Starfleet Design Bureau

Perhaps not on its own, but a group of two or three NXs could do so.

I doubt we're going to have more than three Thunderchilds at any one time given their exorbitant cost, so we are likely to have more independent fleets than Thunderchilds.
I don't think those task forces having to move at 3.6 is a massive loss honestly.

If there is an emergency they can go max warp.

We already have the Romulans beaten in warp speed, I'd much rather have our lightest ships be more survivable, the problem this ship is meant to be fixing.
 
Our battle groups as-is are already cruising at 3.4, because of the slower Stingray.

Warp 3.6 is a decent jump in our overall fleet speed.
 
Leaving escorts behind should be happening in any event. If you need them at all, you need them to respond to whatever problem requires your attention.
I'm not sure what you're getting at here.

The escorts also have a max warp speed, in an emergency they will be just as fast either way. Cruise speed is the long duration, weeks at a time speed.

Max warp is literally unaffected by this choice.
 
I don't think those task forces having to move at 3.6 is a massive loss honestly.

If there is an emergency they can go max warp.

We already have the Romulans beaten in warp speed, I'd much rather have our lightest ships be more survivable, the problem this ship is meant to be fixing.
Leaving your escorts behind seems like a less-than-good response to an emergency.
I don't think max warp is going to leave Selachiis behind, the Stingray refit, NX, and Thunderchild all have the same max warp of 4.9, so we can probably reach that here too.

But max warp isn't the solution to all problems, and I think these ships will be spending much more time at cruise even during emergencies given just the slow overall speeds. Even from just Sol to Alpha Centauri at 4.9 is something like 12 days IIRC. I could see ships sprinting for 12 hours, a full day, maybe even a full week if it's a hero ship trying to deal with the issue of the episode. But even that isn't really enough to cover that much distance in the grand scheme of things. A better long term cruising speed will pay dividends given how often the ships will be staying at max cruise IMO.
 
I'd be genuinely shocked if the Selachii/Hummingbird's max warp turns out to be lower than 4.9.

edit; Also, I think there might be some erroneous assumptions here? Cruise speed is just how fast the ship can move while still being fuel-efficient, but it can bump that up if need be without having to completely bury the pedal into the floor by going max speed. It isn't a two-option speed setup.
 
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I'm not sure what you're getting at here.

The escorts also have a max warp speed, in an emergency they will be just as fast either way. Cruise speed is the long duration, weeks at a time speed.

Max warp is literally unaffected by this choice.
Then I don't know why you're bringing up maximum warp at all, if it's not germane to the choice. If the point is to argue that there is no downside to bringing a fleet consisting of NXs and Selachiis down to the ordinary operational speed it would be if it included a Thunderchild, I simply do not understand it. Maintaining a high operational speed is important to maintaining ability to set the pace of the campaign and to keeping the Romulan fleets pinned back in their territory.
 
Any configuration that puts all the cannons either on the dorsal side or the ventral side, especially as ships seem to be (possibly strangely?) not good at rolling on their own axis, has seemed very questionable to me, given that the majority of hull forms mean that's the arrangement that puts the hull in the way for the largest part of the sphere around the ship.
It's not Too hard to mount any cannon on either side of the saucer such that they can fire on targets in almost any direction... Except at targets on the Other Side of the saucer. Dorsal cannon can't cover the ventral side or vice versa At All, while for and aft cannons, and port and starboard cannons can (at least in theory) be mounted such to cover Most of the opposite arc, so long as its on the same side of the dorsal/ventral split. Well, unless the cannons are mounted on the edge of the disc, that's a whole other story because those aren't dorsal or ventral to begin with.

Edit: Basically, all dorsal or all ventral will leave a ship with the biggest possible blind spot, weapons wise.

Edit: conversation moved on a bit while I was typing.
 
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[X] Internal Nacelles (-Optional Aft Cannon, Defense Rating 10 -> 12) [Warp 3.6 Cruise]

Because if this thing has a defence rating of 10 we may as well hold the funerals for the crew as soon as they get the job
 
I think without shields we need all the tactical buffs we can get, especially when we already have a decent advantage in strategic speeds.

[X] Internal Nacelles (-Optional Aft Cannon, Defense Rating 10 -> 12) [Warp 3.6 Cruise]
 
Then I don't know why you're bringing up maximum warp at all, if it's not germane to the choice. If the point is to argue that there is no downside to bringing a fleet consisting of NXs and Selachiis down to the ordinary operational speed it would be if it included a Thunderchild, I simply do not understand it. Maintaining a high operational speed is important to maintaining ability to set the pace of the campaign and to keeping the Romulan fleets pinned back in their territory.
We already have a high operational speed and will be increasing it either way.

We beat the romulans in terms of warp speed.

Its nit bringing down the speed of an NX task force its increasing it because it was lower than this due to the stingrays they don't need to bring anymore.

There's no scenario in which we're making anything slower here.
 
[X] Internal Nacelles (-Optional Aft Cannon, Defense Rating 10 -> 12) [Warp 3.6 Cruise]

Adequate cruise, decent defense for it's size, and it's gonna look hella cool.
 
No, the NX is very much designed as a solo ship in general. But regardless as I said escorts wouldn't help in a scouting mission anyway even if it wasn't. More ships just means the entire group would be easier to see coming and severely hamper the effectiveness of the mission.

At Full Sprint maybe, but the difference between Cruise and Sprint is gradual, not binary. The ships in deep strike or raiding missions can crank it up a few 1/10ths to get there a bit faster than go full sprint in the final leg, then full spring out and slow it down as they get away.

As for patrol duty, yes, we are an alliance, and I'd like to think our ally's can pull their own weight. Moreover, I'm not saying protecting our logistics isn't important, it very much is. It's just that we don't have much to protect in the first place and thus we won't need that many ships to protect those supply lines. At least not until they start expanding but by that point we'll have more ships as well.

Plus we still have our existing Stingrays. it's not like they'll just be scrapped and they were, by design, a patrol and anti-piracy vessel.
Peacetime use yes.
At both the Battles of Earth and the Battle of Denaboah, NXs operate in groups wherever possible.
Dont confuse whats a low threat environment for the preferred conditions in a war.


I dont agree.
Ships cant maintain sprint for very long without breaking stuff or requiring extended maintenance afterwards; thats why Sprint is Sprint instead of Maximum Cruise. Once you've crossed the threshold, you are at markedly elevated risk of shit going wrong as compared to just staying at maximum cruise. Sometimes its worth it, but nobody routinely operates at sprint.


I dont really agree. Commerce and logistics raiding was explicitly a major part of Romulan strategy, and that means there was sufficient commerce to be worth attacking. Furthermore, I dont think we can assume that the Romulans arent going to bring out a new tranche of ships with cruising speed closer to our own; they can see their deficits as well as we can.


If we have Selachii in numbers, you're either going to see the Stingrays relegated to Thunderchild escort, where their lower strategic speed doesnt matter, or we will begin to scrap them. Militaries dont have an infinite budget, and if the same running cost is between a Stingray and a Selachii thats almost twice as powerful and faster to boot, the Stingray goes to the breakers.

Or at best, into reserve.
 
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