NavySeel
"I don't know what I'm doing."
- Location
- Places
The idea of more torpedoes tubes to the rear of the ship than the front is just kind dumb to me, especially for something people seem to want to work in wolfpacks.The update states that we're quite simply unable to make a warship that can go toe-to-toe, and that we're going to have to make some hard decisions. The only numeric ratio stated was that Stingrays need to outnumber Warbirds 2-to-1 to be confident of victory.
I am advocating for a minmaxed Arrowhead with two to three torpedo tubes and supermaneuverability, which is implied to be possible if we select the appropriate design options.
I am okay with a Manta Ray as a Stingray successor, but Arrowhead was denied last time around and I'd prefer to see it at least present in our design principles.
Supermaneuverability is great but people are stacking so many ideas of how it will apparently make the ship survivable, it's kind of ridiculous, even claiming it makes romulan ambushes useless, ignoring the fact the crew still have to realise they're being ambushed and react.
I'd rather make something that actually has a chance of surviving a hit rather than pinning all our hopes on that.