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You don't have to do this, incidentally. (You can, it certainly doesn't hurt anything, but you don't need to.) The vote tally automatically uses each user's most recent vote, disregarding any previous ones.
You don't have to do this, incidentally. (You can, it certainly doesn't hurt anything, but you don't need to.) The vote tally automatically uses each user's most recent vote, disregarding any previous ones.
We know our previous heavy cruiser (the Sagarmatha) loses slowly to a D6. The Kea and Archer can't fight. There's only 4 Radiants built, and three of them are going to explode in the opening days of the war.
Hopefully, but Starfleet may find it not so economical to refit the ships when they are incompatible with the Warp 8 core. It may be better to keep the facilities free to build additional new cruisers rather than refitting old ships that won't be able to intercept or flee from the D7.Actually statwise, the Kea retrofitted with Type-1 torpedoes is effectively like a mildly worse Sagarmatha. The stats aren't conveniently in one place because the Kea's entry only shows her production and not refit stats, so I've collated them for reference:
It's not going to beat a D6 one-on-one, but it can plausibly hold its own for a while and get some licks in. And a retrofitted Kea paired up with almost any other starship could plausibly take a D6 down. And a Bird of Prey would certainly be no match one on one, especially given the Kea can always hit it.
As per the Project Galileo Review, the Kea torpedo refit occurs in 2240. This was when the timeline had the Federation-Klingon War ended up starting in the 2267, whereas we've now shifted into a timeline where it begins earlier. Notably the Project Galileo Review says that the 2240s was when the war was "originally anticipated" to begin. If we look at the dates given for the production runs of the Archer class in the Project Halley Retrospective, it seems like the war, now called the "Four Year War", probably begins in 2241-ish, because the production run of Archer-class ships intended to replace war losses after the war starts in 2245. So the 2240 refit will have happened just in time before the outbreak of hostilities. Notably this is what the Galileo retrospective says was initially intended, so everything fits together quite nicely.
Also of interest, according to the Galileo retrospective, nine of the refit-Kea class ships survived out of sixteen in service, compared to six of the fifteen Saladin class ships in service at that time. So by all accounts they did pretty well as stopgap cruisers. It is extra hilarious to imagine that if the torpedo refit takes place in 2240 and the Type-1 Rapid Launcher is in general service by then, a torpedo refit-Kea would suddenly have fairly good chances of killing a D6 solo. But realistically I think even if we introduce it on the Constitution, the Rapid Launcher may still be too expensive by that point for refitting a science cruiser into a second-line warship. It would be much more economical to use up residual production of the older Type-1 launchers as the lines wind down, and save it for a new escort class or something.
Either way, it's another sixteen fairly solid second-line combatants.
The thick full saucer is not 200kt, the mass numbers include the saucer and nacelles.The Sagarmatha saucer was retconned to 160kt and is smaller than the 200kt full saucer and less thick than the 140kt half saucer. Also the Sagarmatha will have a smaller engineering hull just because of the demands of our warp core.
Also as a reminder, the Sagarmatha saucer is analogous with the thick full saucer, not the thin one.To simplify your analysis the mass of two standard nacelles have been added automatically, leaving only the mass of the secondary hull undefined.
[ ] 140 Meter Saucer (200,000 Tons)
[ ] 140 Meter Half-Saucer (140,000 Tons)
[ ] 140 Meter Thin Saucer (140,000 Tons) [Canon: Constitution-class]
Similarly, we are unlikely to be able to mount 4 regular Torpedo launchers on any of the saucers because as noted back during the Sagarmatha design vote the Sagamartha saucer only has space for 2 forward launchers.The first saucer design
...
You have used much the same designs for the Sagarmatha, although both aesthetic tastes and more practical concerns will inevitably result in a different layout.
With that in mind, probably going with the thin saucer.However this would require much more internal space for the extra preparation and launch systems, and you will at most be able to mount two forward torpedoes and one aft with the tighter space constraints.
This is entirely fluff; the thin saucer does not actually have any benefit in shield pricing over the half-saucer:
Just a general statement that lower mass ships have to spend less on defensive systems.
... That's an excellent point, and if we pick rapid launchers they probably standardize sooner than their current 2240 date.It is extra hilarious to imagine that if the torpedo refit takes place in 2240 and the Type-1 Rapid Launcher is in general service by then, a torpedo refit-Kea would suddenly have fairly good chances of killing a D6 solo.
If the half-saucer was just objectively superior to the thin saucer, the thin saucer wouldn't be an option.The half-saucer is the same mass and as cost the thin saucer, and gets more out of it for less cost.
Keep a copy of those Sayle quotes about the losses sustained in the 4-Year War somewhere safe, because I am suspecting that us creating a kickass Connie will have knock-on effects reducing those losses somewhat...3/4 of the Radiants were lost. Both the Newton and Archer took serious casualties, probably more than half their total builds prewar.
Oh, well, in that case you have correctly understood everything and are in fact voting for the thing that will get you what you want.That's useful if you go above 180K tons and you are demanding maximum maneuverability, but I'm not interested in doing that.
That might be how they're killing many of our ships, but that's just because it's convenient.Once again, what's needed is defense to survive the inevitable Klingon Alpha strikes from stealth.
Weapon can't be charged in cloak. You absolutely can, if you're on the ball, it's just hella hard. And peak maneuverability is how you do it.You're never going to be able to dodge an ambush strike from stealth - that's the entire point of the tactic in the first place.
Hopefully, but Starfleet may find it not so economical to refit the ships when they are incompatible with the Warp 8 core. It may be better to keep the facilities free to build additional new cruisers rather than refitting old ships that won't be able to intercept or flee from the D7.
The advantage of the thin saucer is that it's got more freedom for impulse configuration, and possibly(?) (there's a post by Sayle stating that it's a fluff statement) gets cheaper shields. The half saucer actually has more internal space to use on systems than the thin saucer (though obviously less than the full), as its impulse is externally mounted- it just locks us into either 2 or 4 engines, which could mean wasted power/cost depending upon what other choices we make.If the half-saucer was just objectively superior to the thin saucer, the thin saucer wouldn't be an option.
The advantage of the half-saucer is that you can mount four Type-2 impulse thrusters on it very easily. That's useful if you go above 180K tons and you are demanding maximum maneuverability, but I'm not interested in doing that.
The disadvantage of half-saucers has generally been that they trade space for maneuverability. I don't see the need for more maneuverability, and since I want a fairly compact ship I don't want to trade away any more space than is necessary.
I don't think you're reading my posts very carefully. The entire point is that if we stay under 180K tons, which I want to do, we can keep maximum maneuverability with either two Type-3s or three Type-2s.Oh, well, in that case you have correctly understood everything and are in fact voting for the thing that will get you what you want.
I (and probably ninety percent of the thread) think you're wrong- you're literally the first person to say anything about not wanting to go for max maneuverability- but it's certainly an opinion you could hold, theoretically, I suppose
Has Sayle actually stated that the half-saucer has more internal space? I don't see anything indicating that's the case.The advantage of the thin saucer is that it's got more freedom for impulse configuration, and possibly(?) (there's a post by Sayle stating that it's a fluff statement) gets cheaper shields. The half saucer actually has more internal space to use on systems than the thin saucer (though obviously less than the full), as its impulse is externally mounted- it just locks us into either 2 or 4 engines, which could mean wasted power/cost depending upon what other choices we make.