Starfleet Design Bureau

Yeah I'm thinking that too. I just don't TRUST us. But...

@Sayle, if we choose the roll bars will we have the option to mount torpedoes there INSTEAD of the main hull and get some extra module out of it?

edit: to make sure we pre-emptively deal with this nonsense, I'd make it a vote option if it's allowed. Standard launchers, extra rollbar launchers, ONLY rollbar launchers and extra module or two.
@Sayle
1. is the cost increase occurred by adding the rollbars or by adding torpedoes?
2. does skipping hull-mounted torpedoes give any kind of module space increase?

The cost increase would be by adding torpedoes. Skipping hull-mounted torpedoes won't give you more hull space. I'll add these into the main post as points.
 
We're going to have a bunch of capable capable and affordable ships of the line. They're called the Miranda class. :V

Like again, designing a battlecruiser here and then thinking that simply by cutting its alpha strike armament in half, which obviates its reason for existing in the first place, we somehow have an economical line cruiser is like... the most quester-brained thing imaginable.

The size and expense of ship we've designed here is not an economical line cruiser, it's a heavyweight ship-killer. So we need to maximise the value we're getting out of that.

See, that's a fair point. My counterpoint is that I don't think we're building a battleship or a dreadnaught. We're building a tanky, emergency response heavy cruiser. It's definitely a war ship but that's got a different role and function. We want a lot of these ships available for patrol, strategic action, and civilian purposes to be determined.

I mean, it just means San-Fran and the Miranda takes the multi-purpose cruiser role as a light cruiser while the Federation is built in fewer numbers. Oddly if you want to maximize the number of hills Starfleet builds period it may be best to build the Federation huge so we get just a few of them and a swarm of Miranda's (to save every episode from various space wedgies) rather than a medium number of not huge Federations and a handful of Mirandas.

The Miranda will be a multipurpose light cruiser, this will be a strategic heavy cruiser.

I'd also point out that this ship is designed for strategic purposes and we should lean into that. This is a ship to anchor fleets, has strategic speed rather than hunter-killer speed, and is built for war. That means we need a LOT of them, because a fleet of Federations can converge and effectively destroy the enemy while still covering patrol ground far more effectively than a far smaller number of dreadnaughts.

This ship is a pack hunter, a lion not a crocodile. So let's make sure it has a pack.
 
Neither option is mentioned to increase mass, so I would presume the actual weight of the structure added is presumably similar in either case. (However that works.) Like if the actual pylons/rollbar choice itself influenced cost or manoeuvrability, Sayle would mention it.
As someone who likes big ships, this really seems ike the sort of thing you decide at the beginning of the design process and incorporate in the main saucer and engineering hull

Thats why when this project started at the beginning, I voted for going with the mediumweight version of the saucer, instead of the small one that eventually won. And why I generally lean towards bigger hulls at the beginning, because it gives room for additions without radical hullform alterations

Im just not feeling this lateterm addition is a good idea
Even from a structural perspective
As a rule, no.

The only reason I'm doing it here is because QM tells us that doing it would be Mission Failure.

[X] Standard Nacelle Supports
Still one hour before the vote opens
 
As much as I love the vibe of a rollbar, I'm in agreeance that we've hit the price ceiling for the hull design of Project Federation. I could definitely see us using it in the future on something smaller and a little more specialized (or even on something larger that we do truly want to shove more weapons into), but for now, I'll go with the standard support option.

Edit: The rollbar as an aesthetic option, however...
 
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Everything you said is in direct contradiction of the actual quest text however. I'm going to believe the actual quest text instead of your speculation, because I'm tired of not taking the quest text at face value. 😩

Please quote or otherwise indicate where you feel the text of the quest contradicts what I've said, rather than vaguely alluding to it.

See, that's a fair point. My counterpoint is that I don't think we're building a battleship or a dreadnaught. We're building a tanky, emergency response heavy cruiser. It's definitely a war ship but that's got a different role and function. We want a lot of these ships available for patrol, strategic action, and civilian purposes to be determined.

That's fair enough, but my argument is that regardless of whether or not we intended to build a Big Stick, that's the result of the actual options we have chosen to take here. And going for a battlecruiser must have been in the upper end of the project remit, or those options would not have in fact been presented to us by Starfleet in the first place.

So we need to actually suck it up, accept that we are where we are and make the best of it, rather than a design which is still going to be eye-wateringly expensive no matter what we do, and under-capable for its cost.
 
Too bad our surviving Callies likely won't get refits for their standard Type-1s to become Type-IVs. It would've been a significant increase in lethality.
Yes they did
2265 Refit
Regardless of losses the Excalibur entered its fourth decade with enough hulls to justify a refit which replaced or improved the shields, onboard laboratories, warp coils, phasers, and built out the torpedo systems for heavier Type-4 warheads. The improvement in capabilities and performance kept the ships in service for another three decades before larger vessels and improvements in basic technology made keeping the Excalibur active an increasingly costly proposition in personnel and upkeep.
 
[X] Standard Nacelle Supports

[X] Standard Nacelle Supports
Moratorium.
The cost increase would be by adding torpedoes. Skipping hull-mounted torpedoes won't give you more hull space. I'll add these into the main post as points.
Okay, thanks. Good info.

Well that rules out the option I was hoping for (I mean, we still could, but we wouldn't get any benefit out of it). I guess standard nacelle struts are fine, then? Rules out the possibility of going too far overboard later on.

I'm broadly in favor of a generous array of prototype phasers and a relatively modest torpedo armament, probably with the prototype torpedoes for cost-effectiveness. Two fore, one or two aft (probably two). The prototype launchers are CHONKY bois, and will hopefully be able to fire future generations of torpedoes [with or without yard time], whereas the RFL might be more compact but A. if we're not getting module space by totally skipping hull-mounted torpedoes, there's no way we're getting module from smaller hull-mounted torpedoes, and B. it's basically locked in to current/last-gen torpedo tech barring a major refit because the newer ones just won't fit; this would negatively impact the design's useful service life.

Edit: Oh, huh
I've added an option for rollbar as a purely aesthetic choice.
🤔 Now this is kinda tempting.
 
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Ok, so it has been clarified that adding the roll bar and putting the torpedoes there does not give us more module space, but neither does it cost anything and so we can vote to do is purely for the look.

[ ] Rollbar Nacelle Supports (Aesthetic) [No Bonus/Malus]

The look has my vote.
 
And one of these days Starfleet is going to let us mount a single photon ICBM, and strapped under the roll bar is the ideal place for such a godly weapon.

It drains a space antimatter storage tank to fire, but it shoots through planetoids.
 
[ ] Rollbar Nacelle Supports (Aesthetic)

I do want this ship to show up and win. But I think we can do that with standard torpedo armaments, and we need patrol ships to stabilize our internal security. Chase off the Orion Syndicates and other criminals, make the Fenris Rangers and similar 'vigilante' private defense forces less of a necessity. Plus, this is a ship to stabilize fleet actions and is good for assembling rapidly on strategic objectives. So lets make sure it has friends!
 
This ship has 200% manoeuvrability because we doubled up the engines. It very probably will outmanoeuvre even smaller Klingon vessels.

Let's not Quantum Leap back to the Kea armament debacle, where voters insist that torpedoes cannot hit Klingon capital ships. That is just factually and obviously false and has been proven so many times. Torpedoes are the single most powerful weapons system we possess in terms of their ability to add concentrated ship-killing firepower.
No. It can only outmaneuver the K'tinga if the K'tinga has less than 120% maneuverability. This is objective fact. It can't outmaneuver the D7 already as things stand. Given that would involve probably a single extra engine, it's incredibly likely after the Excalibur demonstrating middle weight ships benefit from maneuver the Klingons would learn nothing for the K'tinga.

As for your 'outmaneuvering smaller vessels'.... where the hell is that coming from? We could have 500% maneuverability and we still wouldn't be using single target against bird's of prey, meaning torpedoes are significantly less useful. Between equating this to the Kea as a strawman and this level of misunderstanding and misinformation- I'm just baffled.
As statistics are computed with the assumption that peer vessels are at least half the mass of the ship, this increases the single-target damage rating. Against vessels with standard maneuverability but less than half the design's mass, or during formation actions, the multi-target damage rating determines general damage output.
 
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This would however mean starfleet does not have a mainline cruiser to build in numbers.

memory-alpha.fandom.com

Miranda class

The Miranda-class starship was a type of Federation starship operated by Starfleet during the 23rd and the 24th century. The Miranda-class had entered Starfleet service by the 2260s, which included the launch of the USS Reliant in 2264. (TOS: "Court Martial"; PIC: "The Star Gazer" dedication...

There is literally zero percent chance that the Federation class, whatever choice we take now, is going to be built in numbers when the Miranda, God of Affordable Versatility, larger than the Excalibur class, and quite capable as a combatant for the 23rd century, is sitting right there.

The only viable role for this ship at the price point we've already baked into the design is as a big stick. The whole "fleet anchor" concept is IMO kind of silly and very RTS game inspired, but I suppose it is stated in the text of the quest so we have to accept it as canon. Either way, if we want a fleet flagship, then it being able to actually kill things is also useful.
 
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