Do we regularly take damage that's catastrophic enough to abandon ship but that doesn't actually annihilate the ship and everyone on board, though?The big way medical would help post battle wouldn't be for our own casualties. The idea would be to triage the casualties from a dozen other ships, some of which may not exist anymore.
Ships losing engines and weapon systems, for example, is a relatively common occurrence. Anything that disables a ship without causing a core breach.[X] Large Warp Core (11 Deck) [Cost: 39.5] (Efficient Cruise: 6 -> 6.8)
Do we regularly take damage that's catastrophic enough to abandon ship but that doesn't actually annihilate the ship and everyone on board, though?
As our ships get larger it probably will become more relevant, but right now our fleet is probably going to be mostly Miranda's.
And that's just comparing it to the basic warp 7, compared to the warp 6 we would probably get without this setup the warp 7.4 one is 15 days faster across a sector (33d-18d) and 59 days faster going from core to border (126d-67d)!sector (20Ly): 21.2/18 days
Federation radius (75Ly): 79.5/67.5 days
12 days faster from the core to the periphary
If only, I love those things in star trek online.
Actually since the Miranda thing came up. Consider just how much of a pounding the Enterprise and Reliant gave each other and how many people were injured on board without a hull breach. They're really solid.[X] Large Warp Core (11 Deck) [Cost: 39.5] (Efficient Cruise: 6 -> 6.8)
Do we regularly take damage that's catastrophic enough to abandon ship but that doesn't actually annihilate the ship and everyone on board, though?
As our ships get larger it probably will become more relevant, but right now our fleet is probably going to be mostly Miranda's.
Do you want to get eaten by higher dimensional space gribblies? Because that's how you get eaten by higher dimensional space gribblies.
That didnt happen in star trek? I will admit I didnt watch every episode of star trek in general so I guess it might have happened once or twice.Do you want to get eaten by higher dimensional space gribblies? Because that's how you get eaten by higher dimensional space gribblies.
Ask and yea shall receive:And that's just comparing it to the basic warp 7, compared to the warp 6 we would probably get without this setup the warp 7.4 one is 15 days faster across a sector (33d-18d) and 59 days faster going from core to border (126d-67d)!
In an era where ship numbers are stretched thin by both space and demands within it, this sort of sustained speed advantage will save lives and prevent disasters that would otherwise occur.
Distance | Warp 6.0 @ 1.69 days/Ly | Warp 7.0 @ 1.06 days/Ly | Warp 7.4 @ 0.9 days/Ly |
5Ly | 8.45 days | 5.3 days | 4.5 days |
20Ly | 33.8 days | 21.2 days | 18 days |
75Ly | 126.75 days | 79.5 days | 67.5 days |