Well, given everyone is using rayguns that fire brightly lit projectiles/beams, it'd be extremely useful to have a starship keeping an eye on things.
Yeah, that's the problem with fighting against a terror campaign/insurgency.Yes, and the other side has scramblers, hacks, knowledge of CCTV spots, etc.
By the way, what's the difference between phasers and disruptors?
One kills you painlessly, other rips you apart painfully.By the way, what's the difference between phasers and disruptors?
Again, phase (well, stun) it from orbit. It's only way to be sure.I vote they get a spaceship to provide overwatch and fire support.
To be brutally honest, I highly doubt a space ship can do such a thing. The weapon systems would simply not be built for that kind of versatility of output.Again, phase (well, stun) it from orbit. It's only way to be sure.
In a mostly friendly city?
Surgical strike.To be brutally honest, I highly doubt a space ship can do such a thing. The weapon systems would simply not be built for that kind of versatility of output.
In a mostly friendly city?
It's quite vague, in canon. The way the words are used for various weapons implies, at least to me, that phasers are a specific type of disruptor which is capable of being less deadly and have more specific energy outputs than the bog-standard.By the way, what's the difference between phasers and disruptors?
Kirk's Enterprise used shipboard phasers to stun a large area in TOS: A Piece of the Action. Again, *shrugs*To be brutally honest, I highly doubt a space ship can do such a thing. The weapon systems would simply not be built for that kind of versatility of output.
Off shopping at the moment, can't :<
As noted, there are canon examples of starship phasers being set to stun, but that was from the "planet of the gangsters" episode many would rather forget.To be brutally honest, I highly doubt a space ship can do such a thing. The weapon systems would simply not be built for that kind of versatility of output.
5. @OneirosTheWriter seems to disagree, witness the registry he gave Enterprise B
Luckily, we shan't have to hold any sit-ins at 10 Forward-- I went on a trawl through the thread, and as it turns out @OneirosTheWriter has apparently since edited all references to a non-1701 registry for the good ship Enterprise. Only reference I could find to the old incorrect registry is this post.If that is the case...
Since the NCC-1701-letter registries are extremely basic show canon, and of considerable sentimental value, I continue to respectfully disagree with Oneiros on this issue. I will engage in civil disobedience on this issue whenever applicable, even though I would normally defer to his wishes.
Basically, spaceships can get away with high precision strikes because planets are fixed targets, they can see about a third of the planet surface at any time, and their weapons are designed to engage maneuvering starships that are at c fractional velocities. As such, getting within ten meters of a target on a planetary surface would be practically guaranteed, and more than likely the ship could engage individuals.The biggest problem with relying on starships to solve this is that we have only three Starfleet ships plus about seven Earth/Andor ships. We're worrying about twenty Orion planets plus an unknown number of Syndicate-held locations. And there will be many cities or towns on each planet, combined with large wilderness areas, and our ships can only hover over one spot at a time. Especially if they have to sit in low planetary orbit trying to land precision phaser strikes.
I'd argue that for the second to last one it's literally possible because the player captain doesn't think about it too much. You just, you know, call in an orbital phaser strike. That's totally an option.Reminds me of STO game mechanics which allow for things like doing an orbital strike even while one is deep underground, aboard a station or another starship, within a mind meld or while time traveling without the ship.
Oh dear.Honestly this level of street violence is allot lower than I thought, these kind of military/police actions with blurred lines get messy and the fact there hasn't been bombings yet is rather surprising to me.
Star Trek sensors are clearly capable of identifying and tagging individuals for beamup, which indicates that they can probably also do so for bombardment.Basically, spaceships can get away with high precision strikes because planets are fixed targets, they can see about a third of the planet surface at any time, and their weapons are designed to engage maneuvering starships that are at c fractional velocities. As such, getting within ten meters of a target on a planetary surface would be practically guaranteed, and more than likely the ship could engage individuals.
Well batten down the hatches people we got ourselves a quagmire, I honestly feel sorry for our successor cause we're dropping an hell of a party on their lap the day they take office.