I wish we could name more Excelsiors after TOS ships. Sure many of them are originally human in origin, but IMO they would have transcended that and become Federation Starfleet names. The new ship isn't named after the old human ship/place/name. It's named after its Starfleet predecessor.
 
How big would the difference be, between finishing the first this year, and the Starship Durability numbers?

Edit: True, this is getting a bit into the nitty gritty.
Yeah, I'm pretty sure 2310s EE would get reliability for hull up to around 98%, which while a bit iffy is acceptable for me. 2310s SSD would be if we were willing to wait somewhat longer for me
 
Okay, hold on.

Excelsior - C6 S5 H4 L5 P5 D6
Ambassador - C7 S7 H5 L8 P7 D7
In combat, in nearly any roll, having a blanket +1 across all stats is absolutely worth it. Your shields last three more hits? Fewer crew losses, or even may save the battle for you. Higher science? You solved the latest infection that was about to destroy a colony, vs having another thirty thousand people die. And so on, and so on. Yes, I want that extra bump in stats, thank you. These are our front line ships, the Explorers. I'm not going to accept a middling ship in exchange for a year of time.
I'm not saying you shouldn't want the stats. I'm saying that if you want that +1 or +2 on a single ship, and do not correspondingly want a whole cruiser, then that is inconsistent.

Because if you think the difference between having a ship and having a better ship is important (I agree)... how about the difference between having a ship and having no ship?

I wish we could name more Excelsiors after TOS ships. Sure many of them are originally human in origin, but IMO they would have transcended that and become Federation Starfleet names. The new ship isn't named after the old human ship/place/name. It's named after its Starfleet predecessor.
Well I've been hoping we can recycle those names on Constitution-Bs and have them rotate forward on future Ambassadors/Galaxies. But I just don't know anymore.
 
Yeah, I'm pretty sure 2310s EE would get reliability for hull up to around 98%, which while a bit iffy is acceptable for me. 2310s SSD would be if we were willing to wait somewhat longer for me

I can get 99.15% hull reliability with current techs, 97.98% overall reliability, 300br 170sr cost, tier 3 techs max? Was the sheet nerfed again while I wasn't looking? For a 2313 tech design I expect noticably lower sr cost and 99.8% hull reliability or higher.

Let's take this to the SD thread since I want to know what FFs you are using

I'm looking forward to seeing if there's any differences between your results; while next year would be awesome, best to be sure of what the actual answer is.
 
I'm not saying you shouldn't want the stats. I'm saying that if you want that +1 or +2 on a single ship, and do not correspondingly want a whole cruiser, then that is inconsistent.

Because if you think the difference between having a ship and having a better ship is important (I agree)... how about the difference between having a ship and having no ship?

I don't exactly disagree, but that assumes that we are short of ships for possible events. I haven't seen proof of that concern. Also, if our ships flew around in packs, or at least we used escorts with larger ships, and we chose a different Fleet Design Doctrine, it would work too. But, they (currently) don't, so bigger is better, except in those once in a decade or so fleet battles, or we get Uhura her old job back.
 
If Nix's Plan wins (as seems likely at this point), let's consider the out-years. Suppose we do as he suggests and ask for a Constellation refit in 2311. The refits take 6 turns, so if we ask for them in Q2 2311 then they are available in Q4 2312. Check this out:

2310 Build - As per Nix's plan
2311 Build - Start 2 Excelsiors and 1 Constitution-B. (This will not require asking for extra resources.)
2312 Build - Start 2 Excelsiors and 1 Constitution-B*. (This might or might not require asking for an Excelsior's worth of resources; we are teetering right on the edge in my projections... but I presume not even Nix would object in a year where we're actually doing it to build two Excelsiors!)
2313 Build - Start 2 Excelsiors and all 7 Constellation refits
2314 Build - Start 1 Excelsior and 5 Renaissances (Will require asking for an Excelsior's worth of resources.)
*This is two years before the Renaissance prototype completes, as late as I would ever consider starting a Connie-B.

That's two Excelsiors started per year 3 years in a row. You like? It results in nine Connie-Bs total, a decent number.

image posting

Projecting that far without adjusting expected income (like budget increase, increase SR from tech, more 300+ level affiliates) is pretty conservative. I'm almost sure we could fit in another Renaissance by then.

Alternatively, if we get both Miranda and Constellation refit programs one after the other to fill up berths, skip the 2312 Connie-B, and stay with 5 Renaissances, we should save enough resources that we don't need to request Excelsior resources again.
 
Actually, @SuperSonicSound posted a take that has >99% hull reliability, and I managed to improve the design a little while keeping >99% hull reliability. Best of all, it can be researched in only 3 years!

So we actually really CAN start the ambassador next year, but I do want to wait until we are at least building the first batch of Rennies since the year we start the Ambassador we are unlikely to build anything else do to the sheer cost of the bloody thing
 
Actually, @SuperSonicSound posted a take that has >99% hull reliability, and I managed to improve the design a little while keeping >99% hull reliability. Best of all, it can be researched in only 3 years!

So we actually really CAN start the ambassador next year, but I do want to wait until we are at least building the first batch of Rennies since the year we start the Ambassador we are unlikely to build anything else do to the sheer cost of the bloody thing

Well.. Ideally I'd like us to hold off on that so we can jam some SR saving fudges in there. IIRC we have a tech or two finishing in the next year that will allow for us to shave 10-20 SR off the cost of the design with no loss in reliability. Which would be a pretty great thing to do because tbh If we're going to want to build a number of these things we're not going to want to pay 190 SR per unit.
 
Final Stockpile with Annual Income
1035 - 930 + 305 + 510 = 920 Bulk Resources
470 - 585 + 170 + 350 = 405 Special Resources
113 - 158 + 115 + 67 = 137 Political Will
188 - 192 + 90 + 116 = 202 Research Points

Double-checking we got the extra political will income from Sulu and Viraan zh'Dohlen this year.
2308 political will income was +61. This year's is +67. We lost T'Lorel (-2) and we're paying for the anti-Syndicate actions (-10). Sulu gives us +8, (4 5YM) and Viraan +10. Okay yeah, that looks right to me.

So expect maybe ~15pp from Captain's Logs. About 152pp.

Mining Colony - 8 pp (7.2 pp)
4 Diplomatic Pushes - 40pp
Budget Increase Request - 25 pp
Add a Member World Coordination Office under Shipyard Ops, 30pp (allow cooperation with member worlds on ship-building priorities as part of Shipyard Ops turn phase)
Establish Betazoid Counsellors in Starfleet vessels, starting with Explorer Corps, 8 turns, 50pp (Increased Retention nets +.25 Officer/Crew/Technician in Explorer Corps)

That's 152.2 pp. If we get lucky on our pp gain in Q1, we might be able to grab a whole bunch of things that we kept putting off this turn.


Projecting that far without adjusting expected income (like budget increase, increase SR from tech, more 300+ level affiliates) is pretty conservative. I'm almost sure we could fit in another Renaissance by then.

It would be if I wasn't adjusting for expected income, which I am. That assumes some more SR mining colonies and the Rigellians join the Federation.
 
Well.. Ideally I'd like us to hold off on that so we can jam some SR saving fudges in there. IIRC we have a tech or two finishing in the next year that will allow for us to shave 10-20 SR off the cost of the design with no loss in reliability. Which would be a pretty great thing to do because tbh If we're going to want to build a number of these things we're not going to want to pay 190 SR per unit.

About SR, we are due to get some decent bumps soon, with a number of affiliates over 200 approaching 300, a number in the high 300s/low 400s heading towards membership, and the Caitain about to jump to full membership in the next few quarters. All resources, including pp, should be going up by a fair amount in the next five years.
 
I don't exactly disagree, but that assumes that we are short of ships for possible events. I haven't seen proof of that concern.
We don't even necessarily get Captains' Logs for events we miss out on, and having a second Defense 5 ship around to respond to events greatly improves the likelihood of the event being responded to in a favorable way, as well as providing insurance in case of emergency.
 
Perfect, thanks. One or two more is perfectly reasonable.

On a similar topic, the Ambassador class. How soon should we, can we, start the project? If we can really double the prototype build speed using Patricia Chen's ability of Expl, and the listed stats are real as of now, I'd love to see that ship on the table as soon as possible.

As in, a plan for 2312 and another plan for 2313, with different advantages and disadvantages, and no one seemed to have an opinion on the matter.

As a quick reminder, the canon date is 2325:

If we take that as the date the prototype finishes, that means the prototype was started in 2319. Given that research should take about three years, that means the project should be started in 2316 plus or minus a year.

It's been implied that trying to rush it faster than that will hurt the design, so unless we really have no additional techs we can grab between the turn we wish to start the project and the turn it would make canonical sense to start it, I would prefer to wait.

Actually, @SuperSonicSound posted a take that has >99% hull reliability, and I managed to improve the design a little while keeping >99% hull reliability. Best of all, it can be researched in only 3 years!

So we actually really CAN start the ambassador next year, but I do want to wait until we are at least building the first batch of Rennies since the year we start the Ambassador we are unlikely to build anything else do to the sheer cost of the bloody thing

I'd like to start the Ambassador when we have the good techs, but early enough to begin mass production in 2325. Given that research will likely take 3-4 years, I would say that we should start the Ambassador in 2316 or 2318, if we use Chen's ability.
 
Again, we have zero reason to rush for the canon date just because "canon". The world won't end if the Ambassador is launched 5 years later than canon
 
Again, we have zero reason to rush for the canon date just because "canon". The world won't end if the Ambassador is launched 5 years later than canon
...so you want to wait something like ten years to even start on it when the Excelsior is all ready beginning to be outmatched.

Nash and the Enterprise got incredibly lucky to do so well in beating that Cardassian ambush when the odds were pretty against them.

The Excelsior is 23 years old, that's old enough to move onto the next Explorer class IMO.
 
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We would want to wait until next years snakepit at least as we are getting a tech that gives discounts this year.
21 / 25 Big is Beautiful (Reduce Explorer and Cruiser project pp request costs by 25%), that is under way of the giant so it finishes this year.

Beyond that not sure what techs we will need to be ready for it, hopefully the design bureau can let us know there
 
...so you want to wait something like ten years to even start on it when the Excelsior is all ready beginning to be outmatched.

Nash and the Enterprise got incredibly lucky to do so well in beating that Cardassian ambush when the odds were pretty against them.

The Excelsior is 23 years old, that's old enough to move onto the next Explorer class IMO.
That is not what I meant and you know it. I was making a point that we don't need to rush for an arbitrary deadline just because it's canon. If you've been following I've been saying we should do it in the next couple years
 
Double-checking we got the extra political will income from Sulu and Viraan zh'Dohlen this year.
2308 political will income was +61. This year's is +67. We lost T'Lorel (-2) and we're paying for the anti-Syndicate actions (-10). Sulu gives us +8, (4 5YM) and Viraan +10. Okay yeah, that looks right to me.

So expect maybe ~15pp from Captain's Logs. About 152pp.

Hopefully, we'll also get a pp bonus for the 5 concurrent FYM too. Assuming nothing bad happens in Q1 again.

It would be if I wasn't adjusting for expected income, which I am. That assumes some more SR mining colonies and the Rigellians join the Federation.

But you're not considering any of Risa, Gaeni, or Orion becoming 300+ level affiliates, the increase in event SR due to more FYMs and the SR/event tech increase, or budget increases.

Not getting any of those is possible, but it's also very pessimistic.

Altogether, I'm seeing a trade-off of getting another refit project vs 1 Connie-B (or Centaur-A/Oberth).

Getting an Excelsior cost infusion in 2314 would allow us to build another Renaissance and more SR reserve, but we're also going to have crewing problems with 5 Renaissance around then, and having to mothball a ship or two just to crew an effectively pp-bought Renaissance isn't attractive to me.

We might get increasingly outmatched by other powers though.

I kinda agree with tryrar's sentiment though. We shouldn't adhere to canon dates because of vague notions of future competitiveness at around those times. We should aim to start projects based off current and more near-term projections of competitiveness.
 
Hopefully, we'll also get a pp bonus for the 5 concurrent FYM too. Assuming nothing bad happens in Q1 again.



But you're not considering any of Risa, Gaeni, or Orion becoming 300+ level affiliates, the increase in event SR due to more FYMs and the SR/event tech increase, or budget increases.

Not getting any of those is possible, but it's also very pessimistic.

Altogether, I'm seeing a trade-off of getting another refit project vs 1 Connie-B (or Centaur-A/Oberth).

Getting an Excelsior cost infusion in 2314 would allow us to build another Renaissance and more SR reserve, but we're also going to have crewing problems with 5 Renaissance around then, and having to mothball a ship or two just to crew an effectively pp-bought Renaissance isn't attractive to me.



I kinda agree with tryrar's sentiment though. We shouldn't adhere to canon dates because of vague notions of future competitiveness at around those times. We should aim to start projects based off current and more near-term projections of competitiveness.
Nix posted his current research notes. Since I'm lazy trust Nix's overall plan, I think we can get all L2 Explorer-relevant techs except for some of the L2 ship construction techs.
 
That is not what I meant and you know it. I was making a point that we don't need to rush for an arbitrary deadline just because it's canon. If you've been following I've been saying we should do it in the next couple years
You failed badly at getting that point across then, and came off like you were serious about it instead.
 
Nix posted his current research notes. Since I'm lazy trust Nix's overall plan, I think we can get all L2 Explorer-relevant techs except for some of the L2 ship construction techs.

Sure I think we should start the Ambassador project sometime before 2314, but not because of any notion of making the canon date. We want the Ambassador because we are seeing our FYMs encountering problems that their current vaunted stats aren't enough for, especially for their cost, and will get worse over time. (Though I'm hoping an Excelsior-A refit with 3 or 4 stat increments will help with that in the meantime.)

Huh. I missed that. Somehow a USS Faithful made it back into the list. The Faithful was one of the ships destroyed in the opening Battle of Kadesh. I'll need to figure out a new name for it.

Er, what list? I'm clearly missing something here.
 
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We might get increasingly outmatched by other powers though.
The change in five years is unlikely to be significant. The change in ten years could be; the change in fifteen be.

Getting Ambassadors out in 2320 as opposed to 2330 is significant. 2320 as opposed to 2325... not so significant.

...so you want to wait something like ten years to even start on it when the Excelsior is all ready beginning to be outmatched.

Nash and the Enterprise got incredibly lucky to do so well in beating that Cardassian ambush when the odds were pretty against them.
That was at two-on-one odds; it is doubtful that an Ambassador would have survived the ambush, because the Cardassians would still have a major advantage in combined combat power. Maybe, maybe an Ambassador with Nash at the helm could have done it, but that's more down to the +3 bonus granted by a veteran crew with Nash than it is to the +1 or +2 from being an Ambassador.

We're never going to be able to make our explorers so tough that a determined opponent with capital ships of their own and broadly competitive technology can't ambush them by throwing superior tonnage at our isolated individual unit. We can try, but there are limits.

And even if the ambush wouldn't work on the Enterprise-C, it'd still work on a less generally amazing Ambassador-class explorer on a five year mission.
 
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