I respect the sentiment but it's somewhat tainted when not reciprocated. It's depressingly common that people handicap themselves due to a sense of duty and are only left with regret when they find it runs one way. Not to say dutiful choices are bad. But it is important to not overreach and do so without expectations. This is too big a choice to have it be dependent on positive interactions with a single fragment of a Moon."How dare you let this person who's changed your life by giving you the greatest opportunities you've literally ever had affect your life-changing decisions like that!
"It's not like these possibilities wouldn't exist without them constantly encouraging and sending them our way or anything!"
I'll be blunt. If I owe someone my life, my left hand is a small price to pay.
Ling Qi may be greedy as all hell (which setting aside the synergy there) but she also values and repays her debts.
And Ling Qi only owes Meizhen more.
You might call it hindering, sure. But I'll say this. Because of that person, I'll have accomplished more with that one hand than I ever would have managed with both otherwise. That is a Ling Qi without Xin's guidance in the Outer Sect.
What would Ling Qi be like without Xin's assistance? Can you even imagine it?
Honestly, mindsets like yours...you don't understand just how powerful and life-affirming it is to pay someone whom you owe back. The strength of those bonds. Yeah, sure, you could accomplish similar feats with less loss if you were willing to never do someone else a good turn.
But you know what?
When you stop keeping score, so do they. And instead of two hands, you have three.
Three > two. It's basic math, buddy.
So, as we can see, PLR1 has an IPF that's mostly able to contend with mooks that we can already beat... but that's very likely because it's just PLR1. As long as it scales, and as long as we get stronger perception debuff from Diapason from FVM6, it should be able to be at least worth using at all against non-mooks.
Basically, you would expect at least a little support from the art, but it's like the rave illusion only does anything when specifically targeting Ling Qi. I wouldn't expect the full effect on allies due to them not being in sync with the dance, but nothing just seems odd. Even only a couple die penalty of some sort or something minor, but not nothing.
One minute your fighting ling qi , avoiding clawing shade's and eldritch worms in an unholy mist of despair while sadness/creepy bgm plays in the distance.
The Art is only first level. I think we can expect this as an upgrate latter on. Along with increased radius, increased dice bonus/malus, latter Skills becoming instant, maybe ect...So Phantasmagoria is amazing, but I noticed something odd about it.
Just picture this: you're fighting Ling Qi and a few of her friends and suddenly she uses this weird dance rave technique to summon a crowd of dancers, which you lose her in, and you just can't hit her. HOWEVER, her allies, who presumably are also in the disco rave, for some reason are still just as easy to hit.
Basically, you would expect at least a little support from the art, but it's like the rave illusion only does anything when specifically targeting Ling Qi. I wouldn't expect the full effect on allies due to them not being in sync with the dance, but nothing just seems odd. Even only a couple die penalty of some sort or something minor, but not nothing.
Once again, it's an amazing art, and we can use the second ability or mists to help allies still, it just doesn't sound like it will work how you would picture it I guess? Unless I'm misunderstanding of course.
It's actually already a green 1 art, but first levels are always getting a foothold into the tech, so not as deep. It will probably take until foundation and PLR4 before it can be truly as strong/stronger than FSS5/AE6 (FVM8/SCS8, being capstone, are probably insane at foundation).The Art is only first level. I think we can expect this as an upgrate latter on. Along with increased radius, increased dice bonus/malus, latter Skills becoming instant, maybe ect...
I mean, considering wehave been gifted the Art when we hadn't finsihed our breakthrough it seem logical that its first level is, at most, late yellow. I'm expecting a big bump is efficiency when we upgrade it to green 1.
Because of this:Please explain how you got to the conclusion that PLR1 is green ?
pm discord said:[23:29] Arkeus: PLR does not count as a music art for either pills or manual right?
[23:29] Yrsillar: No, afraid not
[23:29] Arkeus: Does it begin in green?
[23:29] Yrsillar: Yes, its an early green art
Just be glad it isn't giving out penalties to our allies, as the same arguments you're applying to our enemies would also be applicible to our allies. Suddenly being in the middle of a lunar disco with dancers everywhere should be just as disorienting for our nominal allies as it would be for our enemies.So Phantasmagoria is amazing, but I noticed something odd about it.
Just picture this: you're fighting Ling Qi and a few of her friends and suddenly she uses this weird dance rave technique to summon a crowd of dancers, which you lose her in, and you just can't hit her. HOWEVER, her allies, who presumably are also in the disco rave, for some reason are still just as easy to hit.
Basically, you would expect at least a little support from the art, but it's like the rave illusion only does anything when specifically targeting Ling Qi. I wouldn't expect the full effect on allies due to them not being in sync with the dance, but nothing just seems odd. Even only a couple die penalty of some sort or something minor, but not nothing.
Once again, it's an amazing art, and we can use the second ability or mists to help allies still, it just doesn't sound like it will work how you would picture it I guess? Unless I'm misunderstanding of course.
That clashes kinda hard with my intuitions. I thought something like 3 successes needed for e.g. resolve was hard to do, which is why Elegy had any chance at all to stun. But apparently even 5 perception is easy?
Basically, perception is not one attribute, but 2, Wits + Composure. So a resolve test is 'resolve', as well as any bonus dice to resolve tests (AM, TRF). Perception tests, OTOH, are Wits + Composure + any bonus dice to perception (AM, AE). bonus to perception also seem somewhat easier to get in passives, and have dedicated techs for it too (Discerning Gaze).That clashes kinda hard with my intuitions. I thought something like 3 successes needed for e.g. resolve was hard to do, which is why Elegy had any chance at all to stun. But apparently even 5 perception is easy?
What am I missing?
That's true, it's definitely stronger against weak foes, especially since everyone who is anyone is going to train a perception art. We're probably as good at the monsters at punching down against hordes of mooks.It's actually not as amazing as it looks at first glance. While it's very effective at dealing with lower level enemies, it will fail against peers. For example, Ling Qi currently has 20 dice on perception, and 27 against illusions. Making a 5 success perception test with that is trivial.
In other words, it continues our theme of being fantastic at punching down against large groups of lower level foes.
-2 attack penalty for 10 Qi ( and we have no reduction for it yet) isn't worth it though, we can do far better for a thenth of the cost with FVM.[X] Dreaming Moon
Regarding the usefulness of IPF, I feel it's worth bringing up that even if the enemy passes the Perception test, they still automatically get nailed with a -2 attack penalty. As for the auto-miss having a low chance of success against strong enemies, that seems reasonable from a game balance perspective. The ability to make attacks automatically miss entirely could get really broken otherwise.
Huh, I know strong cultivators are normally pretty good at smashing mooks, but I wonder how good is normal? I hope Ling Qi gets a chance to kill a literal army during her military service. She would be stupendously good at holding a pass I think.
You know what would be a really cool seen? A Black Loom Garant with mist leaking from it holding a pass. Would be an amazing scene.