So, this:Between the problems with gathering enough ships on short notice to defend against concentrated assaults, the anemic defense of the Pharos stations, and how a gauntlet of even the basic single-phaser defense satellites managed to deliver damage, I'm going to guess one of the first projects of the post-war is going to a larger Starbase meant to defend Federation member worlds.
Something big and heavy enough to hold off an entire fleet, with the express purpose of preventing another Arcadia from happening, for both military and political reason.
Where the Pharos was the second choice, we might get called upon to design the third. I think that would be fun.[ ] Small outposts able to project Federation influence on the borders.
[ ] Regional bases for Federation fleet elements and expansion in outer regions.
[ ] Starbases to defend Federation core worlds.
*heavy breathing, foams at the mouth*It's important to remember that this is an escalation of sorts from Canon thanks to Perfidious Romulus using the Klingons as a Cats Paw extremely overtly
Us doing the big starbase (because we tend to over perform/over deliver when it comes to big important stuff), SanFran making Newton but Warp 8/good and some new bureau making a new tactical cruiser design would be ideal post war, imo.Where the Pharos was the second choice, we might get called upon to design the third. I think that would be fun.
Yes and no.
There's been a real "Pacific Theater of WWII" vibe where the Klingons have been playing the part of Imperial Japan, hoping to secure enough resources in a massive blitz to support their expansion. Now they're preparing to throw the dice on one massive do-or-die battle where if they lose, they've essentially lost the war.
Oh for sure the Klingons aren't looking like they're necessarily going to win this war, but I was more talking about how a bunch of the extra expansion our choices have led to have been burnt up by Klingon invaders. It certainly doesn't look like we'll be ahead of canon after the war.They are going right through said expansion and getting very little out of it, hence their need for some a big victory.
The counterpoint to that is that the Klingons really are bigger and richer than the Federation. If they were truly politically unified and played this sensibly, they very much could follow through and win a total war.Yes and no.
There's been a real "Pacific Theater of WWII" vibe where the Klingons have been playing the part of Imperial Japan, hoping to secure enough resources in a massive blitz to support their expansion. Now they're preparing to throw the dice on one massive do-or-die battle where if they lose, they've essentially lost the war.
Well they haven't been destroying our expansions, they've been taking them over to use themselves, so I... don't think they'll be too damaged after the war? So we shouldn't lose much by way of colonies or the like. Also, that's only in the direction of Klingon space, I presume we are expanding in every direction, so that should only be a portion of our gains anyways.Oh for sure the Klingons aren't looking like they're necessarily going to win this war, but I was more talking about how a bunch of the extra expansion our choices have led to have been burnt up by Klingon invaders. It certainly doesn't look like we'll be ahead of canon after the war.
The small ones probably wouldn't have fared any better. Events have shown that if we don't want a debacle like this happening again, time to make fortresses on the borders.Personally I would rather design the small ones for projecting power that could act as colonie defense or at very least a speed bump
We still need a big defensive anchor stations for member worlds. After Arcadia there will be no political will to oppose the demand for such a station.Personally I would rather design the small ones for projecting power that could act as colonie defense or at very least a speed bump
Between the problems with gathering enough ships on short notice to defend against concentrated assaults, the anemic defense of the Pharos stations, and how a gauntlet of even the basic single-phaser defense satellites managed to deliver damage, I'm going to guess one of the first projects of the post-war is going to a larger Starbase meant to defend Federation member worlds.
Something big and heavy enough to hold off an entire fleet, with the express purpose of preventing another Arcadia from happening, for both military and political reason.
Oh for sure the Klingons aren't looking like they're necessarily going to win this war, but I was more talking about how a bunch of the extra expansion our choices have led to have been burnt up by Klingon invaders. It certainly doesn't look like we'll be ahead of canon after the war.
I don't think it was. After all, most of our expansion wasn't in the direction of the Klingons, and so wasn't burned as they dived for our core.I was more talking about how a bunch of the extra expansion our choices have led to have been burnt up by Klingon invaders.
The Andorian Imperial Guard shadow fleet will hopefully come in clutch here.I do wonder if we get to see the member fleets of the core worlds come into play for one last hurrah? Because we dont have enough Excaliburs at this point. And losses to other ships have really reduced Starfleet size
If you can mess with the geometry to allow 3 standard launchers that saves around 5 cost and 35 cost for a new Selachii isn't terrible.dit: Right, running the numbers here. Using a single Type 3 Impulse a 90kton frigate has maximum agility. Mount a single RFL on it, minimum phasers, and a heavy shield generator and we're looking at 5 + 12 + 4x2 + 16.7*.9 = 40 cost
This presumes we'll be able to liberate all the worlds that the Klingons have invaded. I have doubts about that, we don't I think have the capacity to build some huge fleet to push them back and the loss of infrastructure will hamper any counterpush. Maybe if the Empire really destabilizes to the point that houses give it up to make us go away, or we can slowly pick apart their gains from individual houses.Well they haven't been destroying our expansions, they've been taking them over to use themselves, so I... don't think they'll be too damaged after the war? So we shouldn't lose much by way of colonies or the like. Also, that's only in the direction of Klingon space, I presume we are expanding in every direction, so that should only be a portion of our gains anyways.
[ ] Plasma Vents (-Complexity [B+ -> A], Standard)
[ ] Compressor Rings (+Cruise) [Prototype] [One Success Roll: Speed Increase (+0.1 - +0.6)]
[ ] Reinforcing Stabiliser (+0.1 Cruise)
[ ] Asymmetric Stabiliser (+0.2 Maximum Warp) (+Complexity [B+ -> C])
We haven't lost much infrastructure yet though, that's why the Klingons are going for this big push, they've gotten very little of much worth out of their attacks so far, which is causing them internal issues. As to whether we get the stuff they've taken back? Hard to say for sure, but this seems likely to me, as I don't see Starfleet leaving their people in enemy hands if given the option.This presumes we'll be able to liberate all the worlds that the Klingons have invaded. I have doubts about that, we don't I think have the capacity to build some huge fleet to push them back and the loss of infrastructure will hamper any counterpush. Maybe if the Empire really destabilizes to the point that houses give it up to make us go away, or we can slowly pick apart their gains from individual houses.
Miranda-class time? It's got more volume than the Connie and same weapons fit, and was built in ridiculous numbers, our version would probably be similar (though perhaps with 2x forward RFL).The only way I can find a total build of 18 plausible under these conditions would be if they promptly designed a bigger, beefier Warp 8 ship and built like 40 of them post-War.
I mean not really? My understanding is that they basically burned a couple decades of accumulated war loot to build up their D7 fleet and spent a much larger portion of their GDP compared to us. The force we are seeing right now isn't really representative of their sustainable economic output. That's why they're desperate to conquer all these colonies so that their economy doesn't implode at the end of this.The counterpoint to that is that the Klingons really are bigger and richer than the Federation. If they were truly politically unified and played this sensibly, they very much could follow through and win a total war.
The cost rating being C+ and the economy of the Federation being gutted by first the overextension and then the war. The need to have more ships to cover the far-flung spacelanes for anti-piracy patrols means that dedicated warships for fighting peer-power navies get short shrift. 18 C+ Excaliburs is already 4 more than the A+ cost Constitutions in the main timeline, and so quite a bit more total cost.On the one hand, post-war Starfleet and any member fleets can expect a shitton more funding.
On the other hand, there probably will be mandates about spending a lot of that funding not on mobile warships that can be redeployed, but on fixed bases around core worlds.
Certainly explains why piracy gets to flourish post war if the budgets are going into fortifications.
That said, Im looking at this performance, looking at the number of Excaliburs that were allegedly built and scratching my head.
The only way I can find a total build of 18 plausible under these conditions would be if they promptly designed a bigger, beefier Warp 8 ship and built like 40 of them post-War.
Unleash the ping-pong balls of doom!If you can mess with the geometry to allow 3 standard launchers that saves around 5 cost and 35 cost for a new Selachii isn't terrible.