3450 br, 2250 br VS 2090 br, 1765 sr.

That's how much we've spent on Excelsiors ( not including repairs) and ALL OTHER SHIPS COMBINED. I just wanted to know that, so I went through and added up the winning shipyard votes by hand. Most of the costs of Other Ships are Centaur As and Connie Bs, but the third most expensive class is the humble Oberth, which has 60sr per ship and a five-ship run over our shipyard ops. The Renaissance class will probably elbow it out of the way and surge forward soon, but Excelsiors aren't going anywhere from the top of the heap. 62 % of our BR, and 56% of our SR expenditures on 15 ships...though to be fair, all other classes combined are only 26 new ships and 3 refits.

Well we do love our Excelsiors. If it helps, given the proximity of war I am going to propose constructing 3 new Miranda-As next quarter. With Chen's bonus we can get them built in only 1.5 years, likely in time to make a difference. Of course... I am also going to propose starting 2 new Excelsiors. We do love our Excelsiors.

 
No wonder they're all over the place in the TNG era!
and yet, at the start of the quest, eight years after the launch of the Enterprise-B and over 15 years after Excelsior herself cleared spacedock, we had all of...5 of them.

If there's a lesson in this it's that we probably won't hit our stride on Ambassadors until ten years or so after the first one.
 
Well we do love our Excelsiors. If it helps, given the proximity of war I am going to propose constructing 3 new Miranda-As next quarter. With Chen's bonus we can get them built in only 1.5 years, likely in time to make a difference. Of course... I am also going to propose starting 2 new Excelsiors. We do love our Excelsiors.

Is that an error in SF's 1mt berths, or am I misinterpreting the meaning of the numbers? It goes 125448.
Also, to what does MRR refer?
 
and yet, at the start of the quest, eight years after the launch of the Enterprise-B and over 15 years after Excelsior herself cleared spacedock, we had all of...5 of them.

If there's a lesson in this it's that we probably won't hit our stride on Ambassadors until ten years or so after the first one.

That has more to do with the fact we had a single berth capable of building them for that fifteen years. When the Ambassador comes into service, there'll be at least half a dozen berths that can fit her.
 
Point of order regarding Straak: He's Vulcan. Vulcans live a very long time. It is quite reasonable that a Vulcan might spend more time in grade than others proceeding up the ranks because they can afford to. A Vulcan can make Rear Admiral at 100 and still have twenty years of service in them pretty easily.

Now he may not spend it in the chair of an Explorer, but being Captain of the Kepler is possible.
 
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It should be 125678, because 5 is the trigger to crew the ship and that happens 1y before finishing regardless of our discount. As long as 5, 1, and 8 are in the right place though the rest don't matter. e: THose would be different on a ship with a different build time. 1, 13, 16 for an Excelsior, for example.

MRR is the MiRanda Refit.
 
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Is that an error in SF's 1mt berths, or am I misinterpreting the meaning of the numbers? It goes 125448.
Also, to what does MRR refer?

Ordinarily it's 8 quarters (two years) to build those ships, but because they're being built in parallel due to Chen's bonus we can do it in 6 quarters. However due to how I have the sheet set up it deducts crew when I have a "5" and counts the ship as complete when I have an "8" (or rather the quarter after there's an 8) so I have to keep those numbers in the right places.

MRR is, as SWB says, a Miranda refit.
 
If Excelsiors are not still the single largest ship class by 2350, we have done something wrong.

I do find it amusing how coincidently this quest has ended up justifying the Excelsior and Miranda spam we saw in DS9.

As a side note I think we defintely need to set up bunch of 1mt berths somehwere. Not sure exactly where, doubling down with two more at our UP mega yard we have great synergy with Chen's bonus, but arguements could be made for putting the same at Ana Font or Tellar Prime to spread bonus constructing around. Or maybe even whole new escort dedicated shipyard with 4 of the things. (Antares fleetyard??)
 
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Point of order regarding Straak: He's Vulcan. Vulcans live a very long time. It is quite reasonable that a Vulcan might spend more time in grade than others proceeding up the ranks because they can afford to. A Vulcan can make Rear Admiral at 100 and still have twenty years of service in them pretty easily.

Now he may not spend it in the chair of an Explorer, but being Captain of the Kepler is possible.

I always found that a good rubric for determining the converted age of Vulcanoids is:

Age/2 + (age/10 rounded down to the nearest whole number)

A 30 year old Vulcanoid is 18 in human
A 50 year old Vulcanoid is 30 in human
A 80 year old Vulcanoid is 48 in human
A hundred years old Vulcanoid is 60 in human
A 140 year old Vulcanoid is 84 in human
A 200 year old Vulcan is 120 in human
A 300 year old Vulcanoid is 180 in human

It all seems to generally work out if you tweak the under 20 years a but upwards.
 
If Excelsiors are not still the single largest ship class by 2350, we have done something wrong.

I do find it amusing how coincidently this quest has ended up justifying the Excelsior and Miranda spam we saw in DS9.

As a side note I think we defintely need to set up bunch of 1mt berths somehwere. Not sure exactly where, doubling down with two kore at our UP mega yard we have great synergy with Chen's bonus, but arguements could be mqde for putting the same at ana font or Tellar to spread bonus constructing around. Or maybe even whole new escort dedicated shipyard with 4 of the things. (Antares fleetyard??)
If we had the PP for it yeah but right now we are a bit constrained there. I did originally have a plan to add another 3mt berth at Utopia to produce 2 excelsiors on a 3 year schedule next year but not sure if we can afford to do that in terms of PP.
 
The sheet doesn't care if you represent an Excelsior with 1 2 2 2 2 2 2 2 13 2 2 16. It just looks odd for us and we might make mistakes because we're not counting properly.
You can drag mouse to fill out 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 and then go in and edit it to be 1 2 3 4 5 6 7 8 13 10 11 16 - - - - and that reduces error.

Or in the case of the C-A, drag out 1 2 3 4 5 6 7 8 then go in and edit 1 2 5 4 4 8 - -. You replace the 3 with 5 (accurate time of crew), leave the 4, replace the 5 with any other number like 4 (avoid double-crewing), then replace the 6 with 8 (accurate time of completion).
 
If we had the PP for it yeah but right now we are a bit constrained there. I did originally have a plan to add another 3mt berth at Utopia to produce 2 excelsiors on a 3 year schedule next year but not sure if we can afford to do that in terms of PP.

Yeah that is the problem.

Looking back at the last snakepit our best expansion option is actually two 2mt berths at UP, for 29pp.
 
Yeah that is the problem.

Looking back at the last snakepit our best expansion option is actually two 2mt berths at UP, for 29pp.

That doesn't mean we can't get the idea for pricing out a four berth 1mt yard somewhere on the sheet for next snakepit.

Probably'd take Commander Usha getting a meeting with Sousa to bring the option up or something like that.

Edit: Getting that yard at Indoria when they sign up actually seems like a good idea. I think they'd be good at it. It diversified our holdings, and shows trust.
 
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So looking at it for next year we will have:
40E A
40E 1
40E 2
TP A
UP B
in 2313.Q1
UP 1
UP 2
in 2313.Q2

If we think we can get another 3mt berth at Utiopia then keeping that with a refit project so that in 2314 we can start 2 excelsiors in Utopia taking advantage of the 3 year build time provided by Chen
 
Do we have any ideas for what to do with all our excess BR? I did some quick math, and we currently produce 1.5 BR for every 1 SR. The only ship class we have that has a higher ratio is the Excelsior, and it's not by much. Once we get a refit, I'd expect the Excelsior to leave us with excess BR as well. All other classes we are building or will be building soon leave us with excess BR.

My two solutions are A. Find a way to boost SR production until we get a better ratio, or B. Commission a Galaxy sized statue of Admiral Kahurangi out of solid duranium to plant on Cardassia Prime after we occupy it.
 
We could also try cutting a deal with the Development faction to build a specific size and location of shipyard somewhere, like a 4x1mt yard at Ferasa.
 
I seriously doubt y'all will choose this, but a 2mt Ambassador design is likely possible.

Do we have any ideas for what to do with all our excess BR? I did some quick math, and we currently produce 1.5 BR for every 1 SR. The only ship class we have that has a higher ratio is the Excelsior, and it's not by much. Once we get a refit, I'd expect the Excelsior to leave us with excess BR as well. All other classes we are building or will be building soon leave us with excess BR.

My two solutions are A. Find a way to boost SR production until we get a better ratio, or B. Commission a Galaxy sized statue of Admiral Kahurangi out of solid duranium to plant on Cardassia Prime after we occupy it.

Start building ships with a favorable ratio. That means design projects. Which means spending PP on design projects. Stop requesting refits and start requesting replacement ships instead.

I haven't see any requests for truly SR efficient ships, most people look at the total SR cost rather than the ratio.
 
Do we have any ideas for what to do with all our excess BR? I did some quick math, and we currently produce 1.5 BR for every 1 SR. The only ship class we have that has a higher ratio is the Excelsior, and it's not by much. Once we get a refit, I'd expect the Excelsior to leave us with excess BR as well. All other classes we are building or will be building soon leave us with excess BR.

My two solutions are A. Find a way to boost SR production until we get a better ratio, or B. Commission a Galaxy sized statue of Admiral Kahurangi out of solid duranium to plant on Cardassia Prime after we occupy it.
We've got SR techs in progress.

@OneirosTheWriter
Looking at the front page, none of the SR colonies are showing the new +SR tech and it's unclear if the two newest BR colonies are getting benefits from the +BR tech. Also the colony income total hasn't been updated.
 
As I said: starting a 4×1mt yard at Indoria once the current unpleasantness is over is probably a pretty solid idea. Cut a deal with the development and expansionist and Hawks. They'd probably all love it.

Expansionists: shows how rapidly the Federation trusts new members and strengthens them
Development: We're literally developing new yards up.
Hawks: These new yards are great at escorts. Hawks liek lotsa escorts!
 
I always found that a good rubric for determining the converted age of Vulcanoids is:

Age/2 + (age/10 rounded down to the nearest whole number)

A 30 year old Vulcanoid is 18 in human
A 50 year old Vulcanoid is 30 in human
A 80 year old Vulcanoid is 48 in human
A hundred years old Vulcanoid is 60 in human
A 140 year old Vulcanoid is 84 in human
A 200 year old Vulcan is 120 in human
A 300 year old Vulcanoid is 180 in human

It all seems to generally work out if you tweak the under 20 years a but upwards.

Are the Amarkians as long lived as Vulcans or not? I've sort of thought they were since they were described as "vulcanoids" on their introduction and since their fictional inspiration (the Abh) were also long lived, but I don't know if it's been established anywhere.
 
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