No. Not this turn at leastShouldn't we consider hiring a P.I. so that we could do the investigation actions every turn instead of dedicating an action to doing such? Anything that might allow us to automate some actions or increase the amount we can do in a turn is quite valuable.
1) It is a high DC action to get a hero unit. You need a decent success to get better options than we have. Decent success needs Luthor personal attention and even then it is a gamble
2) We now have Martial back up for Mercy and she can do low priority investigations when we need
3) Quest to find ??? may be resolved this turn taking away the most important job from this investigator
We get robotics, true. But it is more about doing actions which are short term useful. Weapons are useful in the war while A.M.A.Z.O is a long term action we can delay for immediate benefits. he only non-directly war-related action I am voting for is Botany and it is mainly because I am very worried to annoy Pamela by keeping her away from beloved plants and doing nothing "green". Also, she is a target and I don't want her being involved in diplomancing-intriguingWe get a new advancement in Robotics/general technology every time that Ives works on AMAZO though. We got the flight repulsion tech as a result of his studying after all. Plus, since we haven't done anything to save or prolong Ives' life, he could get a Nat 1 for fighting it and straight up die.
If we really want weapons research, we got 7 other Hero Units. Sure, they aren't all super-geniuses, but they'll each bring their own approach. For example, I'm curious what the thrill-seeking Roxanne would consider appropriate weaponry.
Also, I am a wrong person to care about "he can die before finishing A.M.A.Z.O". I am from the camp of helping him dying before he finishes it. Unless we can fix his sanity somewhat.
Finally, I highly doubt that nat 1 will result in die and not in worse condition.