No, but we can take.... steps to prepare. Find a government in exile, get 'em trained and equipped, run some humanitarian missions, which will get us HUMINT....
Section 31's 5 Step Plan To Success Based On Historical Precedent
  1. Find the Honiani version of Charlie Wilson.
  2. Let them know about the secular, anti-spiritualist power OPRESSING a peaceful, spiritual, diety-fearing people
  3. Let them know the Fiiral are a similar people would would probably help weapons cross their border.
  4. Watch as spacefuture plastic mines and Stingers flow into Bajor
  5. DISAVOW. EVERYTHING.
Lt. Wolfe Commentary: Who The Fuck Put This On My Desk And Are You Trying To Get Me Fired
 
It's a decent point, methinks. If the council gives the go ahead, should we commit an excelcior?
*Drops from the roof like Space Batman*
Yes.
Nobody asks, every time a ship undocks, if it's worth it. Nobody asks if it's worth it to answer a distress call. Nobody asks if it's worth it to run the Five Year Missions. Nobody asked if the Lion's assignment was worth it. Yes, we get things from these activities, but it is no way guaranteed we will do so. Every time a ship undocks it could be lost. Every distress call could be a trap. Every assignment could turn into a deathtrap. We go look at spacial anomalies, knowing we take our lives in our hands every time. We beam down to planets, risking death and injury by whatever we find there. We seek out new life, unsure if it will ever matter. We seek out new civilizations, unsure of our welcome. We boldly go where no one has gone before, unsure that we will ever return.

People die. Ships are lost. What we do has massive risks.

Is it worth it?

The ships keep leaving for the unknown. The recruits keep coming in to man them. The Federation does not hold them back. "Is it worth it?" is not a question the Federation asks. They settled on "Yes." as an answer long ago.
Well said!

This is one of those moments where I can't really give you the Trek experience. Because if this were setting up as a Star Trek movie moment, this would almost certainly be the time when Nash essentially steals the Stargazer (no doubt in a deranged plot-hole laden manner) and heads off to follow the Kadesh, leaving whoever is in charge of Starfleet, plus the Council, in apoplectic, but ultimately impotent, rage.
Now, I'm not saying you should do it. I mean, that would be ridiculous.
Buuuuuuuuuuuut.
Guys, I do not support stealing a ship just because Kirk did it and it's the authentic Star Trek Movie Experience. I mean, Star Trek III is one of the bad ones by traditional accounting.
Okay sure 3 wasn't the best Trek movie, but.....Surely you'd laugh inside if it happened?
Just a little?
Just a wee bit? A smile, perhaps?
 
Guys, I've been thinking and... I want to build a Miranda-A.

When the universe destroys one of your ships, you pick yourself off the ground and build a new one. It's a rule. We lost a Miranda and we should build a Miranda-A to replace it. Would could start it next next year after one of the Connies pops out of its dock. It won't be very expensive in crew or materials. We can name it the Tiger.

Am I crazy?
 
Guys, I've been thinking and... I want to build a Miranda-A.

When the universe destroys one of your ships, you pick yourself off the ground and build a new one. It's a rule. We lost a Miranda and we should build a Miranda-A to replace it. Would could start it next next year after one of the Connies pops out of its dock. It won't be very expensive in crew or materials. We can name it the Tiger.

Am I crazy?
Nah, we can do that, need something to stuff into the yards durring the cruiser-drought :D
 
Guys, I've been thinking and... I want to build a Miranda-A.

When the universe destroys one of your ships, you pick yourself off the ground and build a new one. It's a rule. We lost a Miranda and we should build a Miranda-A to replace it. Would could start it next next year after one of the Connies pops out of its dock. It won't be very expensive in crew or materials. We can name it the Tiger.

Am I crazy?
Fuck that, we should build TWO Miranda-A's! Why? Because we can!
 
Guys, I've been thinking and... I want to build a Miranda-A.

When the universe destroys one of your ships, you pick yourself off the ground and build a new one. It's a rule. We lost a Miranda and we should build a Miranda-A to replace it. Would could start it next next year after one of the Connies pops out of its dock. It won't be very expensive in crew or materials. We can name it the Tiger.

Am I crazy?
No not really the Miranda is a decent little ship and aprently easily upgradable given that fed was still building new ones as well as upgrading older ones even post Dominion War.
 
I like the idea of Deep Space missions. If we ever produce a Galaxy like canon, complete with family, we should send them on long-term deep space missions.
 
USS ReBerth.

No seriously, we've talked a lot about Mirandas being a ship that's disproportionately strong for it's size and cost. If we want to start 1-2 in place of some of the refits I'd support that.
 
I don't see the point. I've already expressed the opinion that a modernized escort can be Miranda-size, Miranda-or-better resource cost, and Miranda-crew. That would be everything we want from a new Miranda-A build and more, and would only cost us a year extra build time and a handful of resources we have anyway. If we have a hankering to build a cheap, low crew, efficient stat ship, we should look into a custom escort project, it will be better for us in the mid-term (next decade or so).

e: that said, if you just want to do a one off and never again, yes, I'd be fine with a M-A. At most a flight of two or three. Three would be creeping into the should have prototyped instead territory.
 
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Right now, if we want escorts we should be building Centaur-As, as our fleets are small enough that escorts are still event responce ships. There is no acute military crisis that makes us want combat over all else. In particular, given cloaks, low science ships dealing with Klingon Romulans conflict is a bad idea. In general, no low science ships without a strong reason because sciencing the heck out of things is how we role.
 
I don't see the point. I've already expressed the opinion that a modernized escort can be Miranda-size, Miranda-or-better resource cost, and Miranda-crew. That would be everything we want from a new Miranda-A build and more, and would only cost us a year extra build time and a handful of resources we have anyway. If we have a hankering to build a cheap, low crew, efficient stat ship, we should look into a custom escort project, it will be better for us in the mid-term (next decade or so).
... Lion-class?
 
I don't see the point. I've already expressed the opinion that a modernized escort can be Miranda-size, Miranda-or-better resource cost, and Miranda-crew. That would be everything we want from a new Miranda-A build and more, and would only cost us a year extra build time and a handful of resources we have anyway. If we have a hankering to build a cheap, low crew, efficient stat ship, we should look into a custom escort project, it will be better for us in the mid-term (next decade or so).

e: that said, if you just want to do a one off and never again, yes, I'd be fine with a M-A. At most a flight of two or three. Three would be creeping into the should have prototyped instead territory.
Still, I believe that the sheet needs some reworking. The other question is if we want to pay for a new class.
 
About the trip I think we should expand the territory of the Federation as far as possible from the area where they leave our main territory until the Kadeshi fleet meets an alien claimed territory before there we install an major supply outpost on the nearest planet.
That way we can reduce the distance needed to get back, of course we would be creating a thin stripe of our space into the unknown which needs be quickly explored.
 
It's self-indulgent because it's not "our ship" to give away. It belongs to the Federation and was made to help the Federation. I view it as an abdication of responsibility, being generous with something that was entrusted to us for another purpose entirely. The member worlds all chip in to fund these ships. Hell, even non-member worlds add resources. The ships should be used to make their lives better, not sent off on a cool-sounding mission far away.
They gave us a mandate for exploration.

We are fulfilling that mandate.
This is, or ought to be, up to the Council. If they think it's a 'good exploration,' they can approve it. If they think it's a 'bad exploration,' they can deny it. If they're on the fence and we have to convince people, that will be reflected in a proportionate PP cost. We can make our decisions then. If the Council thinks 'wasting' an explorer on spending five years with the Kadeshi, or 'wasting' an Oberth on spending twenty years with them, or anything else of that nature, is unwise... they can say so.

I for one will listen to them.

This is one of those moments where I can't really give you the Trek experience. Because if this were setting up as a Star Trek movie moment, this would almost certainly be the time when Nash essentially steals the Stargazer (no doubt in a deranged plot-hole laden manner) and heads off to follow the Kadesh, leaving whoever is in charge of Starfleet, plus the Council, in apoplectic, but ultimately impotent, rage.
Possibly. But in that case, I think I like it better our way- any ships we send will be supplied, prepared, lunchboxes packed and care packages assembled, to do exploration right.

I don't want to half-ass exploration. Any expeditions *I* send out will be fully assed.

Guys, I've been thinking and... I want to build a Miranda-A.

When the universe destroys one of your ships, you pick yourself off the ground and build a new one. It's a rule. We lost a Miranda and we should build a Miranda-A to replace it. Would could start it next next year after one of the Connies pops out of its dock. It won't be very expensive in crew or materials. We can name it the Tiger.

Am I crazy?
No, that is actually a lovely idea and I support it 100% if we can fit it in. Also, Miranda-As are cost-effective fighting ships that cost minimal crew- about as close to a Defiant as we can get with the current combination of technology and political will. We're fairly likely to need those some time in the next 5-10 years.

I don't see the point. I've already expressed the opinion that a modernized escort can be Miranda-size, Miranda-or-better resource cost, and Miranda-crew. That would be everything we want from a new Miranda-A build and more, and would only cost us a year extra build time and a handful of resources we have anyway. If we have a hankering to build a cheap, low crew, efficient stat ship, we should look into a custom escort project, it will be better for us in the mid-term (next decade or so).

e: that said, if you just want to do a one off and never again, yes, I'd be fine with a M-A. At most a flight of two or three. Three would be creeping into the should have prototyped instead territory.
I don't think we have time or berth space to do more than build 1-3 Miranda-As right now. If we build a custom escort, the political will may not be there this year or for another year or two to come (due to the Syndicate), design would take a few years, and prototyping would take three. So for serial production of a numerous new escort class, we're talking about a thing that takes place some time in 2320 or later. We may already be needing the ships by then. So I'm glad you're agreeable to a few more Mirandas; I conversely am quite ready for a new escort project as soon as we get Ambassador underway and we know the design spreadsheet has settled down.

Right now, if we want escorts we should be building Centaur-As, as our fleets are small enough that escorts are still event responce ships. There is no acute military crisis that makes us want combat over all else. In particular, given cloaks, low science ships dealing with Klingon Romulans conflict is a bad idea. In general, no low science ships without a strong reason because sciencing the heck out of things is how we role.
Basically, the idea SHOULD be that Centaur-As fill out our defense requirements in ordinary sectors, but that we can rush our Miranda-As to threatened frontier sectors to thicken the ranks of combat-effective ships. At the moment, we have the Sydraxian and Cardassian border zones, the Apiata home sector which could become heavily involved in a war that would punch right through the border zone.

Also, Centaur-As cost a lot more special resources and an extra tech... Hm. We have plenty of techs. If we're not bottlenecked on special resources anymore then I guess I could get behind building a Centaur-A in lieu of a Miranda-A.

Still, I believe that the sheet needs some reworking. The other question is if we want to pay for a new class.
We'd have to do that anyway; it's really just a question of whether there's enough sense of urgency to do it now in the early 2310s, or if we should wait until the late 2310s.

About the trip I think we should expand the territory of the Federation as far as possible from the area where they leave our main territory until the Kadeshi fleet meets an alien claimed territory before there we install an major supply outpost on the nearest planet.
That way we can reduce the distance needed to get back, of course we would be creating a thin stripe of our space into the unknown which needs be quickly explored.
Uh... there's some catches to that idea. The biggest one is that we don't actually control the extent of 'our' borders. They're sort of informally determined by who we're affiliated with- that seems to be the biggest single factor; whenever we get an affiliate our borders tend to 'push up' toward the edge of their space, then their immediate surroundings become a sector (or part of an existing sector) if they join the Federation.

Since it takes several years at least to get from first contact to bringing in an affiliate, there's not really anything we can do to expand our territory quickly. We COULD build a resupply depot further forward... but realistically, no depot we build is going to be more than a few weeks' travel from our space, which means it isn't doing a lot of good to help our returning ship. Plus, we'd want to position that supply depot shortly before the returning ship gets back, so that it isn't randomly plundered or threatened.
 
affiliate our borders

I see your point, I wonder if there some way we could get the expansionist faction to fund the affiliate closest to the border to expand that way thus we get more pp from working and making that affiliate part of Federation more faster than usual. That way both get more space/resources and peace of mind for the ships returning. Or just throw EC at the area for mapping.
 
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