BungieONI
Seven gremlins in a trench coat
- Location
- Lickwidget
- Pronouns
- She/Her
I'll be clear, I think using an escape talisman is largely boring and thus have little direct interest in reading about it.I don't think doing your best to win causes a loss of face. You lose face when you borderline cheat and it doesn't pay off. If Cai Shenhua handed us a full deck of precharged qi cards before the fight and we still lost, that's a loss of face. If we rigged our opponent for an ostensibly random match and showed up with obviously pre-sideboarded gear and lost, that's a loss of face.
Using something expensive that does nothing but adjust the range between fighters? Not even close to the line. Flashing our spiffy domain weapon is worse than that. I don't want to try to earn cool points by not trying our best.
Re: the payoff, the reward is to be able to buff up without being blendered. Even if the end result is more net buffs for Sun Liling, being able to reach that state while largely unharmed is better for us than if we are half (or more) dead by the time we reach the end of the buff cycle.
Here's some reasoning separate from that though since its interesting to discuss:
Assuming first that Liling gives us/we win initiative and that we have a viable destination to port to(terrain might preclude that), we port out. That's one turn where we can only maybe use Ten Ring Defense and maybe HRA(?)(not sure on either), and another where we can only move. In both of those Liling can get her Asura buff going with two full turns and Dharitri can start something, like her singing, though she may be held in reserve.
So by turn 2 of the match, Liling has started seeking Ling Qi and if Ling Qi moved a kilometer away, we can figure she'll take three to four turns to get to Ling Qi after she finds her track. By the start of turn 5 of the match Ling Qi will have dropped all of TRF, and the relevant bits of SCS, while boosting Zhengui and the Horror. For Liling she will have had 4 full turns to get into her buff cycle, if she wishes.
If we assume generously that it takes till after the start of turn five for Liling to find her, Ling Qi will have enough time to use all of FVM and get PLR set up, and then have Liling and Dharitri coming in on turn 8 or 9. We can assume in such a case that Liling is at the full realization of her buff cycle, at least as far as she is willing to go against Ling Qi. What we won't know is what Dharitri has done, and that's the issue I think here.
In a Ling Qi vs Sun Liling fight, it's pitting Ling Qi's buffs against Sun and Dharitri's combined buffs. I figure Ling Qi could feasibly maintain the size of the dice gap between her and Sun alone, maybe only lose a little. But not if there's Dharitri as well. In a situation with the escape talisman being successfully used, I fully expect/assume Sun Liling and Dharitri to come in with Liling pumped up as high as the two of them can make her without revealing any possible buff related trump cards(though I don't really expect her to have those). I don't think this is really the best we could do, nor very conducive to pulling out hidden things from Liling.
If we don't assume generously then I expect Liling to find the track around the end of turn three, which means that Ling Qi has till the end of turn 6/start of turn 7(3-4 turns to close) to buff up and use techniques. Turn 3 she can dump most of/finish TRF, turn 4 SCS and FVM, Turn 5 maybe finish FVM/Start PLR. I'm not sure on that one really, depends how using parts of TRF work with the talisman. The problem still comes back to what Dharitri does, and that its still assuming the speed with which Liling can close, and it leaves the chance of getting a poor surprise with our fortress of zones not being fully in place when Liling comes to stab us and our bro.
On the other hand, I like the idea of turtling up with TRU+TRF+HRA on turn 1 and staying close, I.e a general supporter of some form of Ganking Dharitri. I figure Ling Qi can survive and still be kicking after Sun's own turn one strike+turn 1 buffs, because she hasn't seemed to pull Dharitri on the first turn most times. The Horror and Zhengui then move, which finishes TRF and Ashfall. At that point we move into turn 2 and using PLR and SCS defenses, with SEA and other stuff as Erebeal laid out above. As a possible conditional, Dharitri might pop out here, in which case we have options like going for stuff like TehChron laid out, with FVM and SCS along with Zhengui and the Horror going for Dharitri.
If Dharitri didn't pop out in turn 2, I expect the perception test stuff from PLR to cause Liling to pull out Dharitri on turn 3. At that point in order to make Liling less dangerous and to try and keep the potential gap between us the same size, we start aiming for the blood dryad. If we can actually take out Dharitri, it is my assessment, as I've made before, that that will cause Liling to pull out stuff she wanted to hide.
I like this because it has the chance to get more accomplished in tangible goal posts beyond "Survived for more turns" than what I think is possible in the talisman option.