There was an idea to send Stigr for Abjorn and other big guys in the meantime. IF said it's gonna take a round to get them. I think It's good to call for backup. Even with our alpha strike the possibility of the fight being longer than two rounds is significant.
[X] Attack now, with the element of surprise!
-[X] Halla moves in first and sets up to flank from above, when in position, the main party baits out the Troll Men, when they all bunch up to attack the main party, bombard them with the Bomb Boulders and then go to town with Explosive Charms and Kindle Spinners. CONVERT SHAPESHIFT: Convert Dense Muscles to Thick Skin , advise Eric and Stigmar to also strengthen their defenses so we can focus on the offense, Remove our mail and store it in our Owl because it's just going to get fucked up for nothing here if we take hits.
Sending anyone for Abjorn and the Twins is a bad call, I think. If we're going to get them, we're gonna do so as much to get a minute outside to reset the timer on our Hamingja as to actually fetch them. Sending someone still take a round while counting down the clock. That's bad.
Uh, what? There's nothing stopping them from not taking a break to recover their hamingja. Stigr is a lucky guy, too, so if anything, he should be less affected by staying underground - as in, he won't be reduced to low levels of hamingja if he does lose some. And I don't see why he would lose any to begin with... this bomb will take out a majority if it works, and if he brings Abjorn, Tryggr and Trausti we could clean them up even faster.
Right, but sending someone means we're staying underground so we, personally, lose one round from the counter rather than resetting it, so the options, for our personal Hamingja are:
I mean, I don't see it as an imperative? Like, if we have the whole gang here, I'm pretty confident we could take out this nest pretty quickly, since we're planning to nuke them. Like, the main plan involves us staying here, why would it be an issue to have Stigr go and get them while we do our thing here?
You've got about two more rounds before bad things start happening. It will take a round to get back to the surface, grab Abjorn and the others, and then come back. Rule of thumb is that preparation takes a round, but can change depending on what exactly you're doing.
Also, you're telling me it'd take an entire round just to tell Stigr to go and get Abjorn and the brothers?
No, but it takes a round for them to get to us, so unless we're sending him to get them for no reason...
But the main plan has us staying here anyway? Why would it be a problem to send Stigr away?
Uh...which main plan? The currently winning plan is for us, all of us, to go and get Abjorn and the twins, and likely spend some time in the sun and reset the clock. Alectai's plan, meanwhile, has us attack immediately, and would likely result in the combat ending before Abjorn and the twins could arrive.
Neither involve sitting here and waiting for someone to go get Abjorn and the twins. Which is what I'm saying would not be a good idea.
Works in theory. I still kinda want to go get Abjorn and the twins and some sun to reset the counter and give us an actual margin for error before trying it, though.
For the actual plan, putting Odr into the normal sized Explosive Charms is wildly wasteful, IMO. Sure, it makes them blow up better, but these are a nuisance enemy not a serious threat. Spending 9 Odr on them (more than we spent on the entirety of fighting Horra's creations IIRC) is just not necessary. 2 for the boulders, sure, but 9?! We can and should just put blood on those before flying up. The plan looks fine otherwise, though.
You might want to use 2-Folded Kindle-Spinners, potentially even 3-Folded Kindle-Spinners.
And hand out our Fire-Resistant Oil for the melee-ers. With Shapeshifting for 2 Toughened Skin and 1 Fire Resistant Oil, our Kindle-Spinners should inflict no friendly fire damage (Target-Tracking Eyes presumably does not increase friendly fire damage).
YesA second question @Imperial Fister , would eating a Hearthroot Berry increase how many kills we get with a single Kindle-Spinner?
'How old is the Norseman? Or, rather, how young? No infant can stand against a troll-man's claws. Save for Thor's own children, of course.''Hey, Blackhand? Has there ever been cases of a troll-man strong enough to threaten/actually kill a Norseman in single combat?'
Yes
'How old is the Norseman? Or, rather, how young? No infant can stand against a troll-man's claws. Save for Thor's own children, of course.'
No, but it takes a round for them to get to us, so unless we're sending him to get them for no reason while we attack immediately we're left with only one round to deal with them before bad things start happening.
It's more the greater Area of Effect I'm looking for. If spending 1 point of Odr means that we can make it kill ten times more Troll-Men per fragment, it's a fair trade.
This is very doable. If we're not shy about spending our resources, Halla can potentially drop 2,000 in this first round singlehandedly, unless the Bomb Boulders somehow don't actually do the sort damage they've been displayed as doing. The only thing I'm waiting on is an estimate of how much Odr actually improves the effect of Explosive Charms, and an estimate of how much damage they can do against a fully packed in target (Plus the effect of the Bomb Boulders of course)
The risk of going for reinforcements is that they wake up, or move by the time we get back, that's explicitly stated.
Incidentally Fister, how strictly does this rule apply?First, amazing name
Second, fylgjur can't cross thresholds very easily. They require the way to be 'made' for them, like by someone crossing before them or if the door is left opened for them.
Yes, that's what I was suggesting, thanks for picking it up.I'm fairly sure that the underlined was what precisely @Chopak was suggesting? I can't speak for them, but it seems to me that a reason to send for Ajborn and the brothers whilst attacking straightaway is (as you note) that we're on a clock. Whilst they won't be immediately available to assist, it does mean that we know the "cavalry" is on the way if the fight is tougher than expected.
Personally I think that part is a good idea, I just think Stigr would probably be really insulted if we asked him to go get help whilst everyone else was fighting. If we could use our Flygia to do it though, I'd be all for adding it into @Alectai's plan as a contingency.