KleverKil'Vanya
Ortillery Operator
It is kinda baffling we dont have a flag bridge or any sort of fleet command option
It is kinda baffling we dont have a flag bridge or any sort of fleet command option
We honestly don't have enough ships for that to be a serious concern. Fleet battles in this era are still in the "double digits of ships are Very Atypical" mode, it's not like later down the timeline where the Starfleet is throwing hundreds of ships in front of the Borg or the Dominion.It is kinda baffling we dont have a flag bridge or any sort of fleet command option
I imagine that in cases when an admiral places their flag on the ship they'll take over the conference room at the front of the bridge,It is kinda baffling we dont have a flag bridge or any sort of fleet command option
It is kinda baffling we dont have a flag bridge or any sort of fleet command option
It's because it's really easy to make a cargo compartment, so the option is open. Tarsus IV was already resolved by an Archer showing up in less time than canon.This is the third time we've had +3 Cargo given as an option. I don't think that's happened before with any internal option. I'm getting worried. Are we supposed to have cargo space on this ship for timeline reasons? Maybe Tarsus IV, or something else?
I think it's largely a product of being a TV show that wants all the important people on the same set at the same time for battles.
I think it's largely a product of being a TV show that wants all the important people on the same set at the same time for battles.
And then it's up to Uhura, or someone not quite as brilliant but still Starfleet Competent, to manage the communications in battle from the room where they're coordinating.I imagine that in cases when an admiral places their flag on the ship they'll take over the conference room at the front of the bridge,
Chemistry lab for combatting Klingon chemical and biological weapons. Which I'm pretty sure we know they use.We already have science labs, I don't see the need for a Chemistry Lab. I do want the Crew Quarters, though Need something for a little more crew comfort with long durations missions on the agenda.
That just leaves cargo versus stellar cartography, both of which have valid use cases depending on what the ship is actually going to do.
That is what the Holodeck is for. Convertible utility space that can be configured to the immediate task at hand.I imagine that in cases when an admiral places their flag on the ship they'll take over the conference room at the front of the bridge,
Wait, I figured it out. We would've gotten a final (Recreation) vote, but we're 10kt to small to fit it in.
I hear, if you strap enough metal bits to your nerds, they can live in alcoves and you can dedicate the rest of the ship to science labs.And the thing is.... what if we just crew these ships with nerds?
They'd prefer extra labs over extra living space, right?
2 base + 2 medical + 4 labs + 2 cartography + 2 chemistry is 12.
The Borg invent nothing. They're actually proud of it.I hear, if you strap enough metal bits to your nerds, they can live in alcoves and you can dedicate the rest of the ship to science labs.
Sadly it is too early for holodecks.That is what the Holodeck is for. Convertible utility space that can be configured to the immediate task at hand.
That's right! They're positive space wedgies, and this one eats subspace and is called Bill.Especially in Star Trek, which really is a universe of Eldritch Horror. It's just that Star Trek has decided to look at the horrifying void and say FORGET the grimdark, we're gonna be friends with it. And I think that's glorious.
in that case i will do my best to explain my thought process.
I'm going to go for Stellar Cartography myself, on account of this being Star Trek, home of many spacial anomalies. Therefore to me more space analysis capability is better than more chemistry.