So quick question, how often do we do the random presence tests to see if ships made an impact? Is that a once a quarter or once a year check?
 
Captain's Log - 2311.Q2.M2
Among the uncharted stars that litter the unclaimed space between the worlds of the Sydraxian Hierarchy and the Cardassian Union is a humble little system. It has a G-type star, a handful of rocky planets, and two big gas giants, resplendent in lush purples. It also has an automated way-station for the trade route between the two powers. The one way trip takes nearly five months at the Warp 5 cruising speed of the average cargo ship, and aid if far away if anything goes wrong. So a few way-stations with emergency supplies, and plotting courses that run between star systems, makes a certain sense. Of course, when there is someone out there will ill-intent, it can make you predictable.

However, lurking low in the corona of the star 23 Canard, dangerously so, is a Little Queenship of the Apiata. The course of the oncoming convoy has been well plotted on long-range sensors, the commercial-grade warp drives leaving large, clumsy subspace wakes to track, and as the Pollizazza swings around on one last orbit, a half dozen Cargo Ships, with a Takaaki and a Hasque riding shepherd.

Upon the bridge of the Pollizazza there is a loud, persistent buzzing sound. Sitting in the captain's chair at the core of the hexagonal chamber is a queen, eyes glinting dangerously as her antennae twitch. Red locks flow down over her black and gold uniform, a common colouring on this bridge. Ozziras, the non-queen officers, are bustling to and fro, calling out details, but their captain-queen remains still, saying nothing, simply buzzing with anger. With her are three fellow queens. There are only three dozen queens aboard the whole vessel, riding herd on hundreds of workers and a smattering of drones. The Grizzi and Fozarri, two sleek and modern Stingers nestled in close to the Pollizazza with graviton tethers, have only Ozziras and enlisted Apiatans.

The senior-most Ozzira aboard, the Bridge-Captain in Apiatan terms, turns from the sensor console to approach the command chair. Her antenna rise high respectfully. "Admiral Clozzidra," she says. "Everything is in position. We await your signal."

Clozzidra raises a hand almost lazily towards the viewscreen. "Commence. Unleash the swarm."

"Yes, my queen!"

Aboard the Grizzi and Fozarri the signal sparks a torrent of action, as their Bridge-Captains order tethers dropped, phaser pulsers powered and micro-torpedo burst launchers loaded. They leap ahead of the Pollizazza, leading the way out of the corona of 23 Canard. Coming straight out of the sun, with carefully re-tuned warp coils and a well chosen patch of plasma activity to burst out from, they engage warp drives and are among the cargo ships inside of a minute. The sensors on the convoy haven't picked them up out of the background emissions of the star, and they first become aware of the danger with swarms of micro-torpedoes launched from the two Stingers plow into them amidships, followed up quickly by blasts from the dual phaser pulsers. Then the Stingers have shot past, quickly beginning to come about again. But then the Pollizazza is unleashing as well.

Power goes out on the Hasque, and moments later the warp core of the Takaaki escort erupts in pure, scintillating energy. The cargo ships, caught unprepared, are trying to move free of the waystation, but their thin hulls are pierced straight through by the phasers of the Pollizazza. The last hope of the convoy dies as lifepods erupt from the surface of the Hasque, even as a bright flash and a blur announce the ejection of the warp core.

Half an hour later and the Apiatan task force retires from the system, leaving nothing but debris and vengeance in its wake.

=============

Captain's Log, USS S'harien, Stardate 24384.6 - Captain Saavik

As a part of our sweep of the Ferasan sector border space, we have been instructed by Commodore ka'Sharren to run the physical inspections of the listening posts and crews to ensure they have not been compromised. There are a total of twelve sites, scattered in a 4x4x1 block of sub-sectors, used to provide early warning and tracking, each with a small crew.

-

Captain's Log, USS S'harien, Stardate 24388.3

We are approaching Cedar VII listening post, the fourth in our tour. Unusually, they have not responded to the hail letting them know we are en route. As a precaution, I have taken the ship to yellow alert, and will raise shields when we arrive.

-

Captain's Log, USS Cheron, Stardate 24388.4

While passing through on patrol, we have conducted a successful outreach to the Orion Union colony on Nor'Orion. We contacted the colony administration seeing if they were having any difficulties, and took advantage of the situation to provide free repair work to failed agricultural equipment.

[+2 Impact, reduce Corruption value on Nor'Orion]

-

Captain's Log, USS S'harien, Stardate 24388.5

Our sensor sweeps have accounted for all crew members, alive and mostly unharmed. We are still unable to establish communications. As a result, my first officer will beam over with a security team to ascertain the situation.

-

Captain's Log, USS S'harien, Stardate 24389.2

What we have discovered is that a contagion made it's way aboard ship, driving the crew mad. Hallucinations and fevered thinking has split the crew into two forces, which were fighting a war with their phasers.

A great deal is owed to the fast thinking of one Amarkian officer who realised just before it was too late what was occurring, which caused him to forcibly lock all weapons aboard into stun setting only. With their faculties reduced, no combatant was able to figure out to switch back to lethal settings, and the potential for loss of life was averted. My chief medical officer is currently attempting to develop a cure, but in the interim, they are being sedated for their own safety.

[Gain +5pp, +5rp]

-
 
Well there go two Cardie ships... I don't think they will like being shot at so we may get a hot war soon. Or more extensive skirmishes.
 
Half an hour later and the Apiatan task force retires from the system, leaving nothing but debris and vengeance in its wake.

Gosh, it's so much more awkward when it's your allies doing wrong. They have a right to be angry, sure, but blowing up a bunch of civilian shipping is not the solution. Especially as this last line implies they destroyed all the life pods too.

Yeah, the Apiata can be warm and fun people, but do not piss them off. Getting them as Federation Affiliates is still one of ka'Sharren's greatest achievements. I would really, really, hate to be discussing how we were going to garrison the Apinae border zone right now.


Captain's Log, USS S'harien, Stardate 24384.6 - Captain Saavik

As a part of our sweep of the Ferasan sector border space, we have been instructed by Commodore ka'Sharren to run the physical inspections of the listening posts and crews to ensure they have not been compromised. There are a total of twelve sites, scattered in a 4x4x1 block of sub-sectors, used to provide early warning and tracking, each with a small crew.

It's like it was written exactly for @Nix 's maps. ;)

Captain's Log, USS Cheron, Stardate 24388.4

While passing through on patrol, we have conducted a successful outreach to the Orion Union colony on Nor'Orion. We contacted the colony administration seeing if they were having any difficulties, and took advantage of the situation to provide free repair work to failed agricultural equipment.

[+2 Impact, reduce Corruption value on Nor'Orion]

Oh yeah. As usual the Cheron makes the Excelsior it shares the sector with look like a chump. Pretty smooth, and that actually got the Nor'Orion Corruption level to Low, a distinction it shares only with Broken Chains. That was a great Presence roll.

Captain's Log, USS S'harien, Stardate 24389.2

What we have discovered is that a contagion made it's way aboard ship, driving the crew mad. Hallucinations and fevered thinking has split the crew into two forces, which were fighting a war with their phasers.

A great deal is owed to the fast thinking of one Amarkian officer who realised just before it was too late what was occurring, which caused him to forcibly lock all weapons aboard into stun setting only. With their faculties reduced, no combatant was able to figure out to switch back to lethal settings, and the potential for loss of life was averted. My chief medical officer is currently attempting to develop a cure, but in the interim, they are being sedated for their own safety.

Whew! Hope they eventually find that cure. Those listening posts can't be that big, so it must be like fighting a "war" in an apartment building.
 
Gosh, it's so much more awkward when it's your allies doing wrong. They have a right to be angry, sure, but blowing up a bunch of civilian shipping is not the solution. Especially as this last line implies they destroyed all the life pods too.

Yeah, the Apiata can be warm and fun people, but do not piss them off. Getting them as Federation Affiliates is still one of ka'Sharren's greatest achievements. I would really, really, hate to be discussing how we were going to garrison the Apinae border zone right now.
Hmm, I disagree with that reading. Specifically, I think it's in the Apiatas' best interests to allow survivors to make their way to the aid station inside the system. This attack was done to send a message, and no message is complete without messengers.
 
Well there go two Cardie ships... I don't think they will like being shot at so we may get a hot war soon. Or more extensive skirmishes.

Actually one of them was a Sydraxian ship (they operate Hasque escorts) so that's even more fun. And if those were Sydraxian cargo ships, six ships represents a major chunk of their civilian shipping.

Hmm, I disagree with that reading. Specifically, I think it's in the Apiatas' best interests to allow survivors to make their way to the aid station inside the system. This attack was done to send a message, and no message is complete without messengers.

You would think so, but it specifically says "leaving nothing but debris and vengeance in its wake". If they view it as merely trying to weaken their enemies rather than 'sending a message' (and inviting retaliatory attacks) then maybe having the convoy mysteriously disappear is exactly what they want.
 
Apiata have no chill.
On the contrary. Apiata have been getting hit by commerce raiders and Cardassian bullying tactics for nearly a decade now. Apiata have been extremely chill, by the standards of a hive of bees that the Cardassians have been banging on with a stick.

On the other hand, this chill may have all melted and boiled away, in which case yes, we have a problem. Especially since they've started engaging in commerce raiding without notifying us first.

Oh yeah. As usual the Cheron makes the Excelsior it shares the sector with look like a chump. Pretty smooth, and that actually got the Nor'Orion Corruption level to Low, a distinction it shares only with Broken Chains. That was a great Presence roll.
You just can't help but love that sparkly Connie magic. ;)

Saavik's in charge which means this time, they're doing things by the freaking book!
"I assure you, lieutenant, there are excellent reasons for caution when approaching a Miranda that is experiencing minor communication difficulties."
 
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so that's 2 military vessels, and six cargo ships. Don't we know that the Cardassians currently have a bit of a cargo crunch? where they desperately need more merchantmen? If so this might force them to put a good sized hole in their ship building plans.

Still, kind of a dick move to blow away freighters when they had them dead to rights. If they had wanted to they could have forced them to surrender and then evacuated the crew first. Then again, when the Cardassians killed those foragers to frame us they didn't leave any survivors to dispute their version of events, so I doubt the apita were feeling particularly merciful.
 
Hmm, I disagree with that reading. Specifically, I think it's in the Apiatas' best interests to allow survivors to make their way to the aid station inside the system. This attack was done to send a message, and no message is complete without messengers.
But if nobody survives, then it's harder to pin it on someone. ¶:

Also, a certain Mr. Red needs to tell them about more refined methods.
 
I'd prefer if they didn't destroy escape pods because it just means we have no prisoners to interrogate or trade back to their nation for political gains or our own people. Plus people fighting fight harder if death is guaranteed instead of a risk. That said cheers to the Apinae for a well planned and executed ambush.
 
I can't be too upset. The Cardies have tried to do similar ambushes to Starfleet and affiliate ships, and their allies have been spurred to do the same to Federation and allied shipping. I'm not celebrating, but this is the bed the Cardassians made.

Let's hope nothing terrible comes of it is all.
 
Actually one of them was a Sydraxian ship (they operate Hasque escorts) so that's even more fun. And if those were Sydraxian cargo ships, six ships represents a major chunk of their civilian shipping.



You would think so, but it specifically says "leaving nothing but debris and vengeance in its wake". If they view it as merely trying to weaken their enemies rather than 'sending a message' (and inviting retaliatory attacks) then maybe having the convoy mysteriously disappear is exactly what they want.
I don't know, an entire convoy reduced to splinters and corpses, complete with cored escape pods, rather sends quite a clear message. That message is: "Someone is Very Unhappy Indeed with you."
 
I'd prefer if they didn't destroy escape pods because it just means we have no prisoners to interrogate or trade back to their nation for political gains or our own people. Plus people fighting fight harder if death is guaranteed instead of a risk. That said cheers to the Apinae for a well planned and executed ambush.
You know, their action might have actually cut the connection between Cardassia and the Syndraxians, seeing as it was right in between their two territories. If so, they should be applauded for their ability to turn our two main outside threats against eachother, and if not, at least they exasperated the Cardassian supply crisis.
 
Apiata are done with Cardassian shit.

They could've at least taken prisoners though, nothing good comes of making the enemy believe you'll massacre survivors as a matter of course, regardless of how actually true it is. Hopefully this doesn't escalate the Cardie-Fed conflict again too much, we've still got the upcoming Syndicate bloodshed to deal with.
 
Star Trek, the setting where diving out of the sun in an ambush is a thing you can do in space.
I do hope they've taken prisoners, if only to prevent the issues of fighting a cornered foe, but...
Well they aren't a member state so it's not like we can prevent them from declaring war.

Good luck bee ladies! Here's hoping you haven't stung more than you can swarm.
 
They could've at least taken prisoners though, nothing good comes of making the enemy believe you'll massacre survivors as a matter of course, regardless of how actually true it is. Hopefully this doesn't escalate the Cardie-Fed conflict again too much, we've still got the upcoming Syndicate bloodshed to deal with.

What I'm starting to figure out is that there will always be something else to deal with.

In canon, the story was that the Federation could beat the Cardassians in a straight-up fight but the Federation could never afford to devote its full attention and forces to the matter. In this quest we're getting a very detailed picture of exactly how that works. The Federation's sheer size, the same thing that makes it such an industrial and scientific juggernaut, means that there will always be, as Kahurangi puts it, fiascos to juggle. There will always be a problem on one border or another. By the time the Syndicate matter dies down, it'll be the Klingon/Romulan war. Or something else.
 
Yeah but if we can neutralize the syndicate enough we can hopefully get rid of a threat. Also ideally we can hash something out with the Cardassians and Sydraxians so we can get back to exploring. To be honest what I enjoyed most about the early Captain's logs was the new encounters, be it odd space creatures or new races. I did like we got some of that back with the space whales in a recent log.
 
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