Seriously, has anyone who's made one of these automated ships actually managed to keep hold of it?
Also kinda-spoiler, but this mystery box was not in fact an automated
ship.
What are the odds of finding a completely abandoned and automatic fleet of ships that everyone conveniently seems to have forgotten existed in modern times?
I was about to reply "PM me your superweapons" but then I saw UbeOne's post...
Someone has to stumble across Katana Fleet first.
...which led me to start frantically googling. (Hot
damn I want it.)
I also saw
@Andres110's post, which seems to have vanished:
Andres110 said:
Or we could use that most convenient of plot devices to find the fleet: the Force.
...can I just point out that, if
@Teron dice were any indication, the Force really is rooting for us to succeed? So, you know, in-character it's actually not that much of a stretch...
it's worth pointing out that the idea of a heavily automated super capital as a mobile base sounds amazing, but no one does it in modern times. presumably beaus it turns out having that little organic crew on a ship of that size actually makes you really vulnerable to crew losses. I mean there is a reason most of them seem to be mostly intact but have a dead crew.
Part of me agrees, but I'm not sure if that really applies to the two we've encountered. I mean, the
Chu'unthor didn't have a dead crew so much as a fluke of the Force (The Dathomir Witches forcing it to land, then fighting off the Jedi rescue party that arrived in its wake), and the
Arkanian Legacy is a whole sequence of crazy. Bioengineered space worms turn on their creator and vent the atmosphere, the wreck is in an entire asteroid field infested with the darn things,
and the system is on the front lines of a war that'd rage for another half-century and decimate the entire galaxy?) In neither case was the automation to blame; frankly, if the
Arkanian Legacy might have been saved if it were more automated, not less.
Also, we've already seen an in-universe justification for why automated ships are less popular at the moment -- the Katana Fleet gave everyone (at least, everyone in the Republic) a bad taste in their mouths about droid-operated vessels.
The problem with the Katana Fleet is it's not fully automated. It merely reduced the crew size from ~16,000 to "just" 2,200, bringing the total crew needed for the fleet to 220,000.
True, but something to remember about 'automated ships' is that hardly ever do you see automation applied to the weapons systems. For obvious reasons, sure, but that's the
vast majority of crew that's required for the fleet to function. Only a small fraction would be required to make the thing fly where we want it to -- and, considering the slave circuits on the Katana Fleet, we'd only need to crew
one in order to fly all of them where we want them to go. Once they're in orbit over Kiln, we can keep it in our back pocket and add crew (droid or being) to build up fleet strength as needed. As you say:
What we could do is slowly shuffle them all in small groups to Kiln and start staffing them with droids, then just hold them in wait for whenever we might need them.
Or we could park the Fleet over Taris, if we decide we can get away with doing things publicly. Or just gift the Fleet to the CNS, and find crew from the billions of people who inhabit friendly Neutral systems.
Would like to point out that, from a cursory look, the Valley of the Jedi has more cultural significance than material. Before we get too entrapped by the shiny, that is.
Of course. The Valley of the Jedi wasn't the 'automated shiny' I was thinking of. But it
is the biggest Force nexus in the galaxy, and could lead to just as much personal growth for Ciaran as Malachor V was. Frankly, there are a
lot of Force ghosts we could talk to, and the majority of them were Jedi Lords, which would be
awesome.