Aaahhh finally got caught up on all of this. :o

[X] Briefvoice

Everything is on fire! Save us, Stargazer!
Stargazer is currently a galaxy away trying to deal with their own mess. I imagine we'll see them again just in time for yet another crisis to break out.

I wonder what kind of extra-galactic problems their going to bring back with them.
 
[X] Briefvoice
Stargazer is currently a galaxy away trying to deal with their own mess. I imagine we'll see them again just in time for yet another crisis to break out.

I wonder what kind of extra-galactic problems their going to bring back with them.
You ever wonder what happened to follow up waves for conquest were supposted to be following behind the Kelvans that Kirk met? I assure you that Starfleet Tactical wakes up in a cold sweat periodically about it whenever reserves get too low.
 
Omake rewards:
@Briefvoice, for Project Atomic:
[ ][ATOMIC] If Project Atomic becomes a snakepit option, it will cost 2pp less than it otherwise would have.
[ ][ATOMIC] Gain +2 pp immediately
[ ][ATOMIC] +1 XP to any one ship design-frigate research team.

@brmj, for "New Lives for Old Hulls":
The Yrillian work-gang that acquired Kelsatha has completed its refit of the old battlecruiser, turning her into a modestly capable combat ship. They've offered her services to...
[ ][KELSATHA] the Romulans, as a mercenary ship to help fight the Breen: Gain +2 pp from Hawks, Romulus gains a fleet asset.
[ ][KELSATHA] the Ked Paddah, as a trade protection ship: Gain +2 pp from Mercantile, Ked Paddah gains a fleet asset.
[ ][KELSATHA] the Yrillian central government, in an anti-piracy role: Gain +3 on [Bigfoot is a Communist Pirate], Yrillian government gains a fleet asset.

@Shadows, for "Tarrak":
[ ][TARRAK] Stomach bug: +1 to the next medical mission undertaken by Tarrak
[ ][TARRAK] Tera: Tera zh'Taaliq will be promoted to Lieutenant Commander at the end of the year
[ ][TARRAK]: Impromptu tactical training: +1 to the next away team combat mission undertaken by Tarrak

@Himmelhand, for "Code Teacup":
[ ][FDS] Free microreport on the Breen Capital-Refit
[ ][FDS] Free microreport on the Breen Frigate
[ ][FDS] Free mini-estimate of Breen fleet size
 
@anon_user I noticed while reading the TF summary for the Trill TF that it's only covering the 300pt tag, not the 100pt Aloof tag, even though we have gotten boosts to Aloof before. Will the TF attempt to complete Aloof as well, or will it just target the 300pt tag and disband once that one is completed? If the latter, can we modify the TF to work on the Aloof tag as well?
I'll note that TF Forward is also working on the Aloof tag, even though it's not listed as its mission - every time TF Forward gets a diplomatic mission with the Trill, the results go towards both tags. If they haven't completed Aloof by the time the 300-point tag is completed, they'll finish it up.
 
[O][FDS] Free mini-estimate of Breen fleet size

Let's see what the FDS Intelligence Service can find out for us about what we're up against.
 
Even if the Breen decide to do so (why?) they cant right now, as it would take ships away from the war, which would be stupid.

They may see the Dreamers as a fleet in being that are a lurking threat that should be dealt with in order to free up their forces for work against the Romulans.

Can we give task forces jobs to do for when they complete their current job, like unity if the war is prevented join beyond?

No, the ships go to our theater reserve.

Also, in looking at the Dreamer TF description, it calls for high-S, good P, some C. All those Miranda's and the Oberth have zero Presence capability, really, and the only two ships with good S are the Oberth and Constie. I'd seriously reconsider assignments. Return the GBZ and Ruby Eyes ships. Switch the Oberth for Hawking from Boldly (has P2). Steal the Constie from the GBZ. That gives you 2 Consties, a Blooded Oberth, and 2 Miris. I'd also use Percival Amin instead of Vol Chad, as he allows one P reroll per year.

I definitely agree we should be using every RP team available, though it looks like we already are.
 
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Micro-report: Breen Fleet Size
Breen Fleet Size
Estimates on the size of the Breen warfleet are difficult to determine. Our best guesses range from 32 to 50 ships of various sizes, with total combat ranging from 180 C to 290 C. At least three, possibly four, different sizes of ships are known to exist.
 
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The queston is how big a slice of that fleet can they throw into the war against the Romulans. If they send every thing there supply bases and shipyards are going to be very vunerable to a strke by a small cloaked task force. I thnk at least 100 C worth of ships wll have to be retained for defense of key installations.
 
Note, as of 2321.Q4 here is the Romulan Fleet strenght.
~5 Khellian
~8 Devoras
~8 Daljerra
~10 Aehallh
~10 Bird of Prey
~3 Science Ships
~1 D7 Cruisers

Devoras Heavy Warbird 2301-2360 [500m, 2.7m t]
C6 S3 H3 L6 P5 D6 Cloak Yes
Cost [270br, 220sr, 4 Years], Crew [O-7, E-7, T-5]
Khellian Heavy Warbird ?-Future [443m, 2.4m t]
C9 S7 H7 L9 P? D? Cloak Yes
Cost [240br, Unknown], Crew [14 to 18 total units]

Cruisers
D7 Cruiser
2245-Now [228m, 344k t]
C3 S1 H2 L2 P2 D3
Cost [35br, 50sr, 4 Years], Crew [O-2, E-3, T-1]
Daljerra Warbird ~2314-Now [1m t]
C5 S3 H3 L4 P3 D4 Cloak Yes
Cost [110br, 95sr, 3 Years], Crew [O-3, E-4, T-3]

Frigates
Bird-of-Prey
2266-2310 [192m, 200k t]
C4 S2 H5 L3 P3 D4
Cost [20br, 120sr, 2 Years], Crew [O-1, E-3, T-1]
Aehallh Light Warbird 2317-Now [744k t, 24.54% ev]
C5 S2 H2 L5 P1 D3
Cost [75br, 70sr, 1 11/12 Years], Crew [O-1, E-3, T-2]
Total Fleet strength: 226 C, 42 combat ships.
So assume the Breen are towards the higher end of the scale.
 
[X] Sunrise

Thanks @anon_user, I am very happy with that. That's probably a bit down in some ways from what that stat line looked at its peak, but entirely understandable since they were rebuilding it from a partially stripped hull which may have lost a lot of the equipment from the S refit even if it didn't make it into my omake.

[O][KELSATHA] the Romulans, as a mercenary ship to help fight the Breen: Gain +2 pp from Hawks, Romulus gains a fleet asset.

This because we need the pp, they need whatever they can get, and I have more omake ideas that work a bit better there than the other places.
 
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Oh great, everything is on fire.

We know when the war with Ittick ka starts I think? There was a date when we first learnt of it if I remember correctly.
We had an estimate, I know that much, but it's not a formal clock. Since the Gorn were deemed likely to be the aggressors in that war, we're likely to forestall the war if we start working on the Gorn early enough.

-Yokathi Lakhept: 8 pp on purchase, 5 pp per year. Effect: Reduce the cost of all failed diplomatic events by half.
We can maybe temporarily draw down Beyond and add this?

-Molchenek-Danashad Consulting: 5 pp on purchase, 3 pp per year. Effect: +1 to the first diplomatic roll involving a capitalist society each quarter
Are our corewards neighbors capitalists?

-Technocracy Interstellar Ministry Diplomatic Team: 10 pp on purchase, 5 pp per year. Effect: For every passed Presence event each quarter, add +3 relations to another applicable tag.
Probably best for unopposed diplo TFs.

-Ambassador Nikael Dalera: 8 pp on purchase, 5 pp per year. Effect: Double progress on the first passed Diplomatic event each quarter.
Great combo with first diplo roll boosters and small diplo TFs.

-Cpt. Wolfe's Analysis Team: 20 pp on purchase, 10 pp per year. Effect: +1 on opposed rolls
Beyond could really use this. Its a +1 to a number of rolls equal to the number opposing ships!
I don't think we can afford all of this; we're scraping the edges of what we can afford as it is, without sacrificing colony sites and

And we need those too. The pushes, because ultimately the only way for us to avoid having such crises blow up is to befriend our neighbors and grind down their tags, especially the Harmony Influence ones. And the colonies, among many other reasons, for the PP trickle income. Colonies cost 6-7pp and pay +1pp forever; that's the equivalent of making an investment that pays 14% or 17% interest, in perpetuity. Individually they aren't very important, but collectively they add up.

SWB needs a new tech team this year, not sure just how important it is.
Given the realities of our task force needs, I think he's going to wind up being disappointed, sadly.

@Briefvoice I will trust your judgment here, but while the alternative plan leaves several TFs dangerously understaffed, this one leaves our PP pool empty enough that we probably wont be able to afford necessities, such as all the diplopushes and colonies. Are you sure that those extra ships are worth that?
I am, and I'm the guy who suggested the only 'alternate plan' on offer.

[X] Briefvoice

Problem is that the more ships we draw, the more they cost. 100PP for 8 points of ships is an enormous amount, and not paying it might cost us little more then some setbacks we could compensate for later with the federalization.

If we need them for things that absolutely need to be done right now, then necessary sacrifice, but it is one that we really should be careful making.
We really want task forces working on the Gorn and the Breen.

That requires us to summon up about 20-25 ships, and without calling another tranche of ships, we only have about 5-10 available. Yes, the added PP expense is necessary.

Can we use the Gaeni Tech-Cruiser-A in Boldly as its flagship freeing up the Excalibur or swap the Excalibur with a cruiser in one of the other taskforces?
I would advise against that. The Cardassians have multiple cruisers operating in TF Boldly's opposite number, and if one of their cruisers decides to pick a fight, the majority of our ships are too weak to defend themselves. Excalibur is the only ship in that force capable of reliably riding to the rescue of a Miranda or Oberth that's being threatened by a Jaldun-bis.

Or even us it to start a TF to look after the dreamers together with 2 miranda's from the GBZ
A green Excelsior and two Mirandas isn't enough of a task force to make a difference in a timely manner. We'd do better, frankly, to just wait a year or two until we've got federalization thickening the ranks and (hopefully) the Licori-Laio-Alliance War has been averted. Then we'll have ships to spare for the Dreamers. Plus, who knows, Zara ka'Athnon may be promoted by then and we can put her in charge of the task force! She'd love that.

An other option is taking the Shield from the RBZ and bon viante from the LBZ
WARNING: If you are trying to make telepathic contact with a bunch of big, good-hearted aliens, the captain of the Bon Vivant is not your woman.

[This is not to say no one else on her ship is, and she knows she's exactly the wrong person for it so she won't interfere, just saying]

We can grab the Torbriel from the KBZ as that is a D1 ship so it will not respond to other sectors and can help talk to the dreamers
IF we want to send the Excalibur elsewhere or keep it in bodly we can take a constution-B from the GBZ to lead the dreamer taskforce.
I mean, I like your thinking, but maybe we'd better table this until next year, when we have a lot more ships to play with and hopefully our PP budget is less tight- or at least, we'll conceivably be able to afford an attachment or two. Like Hortance, who's a "spend PP to hopefully get PP" option ideally suited to a small task force making unopposed rolls with highly skilled ships.

[X] Briefvoice

You ever wonder what happened to follow up waves for conquest were supposted to be following behind the Kelvans that Kirk met? I assure you that Starfleet Tactical wakes up in a cold sweat periodically about it whenever reserves get too low.
Leslie:

"Well, I was a mineral salt cuboctahedron most of the time that was going on, but from scuttlebutt, I gather they were planning to make the trip back to Andromeda. In the Enterprise. At about a cruising speed of Warp 21, for three hundred years."

"The way I figure it, the Kelvans won't be expecting their scouts back for three hundred years, maybe more. When their scouts to the Milky Way- if any- never come back, they'd be a bit bonkers to decide to send their invasion and colonization fleet to us instead of to one of the other galaxies in the neighborhood. Even if their own ships are a hell of a lot faster than ours, they still needed generation ships to reach us, so tack on another fifty or a hundred years for that."

"So eyeballing the math, we probably have until some time in the 2600s to get ready for those jerks. Tactical doesn't sweat about the Kelvans when our reserve starships run low, they sweat when someone cuts the funding for theoretical research and long term infrastructure programs."
 
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RE Project Atomic and similar, how far away are production phaser arrays at this point? Two to three years?
 
Omake rewards:
@Shadows, for "Tarrak":
[ ][TARRAK] Stomach bug: +1 to the next medical mission undertaken by Tarrak
[ ][TARRAK] Tera: Tera zh'Taaliq will be promoted to Lieutenant Commander at the end of the year
[ ][TARRAK]: Impromptu tactical training: +1 to the next away team combat mission undertaken by Tarrak

Damn you and your hard decisions. Grrr.
[X][TARRAK] Tera: Tera zh'Taaliq will be promoted to Lieutenant Commander at the end of the year
 
We are literally scraping the bottom of the barrel this year? Both in PP and in Ships that are needed for the Taskforces. Hell I don't even know how much PP we have left after our latest expenditures to put toward the Colonies and Diplo Pushes.
 
RE Project Atomic and similar, how far away are production phaser arrays at this point? Two to three years?
Sounds about right.

The more annoying thing is that we're still most of a decade away from isolinear computers, which are critical to the next gen of designs.

Also, given the size of the Breen fleet, we pretty much have to declare a full state of emergency if we can't shut this down peacefully. Same as if TF Unity fails and we have to stop the resulting war.
 
RE Project Atomic and similar, how far away are production phaser arrays at this point? Two to three years?

2325 using assumptions from old research system.

The more annoying thing is that we're still most of a decade away from isolinear computers, which are critical to the next gen of designs.

Yup. This is why pushing for landmark technologies is so vital. Remember Isolinear the next time people argue that qtorps can wait...
 
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