- Pronouns
- He/Him
[X] Plan Therapy For Stigandr
-[X] (Personal) Spend time with...(Write in)
--[X] Sten
--[X] Ask if he's available to train us starting when we return from raiding
-[X] (Personal) Spend time with...(Write in)
--[X] Stigandr
--[X] Get him to come on our visit to Asvir so we can hopefully get the Seeress to help him
--[X] We are also bringing Abjorn along on this, so as not to give the wrong impression and because all three are friends
-[X] (Visit) Go visit...
--[X] Asvir!
--[X] Go see the seeress about several things, go shopping for an extra backup weapon or maybe a helmet or farm tools, raid trials
--[X] Try and get Stigandr to come with us to town so we can have the seeress take a look at him in person if possible.
Training:
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Train Ember-Winged Cloak 2d6 (1d6)
--[X] Train Firebomb-Strike 4d6 (2d6)
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks (Write in)
--[X] Train Sidestep 1d6
--[X] Train Magnify-Sight Trick 1d6
--[X] Train 'Household' Housecraft Skill-Trick 1d6
--[X] Train Reinforce Shield 6d6
-[X] (Training) Hamr (30 successes to rank up)
--[X] Train Farmwork 2d6
--[X] Train Labor 2d6
--[X] Train Overland 1d6
-[X] (Training) Hugr (31 successes to rank up)
--[X] Train Management 1d6
--[X] Train Weaponcraft 1d6
Management:
-[X] Management
--[X] Build A House 13d6 (+4 successes Tools)
Orthstirr:
-[X] (Orthstirr Usage)
--[X] 5 Hamr
---[X] 4 Chop, 4 Defend, 4 Dodge, 4 Glima, Bash 3, Pierce 3, Throw 3, 1/2 Labor, 2/3 Overland (28/30 total, depending on if Labor and Overland go up)
--[X] 6 Hugr
---[X] 3 Composure, 3 Scouting, 3 Silver-Tongue, 3 Strategy, 3 Tactics, 4 Wordplay, 3 Wildcraft (22 total)
--[X] 4 Fylgja
--[X] 1 First Impression
--[X] 5/3 free for tricks (depending on if Labor and Overland go up)
Fylgja:
-[X] (Fylgja Capacity)
--[X] Replace Decent Tools with Fine Tools
For actions, our most important priority is to really work at solving Stigandr's problem...he's our friend and we need to help him as much as possible. Like, we're also definitely doing raid trials, which is important, but not as important as helping Stigandr is. Our third action is making a scythe to make our whole situation a lot more workable.
In terms of training, we need to get Reinforce Shield ASAP, and likewise need to up our farming game. Aside from that this just continues progress on the stuff we've already been working on in a straightforward fashion.
For management, we really want that house, beyond that we can try and get one field partially done with, which would be real nice.
EDIT: Plan changed to account for taking the rest of the Summer raiding. That means we won't need the scythe until next year, so we talk with Sten instead. Switched dice all to making our house better.
EDIT2: Interlude votes:
[X] Steinarr and Sten going to Jurgdby and returning home
[X] Abjorn saving Halla (From the tree)
[X] Gabriel after the spar
-[X] (Personal) Spend time with...(Write in)
--[X] Sten
--[X] Ask if he's available to train us starting when we return from raiding
-[X] (Personal) Spend time with...(Write in)
--[X] Stigandr
--[X] Get him to come on our visit to Asvir so we can hopefully get the Seeress to help him
--[X] We are also bringing Abjorn along on this, so as not to give the wrong impression and because all three are friends
-[X] (Visit) Go visit...
--[X] Asvir!
--[X] Go see the seeress about several things, go shopping for an extra backup weapon or maybe a helmet or farm tools, raid trials
--[X] Try and get Stigandr to come with us to town so we can have the seeress take a look at him in person if possible.
Training:
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Train Ember-Winged Cloak 2d6 (1d6)
--[X] Train Firebomb-Strike 4d6 (2d6)
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks (Write in)
--[X] Train Sidestep 1d6
--[X] Train Magnify-Sight Trick 1d6
--[X] Train 'Household' Housecraft Skill-Trick 1d6
--[X] Train Reinforce Shield 6d6
-[X] (Training) Hamr (30 successes to rank up)
--[X] Train Farmwork 2d6
--[X] Train Labor 2d6
--[X] Train Overland 1d6
-[X] (Training) Hugr (31 successes to rank up)
--[X] Train Management 1d6
--[X] Train Weaponcraft 1d6
Management:
-[X] Management
--[X] Build A House 13d6 (+4 successes Tools)
Orthstirr:
-[X] (Orthstirr Usage)
--[X] 5 Hamr
---[X] 4 Chop, 4 Defend, 4 Dodge, 4 Glima, Bash 3, Pierce 3, Throw 3, 1/2 Labor, 2/3 Overland (28/30 total, depending on if Labor and Overland go up)
--[X] 6 Hugr
---[X] 3 Composure, 3 Scouting, 3 Silver-Tongue, 3 Strategy, 3 Tactics, 4 Wordplay, 3 Wildcraft (22 total)
--[X] 4 Fylgja
--[X] 1 First Impression
--[X] 5/3 free for tricks (depending on if Labor and Overland go up)
Fylgja:
-[X] (Fylgja Capacity)
--[X] Replace Decent Tools with Fine Tools
For actions, our most important priority is to really work at solving Stigandr's problem...he's our friend and we need to help him as much as possible. Like, we're also definitely doing raid trials, which is important, but not as important as helping Stigandr is. Our third action is making a scythe to make our whole situation a lot more workable.
In terms of training, we need to get Reinforce Shield ASAP, and likewise need to up our farming game. Aside from that this just continues progress on the stuff we've already been working on in a straightforward fashion.
For management, we really want that house, beyond that we can try and get one field partially done with, which would be real nice.
EDIT: Plan changed to account for taking the rest of the Summer raiding. That means we won't need the scythe until next year, so we talk with Sten instead. Switched dice all to making our house better.
EDIT2: Interlude votes:
[X] Steinarr and Sten going to Jurgdby and returning home
[X] Abjorn saving Halla (From the tree)
[X] Gabriel after the spar
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