- Location
- west
I'm thinking science labs, computer core and recreation.There is no point in extending our logistics out past where other ships can range.
I'm thinking science labs, computer core and recreation.There is no point in extending our logistics out past where other ships can range.
So Section 31 absolutely has cloaked ships?
And probably a few for Starfleet Intelligence as well. It's too useful a technology to just leave on a shelf, even if it never becomes standard its gonna wind up on specialist vessels.
Hmmm...the way I see it, Starfleet sensors with a secondary core can handle most things, while Geology is good for precision mining and unstable terrain.Went for the Geology department rather than the secondary computer because we've been talking about using this thing to set up mobile refinery and extraction equipment, and Geology is actually important for that.
We're not proposing it for that purpose, we're proposing it to reduce refueling needs and improve response range.There is no point in extending our logistics out past where other ships can range.
@Sayle is there any reason we couldn't offload some of the AM in storage to a colony if we build (or they have) storage facilities?
Secondary Computer Core has synergy with all the fabricator capacity we just installed, as well as coordinating the metric buttload of shuttles that we want this ship to operate.[ ] 1: Antimatter Storage (+70ly Operating Range)
[ ] 1: Science Labs (+4 Science)
[ ] 2: Geology (+2 Science)
[ ] 2: Secondary Computer Core (+2 Science, Advanced Computing)
[ ] 3: Recreational Spaces (Crew Comfort)
[ ] 3: Geophysics (+2 Science)
Two Hour Moratorium, Please
"WHERE ARE THEbecause lazy writers like Jack Bauer-style extremists who 'do what needs to be done'.
I think we should do a new explorer next if possible since our long range explorers tend to be comparable to a battleship in combat capabilities while still accruing a ton of value during peacetime thanks to all their science facilities. We can do a warship afterwards.
I'd say that antimatter storage is the shoe in here, whilst a science lab does have it uses (given that these ships are probably going to be the only ones around in many cases, starfleet ones at least) it doesn't tie directly into engineering related functions like the other science options, whereas the antimatter storage allows us to greatly extend the range of the ship, and may also allow us to refuel battlegroups that this ship finds itself in, greatly extending their functional range.[ ] 1: Antimatter Storage (+70ly Operating Range)
[ ] 1: Science Labs (+4 Science)
[ ] 2: Geology (+2 Science)
[ ] 2: Secondary Computer Core (+2 Science, Advanced Computing)
[ ] 3: Recreational Spaces (Crew Comfort)
[ ] 3: Geophysics (+2 Science)
We're about to build ships with new warp cores that will have longer range and I would bet that the Radiant class has an extended range already. Long term this ship will need extended range to remain viable in the logistical role given it will never get the Warp 8 engine.There is no point in extending our logistics out past where other ships can range.
Thanks for removing "edgy Starfleet" from the quest canon. It always just feels like an attempt to backdoor in some other, worse sci-fi series into the canon.Section 31 is a rogue division that operates in cells, agents are individually recruited by other agents, and the only reason they still exist is that so long as they aren't stunningly outrageous Starfleet Intelligence doesn't try to obliterate them as they Sovereign Citizen their way through the galaxy. This idea of them being an agency that has it's own minefielded headquarters, personal jet-black commbadges or a fleet of ships is just profoundly fucking dumb.
If they are doing fleet support, there's no colony to be hadIf they're doing colony support they might just take recreation in the colony. Tents or prefabs shouldn't be too crazy for our ship to manufacture.
On the other hand having this much space and not doing anything that's unique/nice for the crew would also feel a bit meh.
It wouldn't be trying to be, on the other hand, the capacity to be a supplement for that in a pinch for a warship is pretty much entirely up the Halley's alley. The antimatter storage just leans further into boosting that ability to improve attrition among Starfleets active ships.Edit: So the AM storage isn't substantial enough for us to really be a fleet tender. Maybe we could help a ship or two but not enough to single-handedly enable an offensive. Maybe with a dedicated cargo pod designed for the mission it'd be an option.
If they are doing fleet support, there's no colony to be had
And I suspect that often newly-established colonies are too marginal to have much in the way of excess budget/capacity for dedicated recreation. So if you want recreational capacity, best to bring your own.