I assume Shackles aren't one-size-fits-all. Like everything else in this time period each set is a unique creation by a craftsman. Both how well they suppress and how physically strong they are would vary greatly depending on who the craftsman was, what materials he was using and how well he was getting paid.
 
It does seem weird to me that Thralldom is a near instant 'your story is irrevocably damage, and cannot be recovered' thing. You'd think breaking free and climbing from the very lowest anyone could be all the way to defeating your slaver would be a Suitably Cool thing to be storied for.

But I guess Norse views probably are 'yeah cool story, but we like slavery, so it's actually lame and bad to do that'
 
It does seem weird to me that Thralldom is a near instant 'your story is irrevocably damage, and cannot be recovered' thing. You'd think breaking free and climbing from the very lowest anyone could be all the way to defeating your slaver would be a Suitably Cool thing to be storied for.

But I guess Norse views probably are 'yeah cool story, but we like slavery, so it's actually lame and bad to do that'

The actual historical Norse view was that you should fight to the death rather than allow people to enthrall you in the first place. You get enthralled you're thus a coward for not doing that. The ability to bring people back from death throws a bit of a wrench in that...I suspect you don't get nid from being enthralled per se, you get it for ever stopping fighting back. From ever actually working as a thrall.

If you just keep making them re-kill you, busting manacles, setting anything you're set to do on fire, and so on, I think your Orthstirr is fine. Not usable with the manacles, but fine. Of course, that's when they start using the fact they have super powers and you don't to torture you...if they can.
 
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Yeah, you can be put in shackles, but you don't genuinely become a Thrall unless you stop trying to break them at every opportunity I think.
 
Being put in shackles is minor nid you need to erase by killing the guy who put you in them (it's an insult, after all), but it's not the same degree of thing, I don't think.
 
This seems wrong. The story of escaping from thralldom seems extremely powerful and easily enough to counterbalance any minor losses from a few minutes of damage. Not nearly enough to make up for years of being a thrall or something like that, but it would almost have to be enough to more than make up for a brief period like a few minutes.
That's a good point. Maybe part of it is how the person in question feels about the experience? Like if they were so utterly humiliated they suffered a spiritual wound. But if it was a close fight and your opponent also respected you it might be a more recoverable wound.
 
Every day you're a thrall you're dealing with numerous insults that you cannot answer. Each one inflicts nid. By the time you escape you're going to have a fucking list of everyone who needs to die.
 
That's a good point. Maybe part of it is how the person in question feels about the experience? Like if they were so utterly humiliated they suffered a spiritual wound. But if it was a close fight and your opponent also respected you it might be a more recoverable wound.

I think it's less the nature of the opponent and more the duration of being a thrall. If we're talking minutes, I think you're fine. Days? Maybe if there's some mitigating factors. Years? You're screwed my friend.

Every day you're a thrall you're dealing with numerous insults that you cannot answer. Each one inflicts nid. By the time you escape you're going to have a fucking list of everyone who needs to die.

Assuming you don't bust out immediately, yeah.
 
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It's in the Work Dice section. We're making him one.

I didn't see that, okay.

I would love to, but all the current questions seemed to take priority and it's thus tentatively moved to next turn. We do only get three per turn.

Fair enough.

Unrelated to the current discussion, but one of this days we should sparr with Eric to see how he fights.

And we should also try to befriend Agvald Gundisson since now our children are friends.

Maybe we can even recruit somebody new during the Expedition. Like we did with Vagn. It worked out pretty well with him afterall.
 
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Unrelated to the current discussion, but one of this days we should sparr with Eric to see how he fights.

Eric can't use Warband Secrets sparring with us, and those are a big part of his fighting style, so we wouldn't actually see this.

And we should also try to befriend Agvald Gundisson since now our children are friends.

This is valid, a social with that family seems reasonable at some point. We also want to expand our kids' friend groups further of course, though playdates are probably gonna be abstracted from this point on.

Maybe we can even recruit somebody new during the Expedition. Like we did with Vagn. It worked out pretty well with him afterall.

Always the hope. We'll see what happens.
 
Eric can't use Warband Secrets sparring with us, and those are a big part of his fighting style, so we wouldn't actually see this.

A shame, well we can always sparr with our huscarls to see how they have grown.

This is valid, a social with that family seems reasonable at some point. We also want to expand our kids' friend groups further of course, though playdates are probably gonna be abstracted from this point on.

Didn't we try playdates with that Asvir family? With the children Markvard, Brigida and Siggunr?

If we haven't we could try with them.

Always the hope. We'll see what happens.

I had my eye on Kare Ulfsson, since he is apparently really good at teamwork. Nokkvi Good-Oars and Bjorn Bjornsson also seem promising.
 
A shame, well we can always sparr with our huscarls to see how they have grown.

Definitely on the itinerary, probably sometime this Winter.

Didn't we try playdates with that Asvir family? With the children Markvard, Brigida and Siggunr?

If we haven't we could try with them.

We did have a hangout with them. They'd be next on the playdate queue, but IF said on Discord those are probably abstracted going forward.

I had my eye on Kare Ulfsson, since he is apparently really good at teamwork. Nokkvi Good-Oars and Bjorn Bjornsson also seem promising.

Nokkvi is a member of the Kyrsvikingar and thus spoken for. Other than that those are possible.

I think he could have pulled it off with Fervor, honestly.

The Shackles didn't seem to suppress Fervor, after all.

They sorta did. They suppressed Prayer effects, specifically. Not their Hone and Reinforce equivalents, but everything else.
 
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Definitely on the itinerary, probably sometime this Winter.

Perfect.

We did have a hangout with them. They'd be next on the playdate queue, but IF said on Discord those are probably abstracted going forward.

Fair enough.

Nokkvi is a member of the Kyrsvikingar and thus spoken for. Other than that those are possible.

A shame, well we could try to recruit Halle the Hairless like we talked abaout during our last expedition.
 
A shame, well we could try to recruit Halle the Hairless like we talked abaout during our last expedition.

Halle is also spoken for (likely due to his uncle Heima). I actually asked IF for a list of people who were spoken for before doing recruiting on the last trip and those two were on it. I'll see if I can find that.

EDIT: Found it on Discord. Those two, Heima, Fabvir, and Barki were the list of people who already had commitments.
 
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We should get all our Huskarls married somehow. Introduce them to some nice girls.

Do we know any nice girls?


...do we know any girls we aren't related to? Who are unmarried?
 
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We should get all our Huskarls married somehow. Introduce them to some nice girls.

Do we know any nice girls?

We've tried to help them with this. It hasn't worked very well so far. I'm down for trying again, though! Maybe they'll meet someone nice on the trip? Unlike English girls, a Danish girl could actually come home with them with no real issues.

It sounds like Vagn has something going on that he's keeping on the down low, and Tryggr may not be the 'settling down' type, but it'd be great to see Trausti and Stigmar each find someone and get married in the near future (well, unless Trausti is who Vagn is seeing on the down low, then maybe just Stigmar).

...do we know any girls we aren't related to? Who are unmarried?

Halfdan's daughters, technically...not very many others. Halla presumably knows a few more, but they haven't been on screen and plot relevant.

Technically also Randi but, uh, no...for a thousand reasons no.
 
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Halle is also spoken for (likely due to his uncle Heima). I actually asked IF for a list of people who were spoken for before doing recruiting on the last trip and those two were on it. I'll see if I can find that.

EDIT: Found it on Discord. Those two, Heima, Fabvir, and Barki were the list of people who already had commitments.

Well, we still have plenty of options for recruitment anyway.

It sounds like Vagn has something going on that he's keeping on the down low, and Tryggr may not be the 'settling down' type, but it'd be great to see Trausti and Stigmar each find someone and get married in the near future (well, unless Trausti is who Vagn is seeing on the down low, then maybe just Stigmar).

I really hope Trausti and Vagn are a thing, i have actualy been shipping them for a while now. It would be pretty funny if i accidently guessed it right.

Technically also Randi but, uh, no...for a thousand reasons no.

Yeah, that would be pretty awkward. She is also probably too old for any of them.
 
Our area has small town energy. We need to travel to further towns so they can meet the single ladies. Otherwise everyone is gonna end up related to one another.
 
I really hope Trausti and Vagn are a thing, i have actualy been shipping them for a while now. It would be pretty funny if i accidently guessed it right.

Vagn almost certainly has a sexual relationship he's keeping secret. It being with Trausti would make that secrecy understandable given the cultural mores and possibly even explain why Vagn wound up moving to the Hading if his sexual orientation had been an issue for him previously. This would also arguably make it easier on IF due to removing the need to come up with more characters while still getting them paired off and presumably happy.

Our area has small town energy. We need to travel to further towns so they can meet the single ladies. Otherwise everyone is gonna end up related to one another.

That's fair. I'm hopeful for Stigmar at least finding someone on our current trip. Trips have been good for his love life in the past the girls were just Christian and thus unlikely to come home with him. Maybe he can actually get a Danish girl to follow him home.

The journey to Wessex was a good start. Maybe we should return and see if Stigmar can reunite with the potter girl that he liked.

It's not impossible, but her being Christian is definitely a real obstacle there.
 
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