crew quarters will help in war by letting us rescue more crews
"I'm sorry Ensign, we can't let you out of that escape pod. We're out of beds aboard and...well, you knew the risks when you put on that red shirt."
*pushes the pod back into space*
[ ] Stellar Dynamics (+2 Science)
[ ] Chemistry (+2 Science)
while I'm not... enthused (and honestly a little confused) with this being a science ship I am willing to believe the QM is acting in good faith, so these will be my choices.
?? Then why are you going to vote for the two science-based options? I mean there are two non-science-based improvements on offer.
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