Well, I can think of a few likely targets for Trench.

1. Taris: We've put considerable effort and resources into rebuilding Taris, a world once devastated by the Sith. There is a lot of symbolism in bombarding the planet once more now that it's risen.
2. Khaleesh: While Mandalore may be the heart of the CNS, Khaleesh is the heart of Abysswalkers. Not only is it Grevious' home, but it's our first obvious great success and a place where the population outright revere us. It's also a place where Palpatine's plans were twisted awry, meaning he might take our meddling there personally.
3. Naboo: At this point in the war a terror attack on Naboo would almost be cliche. However, it could drum up some more sympathy for Palpatine, threaten Padme, and damage a populace that reveres us... But that would just draw in our humanitarian organization and redouble their worship for us so...
4. Mandalore: Unlikely, but it is the heart of the CNS. Perhaps they feel a surprise attack with make all the difference?

We should also be ready in case Trench coordinates his attack with the Malevolence. Having both off-the-radar at the same time is one hell of a coincidence. Especially if it allows the Republic's new dreadnaught to arrive late and give a whole 'well we could have helped you earlier, if only you were still in the war on our side. But you didn't want us around...'
I agree with this assessment though I believe Taris and Naboo to be the most likely targets. One is a decapitation strike on the CNS's economy, the other is a strike at the Supreme Chancellor's home world. He'd be 'obligated' to protect it, justifying him sending ships and soldiers tromping through our space.

The spiritual predecessor to designs like the Executor and Eclipse, it is a full 8km in length, and according to the wiki it can defeat over a thousand CIS Recusant-class light star Destroyers. Which is stupid, and a piece of lore I hope Dr. Snark isn't going with, but it is still a ludicrously powerful threat.
Actually it's not a bad assessment because at a minimum, the Mandator almost certainly outmasses a thousand Recusant-class vessels as they're only 157 meters in length or there abouts. Also, the square cube law in star wars allows for almost exponentially more powerful shields and weapons with an increase in size. The Mandator probably carries shields almost on par with planetary theater shields, something easily capable of shrugging off the few heavy turbolasers of a Recusant. There's also the fact that the Recusant-class are very, very fragile ships. They're meant for launching alpha strikes, not knock-down-drag-out brawlsso a single salvo from one group of heavy turbolasers can likely blow them to bits.
 
So, with the new Turn being posted presumably soon, and with it plan making, the spreadsheet will be embarking on its maiden voyage as a planmaking tool. Nearly all the math is automated, you just have to insert your new entries and keep an eye on the balance.

1) I've cleared out the Expense Sheet, and it's prepped for next turn. You'll have to do the Manda discount yourselves (which is just gonna be a discount for the base anyhow), but the overall discounts are all automated. I left space in the Actions and Bases category just to make things easy, though you'll have to add room as you go along for base upgrades. Unlike the rest of the spreadsheet, there aren't preset blocks for each planet for base upgrades. Mark the planet as you go along using the lefthand column. I left the Coruscant and Kalee markers as I used them as an example.

I am realizing that, with the new Manda discount, I will have to convert Base Upgrades to the full format for Turn 30. Sigh.

2) Keep an eye on your brackets as you go. Make sure everything still adds up as you bring in entries.

3) Highlight 1x4 rectangle, go to the insert menu, press cells and shift down. A 2x4 rectangle will make 2 rows, etc. This will let you add entries on the first few planets without breaking the totals formatting on the right side of the sheet.

3) With Palpatine on the offensive again, and economic centers at risk, maybe we don't spend all our money on Taris this time, hm? And maybe we don't spend down to 6 credits, either.

4) I'm treating my linked version of the sheet as a Master Copy. If you fuck up and need to start over, just go back and copy a new one.
 
Actually it's not a bad assessment because at a minimum, the Mandator almost certainly outmasses a thousand Recusant-class vessels as they're only 157 meters in length or there abouts. Also, the square cube law in star wars allows for almost exponentially more powerful shields and weapons with an increase in size. The Mandator probably carries shields almost on par with planetary theater shields, something easily capable of shrugging off the few heavy turbolasers of a Recusant. There's also the fact that the Recusant-class are very, very fragile ships. They're meant for launching alpha strikes, not knock-down-drag-out brawlsso a single salvo from one group of heavy turbolasers can likely blow them to bits.
The Recusant is 1187 m long, and has a 2544 m variant. It is a light Star Destroyer. So I call bs on a ship 8 times it's size having a 1000 times it's power, particularly since I doubt the Mandator could stand up to repeated ramming.

Also, @Dr. Snark, can we get a report from Dooku on the ships Trench has available? Along with a psychological profile of him?

Do we know who the Mandator's captain is? It should be pretty close to a matter of public record, considering how public the launch was. Can we get info from Yularen on the Captain's service history and personality?

None of the above should take an action, given our extant information channels.

As for actions this turn, we absolutely need more media to spin this for us. Baron Papanoida would be a big help, and perhaps a rolling takeover upgrade for our Intelligencers could also be bought. As @Publicola said, upgrading defenses on high-profile world's is also a priority.

Another action would be to concentrate our fleets at the world's most likely to be under attack. A lot of our member world's were once part of the CNS, so I am betting we have at least a few CIS fleet units who defected to us. @Dr. Snark, is this assumption accurate?

I also suggest a Thrawn hero action: have him look at the profiles of Palpatine and Trench, along with any artwork that is available, and try to figure out the site of the attack that is, undoubtedly, coming.
 
I actually want to bait the attack. Ciaran has a doppelganger, right? Have her visit, say, Naboo, and anounce it to the world. Attack will be drawn to her and we can trap them there.

Because Palps doesn't know how much we really know, he has no reason to suspect that we will do something like that.
 
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Hmm. Let's make sure we keep Galen out of the public eye. @Dr. Snark, any chance he'd been willing to work from the Foundry alongside Cheriss, or from the Kiln, or from La'Sombra, or one of our other private labs? (Or would that require purchasing a upgrade at one of those bases?)

I imagine he'll be quietly moved to a secure location for the duration, yes.

@Dr. Snark: can we add a few more write-ins, of the 'System Defenses' and 'Planetary Shield' variety, to these planets? (Specifically, I was thinking we could do the Naboo Planetary Shield as an expansion of the Plasma Refinery -- all that energetic plasma, drawn from the planet's core, right next to Naboo's major cities? Use the refinery as a 'backup generator' to fuel the shield, and it'll never run dry!) Heck, we could use the Plasma Refinery as a fuel source for Taris's planetary shield, assuming we stockpile enough.

That's perfectly reasonable.

Also, @Dr. Snark, can we get a report from Dooku on the ships Trench has available? Along with a psychological profile of him?

Already included in the message Dooku sent.

Do we know who the Mandator's captain is? It should be pretty close to a matter of public record, considering how public the launch was. Can we get info from Yularen on the Captain's service history and personality?

Ooh, a fair point. I'll edit that back into the post since it does make sense for Yularen to share that information.

Another action would be to concentrate our fleets at the world's most likely to be under attack. A lot of our member world's were once part of the CNS, so I am betting we have at least a few CIS fleet units who defected to us. @Dr. Snark, is this assumption accurate?

I'll be nice and point out that given the all-out attack on Mandalore itself there's a lot more ships flying around systems like Taris and Muunilinst. So that doesn't need to be a thing.

I also suggest a Thrawn hero action: have him look at the profiles of Palpatine and Trench, along with any artwork that is available, and try to figure out the site of the attack that is, undoubtedly, coming.

Come on man, give me some credit. Of course having Thrawn do his thing is gonna be an action this next turn.
 
Come on man, give me some credit. Of course having Thrawn do his thing is gonna be an action this next turn.
I figured it would, but I was really just brainstorming everything I could think of.

Do we know from Dooku where the Malevolence is? He should be in regular contact with the ship, since it is his flagship, after all. He should also have a bunch of information about it's captain we might be able to use. Dooku should also know where Trench was when he went dark, so we might be able to help predict his target that way.

As for the target itself, I agree with @Publicola that it is most likely Naboo. Taris is superior from a military point of view to cut off the head of the CNS economy, but Palpatine's goals in this conflict have always been political ones. And a CIS raid on Naboo let's him play the sorrowful elder statesman who cannot tolerate the foolishness of children any longer. He can spin this much better than an attack on Taris, which would necessarily become a siege because of the defenses and planetary shield generator.

Edit: do we know whether the Mandator has a flotilla/fleet accompanying it? Or is just by itself?
 
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Do we know from Dooku where the Malevolence is? He should be in regular contact with the ship, since it is his flagship, after all. He should also have a bunch of information about it's captain we might be able to use. Dooku should also know where Trench was when he went dark, so we might be able to help predict his target that way.

Edit: do we know whether the Mandator has a flotilla/fleet accompanying it? Or is just by itself?

I'll go back and edit in the Malevolence's captain too, I suppose. Everything else is information Thrawn/Ciaran will have but nothing that will be repeated here for the sake of my sanity (math and Star Wars never ever mix).

Speaking of which, I did put together a dossier for the woman commanding the Pride of the Core! I'm sure you guys are going to love dealing with her.
 
@Dr. Snark, did you see my two base upgrade proposals, for the Corellian Jedi embassy and for the Karada clinic on the Chu'unthor?
I assume you already have an idea for what the Lore action should be, but here's my proposed write-in for the Corellia base upgrade:
...
Also, you vetoed the 'Research Complex' upgrade for the Chu'unthor because it's still a secret installation that (technically) belongs to the Jedi Order. That's a fair point. I was wondering, though, if we could still set up a clinic/lab for Karada personnel -- we own the corporation, so it should be possible to select only the most trustworthy and discreet doctors, to bring them on board:
 
@Dr. Snark, did you see my two base upgrade proposals, for the Corellian Jedi embassy and for the Karada clinic on the Chu'unthor?

Those should be fine.

Edit: Also brought up the Malevolence's captain - unfortunately due to budget cuts they could only get a Super Tactical Droid to be its captain.
 
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Here are our opponents:
Given recent events you should also be made aware of the captain of the Pride of the Core - Maarisa Zsinj, who has garnered a considerable reputation as an admiral of the Outland Regions Security Forces. I suspect this move was largely political, as she is distant enough from the Tarkins to avoid stigma but close enough to them that any victories on her part will help strengthen them, as they are staunch supporters of Palpatine. She is proud to the point of arrogance, but given her ability it is somewhat justified. More worryingly she is a firm believer in the concept of "shock and awe" and is almost completely unrestrained in her fights. She will do whatever she deems necessary to claim victory.
...
Unfortunately I cannot ensure the loyalty of the Malevolence as it is currently being captained by the Super Tactical Droid "Kalani" and there is virtually nothing I can do at this point to prevent my master from simply overriding his current commands. At the very least though I can send you information on the current location of the Malevolence in case it does unexpectedly change course.
Marisa Zsinj -- fairly typical career path for an Imperial (ORSF admiral, supports Empire... only to defect and turn to piracy due to anti-female discrimination)
Kalani -- heavily upgraded 'super-tactical droid', single-minded focus on victory through overwhelming force, unable to comprehend human emotion
 
Can we upgrade Taris's defenses to heavy system defenses? That seems like a thing we should do. It might also be possible to get a backup planetary shield generator upgrade. That would also help.

It might tip our hand a little, but moving a bunch of our upgraded Vultures and Hyenas to systems that are under threat could also help.
 
Edit: Also brought up the Malevolence's captain - unfortunately due to budget cuts they could only get a Super Tactical Droid to be its captain.

Well if you wanted an organic Captain there was Mar Tuuk (i.e the only Seperatist Naval Officer who shows any kind of tactical thinking), who managed to survive Anakin's 'I surrender suckers' move over Ryloth.

In a straight up match up with no interference, the PotC will beat Malevolence, because Malevolence is a Superweapon with a ship built around it and PotC is basically the early prototype to The Executor. To quote Clear Skies 'short of sticking a doomsday device up its backside, I think the way to kill one is to ram it with a station, but that's just getting silly'.

So any attack on our point will have to be internal in which we can either do an Anakin and sabotage the hyperdrive or we can to a Jakku and combine disabling the engines with tractor beams to pull it into the gravitational pull of a celestial body and let its size do the rest (preferably a Star or a Gas Giant, because we can't steal it due to the only place with big enough bays to supply/repair it is Kuat).

As for convincing Kalani to ignore Sidious, all we'd really have to do is convince him that Sidious is an agent of the Republic, as Kalani's hatred of/commitment to defeating the Republic is so great he'll ignore orders from the leaders of the Confederacy to keep fighting.
 
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Taris has a Planetary Shield and Systemwide Defenses, but we can always give those defenses more muscle. @Dr. Snark, here are some more write-ins for defensive base upgrades:
Kaleesh Outpost:
[] System Defenses: Before the Clone Wars, the Kalee were desperately fighting for survival against the Huk. Now the Huk belong to the Separatists, and Admiral Trench is on the move. Set up system defenses, so Kalee can hold off any invaders long enough for CNS reinforcements to show up.
...
Mandalorian Mansion:
[] Planetary Shield: seven hundred years ago, the Jedi led the Republic in a preemptive strike against Mandalore, turning a once-lush planet into barren desert and forcing the native people into bio-cube cities. Now the planet is again under threat, from both Republic and Separatist fleets. Set up a planetary shield so the Drel'nar can never happen again.
[] System Defenses: Mandalore would be a lot safer with early-detection measures and fast-response fleets. Make it so.
...

Muunilist Mansion:
[] Planetary Shield: Admiral Trench may try to retaliate for the IGBC's defection from the Separatist movement. We won't let him.
[] System Defenses: It won't be enough to beat an invasion fleet, but it'll certainly last long enough to let CNS reinforcements arrive.
...
Kashyyyk Facility:
[] Planetary Shield: Palpatine wants to grind the Wookies underfoot. We won't let him.
...
Taris Property:
[] System Defenses
-[] Rapid-Response Fleet: in case of attack, set up droid starfighters to sortie and defend the planet
-[] Planetary Shield Reinforcement: set up more generators or energy sources, so it will stand up to bombardment
-[] KDY Ion Battery: buy an array of ion cannons from Kuat Drive Yards (mostly heavy V-150 Planet Defenders, with some light V-35 Spoilers and medium-power V-90 Protectors in the mix) to defend Taris against direct assault.
...
Naboo Mansion:
[] Plasma-Fueled Planetary Shield: the capital city of Theed has a plasma refinery, pulling fuel from the planet's core. Build a planetary shield around Naboo and link it to the plasma refinery, so that if Naboo comes under attack, the refinery will directly fuel the shield's regeneration.
[] System Defenses: Naboo is a peaceful world, but it may be threatened just like any other. Establish serious system defenses to protect its neutrality.
I've added quite a few to the list, includes planetary shields and system defenses for most of the planets I listed as serious danger. I also added ion cannon emplacements for our Taris defenses -- those were particularly effective in the Battle of Hoth, where a single shot managed to disable a Star Destroyer.
 
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The Malevolence is incredibly vulnerable to starfighter attacks and boarding. Other than a small (for it's size) complement of Vulture and Hyena droids, it only has a 900-member crew of battle droids, not to mention a grand total of 5 point defense laser cannons. Everything else is designed for use against other capital ships.

Given its tiny crew size, I propose that we use Dooku to get CIS IFF codes and then board and capture the ship before the Republic can really get started hunting for it. It won't solve all our problems, but taking the superweapon off the table also denies the Republic any excuse to invade our territory. Is this at all feasible, @Dr. Snark?
 
question, arnt most starwars ships mostly vunerable to starfighters and bombers? (besides the cis which can LITERALY just smother you in fucking vultures untill you hit one of them.)
 
The Malevolence is incredibly vulnerable to starfighter attacks and boarding. Other than a small (for it's size) complement of Vulture and Hyena droids, it only has a 900-member crew of battle droids, not to mention a grand total of 5 point defense laser cannons. Everything else is designed for use against other capital ships.

Given its tiny crew size, I propose that we use Dooku to get CIS IFF codes and then board and capture the ship before the Republic can really get started hunting for it. It won't solve all our problems, but taking the superweapon off the table also denies the Republic any excuse to invade our territory. Is this at all feasible, @Dr. Snark?

That's probably a bad idea. Kalani has been ordered to be especially paranoid during his operations and to pretty much shoot anything that moves - trust me, the idea's certainly occurred to Republic Intelligence.
 
question, arnt most starwars ships mostly vunerable to starfighters and bombers? (besides the cis which can LITERALY just smother you in fucking vultures untill you hit one of them.)
Well, there needs to be an opportunity for the protagonists to show off, you know? :whistle:

From a more Watsonian perspective, I blame the fact that Vulture droids aren't really significant threats to capital ships--and that there were never very many Hyenas available. Vulture droids are equipped with energy torpedoes, but these don't have the punch of even a concussion missile, let alone a proton torpedo, and the Buzz droids were anti-starfighter weapons. Without a true anti-capital starfighter to keep them honest, and with a need for more dedicated line-of-battle ships (and better planetary assault ships) the republic shifted from the Venator-class carrier and the Acclamator military transport to a design capable of filling all of its operational needs at the time: the Victory-class star destroyer.

Edit:
Note that the Victory-class has not point defenses at all, in contrast to both of it's predecessors. Neither does the Imperial-class. Basically, the Empire built it's ships to refight the clone wars and to terrorize it's population, while the actual threat could have been better countered by Carracks, Nebulon-Bs, and Immobilizers.

The POTC likely also has this flaw.
 
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ok shit we have 2 huge ass ships going around that happen to be fleet killers which will be a giant pain in the ass to deal with because they are both are captained by paranoid assholes (organic and droid respectively) if we still had that planet buster super ship i would say send it to blow both ships to smithereens but that is a no go.

ANOTHER F*CKING BIOWEAPON!!!!!!!!! i am in complete agreement with Ciaran on this one

We should send Thrawn after Trench to show him what the best strategist since Raven can do with a battle fleet. Also i liked the shields' and response fleet options provided by @Publicola in terms of defense ideas

I know it likely hasn't been designed yet or something but can we get a Bellator in this quest at SOME point? its one of my favorite ships period from Star Wars
 
Bellator is basically a Mandator 3.5

Being as POTC is probably a Mandator II (maybe), the Bellator is well, well off. If it ever gets designed.
 
We should send Thrawn after Trench to show him what the best strategist since Raven can do with a battle fleet. Also i liked the shields' and response fleet options provided by @Publicola in terms of defense ideas

There will be a Thrawn action spent on this next turn, yes.

ok shit we have 2 huge ass ships going around that happen to be fleet killers which will be a giant pain in the ass to deal with because they are both are captained by paranoid assholes (organic and droid respectively) if we still had that planet buster super ship i would say send it to blow both ships to smithereens but that is a no go.

You are definitely right that the Devastation would be super useful right about now. I don't think we kept it's schematics though, so we can't build another one.

On the subject of Vultures and capital ships:
@Dr. Snark, Sair frames improved our droids across the board. For the Vultures, can part of that improvement be A) replacing their energy torpedoes with proton ones and B) Fitting them with a better fuel system?
 
Bafflement Over PR-1/Priam's Redesign: Many members of the Watchers have been rather baffled by the radical redesign PR-1 has gone through and have reported confusion at seeing someone who looks like a young blindfolded man in the place of the 3P0 unit they have been working with. While this has had no negative effects on morale, some have been actively questioning what drove Cheriss to go with that particular design.

Clearly we need to find a droid that we can make to look like 2B to continue the confusion.

Cheriss: People did'nt like PR-1's design so I go with something cuter for the guys this time, and what do I get? More questions on my choices! The Arkanians were right! NO ONE UNDERSTANDS!
 
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