefty kegs behind them on carts.

one of those, on either side not one of those, one either side

"Lies! Yami Stonecrush is an incomparable Runelord, not a one of those damned 'shamans' could even summon forth a spit," Rorek brings his forefinger and this thumb almost together, "Of magic on that field!"

his thumb not this thumb

"Master Rorek, we knew that this grudge would require accounting at this Conclave, and as such contacted the one known as Runelord Yami Stonecrush directly," the gavel-wielder says quietly, the room having grown near completely silent. "And it is by his account that while he dealt with the foul magic of a great many of the shaman, the vast majority in fact, it is by no fault of any by the beastmen that their warherd split apart down the middle. With the advance of the Thane Ranulf, one of their mobs frenzied, advancing over a previously weakened line after the charge of the minotaurs."

any but the beastmen not any by the beastmen

"Hold, now," the Reckoner grunts as he hefts the gavel in his hands, rolling it back and forth. "You have spoken much, now, all of you. Yet we have the words of another dawi, Korri, who states that the there was no theft, but things freely given. This is grave news, and yet…would you swear an oath to the validity of your words?"

that there was no theft not that the there was no theft

"My daughter was my instructor," you answer back in Khazalid, shrugging, ignoring the noises that you hear coming from the crowds listening in. "And I studied Kathleen must extensively."

most extensively not must extensively

It is a easy to do so, though you have to leave Brain Wounder outside. It could get tangled far too easily with the inner workings otherwise.

It is easy to do so not It is a easy to do so

Dammin does not respond immediately, though you see a twitch in him that you are reasonably sure was an immediate no. Instead, he scrutinizes all of the creations that Anna has crafted, the soup tank, the Ironblaster which he has been slowly been walking around while all of this has been happening.

which he has been slowly been walking around o_O:o Uh @torroar? Which tense are you going for? Whichever one it is you have one too much been in here.


[] All Four: A deed unheard of, never performed, and for good reason. One has always been enough Two is horrible. Three excessive. But the Guildmaster demanded four as an answer, instead of blood or money. Four absolute humiliations and punishments, levied against your engineers. Anna and Helga would not survive the Quaffing. But you can. Performing them all, and absolutely answering the Grudge levied against your people, would likely permanently shut down those who desired any kind of punishment. It might also be exceedingly painful. But you are no stranger to pain. None of this will beat what Jung did when he was alive and still a priest of Sigmar.

Huh so this won while I was trying to read this new chapter (and deal with my own shit that came up as it came out) and I must say at this point it makes sense to be this choice that wins as players have always jumped at the chance to be tested and proven pure whenever it was given and this is similar enough to that to be a no brainer to most people.

Whoops. Skipped that bit... oh well. It should still count.

Let's do all four. Sounds like a fun character building exercise.

By whose definition of such a thing? The traditionalists? Because Frederick is not looking forward to this.
 
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o_O:wtf::confused: @torroar you got bitten by a radioactive Canadian with a cochlear implant again didn't you?

her chin on your shoulder not her chin your shoulder



just a but off not just a bit of



stolen from who not stolen from few



who has felt wronged, but the actions were not acceptable or who has felt wronged, the actions are not acceptable not who has felt wronged, the actions were not acceptable



small table it was on not small table it was one



Your vengeance is sated not Your vengeance is stated



one of those, on either side not one of those, one either side



his thumb not this thumb



any but the beastmen not any by the beastmen



that there was no theft not that the there was no theft



most extensively not must extensively



It is easy to do so not It is a easy to do so



which he has been slowly been walking around o_O:o Uh @torroar? Which tense are you going for? Whichever one it is you have one too much been in here.

Honestly man, I don't know, okay? That's just how I write. I don't understand why that's so weird to you. No, I wasn't bitten by anyone, or anything, or whatever the cochlear implant thing was meant for. It was nearly 16k words, the grammar checker on Microsoft Word didn't find everything. I just write. A few missed words or individual letters inside a mass that large don't say 'Canadian' or whatever that stuff is supposed to have meant.

1. Fixed.
2. Think you mean just a bit off, not a but off.
3. Already changed to stolen from whom. Stolen from who is not correct.
4. Fixed.
5. Fixed.
6. Fixed.
7. Fixed.
8. Fixed
9. Fixed
10. Fixed.
11. Fixed.
12. Fixed.
13. Fixed.
14. I don't know what tense stuff your talking about here, I don't see any issue with that. I did add a few more words, so, you know, it is what it is.
 
Honestly man, I don't know, okay? That's just how I write. I don't understand why that's so weird to you. No, I wasn't bitten by anyone, or anything, or whatever the cochlear implant thing was meant for. It was nearly 16k words, the grammar checker on Microsoft Word didn't find everything. I just write. A few missed words or individual letters inside a mass that large don't say 'Canadian' or whatever that stuff is supposed to have meant.

1. Fixed.
2. Think you mean just a bit off, not a but off.
3. Already changed to stolen from whom. Stolen from who is not correct.
4. Fixed.
5. Fixed.
6. Fixed.
7. Fixed.
8. Fixed
9. Fixed
10. Fixed.
11. Fixed.
12. Fixed.
13. Fixed.
14. I don't know what tense stuff your talking about here, I don't see any issue with that. I did add a few more words, so, you know, it is what it is.

I was just implying you got bit by a radioactive wildbow (the Canadian with a cochlear implant that is the author of Worm, Pact, Twig and Ward) as a joke because you dropped a chapter of over 10k words again.

:sour:Ehehehehehe but instead of bit. Guess I made a type-o there.

Whom instead if who. Whoops. My bad.

As far as the tense thing goes you fixed it. I can tell which tense it is now that there is one less been in there.
 
This just occurred to me but this ironically may make us closer to Engineering Guild because the guildmaster not only doesn't outright hate us compared to a few others I can see more traditional dwarf engineers being sent to Ostland school to keep an eye on our engineers to make sure we don't actively steal dwarf secrets which would be totally fair.

If said watchers at same time act as instructors won't go against their presence.
 
This just occurred to me but this ironically may make us closer to Engineering Guild because the guildmaster not only doesn't outright hate us compared to a few others I can see more traditional dwarf engineers being sent to Ostland school to keep an eye on our engineers to make sure we don't actively steal dwarf secrets which would be totally fair.

If said watchers at same time act as instructors won't go against their presence.
Too wildly optimistic I think.
The Guild Master doesn't hate us, but we just got a very untraditional precedent set via legal loophole(by the most traditional means of "you didn't say we couldn't"), we were definitely and self admittedly party to manipulating a dwarf caught between three oaths to our benefit, with the only compensatory factor being that when pinched by the oaths we're actually willing to follow through with taking the punishments.

#JustUmgiThings

Overall he's going to disapprove. He doesn't know who or what exactly he should be disapproving of, but theres a lot to disapprove.
 
They are lucky we don't split their skulls.

Can we declare a grudge over this, ourselves? Or have the dawi of our guilds do so?

Because if "we must pay regardless as they felt truly offended" is justification, then sure as shit is making us pay this kind of price for feeling offended over false assumptions on sheer bigotry is.

This right here is one of the roots of all evil and you seem to have taken your fill from it. Are you sure you are totally not evil?

*looks at almost 100 updates worth of torture, agony, loss, near death and psychological shitkicking of our favourite kids in Mount Vietnam*
Yeah, I have no reason to be spiteful towards the Dwarves for constantly taking and taking and hurting and giving little back in comparison to what has been given.

And the Quaffing is the only thing that can really kill Freddy, and that's the thing we all agree he has to do to spare Anna. There's no choice in that.

Overall the Dwarves named us friend. This isn't friendship. The Dwarves claimed to respect us. This isn't respect. Overall this is spite. Their main reason for doing this? Valma fucked up, but at the same time didn't, and they need a scapegoat. 'Oh look at all these humans we don't give a shit about who can take the fall for a crime that wasn't actually a crime!'

This entire trial proved there was no theft, that the laws as originally written weren't breached. Overall this punishment is because we're humans and the Traditionalists have to punish someone.

It's ungrateful, bigoted and just another thing the Dwarves will carve from us. And in turn they will continue to enjoy the fruits of our labour.

So yeah, I have a shit ton of reasons to be spiteful towards Dwarven society

And even the most racist of Dwarves is careful when it comes to speaking to or about Frederick. And we get to sit and argue a Grudge like any other Dwarf would even if we are seen as less than Dwarf. Also the political base of the fuckers who are shitting on all our struggles is about to be shaken to it's core. So yeah all that work has had worth bestowed upon us. I'm not throwing it away out of spite because there is a faction of Dwarves that is attacking us out sheer spite for us and our allies. I'm going to vote to destroy/reform that faction to the best of our abilities into something less shite because that will fix this world just a little bit more.

Well, considering how they've been acting towards us even though they have no actual basis or legitimate claim(As has been proven in the update), that we've already taken steps to accommodate them a lot, that we've done a ton of things for them(Namely bringing back Bugman and helping clear Karak Ungor),and that we're supposedly Dwarf Friend... I don't have high hopes that they wouldn't when they start to see themselves left behind. Right now, they're still superior in a lot of aspects engineering and tech wise(and probably believe they'll be for some centuries yet), but they've also proven themselves to be spiteful hypocrites as a whole towards others not of themselves/their own race. "The rules are for thee and not for me", "Do as I say and not as I do", etc...

Now, there's still individuals within the Holds and shit that can generally be friends/friendly towards us and do actually respect us and our accomplishments, but as a whole, from now on, I don't trust anyone/any dawi from the Holds that we aren't already friends with. The Dawi we have in Ostland seem like a nice bunch or at least aren't inclined to cause us trouble so I'm neutral towards them, but the Dawi of the Holds seem quite inclined to shit on us even if we're a named Dwarf Friend.

o_O Did you read the same Karak Ungor campaign I did? Not only are a lot of Dwarfen leaders on our side in this here mess ,it was caused by the shitheads that aren't on our side and that have also driven their opponents to taking the Slayer oath in the past. In other words we are dealing with the old, entrenched assholes that just want the world to stop changing and adapting. These are the idiots that have caused untold grief to the Dwarfen people and we just gave their power base a kick and unbalanced it. Next few rumor mills after our turns will tell us who is an ally, who is neutral and who is against us in Dwarfen society. After that we go after the neutrals like we did here and make them at least agree that our enemies are in the wrong. After that we go after our enemies to the best of our abilities without being an enemy to all of Dwarf kind.

"Your one way out of this is taking a punishment which is outright lethal to humans" is virtually identical to a death sentence.

Add to that that this is our daughter, then yes, they very much forced our hand here.

Yup he demanded death by drinking oil and instead got a man who can survive that. Oops.

YESSSSSSSSSSSSSS!!!!! IF we survive this we can finally take this action. Shame, this means we can't have new dwarf guidance, or use Sven's notes. At least the toolmaker's guild won't be against Ostland.

Uh?o_O We have the rumor that Leonardo was already using an Alcohol engine for his flyer to use as the basis of our Alcohol engine. And on top of that Sven's notes are unofficial and radical so if there isn't a way to make them work for us I would be surprised.

I'm just baffled at how rose-tinted some people's view of the situation is.

"Yeah, we will totally get them by multilating ourselves and performing all of most humiliating tasks they could possibly think of."

Come on now. This is bullshit, by dwarven standards two of these punishments would be outrageously excessive for all but the very worst of crimes, and three would be unthinkable.

And this motherfucker demanded four. One of which is lethal.

Again yup. He wanted to scare us off of doing them. Look how benevolent he's been. He's letting the Grudge go with only the full punishment befitting a member of the Engineer's Guild. Shame one of the punishments is lethal to Umgi. So what else can be done about the Grudge? And then he had to watch as the threat of death was shrugged at because the man who drank a handicapped Bugman under the table is there and is viable for the punishment.

[X] Quaffing And Blackbearding:

I feel like Freddy shouldn't have to do all four punishments at once especially since it's compared to Jung's torture which I will remind everyone really made our family unhappy with Freddy. Also I feel like Anna and Hegla should go through at least one of them since it is them who the dwarves are angriest at so doing a punishment should diminish some if that anger.

I don't want to do cogging since I really dislike the idea of using a punishment to get a look at and inspiration off of dwarven designs when that's part of the reason we're here in the first place. Also Anna or Helga would gain more from doing the Coggin then Freddy would given that he's a novice engineer.

So do you want Dwarven designs used for inspiration or not?

And I think I'just about done dealing with dwarves that aren't friends after this mess.

In fact lets just put down our own fucking grudge against the engineers guild.

it wont matter in dwarf legalese or whatever.

But we can sure make life difficult for them if they ever need to move through ostland for any reason...

What @primemountain wrote as an AU omake about a Frederick that had given in to Solkan you want him to be with just Intrigue in this universe? Can you even see straight trough all that salt?

That doesn't explain why Valma's death isn't enough for him. He wanted all things of Valma's legacy to suffer, and when Valma swore the Oath of a Slayer her opposition had been building a case that Valma would need a Slayer Doom to make amends. There is a good chance there was a student both had their eye on, a teacher, or Valma received more praise for her radical ideas then the other became jelous.

Okay, so a jelous dwarf caused Valma to take an slayer Oath. Knowing Valma still didn't let the Doom destroy her completely hurts said jelous dwarf.

Sounds like fanfiction.

What exactly do you think you are reading if not fanfiction?

...

It was a joke about the various ways Freddy has gotten himself injured.

Poe's law is in play. I repeat Poe's law is in play.

I remember, I think I didn't vote for it (It was years ago), because of this being a bad outcome.

o_O

Research: Helga and Valma have taken up this position, switching off whenever the other has to be teaching a class or engineering something or other in your engineering facilities. (Choose 1):


Death Comes In Small Payloads:

Research: Helga and Valma have taken up this position, switching off whenever the other has to be teaching a class or engineering something or other in your engineering facilities. (Choose 1):

Bird Bombs Away!:

Best of luck Torroar.

Voted, ended up deciding to swap out the Bulls for new Forest Army, and Jade for finding out how many lawyers have gone mad in the Empire.

Huh you did vote for the first option to unlock it, but then you didn't vote for it when taking the full action that caused this grudge and as far as I can tell you didn't argue against it just argued for something else first during the vote that locked the option in.

The players did vote for it. I got the quotes of how we found Valma and got her working for us.

That wasn't the cause of the Grudge. It was talking Valma into doing thing in the grey area during turn 13 and then taking the option to dive into the gray area because of Karak Ungor and how scared everyone was of fighting in that hold that resulted in the Grudge being levied against Ostland engineers.

Looking back, there was more than a decade of Valma simply teaching without being pressured into giving up Dwarven specific secrets(during which time we used the presence of the Imperial Foot for additional instructions and figuring out imperial-quality cannons in addition to getting started on refining things like the non-Dwarf inspired double-barreled modification on handguns popular in Ostland, Ironfists and Ogre armour) and by the time we did start pressuring Valma into teaching us about actual Dawi-style cannons we were more focused on competing with Nuln and preparing to secure our coast/preparing for t he next enemy(after Gorebash).

Also, the initial option where we tried to convince Valma to apply Dwarven techniques to our Cannons(unlocked turn 11, taken on turn 13):


was about asking her to look at our Imperial Foot-grade cannons and asking how they could be improved(and the actual option to have her apply said refinements didn't get locked in until turn 18, after Freddy out-drunk Bugman). Which happened to involve Dwarven secrets(or at least going at it with Dwarf-like precision).

Things might've gone downhill from there and some of our stuff might be a bit more blatant(like the Organ cannon, though we might've developed that idea on our own given that we were already multi-barreling handguns), but we weren't so much looking at how to steal Dwarven designs as much as we were looking at how to better deal with the next enemy.

Yup pretty much everyone were going on about the next enemy except @veekie who:

Alternatively, it goes away when the engineers get here because this is something that humans shouldn't be taught in the first place.

That was why we had so much trouble getting her to teach us.

Revealing the secrets is enough to get Valma banned from all Dwarf Holds for life.

It's serious.

pointed out how serious a matter it would be and then moved on to the next argument since nobody cared about his argument.

Some blow back would be the engineering guild getting pissed at random umgi.

The engineering guild throwing this sort of radical fit after we helped them retake Karak Ungor and getting the Karaz Ankor kings indebted to us, and the High King personally indebted to us several times over, and the White Dwarf to vouch for us however (not really) tacitly, and their damned God of Death giving us his brew to drink and bringing us back from the dead and giving us the closest thing to a dwarf's soul in a human body, and preventing the reswearing of the Curse on Baragor's line, and a bunch of other things, is more than "a little blow back."

Especially when their own laws say Valma's successful doom basically erased her crimes.

That said, I don't think I was around for the vote all the way back then, but that doesn't mean I'm trying to absolve our PC of the responsibility. I just think this farce is overblown even for dwarves, and for so many people to say "the dwarves are being totally fair and right about this" as if only their rules and culture and beliefs matter just annoys me because it is most definitely not right and fair.

Even the dwarves agree that it is not right and fair in this and last update. It just a couple of shitheads in the traditionalist camp blowing shit up and making a Grudge. All that is left is for the Grudge to be cleared with the Engineers of Ostland taking on the eviction rites of the Dwarven Engineer's Guild because Frederick did talk Valma into doing stuff that would have gotten her evicted from the Guild. And since Engineers of Ostland are Humans, Halflings and Ogres, but definitely not Dwarves they have to do all four eviction rites instead of just one.

Yeah, it's this kind of talk that implies to an outside observer the players who made the choice to exploit Valma for all she was worth expected KU to serve as a way to be free of any punishment from the dwarfs, or they expected the dwarfs would allow Freddy to be an exception for what he did with Bugman, and there being little blowback immediately after Valma was exploited, probably helps cement this line of thought.

For dwarfs, this is "a little blowback".

And? I'm not arguing with them since it's a losing proposition to try and reason with ideologues, I'm arguing with the very human voters who think their culture and beliefs should take total precedence over human law, custom, and common sense. Just because they're so astonishingly self-absorbed due to their culture somehow means we should excuse impending torture, humiliation and attempted murder by blaming the victim?

There will be no attempted murder since even the GM has said Frederick won't die from the oil drinking. Torture and humiliation in exchange for settling the parts of the Grudge we are guilty of and setting a precedent that humans can be accepted into the Dwarven Guild of Engineers? Worth it. Also since the all four was voted for this Grudge ain't coming back down the line.

Sometimes you have to break situations so prophecies can't come to pass properly.

Otherwise you have Keys becoming available. And that just can't happen.

Course, stopping one means that retroactively a prophet's brain is burnt out as they scream something entirely new into the world, their torn throat sending flecks of blood to form words on the human vellum walls to be interpreted entirely different.

The game ever ends.

Was the: The game ever ends. intentional here or did you mean to say: The game never ends.?

Could you please stop behaving like that? It's not the first time you've made the QM uncomfortable, and it's obvious that you do.

?

It's fine, I didn't get the reference is all. It's my bad anyhow. I made the mistakes, it's whatever.

The reference wasn't in referral to the mistakes made. It was in referral to the word count made. Like you used to cut off such long updates in 2 or more pieces and post them separately back when the Vampire War of 2315 was being played out. You don't have to make every post of the main quest story have a voting option at the end.

Also in the case of this post I don't know where a good cut off point would be. Maybe at the start of the Reckoners calling in the Ostland Grudge to be settled as everything before that was just Dwarf fluff that built up to it, but I think such a cliffhanger would have driven at least some of the other player frothing with...let's go with anticipation for that. Yeah. So this post I don't know if you could have split in any way and you have split posts pretty neat in the nearer past as well so I don't know if there is something I can say here other then you still have monster posts sometimes that could've been split into smaller posts.
 
Uh?o_O We have the rumor that Leonardo was already using an Alcohol engine for his flyer to use as the basis of our Alcohol engine. And on top of that Sven's notes are unofficial and radical so if there isn't a way to make them work for us I would be surprised.
That was about dwarf law being unable to say Freddy can't use steam tech because Valma guided Ostland's engineers into it.

Just because rumor says leonardo has a alcohol engine does not mean that is our base. Our base might not even be Sven's notes for awhile. When we first gained access to the steam engine it was as a doomsphere, spinner, whatever. Experimental tech, shoddy work. The description makes note that we would be improving from a dwarven base of Valma's work, not Sven's??? Ahhh, I'm tired, and unwilling to verify with qm quotes this time.

And I had assumed, later qm said sven's notes can still be used, no dwarf guidance is further allowed to spread dwarf secrets (not engineering guild secrets).

edit: Cause I have to clarify. WE ARE NOT LEONARDO! Meaning without instruction, or a guiding star, our engineers were taught/inspired by valma to make steam engines. We did not make them completely on our own from scratch with no dwarf help. I think that's right anyway.
 
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That was about dwarf law being unable to say Freddy can't use steam tech because Valma guided Ostland's engineers into it.

Just because rumor says leonardo has a alcohol engine does not mean that is our base. Our base might not even be Sven's notes for awhile. When we first gained access to the steam engine it was as a doomsphere, spinner, whatever. Experimental tech, shoddy work. The description makes note that we would be improving from a dwarven base of Valma's work, not Sven's??? Ahhh, I'm tired, and unwilling to verify with qm quotes this time.

And I had assumed, later qm said sven's notes can still be used, no dwarf guidance is further allowed to spread dwarf secrets (not engineering guild secrets).

edit: Cause I have to clarify. WE ARE NOT LEONARDO! Meaning without instruction, or a guiding star, our engineers were taught/inspired by valma to make steam engines. We did not make them completely on our own from scratch with no dwarf help. I think that's right anyway.

:mad: Quit panicking for a second and think about what has been labeled as dwarf secrets: not our current steam engines, not our Doomspheres, but our cannons which we did use dwarf secrets to improve. Also see here:

The Umgal Insult: On the one hand, the Throng of Ostland were of great use and utility in the already legendary reclamation of Karak Ungor from the grips of the greenskins and skaven. On the other, it cannot be denied that no umgi cannons are as the ones they were using – only for it to later be revealed that it was at the hand of the manlings that secrets of the Engineering Guild were used illegally to improve their own weaponry! Stolen! Abused! This has set a fire amongst the dawi for how could they act so honorably one moment and so treacherously the next?! It is an insult and puts into doubt their very honor and existence – the Engineer's Guild already censuring their clearly false caricatures of even the umgi of Nuln. Ostland cannot be trusted – no matter what the Brewers Guilds may say! This is a grave insult to all dwarf traditional values! A Grudge has been set by the Engineer's Guild for this! We do not even wish to speak of those disgusting monstrosities of so-called-engineering that they call 'Deathspheres' or 'Doomspinners' or whatever it is the umgi spew from their thieving mouths! The Toolmaker's Guild has also closed relations with Ostland in order to ensure that their own secrets are not stolen by their grubby hands. -200 Dwarf Trade. -1 Realmwide Dwarf Relations.

Doomspheres and Deathspinners are seen as borderline heretical by the traditionalists, but not as a result of dwarf secrets. The only thing seen as made using dwarf secrets are our Great Cannons (and the shot and the black powder and the various tools used to support and maintain them) we use for them:

Cannon Refinement, Dwarven Style: Valma has agreed to attempt to trying to improve the accuracy and stability of your cannons so that they do not blow up or break or fail as easily as they do. The Slayer has sworn off doing anything further, because of the fact that the way she is going to go about improving it is using or at least applying dwarven engineering secrets for their own cannons. The dwarven cannons are less powerful, individually, but they are immeasurably more accurate and that counts for an incredibly amount during battle. Should she manage to put the greater firepower of the Imperial Great Cannon and the more simply named Dwarf Cannon's accuracy and less explosion or ruination prone nature, it would be an astonishing improvement. Of course, she's going to do it dwarf style, which means painstaking measurements, trials, and such. Cost: 1000. Time: 5 Years. Reward: Ostland produced cannons are significantly more accurate than before. Much safer to use, require less maintenance and crew to function properly, down to five from the current ten. Chance of Success: 35% DD/ Will Complete This Year.

- Required: 65. Rolled: 66+20=86/100

It's done, ever so finally. Anna and Valma worked tirelessly to finish the improvements to the tubing and practically every single bit of material that goes into the cannons. Better alloys, better mixtures, all that sort of thing. Even minor improvements to the shot itself, so that the ball somehow feels weightier and yet flies better. You aren't an engineer, and you cannot deny that your daughter is simply much smarter than you when it comes to this. With all the improvements, the amount of crew that it takes to take them into battle has been cut in half. Fantastic. The Cannons of Ostland are now significantly improved, with the pushing of a Slayer Master Engineer and…a human Master Engineer. By working on this project for all of the years of its time period, and working so heavily with Valma and the rest of the Dwarven Engineers, Anna pushed herself beyond her normal limits, and by the standards of the Ostland School of Gunnery and Engineering she has become one of the highest ranked members in the Engineering Corps at all. If it weren't for her brilliant mind, and this project to put on her list of accomplishments, she would be quite dismissible. As it is? Not anymore. Even the dwarves besides Valma had to give their grudging respect. Reward: Ostland produced cannons are significantly more accurate than before. Much safer to use, require less maintenance and crew to function properly, down to five from the current ten.

The Other Two Cannon Types: Valma refused to do anything more. Still, Helga and her daughter Agatha as well as your daughter Anna believe that with what they learned working on the Great Cannons that they can improve the Dash and Bull Cannon types. Though the Dash Cannon was made smaller to be easier to move and aim and the second was made to be far hardier than the other two types, they are still cannons. It's going to take a while to upgrade them in a similar manner, and though the dwarves are rather put out with Valma personally, it's likely that they'll justify any further improvements that your daughter makes as Valma's fault again. Of course, Karak Ungor is coming up soon, and Valma may soon be able to finally just fulfill her Slayer Oath soon enough. Cost: 1000. Time: 5 Years. Reward: Bull Cannons and Dash Cannons Improved As The Great Cannons Were. Chance of Success: 30%

The players have actually stayed away from using dwarf secrets and we can use the measurements and study of the Ironblaster to get new measurements in to upgrade our cannons that way and also add rifling to them. As for the Doomspheres and the Deathspinners neither is a dwarf idea and the Doomspheres use dwarf steam tech, but it is steam tech based on the kind Engineers of the Empire are familiar with from working on the Steam Tanks. So we probably get to keep our Doomspheres and our Deathspinners.
 
Huh you did vote for the first option to unlock it, but then you didn't vote for it when taking the full action that caused this grudge and as far as I can tell you didn't argue against it just argued for something else first during the vote that locked the option in.

I said I didn't think I had voted for it. Seems I was mistaken.

Whoops, my B guys.
 
I believe Torroar changed something on the front page based on his postings. Can anyone please corroborate that I'm not losing my mind?
 
:mad: Quit panicking for a second and think about what has been labeled as dwarf secrets: not our current steam engines, not our Doomspheres, but our cannons which we did use dwarf secrets to improve. Also see here:
You are implying a conclusion that says the canons would be of human design, and the dwarfs wouldn't care at all. We could always improve the engine!

Steam Boiler Improvements: Okay, so Valma refused and cannot be expected to release any more dwarfen truths, especially with her death. Still, Helga, and Agatha are willing to try and work on the Steam Boilers of your equipment, usually in the Doomspheres, though you hear that the steam power of the dwarfs helps their impressive Ironclad vessels move about. If you managed to improve your own steam power, your Doomspheres would be faster, and would probably just be far better in general. The more power in them, the harder they can hit things and…well. Who knows what improved steam power could bring in the future? You'll never know if you don't work on it. Cost: 2000. Time: 6 Years. Reward: Improved Steam Power For Future Projects. Doompsheres improved, though cost will go up equivalently. Chance of Success: 25%.
The one time we gained confirmation the dwarfs don't care about the engine if we improve it, is in the part 3 of dealing with the Grudge, and even then it's as a result of dealing with the Grudge. Possibly because we didn't build the improved steam engine.

The example you grabbed simply shows they are not, at that time, going to add the doomspheres onto the grudge. They could pull one later if we got a near perfect replica of dwarf secrets steam engine through our own skill if the grudge settling didn't clarify 'no big deal'.
15% increase to success chance. Though I suppose we can ask. @torroar does Steam Boiler Improvements mostly use the new Alcohol Engine schematics or is it a type of steam engine already invented by the Dwarves?
The latter. Anna hasn't finished copying down the book for dissemination to anyone yet, though she's practically memorized the original tome that Sven gave her.
Dwarf origin.

The players have actually stayed away from using dwarf secrets and we can use the measurements and study of the Ironblaster to get new measurements in to upgrade our cannons that way and also add rifling to them. As for the Doomspheres and the Deathspinners neither is a dwarf idea and the Doomspheres use dwarf steam tech, but it is steam tech based on the kind Engineers of the Empire are familiar with from working on the Steam Tanks. So we probably get to keep our Doomspheres and our Deathspinners.
What steam tanks? Where does anywhere say our steam design is from steam tanks?

edit:
I believe Torroar changed something on the front page based on his postings. Can anyone please corroborate that I'm not losing my mind?
What do you think changed?
Cause our QM did add an omake link (september 20), and something somewhere on 'character sheets' got updated in August 13.
 
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