Forge of Destiny(Xianxia Quest)

I'd rather not. I don't like making the plans include conditionals more than I have to, and I feel like Spiritual/Physical is simpler than Spiritual/Physical/EPC. If it was a big deal in terms of efficiency I would change it, but it doesn't seem to be that important, so I prefer to leave it as is.
Actually it's kind of important since we have a better than even chance of hitting Green.
Assuming we hit Green, I'd rather end the week with a EPC action regardless of the action would have been a simply spiritual cultivation roll, or a physical catch-up one.
That's arguably a potencial of two weeks of EPC difference with Last Stop plan.
 
Anyway, It will soon be a year since @yrsillar has begun FoD. We didn't manage to get the first full year done within the first IRL year, but the dream of getting Green and Bronze before FoD's anniversary is still real.
 
We have a better than even chance of getting to Green after we consume our recovery action. If we can't do that, the odds go down.
I'm still ambivalent on how much the difference would matter in practice since we'd want both, but we're at 56.2% to hit Green without using recovery action (both 3-action and 4-action successful Green don't use up recovers).

Edit: as per this.

Edit2: 1 week of earlier EPC means 1 more week of EPC5 benefit, which if it's 5 dice means 25-30 dice, plus however much a GSS is worth to us if we get a virtual one.

Edit3: well, the successes here won't necessarily make it a week earlier, but there's good odds it will, and it will at least improve chances for that.
 
Last edited:
I'm still ambivalent on how much the difference would matter in practice since we'd want both, but we're at 56.2% to hit Green without using recovery action (both 3-action and 4-action successful Green don't use up recovers).
In practice, we are unlikely to be able to reach appraisal before EPC5 so the danger of having to stop spiritual is not there, but reaching EPC5 earlier makes spiritual cultivation easier, though not to an amount that is probably dealbreaking.
 
@PrimalShadow in case the above post wasn't clear enough (edited it too much already): I think you should switch to EPC if Green for the following reasons:
  • this Spiritual training action will be a bit weaker than an equivalent one with +1 yss and significantly weaker than one with the Dragon site
  • taking the 56% shot at an extra action here means good odds of saving a week for EPC5 (usually we'd train it with action+mission so ~50% that an action early really pushes it forward), this saves:
    • if we assume EPC5 gives a virtual GSS, then either a GSS we'd spend on something else (like the 8-9 talismans we'd need), or gain another week of 1st GSS-over-yellow dice, which should be ~15
    • also gain the natural +dice and stuff that EPC5 will get, which by itself should be at least ~half an action's worth
Though it's adding complexity to the plan and we should clear with yrsillar first. This looks important enough to do so however and not dismissing it out of hand.

Edit: The above assumes we can get EPC5 easier than Appraisal 2, and won't have the resources for 2 GSS /week while at Appraisal, at least for the first few weeks. If we suddenly come into a cache of ~50 gss then rushing Appraisal might be better, even if the odds of an action here shifting the schedule a week earlier are smaller than for EPC.
 
Last edited:
I agree it's not a deal break, but i fail to see a backdraw to adding the condition "train EPC if we hit Green" to the plan instead of spiritual/physical.
Worse case scenario it changes nothing, best case we gain a EPC training action at either no cost (4 success rolls), or at the cost of a physical training the following week (3 success rolls + 2 failures)
 
I agree it's not a deal break, but i fail to see a backdraw to adding the condition "train EPC if we hit Green" to the plan instead of spiritual/physical.
Worse case scenario it changes nothing, best case we gain a EPC training action at either no cost (4 success rolls), or at the cost of a physical training the following week (3 success rolls + 2 failures)
Three success plus two failures is impossible thanks to drugs. If we have 3 green successes and then one bronze failure then we fail the reroll too, we're still peak physical.

e: yeah, there's no combo where we end up below peak phys
 
Last edited:
I was in favor of doing the favor ;) last time it came up and I want to do it next week. "I was busy finishing my breakthrough" may be a decent alibi, and we should clear it up. Also, the later cultivation actions are more valuable, so putting it off till later means giving up a more valuable later action instead of a less valuable current action. I would also like to do the other Cai minor.

I really don't want to put off breakthrough further though. If we're not willing to vote for a 5 or 6 action week now, I can't see us ever getting more than 4 breakthrough rolls into a week. This seems like the best use of the drugs we will actually be able to get.

I do think next week should include both the favor and time with Cai.

CRX is not the kind of person who accepts half-measures; when she said "green" she meant "full third realm" not half-in and half-out. She won't want our answer until we're actually finished. Also, that should be when we get our imperial writ and actually become eligible to be a vassal in the first place.
 
Last edited:
@PrimalShadow in case the above post wasn't clear enough (edited it too much already): I think you should switch to EPC if Green for the following reasons:
Tell you what. If you get 5 people (which is ~10% of the voters for my plan) to vouch for this change, l'll add it. Fair?

You count, so that leaves 4.
Ayashi approves, so that leaves 3.
SynchronizedWritersBlock approves, so that leaves 2.
 
Last edited:
Pretty sure that would leave our physical to peak, but I might be misunderstanding how the drug works.
Milk of Mother Earth: Allows the reroll of a single breakthrough roll, and on failure prevents lost progress. Effective on second, third and fourth breakthroughs
No in that particular case the success on the re-roll "wastes" the benefit of preventing lost progress if the reroll fails. Which is fine because why complain about success, and we still have the recovery action.


Tell you what. If you get 5 people (which is ~10% of the voters for my plan) to vouch for this change, l'll add it. Fair?

You count, so that leaves 4.
Ayashi approves, so that leaves 3.
I'm for it too.
 
Tell you what. If you get 5 people (which is ~10% of the voters for my plan) to vouch for this change, l'll add it. Fair?

You count, so that leaves 4.
Ayashi approves, so that leaves 3.
So the change is if we get green and have an action available where we can't try for a physical breakthrough, we then cultivate EPC?

If so, I'm in favor.
 
Tell you what. If you get 5 people (which is ~10% of the voters for my plan) to vouch for this change, l'll add it. Fair?

You count, so that leaves 4.
Ayashi approves, so that leaves 3.
Sure, I'm for it.
No in that particular case the success on the re-roll "wastes" the benefit of preventing lost progress if the reroll fails. Which is fine because why complain about success, and we still have the recovery action.
Pretty sure that's not how it works, but we'll see (if it happens).
 
CRX is not the kind of person who accepts half-measures; when she said "green" she meant "full third realm" not half-in and half-out. She won't want our answer until we're actually finished. Also, that should be when we get our imperial writ and actually become eligible to be a vassal in the first place.
You have no evidence of that, I don't think? She said 'third-realm' not 'fully in the third realm' or some such formulation. There's no need to assign favorable nontruths to Cai.

Similarly, when the writ was first mentioned, it was 'achieving Green', not 'Green and Bronze', IIRC. So.
 
Back
Top