That being said. Virtually every Berserk out there does have Berserkergang, it would take a weirdo like Halla who reverse engineered Frenzy from first principles and never got around to joining one of the Berserk Lodges to ignore it.
Well, there will be virtually every Odr user who didn't bother learning the style. Which are going to be a lot of our opposition in the future.

Does Berserkergang have any bonus without activating it or is it basically Halla getting free helping from fate against any foe who merely has the temerity of knowing the style even if he doesn't use it?
 
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Well, there will be virtually every Odr user who didn't bother learning the style. Which are going to be a lot of our opposition in the future.

Not necessarily.

That said... Ugh, I'll admit to being conflicted now. 12 XP is really bad to lose, but we've also got Hamingja coming in. And opportunities to increase Hugareida are unusual--especially to major breakpoints, and we got a lot of Atgeir experience in this whole campaign too.

...

Fuck it, I ball.

[X] +1 Rank to your Atgeir
 
That works just as well whether we have the 12 extra or not. It's an extra 72 xp per year every year forever either way.

Absolutely, but then we wouldn't have the extra +1 to Standstill. The point was about comparing the replacement costs of the two; the only time we can get Muna is generally at the end of big fights and even then it's not guaranteed. So the replacement cost is a bit higher.

Obviously this is less relevant if you think the training dice are flatly superior, and I respect your opinion completely, but I'm less sure. Standstill is becoming the core of our fighting style along with Ignition, and having them both at seven really appeals to me. If there's the chance of something special at Rank 7, more's the better, though I'm not banking on it.
 
If there's the chance of something special at Rank 7, more's the better, though I'm not banking on it.
Why would there be something special at Rank 7 when you have Rank 9 perfectly around the corner?

We are not Christians with their ridiculous seven virtues and seven sins.
 
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Why would there be something special at Rank 7 when you have Rank 9 perfectly around the corner.

It would mirror how it works with our stats, which have had stuff unlock at rank seven although honestly I don't think we've had any particularly strong indications from Fister that this is the case for Hugareida. Unless there's something I missed which is why people were discussing it.
 
Absolutely, but then we wouldn't have the extra +1 to Standstill. The point was about comparing the replacement costs of the two; the only time we can get Muna is generally at the end of big fights and even then it's not guaranteed. So the replacement cost is a bit higher.

I disagree with the premise here. Like, we're probably taking a voyage a year most years from now on either way, and realistically, we can't take two, and will only not do one if we really must, so this isn't a replacement, it's something we're doing anyway and should not be considered in that light, IMO.

Which is better is a different question, but 12 extra xp per turn is not something we can take a new action we weren't doing already to 'replace'...we were gonna be taking those actions either way anyhow.

It would mirror how it works with our stats, which have had stuff unlock at rank seven although honestly I don't think we've had any particularly strong indications from Fister that this is the case for Hugareida. Unless there's something I missed which is why people were discussing it.

Stats do that because they start at 1, for stuff that starts at 0 it's generally at 6 (that's how it works for Infusion), which makes it really unlikely that Hugareida have anything like this since we hit Ignition 6 and didn't get it, IMO.
 
It would mirror how it works with our stats, which have had stuff unlock at rank seven although honestly I don't think we've had any particularly strong indications from Fister that this is the case for Hugareida. Unless there's something I missed which is why people were discussing it.
Fair, but in stats you also had to shove a lot of functionally into three main stats and both have it spread enough and early enough that it would make sense progression wise, so lowering it into 7,10,13 (did we get something at 4 at all?) made sense.

I don't see that much bonus functionally fitting in into Hugareida.
 
It would mirror how it works with our stats, which have had stuff unlock at rank seven although honestly I don't think we've had any particularly strong indications from Fister that this is the case for Hugareida. Unless there's something I missed which is why people were discussing it.
I think we get bonuses every 3 ranks, leading up to rank 10 which would be the significant number here, as instead of looking at it as 10 ranks, it's 9 ranks worth of Odr put in, so still very much specific to the Norse culture.

Edit: foeman'd by deadman
 
I disagree with the premise here. Like, we're probably taking a voyage a year most years from now on either way, and realistically, we can't take two, and will only not do so if we really must, so this isn't a replacement, it's something we're doing anyway and should not be considered in that light, IMO.

Which is better is a different question, but 12 extra sp is not something we can take a new action we weren't doing already to 'replace'...we were gonna be taking those actions either way anyhow.


It is factually true that it is easier for us to take actions to find another 12 Training XP than it would be for us to get another Muna in Standstill. This the comparison I was making. Whether we are going to do so anyway, or not at all, is irrelevant to that comparison. This is not me saying one is automatically better - that's still a value judgement.

We can absolutely take two voyages a year if we get out of our risk-averse shiny-accumulating mindset and get out into the world a bit more, but this is a separate argument about priorities for he quest as a whole and I am simply not interested in having it right now.

If there's the chance of something special at Rank 7, more's the better, though I'm not banking on it.
Stats do that because they start at 1, for stuff that starts at 0 it's generally at 6 (that's how it works for Infusion), which makes it really unlikely that Hugareida have anything like this since we hit Ignition 6 and didn't get it, IMO.
Fair, but in stats you also had to shove a lot of functionally into three main stats and both have it spread enough and early enough that it would make sense progression wise, so lowering it into 7,10,13 (did we get something at 4 at all?) made sense.

I don't see that much bonus functionally fitting in into Hugareida.
I think we get bonuses every 3 ranks, leading up to rank 10 which would be the significant number here, as instead of looking at it as 10 ranks, it's 9 ranks worth of Odr put in, so still very much specific to the Norse culture.

Edit: foeman'd by deadman

Me: "It would be cool if we got a bonus that other people in the thread were discussing before my post, but I wouldn't bank on it."

Everyone: "How dare you state as a fact that we'll get a bonus??!!"
 
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There were bonuses from Stoker State and Standstill Alloying that we haven't seen because out Standstill and/or Stoker State comprehension was too low. That's something we can't replace with training dice.
 
did we get something at 4 at all?
Hamr 4 gave us the ability to have shapeshifts, but didn't give any slots for them till 7. It means that once you have Hamr 4 a shapecrafter can actually do stuff to you, as otherwise you are "insufficiently malleable", and it also meant that Infusions could give us shapeshift slots
 
Personally it feels like we have hit the point where more training dice and exp are kind of hitting diminishing returns to making us deadlier. What we really need is more cheats.
 
Speaking of ranks, have we had any hints about what we might get for Hugr 10? Considering that's where all our esoteric skills are kept it'll probably be super interesting.

Edit: Changing my vote to Standstill due to the xp talk.

[X] +1 Rank to your Standstill
 
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