We don't need this particular team for that though (we don't even need it to get the T3 subframes for a 2323 design if we are going for that), and ship design teams benefit a lot from having a second specialization. A couple of also frigate capable teams working on frigate design for a couple of years would be enough.[X] [COUNCIL] Plan Expansion and Diplomacy
[X][TECH] Molhane Starworks R&D (Sk 3, Ship Design - Frigate)
I want the Frigate techteam because if we're going to make the Aphelion a reality, we need the subframes done.
Not the frigate team (due to lack of a second specialization mattering more there). I thought about editing the personal team into my vote, so I'm leaning a bit that way, but the other two are also fine.Hmm. @Nix I don't think you voted for any of these. Which one would you suggest?
We don't need this particular team for that though (we don't even need it to get the T3 subframes for a 2323 design if we are going for that), and ship design teams benefit a lot from having a second specialization. A couple of also frigate capable teams working on frigate design for a couple of years would be enough.
-[X] Request Research Colony Tolinar VII, 8pp, 5 (7) rp/yr, 4 turns
Will fix, and can do.This costs 7pp now.
Can you also please strike-through your old plan? It's screwing up the vote tally.
Should also be possible to have available in 2323 if that somehow is the top priority (new team next year or the new shields team being used for that instead). If we are starting a new generalist frigate next year and those aren't the top priority, who knows, depends on what teams we get from new members, how rp income develops, what Oneiros is doing about future generic teams, and most importantly how high of a priority it ends up being exactly. If you want some particular tech available at a particular date you can just advocate for it in the thread directly, if you get a consensus for it I will take it into account for planning. If we need new teams for that I will say so.How soon can we have T3 subframes and the 1050kt frigate frame, though?
Really, you'd like to suggest people vote for your plan?[COUNCIL] Plan Buildup
I would like to suggest voters for Plan Buildup, it does not have the push two member ratification nor does it have a border zone. What it does do though is build all the berths we should need for a while with 2 3mt, 1 2mt and 2 1mt for Starfleet and a 1mt for Aux command. That is 6 in total and gives us 8 3mt berths in Sol all of which can use heavy industry. That if staggered would allow us to commission two Ambassadors a year, along with 2 2mt and 8 1mt berths in Sol all using heavy industry. At that point I would see no further expansion (except maybe 2 more 2mt berths in time for our next gen cruiser) in Sol and we can likely skip building new berths next snakepit. Otherwise it starts laying the ground work for future turns with Critical Industry in Apinae, the Celos Med Center and the Horizon Desk.
Note- Sol system under my plan will have
8 3mt, 2 2mt and 8 1mt berths for 18 berths in total all of which can use the heavy industry bonus.
I have the Horizon Desk in my plan but not the border zone. Part of it is getting berths for repair, the other part is this way we can be done with building berths and skip those next snakepit. And I want the 2 additional 3mt berths (1 at UP and 1 at San Fran) ready before the Ambassador prototypes finish.Really, you'd like to suggest people vote for your plan?
More seriously, I don't think we need all of those berths this year. Why are they more urgent than the Horizon Border Zone, or the Desk? I feel quite strongly that we need to begin Foreign Analysis on the HoH as soon as possible, or we're almost literally entering a battle of wits unarmed.
There can only be one answer to this.You know what?
Let's try this. I've got the bones of a plan here, just gotta trim some fat...
[X][TECH] Aerocommando Research Corps (Sk 3, Personal Equipment)
[X] Plan Yathcha's More Realistic Dream
498 pp, 10 saved for next year.
- Request a Sweeping Tactical Review, which will clear all roles and allow them to be redefined en mass, 50pp
- Request Research Colony Tolinar VII, 7pp, 5 (7) rp/yr, 4 turns
- Request Mining Colony at An Arai V, 8pp, 10 (20) sr/yr
- Request new Shipyard at Orion, 53pp (12 turns, 1 2mt Berth, 2 1mt Berth)
- Request Academy Development, 50pp (Gain +.5 Officers/Enlisted/Techs throughput)
- Request Service Academy Development, 15pp (Gain +1 Enlisted throughput)
- Request new Tech Team to be added to your Ship Design Bureau, 40pp - Ship Design: Escorts and Shields
- Request new Tech Team to be added to your Ship Design Bureau, 40pp - Sensors and Ship Design: Explorers
- Request new Tech Team to be added to your Ship Design Bureau, 40pp - Warp Technology and Ship Design: Cruisers
- Request focused Diplomacy on a potential member species, 20pp (One affiliate or prospective race will undergo accelerate diplomacy) - Sydraxia
- Sponsor efforts for a Major Shipyard Preparations to pave the way for a Utopia Planitia style shipyard, 4 turns, 75pp - Alukk
- Sponsor efforts to create additional Critical Ship Infrastructure on another world, 50pp - Broken Chains
- Acquire additional resources to establish a Horizon Desk for Starfleet Intel, 30pp (Gain +1 Dedicated Horizon intel report, enables Foreign Analysis)
- Develop Celos Medical Centre for 20pp, 8 turns
Whoops, missed that. As for wanting the berths out of the way, I see no benefit over delaying the HBZ for the berths and an obvious downside - that we won't have a Border zone fending of Horizon for a year. The Ambassador timing is important, but only if we're sure the year will both make a difference (in that the prototypes will finish before they open if we wait a year, and won't if we don't) and that we'll be able to afford/will want to buy Ambassadors in all those berths ASAP. Is that definitely the case?I have the Horizon Desk in my plan but not the border zone. Part of it is getting berths for repair, the other part is this way we can be done with building berths and skip those next snakepit. And I want the 2 additional 3mt berths (1 at UP and 1 at San Fran) ready before the Ambassador prototypes finish.
I feel like you're referencing someone's speaking style, but I don't know whose.Anon's plan is lit. It's got everything you want. Tactical review for the SDB people? Check. SR mines? Check. Academy development? Check and check for the service academy too. Yathcha likes Thiur too, look, here's a picture of them shaking hands, Space Dad is BFFs with her now, it's official. She's even putting a treatment center on Celos to help save our war casualties (and probably help the Seyek) because she Cares About Our Redshirts. Look, Holena's hugging one now, they're crying, because she ALSO threw in a Horizon desk to keep an eye on those sneaky binches
Three, THREE, tech teams. Three new berths. Critical infrastructure to help reduce logistical issues, which will help for when we have UFP 2.0. You like berths? Anon brought you berths. You're gonna get a ton more, for cheaper, when that's done.
It's called snorting Acturus Psych Dust and SELLING shit kid! Sure I just shaved a year off my life expectancy but live fast, die with a beautiful woman by your side in an aircar crash caused by you having a drug-induced heart attack and slumping over the controlsI feel like you're referencing someone's speaking style, but I don't know whose.
Whoops, missed that. As for wanting the berths out of the way, I see no benefit over delaying the HBZ for the berths and an obvious downside - that we won't have a Border zone fending of Horizon for a year. The Ambassador timing is important, but only if we're sure the year will both make a difference (in that the prototypes will finish before they open if we wait a year, and won't if we don't) and that we'll be able to afford/will want to buy Ambassadors in all those berths ASAP. Is that definitely the case?