I'm begging people, don't vote to intervene. It's not a fun lark. It's the moment you'll look back on and go, "This quest sure self-destructed. Ah well."
I'm only worried about it self-destructing insofar as I'm worried about quest participants deliberately sabotaging the game because of salt over how the vote turns out.I'm begging people, don't vote to intervene. It's not a fun lark. It's the moment you'll look back on and go, "This quest sure self-destructed. Ah well."
I think you should vote for what you think is right. Not for a stereotype.Bah, I still don't know for certain what to do and I'll probably keep arguing for war. But for now, I'll go with Stesk.
Come on, this is one step removed from pure fear-mongering. I don't favor intervention myself, but the worst that could happen is humiliating peace, and even that is not without doubt.I'm begging people, don't vote to intervene. It's not a fun lark. It's the moment you'll look back on and go, "This quest sure self-destructed. Ah well."
So being conquered by Space Nazis is something that you can deserve. Good to know.
Do note that I have not voted yet. Just listing viable possibilities.Do you have any suggestions for what "something clever," or "something nonviolent" might be? Because otherwise this is just advocating inaction while pretending to have a plan.
We've been explicitly told that if we vote for nonintervention, our options for doing anything will be very limited. If the head of Starfleet recommends "don't intervene," then the rest of the Federation political structure will take that as a sign that we can't win, which will in turn undermine their confidence in peaceful solutions.
Not really? Christovians arent even affiliates. And rather far besides. Are we bound to interfere in any war that we judge without sufficient casus beli in our sights? I am not sure about that.If I were a foreign polity, the real lesson I'd take from non-intervention is that you don't get the benefits of Federation protection without being a Federation Member (or at the very least an Ally).
Sign up today, Ashidi.
What's the point of playing as the Federation if you can't even be idealistic?Still, nice of you to ignore all other arguments for a nice idealist line.
What's the point of playing as the Federation if you can't even be idealistic?
Just because there's more to do than we can handle so we have to concentrate? That's a politically incorrect view.If I were a foreign polity, the real lesson I'd take from non-intervention is that you don't get the benefits of Federation protection without being a Federation Member (or at the very least an Ally).
Sign up today, Ashidi.
under the assumption it includes a cost-benefit analysis.
I just want to say: in the Meta this is probably an excellent fucking episode. Enterprise is almost certainly at Earth right now because of the ratification, so they're right at the heart of the decision process. This is very much a Star Trek Moral Quandary.
In a ST episode, if the Council decides to go for peace, at least one captain would take things in its own hands and the Enterprise would be sent to call him back ...I just want to say: in the Meta this is probably an excellent fucking episode. Enterprise is almost certainly at Earth right now because of the ratification, so they're right at the heart of the decision process. This is very much a Star Trek Moral Quandary.
And if we send it, and they find that there's nothing? We're in the same position as before, except the Chrystovians have already been conquered.If we dispatch forces from Rethelia, can we send them with orders to simply show the flag and offer to coordinate efforts to undo damage to nearby prewarp populations? I don't want to send a squadron to simply die under Cardassian guns, and given the official casus belli, a Federation fact finding mission would be entirely appropriate.
1) Cardassians don't allow entry because of 'operational security and too dangerous'.If we dispatch forces from Rethelia, can we send them with orders to simply show the flag and offer to coordinate efforts to undo damage to nearby prewarp populations? I don't want to send a squadron to simply die under Cardassian guns, and given the official casus belli, a Federation fact finding mission would be entirely appropriate.