Onionjones
The LCAF's best social general
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I'd like to design some sort of deep space station here at some point it'd probably be a good idea with the pharos's shortcomings in mind.
That's great... If you don't mind sending a ship on a 3-4 day journey to the nearest one and a 3-4 day journey back.But is that what you have Starbases and Deep Space Stations for? They don't need to be space stations; they can also be placed on colonies. The only time a Federation class Heavy Cruiser will be superior to these options will be doing wartimes directly on the frontline. And even then, it's worse than a dedicated supply or workshop ship. In its intent, it's a Heavy Cruiser meant to fight the enemy, not being held back by tasks its ill suited for. It will be mediocre at best compared with most dedicated options.
Yes, the Federation class is intended to be the anchor of formations. That hasn't anything to do with being an overpriced tender.
Since it looks like we'll get the full spread of Support and Frontier modules, we'll just opt out of picking the ultra-seldom-or-never-used evacuation 'module', while picking the more useful ones.As for Support vs Frontier, the distinction isn't as important, but I should note that evacuation means the ship is running away from the enemy. We probably don't want these ships being tied down moving civilians when there is a war going on. Instead it should be the one protecting the evacuation ships unencumbered by trying to keep itself from taking too much damage lest it's civilian cargo take casualties.
Depends on how many you are evacuating. A few hundred and you just double bunk the crew. A few thousand you lay people down along the hallways and burn antimatter to reach safety before you run out of life support. A few ten thousand and you can't see how you really logistically do that anyway without a big civilian passenger ship.The evacuation module is dumping out all the cargo and putting a bunch of cots in the cargo bay.
(I dunno, maybe it's more complicated than that on a spaceship and this would cause everyone to asphyxiate)
What you describe is a supply ship. Not what a heavy cruiser is for. The only time where I would agree with the time argument would be doing offensive operations. Than the extended Cargo would make senese.That's great... If you don't mind sending a ship on a 3-4 day journey to the nearest one and a 3-4 day journey back.
And that's if you are lucky and a station is just a short hop away. The frontier means that is no sure thing.
Meanwhile a Federation can go to where the ships are doing their job and keep them at their job longer. It can do that while also ferrying supplies around the Federation.
For normal cargo bays that works fine. Not so much our big main one which can open directly into the void. Something of a safety hazzard, that.The evacuation module is dumping out all the cargo and putting a bunch of cots in the cargo bay.
(I dunno, maybe it's more complicated than that on a spaceship and this would cause everyone to asphyxiate)
The problem is that the supply ship flies at like warp 5 and is far too fragile and defenseless to go anywhere near the frontier as it's basically a loot box full of valuable resources. You can do it, but you are going to need to guard it and you are devoting a cruiser to the task anyway, but now at warp 5.What you describe is a supply ship. Not what a heavy cruiser is for. The only time where I would agree with the time argument would be doing offensive operations. Than the extended Cargo would make senese.
Any why, thank you and the others for helping me understand the reasons for your votes better. I will drop this matter.
Okay, now we *have* to call a future light/heavy cruiser warship the Huntsman-class.[X] Frontier (Cargo, Evacuation, Medical)
[X] Support (Cargo, Fabrication, Repair)
It's a fast cargo clipper, so it should be doing fast cargo clipper things.
EDIT: What? It's fast and it carries cargo. We don't stop calling a scythe a scythe just because some madwoman strapped an anti-materiel rifle on.
Also speed. The Federation is not just fast, but significantly faster than anything in the fleet.Judging by how the current voting is going the Federation is kinda looking like a next gen Archer if it had the ability to throw hands with Klingon capital ships.
The Archer's modules for reference:
We've basically just traded the cargo pod, more numerous shuttles, and low cost for the ability to take on a K'tinga or a BoP wolfpack on it's own whereas the Archer just dies if it runs into anything more dangerous than a lone BoP.
- Loading Deck (4 Engineering, 16 Type-F Shuttlecraft, 6 Cargo]
- Fabrication Workshops (+12 Engineering) [Fabrication]
- Antimatter Storage (+70y Operating Range)
- Secondary Computer Core (+2 Science, Advanced Computing)
- Recreational Spaces (Crew Comfort)
I hate to say it but our ships are all multi role man. So in peace time the Federation supports our logistics and industrial built up in the border colonies and acts as anti piracy patrol. In war time it can extend the range of a fleet around it, act as fleet anchor, and repair damaged ships after a battle.What you describe is a supply ship. Not what a heavy cruiser is for. The only time where I would agree with the time argument would be doing offensive operations. Than the extended Cargo would make senese.
Any why, thank you and the others for helping me understand the reasons for your votes better. I will drop this matter.