Starfleet Design Bureau

[X] Racing Configuration (+0.2 Maximum) (Industry 17->21)

We're just starting exploring, there are going to be tons of things to poke FOR SCIENCE! no matter the range. I think emergency response/running away speed may be more useful.
 
[X] Cruise Configuration (+0.2 Cruise) (Industry 17->21)

So the options are to either close the gap between max cruise and max speed, or lengthen the gap.

There are arguments to be made for either case.

Canonically, the NX is going to be doing a lot of cruising between destinations. But also, canonically, when it encounters trouble, it spends a lot of time trying to leg it.

So~ we kinda have to chose between good at it's job, or less drama llama. I'm divided.
A little torn because of this, however part of the reason why they have to run so much is not enough guns. We've already upgraded the Torpedoes and I expect we'll be able to significantly increase the number of phasers. So if there's something they can't out run, hopefully they can out fight it.

[X] Racing Configuration (+0.2 Maximum) (Industry 17->21)

If this was a successor Enterprise (read. any Federation instead of United Earth) I would vote for cruising speed. But while this is supposed to be an exploratory ship, it is also going to be the flagship class of the fleet for the next few years. We cannot have it incapable of responding to distress calls in a timely manner.
That really depends on how far away the distress call is. Say 12 hours or less and sprinting there is an option, a crisis that's 2 or 3 days away... Maximum cruise will get you their faster. Given how few ships we actually have and how big space is, and how slow we are even with Warp 5 engines, I think a high sustained rate of passage will be more useful to responding to events days or weeks distant.
 
[X] Racing Configuration (+0.2 Maximum) (Industry 17->21)

Naval build policy is political by its very nature, so let's not pretend it's not our problem if our Warp 5 flagship can't hit Warp 5 and sew up the sort of political wind that further secures the prestige and funding of further efforts.
 
Protagonist ship, It needs protagonist desperation speeds.

[X] Racing Configuration (+0.2 Maximum) (Industry 17->21)
 
[X] Racing Configuration (+0.2 Maximum) (Industry 17->21)

Having a chance at outrunning issues seems like a good idea. Too many times in the Series the NX just could not outrun something
 
[X] Cruise Configuration (+0.2 Cruise) (Industry 17->21)

With how short legged our ships are right now, better to prepare for a marathon instead of a sprint.
 
[x] Cruise Configuration (+0.2 Cruise) (Industry 17->21)

The explorer is meant to go far and wide as it charts and studies the unknown. It's likely to spend more time cruising than sprinting, so I favor making it cruise faster.
 
That really depends on how far away the distress call is. Say 12 hours or less and sprinting there is an option, a crisis that's 2 or 3 days away... Maximum cruise will get you their faster. Given how few ships we actually have and how big space is, and how slow we are even with Warp 5 engines, I think a high sustained rate of passage will be more useful to responding to events days or weeks distant.
Dang it. That's actually a decent point.

A little torn because of this, however part of the reason why they have to run so much is not enough guns. We've already upgraded the Torpedoes and I expect we'll be able to significantly increase the number of phasers. So if there's something they can't out run, hopefully they can out fight it.
Eh, even though the NX is already going to be shipping out with better than canonical start armament, that only means that our NX isn't going to find itself humped by Pirates like a female dog in heat. The real threats that the NX Enterprise had to run away from was the polity funded ships (like the NX) that could take a couple hits from the phase cannons, or the new atomic torpedoes, and just disdainfully sniff at us before asking with a sneer what that was supposed to do, "scuff [their] [feces}?" So~, nah, we still need legs, cause the only thing our guns are gonna dissuade are the up gunned freighters the pirates tend to use.
 
[x] Cruise Configuration (+0.2 Cruise) (Industry 17->21)

I wonder how much more stuff we will have for internals thanks to having secondary Hull for Engineering and Shuttle Bay?
 
[X] Racing Configuration (+0.2 Maximum) (Industry 17->21)

This is going to be doing a lot of responding to crises and opportunities for a while until we get something faster in the field so I feel like it needs the maximum speed more than the cruise.
 
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