@Dr. Snark, Sair frames improved our droids across the board. For the Vultures, can part of that improvement be A) replacing their energy torpedoes with proton ones and B) Fitting them with a better fuel system?

That seems legit, I'd imagine those weaknesses would be explicitly cited by Cheriss as room for improvement.

Clearly we need to find a droid that we can make to look like 2B to continue the confusion.

Cheriss: People did'nt like PR-1's design so I go with something cuter for the guys this time, and what do I get? More questions on my choices! The Arkanians were right! NO ONE UNDERSTANDS!

I imagine the questions in that hypothetical situation would be:
"Why does that one also have a blindfold? Does Cheriss have a fetish or something?"
"Does this mean Priam has a robot girlfriend? Because that sounds really really weird."
"Why do Sair's androids look so...er...well...they seem to be pretty good-looking? Does that make me weird?" "Yes."
 
i know that is why i asked for it at SOME point, not right now, it's just so damn cool~
Honestly, I can't see us using it if we do win. Not only will the quest most likely end, but the strategic needs of a galaxy run by Abyss Watchers will be drastically different. We won't be obsessed with the Tarkin doctrine for one thing, and neither are we particularly interested in planetary assaults, which is what Star Destroyers are designed for. An SSD is a little much for piracy suppression.
 
The Recusant is 1187 m long, and has a 2544 m variant. It is a light Star Destroyer. So I call bs on a ship 8 times it's size having a 1000 times it's power, particularly since I doubt the Mandator could stand up to repeated ramming.

Also, @Dr. Snark, can we get a report from Dooku on the ships Trench has available? Along with a psychological profile of him?

Do we know who the Mandator's captain is? It should be pretty close to a matter of public record, considering how public the launch was. Can we get info from Yularen on the Captain's service history and personality?

None of the above should take an action, given our extant information channels.

As for actions this turn, we absolutely need more media to spin this for us. Baron Papanoida would be a big help, and perhaps a rolling takeover upgrade for our Intelligencers could also be bought. As @Publicola said, upgrading defenses on high-profile world's is also a priority.

Another action would be to concentrate our fleets at the world's most likely to be under attack. A lot of our member world's were once part of the CNS, so I am betting we have at least a few CIS fleet units who defected to us. @Dr. Snark, is this assumption accurate?

I also suggest a Thrawn hero action: have him look at the profiles of Palpatine and Trench, along with any artwork that is available, and try to figure out the site of the attack that is, undoubtedly, coming.
Whoops! I read the height/width as the length/width by accident. That still doesn't necessarily mean my assessment is wrong in terms of shields and firepower.
 
"Why does that one also have a blindfold? Does Cheriss have a fetish or something?"

Cheriss: Itotallydon'tblindfoldmyboyfriendtomakethingsmoreinterestingandthinkitshotbecauseciarandidsomuchformesoIhaveasmallcrushandprojectusinganoddfetishbutnotsooddasbeingarockinarobotbodyohlookathetimegottogo.
 
Honestly, I can't see us using it if we do win. Not only will the quest most likely end, but the strategic needs of a galaxy run by Abyss Watchers will be drastically different. We won't be obsessed with the Tarkin doctrine for one thing, and neither are we particularly interested in planetary assaults, which is what Star Destroyers are designed for. An SSD is a little much for piracy suppression.
Keep it as a tourist attraction? :V
 
Whoops! I read the height/width as the length/width by accident. That still doesn't necessarily mean my assessment is wrong in terms of shields and firepower.
I agree that shields and firepower tend to scale exponentially to some degree with the size of the ship. I disagree with a 1km warship being 1000x less powerful than an 8km one, especially as, as far as I can tell, the line in the wiki was sourced from an offhand remark in a Clone Wars episode that didn't actually have a Mandator in it. It seems much more likely to be hyperbole.
 
Honestly, I can't see us using it if we do win. Not only will the quest most likely end, but the strategic needs of a galaxy run by Abyss Watchers will be drastically different. We won't be obsessed with the Tarkin doctrine for one thing, and neither are we particularly interested in planetary assaults, which is what Star Destroyers are designed for. An SSD is a little much for piracy suppression.
yeah, i figured already that would be the case but a guy can dream can't he?
 
We could use the Foundry to throw Hyena waves on it to disable its Ion Cannon, and then board it.
 
That seems legit, I'd imagine those weaknesses would be explicitly cited by Cheriss as room for improvement.



I imagine the questions in that hypothetical situation would be:
"Why does that one also have a blindfold? Does Cheriss have a fetish or something?"
"Does this mean Priam has a robot girlfriend? Because that sounds really really weird."
"Why do Sair's androids look so...er...well...they seem to be pretty good-looking? Does that make me weird?" "Yes."
And then it turns out the Droid she upgraded was R2.
 
How probable is it to discover a Prototype-game-related planet to totally piss Ciaran off?
 
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One more write-in for @Dr. Snark before the Turn begins:
Personal
[] Physical Training
-[] Form IV - Ataru: Ahsoka Tano specializes in the aggressive and acrobatic fourth form of lightsaber combat. Perhaps she can train us? (Takes 2 Turns)
-[] Form VI - Jar'Kai: Ahsoka Tano is one of the few Jedi trained to wield two lightsabers in combat. Based on the moderate sixth form, Niman, it is a potent and fearsome tool in combat. (Takes 2 Turns)
We've already learned Soresu from Obi-Wan, and Anakin is off doing his own thing so Form V (Djem So/Shien) is off the table. Once we recruit Quinlan Vos, we can ask him to teach us Form VII - Vaapad (he learned from Sora Bulq, the dark Jedi who created it alongside Mace Windu).


Separately, I re-read the last turn, and copy-pasted any of the rewards or mechanics changes that came up:
Negotiating With "The Negotiator" action free next turn with a +10 bonus to the roll.
Rewards: ... +1 Force study action, ... increased chance of success for technique integration actions, Decreased time for anti-Force research actions
That makes 2 extra actions for next turn.


Rewards: ... Enclave for local Jedi set up, limited information on "Essence Transfer" acquired
I'm not sure if we'll be allowed to 'integrate technique' for the Essence Transfer skill, or if we'll have to study it further beforehand, but that seems like a high priority either way.


Free contract with Raith available next quarter as a gift for screwing over Tarkin.
And, while we're flush with cash, a free Sienar contract is nothing to sneeze at. That should save us 100-200 credits next turn. OTOH, I don't think we should prioritize the most expensive Sienar contract -- 50 credits doesn't make that big of a difference, when our priority should be on how a given design helps us.


future Manda base upgrades will have a 20% discount due to positive negotiations with Fry/Ciaran.
@Dr. Snark, does this discount apply to purchasing a base on Manda, or just the upgrades after that point? (I recall a previous action made the Manda base cheaper anyway).
 
...Okay, this is the last write-in for this turn (though this one was originally proposed back in Turn 26):
[] Construct a Force-friendly ranged weapon: you have a lava crystal from Dantooine. Use it to construct a blaster that causes 'splash damage'.
Custom Blaster: Legit. Probably more difficult since I doubt many people have tried that one before.
I'm pretty sure Dr. Snark decided to 'gate' this Personal Action behind the corresponding Lore action (building customized blasters for our Abyss Agents)
'Blasters' also unlocks a Personal Action for Ciaran to construct her own special blaster, which (paired with that splash-damage lava crystal) would be a massive power-up for her.
[X] No Match for a Good Blaster At Your Side: Cheriss has pointed out that the kyber traditionally used for lightsabers could also go into particularly powerful blasters that might even be more in-tune with the Force, making Blazing Chains techniques easier. That being said it'd be slightly more difficult to design these, but only slightly. Chance of Success: 70% Reward: Customized blasters designed for Force users

Rolled 80 + 15 (Bonuses) + 20 (Omakes) = 115 (Super Critical Success)

This seemed rather absurd, that is until Cheriss' breakthroughs with her own experimental research came into play... (To be continued in Breakthrough)
But despite the super-crit it wasn't listed as a reward, and in the hype of Kyber Blasters and 'Blaster Bits' we apparently forgot about it until now.
Rewards: Kyber Blasters designed for high-ranking troops. Blaster Bits designed for high-ranking Agents/Abysswalkers. Cheriss' "Experimental Frame" trait fully upgrades to "Kyber Frame." Hypothetical frame concept created by Cheriss.
There was also an un-threadmarked omake by Teron that seems applicable:
Lava-Blaster - Experimental Report
Not canon yet, but I can have this be the prelude to when the blaster is properly developed. +10.
So, @Dr. Snark: can we add this as a Personal Action for this turn?
 
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@Dr. Snark, does this discount apply to purchasing a base on Manda, or just the upgrades after that point? (I recall a previous action made the Manda base cheaper anyway).

Upgrades only.

We've already learned Soresu from Obi-Wan, and Anakin is off doing his own thing so Form V (Djem So/Shien) is off the table. Once we recruit Quinlan Vos, we can ask him to teach us Form VII - Vaapad (he learned from Sora Bulq, the dark Jedi who created it alongside Mace Windu).

Hmm...I'm not against the idea of having the two of them interact on that level but I honestly don't know if Ahsoka is really that skilled to the point where she could effectively teach others her Forms. I'm not saying she's bad at them - far from it given that she was able to hold her own against canon Grievous and Asajj on multiple occasions - but a key part of a Form is learning when to use it (especially if you know multiple forms like Ciaran does), and I can't really say that Ahsoka's got enough experience with them to properly teach that judgement.

So, @Dr. Snark: can we add this as a Personal Action for this turn?

Sure.
 
Hmm...I'm not against the idea of having the two of them interact on that level but I honestly don't know if Ahsoka is really that skilled to the point where she could effectively teach others her Forms. I'm not saying she's bad at them - far from it given that she was able to hold her own against canon Grievous and Asajj on multiple occasions - but a key part of a Form is learning when to use it (especially if you know multiple forms like Ciaran does), and I can't really say that Ahsoka's got enough experience with them to properly teach that judgement.
Can we train further with Obi-wan in Soresu?
 
a key part of a Form is learning when to use it
Things Riphath learned in that warehouse fight with Big Sith Acolyte.

Reasons why Riphath learned Ataru Basics from Darra. "If you've got someone smaller, play big. If you're in an enclosed space, play big. If you've got open space and / or you're up against someone bigger? Play fast."

Come to think of it, I think I might have my next omake starting to come together.
 
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@Dr. Snark

Not sure you caught this suggestion or not, so if you did, sorry about this. But I think it's a decent way of dealing with base bloat...

… Hey @Dr. Snark ?

You know how you dismissed a chunk of the 'Possible Bases' list because they weren't distinct enough? How about you come up with several different 'generic' bases, such as 'Continuous Smuggler Network Expansion', each of which is very expensive compared to a normal base upgrade, I'm thinking something like 400 or 500 Credits... But on the other hand, it gives us a continuous +25-100 Credit income gain of one or another income types for a +25 Credit Upkeep increase every turn. It's basically a base upgrade that automates, and represents, the fact that the Abyss Watchers are just becoming this massive hidden web that's got it's tentacles everywhere in the galaxy.

So the income gain is because the Abyss Watchers low level forces/businesses/associates are creating new minor bases on more planets around the galaxy, or building up their assets on ones that already have minor bases continuously all the time, whilst the upkeep is the fact that more is coming under control and thus costs are increasing, but it's a steady increase were as the income increase is variable because some places just break even but others make massive profits.

Or to simplify things, it's the equivalent of the Rolling Takeover upgrade for Coruscant, just applied to the entire galaxy via setting up minor bases on planets that aren't important, powerful, industrial or otherwise noteworthy enough to set up a major base on.
 
@Dr. Snark

Not sure you caught this suggestion or not, so if you did, sorry about this. But I think it's a decent way of dealing with base bloat...

I'm gonna be honest...the only reason that would exist is to get more money and you really don't need more money. Plus it's just kinda dull, which ties back to my previous issues with some of the base suggestions.
 
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