Alright, fine, you've puppy dog eyed me.
Alright, fine, you've puppy dog eyed me.
I find it funny because the way you wrote that line implied that, while you couldn't take Dorri, you could take Drysalt.
Oh yeah, I knew what you meant. I just read it the martial way first and was like 'wha?'I think it's actually that Dorri's a political threat, not a martial one.
Yes, he's strong, but the real problem is that if we can't prove he had a hand in this in the eyes of the Law, then he has all the power in the equation. But if we can, he'll lose so much Orthstirr from the Nid that he'll probably drop a full tier, and any oaths that are sworn to him will likely shatter like glass.
But at the same time we can't exactly bring kids on our vessel. We were told multiple times that there's a chance of getting raided while passing by at sea.
If Drysalt was going to attack the farm, he's had a few months to do it now. It's possible there may be an attack coming to kill Halla if Dorri has just learnt via ant-spy that we know about his involvement, and wants to stop us telling people. If that's the case then he'd need to move extremely quickly. Killing our children whilst we're away gains Dorri nothing. It's only likely to make Halla do something insane out of vengeance. Dorri knows that Halla is a Sedir practitioner, and he knows Corpsemaker has already been to see us and offered us the Jarldom. I don't think he'd do something which will enrage Halla, but leave her alive.
The real risk to our family is an assassination attempt on Halla which backfires and arrives whilst we're away, I think. If that's the case then it's likely to arrive soon, so perhaps delaying our trip a few days and holding down the fort might be the safest policy. That, or leaving with everyone ASAP, but that will make it abundantly clear we've learnt something if he had incomplete information from the ant and was unsure.
I think there are advantages to enraging Halla. We have no proof and if he attacks us but it's not obviously him there's quite a bit to gain. Throwing us off our game, making us attack first without finding proof, driving us to do stupid things, being able to frame our attacks on him as us searching for someone to blame. Halla doing something insane out of business could be exactly what he wants.
It also weakens our power at home if he's killed our Huskarls, and means that even if we oppose him it's going to be with less firepower. Maybe more 'do or die' firepower, but were we ever going to turn tail and run from our Father's killer?
It's escalation, it's ensuring we go after him, but he might prefer the idea of meeting us with steel rather than giving us time to meet word vs word. If we unite the valley against him and turn all the families against his aide and reveal his misdeeds, staining him with so much Nid he becomes weaker than our weakest family members, he is much more likely to lose than if we go to lop of his head when he's at the height of his power surrounded by loyal idiots, in a berserker fury.
We're useful to him in our current position, and we haven't sided with Corpsemaker either. It'd be really weird for him to want to try and push things when--as far as he knows--things are going swimmingly.
I think we can probably bring the kids, if we want. It's not safe, but nothing is, in truth. And this is a trip within Scandinavia which are a bit lower key than those outside it.
I feel like it wouldn't be hard to justify it either/wouldn't be that suspicious of us. While the youngests obviously won't remember Steinnar at all, taking your children to see their Grandfathers ashes off isn't that weird.
It would be weirder if we decided to go off route and take extra stops.
We need to pick up Asva in Denmark. This is her father after all. Other than that generally agreed.
That's possible, yeah. It's also possible he knew about some of it but not all. I think Logi's reactions were genuine and he's just been conned hard, but it's hard to say for sure...
Lots of things happened really quickly. In the next turns we should start gathering support against Dorri, then publicly reveal his treachery. Maybe doing it at the Tournament would be fitting? Lots of people would be in the same place, lots of witnesses..
I am unsure abaout what we do after, on one hand want to challenge him to duel and kill him. On the other hand we should capture him and interrogate him on everything he knows abaout Drysalt.
This is all a bit overly optimistic and premature, I think. We're very unlikely to have proof by then, and almost certainly can't take Dorri in a fight even if we did. Not even close in fact. Dorri is two tiers above us in combat. He's a threat for us to expose and arrange for others to deal with, or to fight along with a whole bunch of friends. A duel with him is verging on the suicidal.
You are probably right. I was hoping by the time we face him we would have grown strong enough.
It probably will be a group fight.
After we make a plan and gather support. I am in favor of talking again with Corpsemaker and taking his offer.
Yeesh Vidar....If Vidar wasn't already dead, you would've put him there yourself.
Lmao Abjorn."Halla once broke my hips," Abjorn speaks up as you find yourself staring at a particularly interesting snail making its way across the ground. "Ever since then, I've had to keep strengthening my body just to keep my legs."
Seems more like curious and inquisitive than creative. Creative would be, well, creating something.The first tomvaett grows into what you describe as a 'skapandivaett'. This minor spirit seems far more creative than others of its ilk. Where tomvaettir merely graze, the skapandivaett searches. It upturns rocks, pokes its head into tree hollows, and even digs in the ground!
Leadership huh?The second tomvaett, rather than growing into a skapandivaett, instead perches on a large rock as it turns its gaze to the heavens. The 'syngjandivaett'—as you've taken to calling it—begins to do what can only be described as 'sing'. While the noises have no clear meaning, it seems to have something of a positive effect on the lesser spirits around it as they bring all manner of food to the syngjandivaett.
Huscarl Spirits. Good for cleaning up unwanted spirits.The third tomvaett, however, takes a radically different approach than its fellows. Instead of singing or searching for its meal, this tomvaett hunts. The 'veidvaett' stalks the tomvaettir with frenzied efficiency as it cleaves a bloody trail through your soulscape.
So bears have a different afterlife..
Yeesh Vidar.
The Kerrsons seem to have way better education though.
I thought literacy was more widespread given everyone could read runes and all..
Seems more like curious and inquisitive than creative. Creative would be, well, creating something.
Leadership huh?
.. Food? I guess this is like a mini Hersir/Hugr.
It was only later that it became more explicitly 'how dare he put himself above my father, how dare he be such an asshole, I hate this man'. I remember someone explained the action he took as being him trying to make sure we knew he was the top dog and that his family are under him... but was that Dorri?
I couldn't find the posts in question and despite enjoying the story didn't feel like doing a full re-read of the story in order to find it; but was Dorri related to why we started hating Corpsemaker? I kind of feel like he was?
I did find the bit in the story at Halla's wedding, where Corpsemaker's attendance was, at first, made out to be a goodish thing. It was Halla's chance to network and show off her silver tongue to a Jarl and she and her family were both happy (if worried) about the situation.
It was only later that it became more explicitly 'how dare he put himself above my father, how dare he be such an asshole, I hate this man'. I remember someone explained the action he took as being him trying to make sure we knew he was the top dog and that his family are under him... but was that Dorri?
Blackhand's not happy, but that's par for the course when there's a Steelfather in the area. And you don't blame him, not one bit. After all, while you and Abjorn were consummating your relationship, Corpsemaker took the Godsdamned high seat.
A power play to remind everyone who thought that a union between the children of two Varangian Guardsmen would be able to challenge his authority. What the fuck is up with that family and insane power plays?!
You only found out about it just a few hours ago, when Steinarr warned you to not do anything if it happens again. Your teeth grind together as that familiar fucking invisible spotlight seems to shine all over him. His mere presence is a Godsdamned fucking power play! He's stealing attention from Asva, on her special fucking day!