Brockton's Celestial Forge (Worm/Jumpchain)

This constant escalation makes me think we'll see a very different Golden Morning, one where Scion Zion actually tries.
Because a Unnatural Gurren Lagaan Transformer with Kamui armor (and fluffy ears) kinda needs this kind of multiversal opponent...

I had a similar thought but the thing that triggered it for me was him using hybridization theory on himself and the forge. I'm kind of curious what the result would be with him and Tetra...
the thing that i'm curious about is how the clone potion can be abused here... and also what happens if you try to hybridize a (or two) clone(s) into your own (Transformer) body.
 
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"Magic city?" Aisha suggested. "Literal silver city? Gleaming city on a hill?"

"Basically." I said. "We can test it out in the storage area, but really, I just wanted to put this through its paces. See if I could actually do that."

Do the castles in the Lofty Loft have a good view overlooking the storage area?

Just wondering if they can look out their castles' windows and admire the silver Cybertronian city below them.

If not, maybe build a dedicated viewing platform at the edge of the Lofty Loft so they can fully appreciate the Cybetronian city below them, or something similar to the Grand Canyon Skywalk glass-bottom bridge that extends 70 feet over the rim of the Grand Canyon.

 
Looking forward to Endbringers not pulling punches and skewing data sets. If only to put Joe into the feeling he can't put things off and think he'll always win. Victory disease is a real thing.
 
Ah, but Joe is going for a climactic curbstomp, probably even televised to the world. At the very least, other capes are going to be there to witness it.
No. Joe isn't gonna risk anyone being there. He's killing them as soon as they enter the city, not once they decide to show their faces. He can easily claim that he received intelligence claiming the Slaughterhouse had entered the city and that he acted in accordance with the PRT kill order.
"Killing their legacy/legend" means not giving them one cool last stand, it's murking them all and leaving an obvious trace of how easily they died.
All Jack needs to do is have enough time to Think (and think) and talk. And considering Joe is going for a legend-destroying curbstomp with several mindfucks to screw with the Soon-To-Be-Slaughtered, probably with a short monologue. Joe's divine sin is Pride, and great pride signals a greater fall...

Jack will get the time he needs to at least plant a few seeds of vile doubt. And Joe is likely to use a few of his new transformations to accidently cement that suspicion. It's all about optics, and nothing says inhuman monster with unknown origin more than Joe's combined transformation.
1. Joe's Manta Affinity is Pride; it's not a matter of sin
2. Already covered, but Jack won't have time to speak

Like, if Joe is gonna leave a record of what he's done, it'll be a recording of him showing up with the rest of the forge and wiping them all out, posted on his website + an official statement if he wishes to. Let PHO & the PRT deal with the shock afterwards.

EDIT: There'll be some shock over him taking in Murder-Rat for treatment. Given Joe's memory perk, he could likely reconstruct Sphere from Mannequin, though I think him deciding to provide treatment to Mannequin would be a lot more shocking. William Manton could maybe also be treated/healed, but only after being separated from his shard.
 
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You know, the only way I can see Jack squeezing any sort of victory out of the incoming beatdown is if he manages to convince people that Joe is not human, an alien that is faking generosity, morality and limits. In other words, an Endbringer.

Has a decent shot of working.

I doubt Jack will be able to convince anyyone. Kinda hard to do when you are deader than dead.

Now that he's fully inhabited a mech form and integrated a crafting system, he's basically become a Planetary Annihilation Commander.

All he needs to do now is start building metal extractors.

What's the point of building Mex if you count as a Parangon Experimental Generator ? Apeiron can create near infinite matter with his duplication perks and he have access to the entire output of a Dyson sphere.

That's excessive even for a Commander.
 
Also it's kind of crazy that Joe can now "hand craft" every component of a city ship in seconds.
Not really; he should have been getting more hands ages ago.
For the love of God the Servo Skulls can never see his Cybertronian body at its maximum possible size. He'll blink and they'll have slapped a combination cathedral/ICBM launcher on the back and a plasma annihilator and hellstorm cannon respectively on each of the arms.
Integrating a bit of the Mechanicus architectural aesthetic and equipment wouldn't be too bad.
Do the castles in the Lofty Loft have a good view overlooking the storage area?

Just wondering if they can look out their castles' windows and admire the silver Cybertronian city below them.

If not, maybe build a dedicated viewing platform at the edge of the Lofty Loft so they can fully appreciate the Cybetronian city below them, or something similar to the Grand Canyon Skywalk glass-bottom bridge that extends 70 feet over the rim of the Grand Canyon.

Honestly they should put a few bridges/launch-platforms over the Warehouse anyway; they can use those as viewing platforms.

Relatedly they would presumably be making some shore-side, floating and submerged, architecture when deploying within the Warehouse.
No. Joe isn't gonna risk anyone being there. He's killing them as soon as they enter the city, not once they decide to show their faces. He can easily claim that he received intelligence claiming the Slaughterhouse had entered the city and that he acted in accordance with the PRT kill order.
"Killing their legacy/legend" means not giving them one cool last stand, it's murking them all and leaving an obvious trace of how easily they died.
He could also easily claim that he was tracking all S-Class threats as standard operating procedure just like the Protectorate and Guild do.
EDIT: There'll be some shock over him taking in Murder-Rat for treatment. Given Joe's memory perk, he could likely reconstruct Sphere from Mannequin, though I think him deciding to provide treatment to Mannequin would be a lot more shocking. William Manton could maybe also be treated/healed, but only after being separated from his shard.
William Manton has a Eden Shard; his insanity is entirely mundane. Alan Gramme could even have been said to have a rather mundane form of insanity; he was psychologically attacked by the Simurgh and Mastered by Jacob but that isn't the same as Shard influence.
 
...In theory, yes?
The Spiral is a near limitless source of energy that the entities could hand out to then harvest later.

Unfortunately, between it's cognito-hazard nature and the danger of handing it out to lesser life-forms that might then be able to damage the Entities...
Probably not.
To unpredictable.
Spiral Power kind of has the exact same problem the entities do, only it's happening at the extreme opposite end of the spectrum.

Eventually entropy will lead to the Entities consuming all available space and resources, leading to their total destruction. Spiral users also eventually destroy themselves by running out of space in the universe because they generate so much matter and energy ex nihilo that eventually the universe can no longer contain it and just becomes undifferentiated mass. At least, I'm pretty sure that's what the threat of the spiral nemesis was…
They are very antichange, the power of evolution is not what they want.
This feels blatantly incorrect. The entire purpose of everything every entity does is to evolve, using the cycle to refine their abilities and then killing themselves in a planet explosion at the end to send out improved clone copies of themselves.

If you think the whole process is dumb, remember that evolution has never cared about being smart. It only cares about what works well enough for a creature to able to produce offspring. That's why so many parts of the human body fucking suck.
 
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Not really; he should have been getting more hands ages ago.
If you mean by the use of prosthetics, then I'm not sure if they count if they're extra limbs. Tools can count as extensions for Joe's hands - we've seen this with his micromanipulators - but giving himself extra hands through prosthetics probably doesn't count as handmade if Joe's never used them before.

Besides, the advantage that he's gotten isn't the number of hands because while Joe has only one pair of hands, his work literally is the work of thousands all at once depending on what he's doing so it's not that big of a limiter. What he got here is scale, as in his hands are literally larger than some houses if I'm getting the scale right. And though his Noble Phantasm lets him cheat with making lots of small things like the nanites, making lots of large, space-worthy things was not in his reach with small hands, if you'd pardon the pun.

But now, he can do just about that at this point. Now, if Joe wanted to make the Death Star, he can actually do it by hand now instead of relying on tools for some of it and the process actually taking time to do.
 
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The Transformer body would strengthen my Unnatural Skills, letting me take things just a bit further, but the time for buildup was done.
The way he says this gives me the impression that he isn't going to turn himself into an eldritch monstrosity through cybernetics to boost his Unnatural Skills, which is a little disappointing given that it was mentioned earlier that adding mechadendrites could do that.
Hopefully I'm wrong and he actually is going to do that.
the thing that i'm curious about is how the clone potion can be abused here... and also what happens if you try to hybridize a (or two) clone(s) into your own (Transformer) body.
I'm pretty sure that it just wouldn't work. The process of hybridisation would probably pop the clone.
 
If you mean by the use of prosthetics, then I'm not sure if they count if they're extra limbs. Tools can count as extensions for Joe's hands - we've seen this with his micromanipulators - but giving himself extra hands through prosthetics probably doesn't count as handmade if Joe's never used them before.

Besides, the advantage that he's gotten isn't the number of hands because while Joe has only one pair of hands, his work literally is the work of thousands all at once depending on what he's doing so it's not that big of a limiter. What he got here is scale, as in his hands are literally larger than some houses if I'm getting the scale right. And though his Noble Phantasm lets him cheat with making lots of small things like the nanites, making lots of large, space-worthy things was not in his reach with small hands, if you'd pardon the pun.

But now, he can do just about that at this point. Now, if Joe wanted to make the Death Star, he can actually do it by hand now instead of relying on tools for some of it and the process actually taking time to do.
I do not mean by the use of prosthetics.
The way he says this gives me the impression that he isn't going to turn himself into an eldritch monstrosity through cybernetics to boost his Unnatural Skills, which is a little disappointing given that it was mentioned earlier that adding mechadendrites could do that.
Hopefully I'm wrong and he actually is going to do that.
Yeah nah there's no way on any Earth or other planet that he's not going to ramp that shit hard as he possibly can; Ogun and Second Trigger King Of Cups are going to look like Golem.
 
Oof this statement is going to bite Joe in the behind once he finally gains "Unnatural Skill: Weaving".

Probably not? A lot of his perks and skills can be added later, especially since he has so many upgrade perks to facilitate that sort of thing. There's only a few that have to be applied at creation or not at all, though those few are some of his most powerful. I'm not sure how many of those sort of perks the Forge has left, but he should have at least most of the important ones to this procedure. Unnatural Skill: Weaving seems like one of those things that could be applied later; it shouldn't be making new material or changing anything fundamentally, just rearranging it into a better form.

Absolute worst case, he gets a perk that he regrets not being able to include, I don't see why his plethora of memory and soul abilities wouldn't let him preserve her Identity while building her a new body from the ground up. I don't see that actually happening unless it's truly necessary, as basically stuffing someone into a completely different body would be a big deal to him, but if there really is a perk that is that important, then I'm sure there are ways to make it work if it absolutely had to.
 
You know, the only way I can see Jack squeezing any sort of victory out of the incoming beatdown is if he manages to convince people that Joe is not human, an alien that is faking generosity, morality and limits. In other words, an Endbringer.

Has a decent shot of working.

Remember that Jack is surrounded by Life Model Decoys at this point.

"He's not human! He's a monster! Everyone should gang up and attack him!"

All the people's eye start glowing red.
"We know. We are part of his power. Prepare to be assimilated."

"..."
 
Honestly they should put a few bridges/launch-platforms over the Warehouse anyway; they can use those as viewing platforms.

Relatedly they would presumably be making some shore-side, floating and submerged, architecture when deploying within the Warehouse.

The G-1 Decepticons did okay with their underwater base build from their crashed starship "the Nemesis", so there's no reason Apeiron's city-ships have to limited to dry land.

G-1, Bayverse, and Animated Cybertronians could all function underwater (although whether or not they could SWIM is a separate issue), only the "Beast Wars" Maximals and Predacons explicitly had problems because their organic alt-modes needed to breath air.

Aisha: (singing) "Under the sea~! Under the sea~!"
Joe: (rolls eyes) :eyeroll:






View: https://www.youtube.com/watch?v=twVvnr7bOw4
 
I wonder how his Transformer body will look like in the morning given his dupes will go all out on it for sure.
Actually, at this point, what is longer: Joe sleeping or potion duration? Last I remember due to Do One Thing at a Time he slept four hours or less. The dupes last at least three hours so it's comparable, right?
 
He could also easily claim that he was tracking all S-Class threats as standard operating procedure just like the Protectorate and Guild do.
Um... they don't? Not quite. Dragon seems to have sensors watching for the Endbringers, but I don't think anyone knows where the Blasphemies are, and the Slaughterhouse are capable of slinking around. Only Nukers like Ash-Beast & Sleeper cannot hide; similar to Lost Garden's Barrow, whose position is tracked.
William Manton has a Eden Shard; his insanity is entirely mundane. Alan Gramme could even have been said to have a rather mundane form of insanity; he was psychologically attacked by the Simurgh and Mastered by Jacob but that isn't the same as Shard influence.
For one, I said that Joe could extract Sphere from Mannequin via his memory perks; delete/suppress everything post-Simmie and use nanites to reconstruct his og body. Nothing about Shards.
William Manton also got Simurghed. I mean like, it was a whole thing in the chapter;
Moving it to a large mirror, she called up the image of a raggedy bearded man eating a can of beans in the front seat of an old car.

It was a little hard to accept. This was the Siberian we were talking about. A threat and mystery that had persisted for over a decade. If an unknown villain was responsible for her, you would expect something more than this. I was almost ready to question Survey's methodology when the man raised a spoonful of beans to his mouth, revealing a stylized swan tattooed on the back of his right hand.

"Fuck." I said. Survey just nodded.

"I have begun cross-referencing known individuals with Simurgh exposure, but records have not been well maintained. The tattooing program was relatively short lived and had a poor retention rate. Several agencies were known to have erased records of the Simurgh victims they were responsible for monitoring, rather than admit to losing track of their charges." She explained.
Also, I suggested his power being removed because it's almost definitely triggering him (psychologically/medically; expressing his trauma) and leaving him in a worse state. The objective measure of the experiences doesn't matter as opposed to how they've been internalized, so he'd probably also need some memory-suppression. Maybe Joe can give him Doctor Campbell's contacts :p
Additionally, Manton was a leading parahuman researcher who managed to get involved with Cauldron; he'd 100% be an asset to Joe. I imagine even if Joe doesn't think much of that one dude he studied in Parahumans 101, his passenger will suggest just how big Manton's role is once Joe gets his name.
 
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He could also easily claim that he was tracking all S-Class threats as standard operating procedure just like the Protectorate and Guild do.

Um... they don't? Not quite. Dragon seems to have sensors watching for the Endbringers, but I don't think anyone knows where the Blasphemies are, and the Slaughterhouse are capable of slinking around. Only Nukers like Ash-Beast & Sleeper cannot hide; similar to Lost Garden's Barrow, whose position is tracked.

TV News Reporter: "So, Apeiron the Enigmatic Artificer..." *looks slightly annoyed* "... how did you even know the Slaughterhouse 9 were here in Brockton Bay."
Apeiron: "Oh, that part's easy. I tracked them like I do with all of the world's S-Class threats, just like the PRT and the Guild do."
*Reporter and Cameraman - who is having the easiest job he's ever had making sure there's good visuals - look at each other*
Reporter: "Ah... I don't think they actually do that. I mean, if they did, they'd have time to evacuate cities before Endbringer attacks."
Apeiron: "Well, why not? It's not like it's hard to do...."
 
Um... they don't? Not quite. Dragon seems to have sensors watching for the Endbringers, but I don't think anyone knows where the Blasphemies are, and the Slaughterhouse are capable of slinking around. Only Nukers like Ash-Beast & Sleeper cannot hide; similar to Lost Garden's Barrow, whose position is tracked.
Yeah but that doesn't mean that they don't try.
For one, I said that Joe could extract Sphere from Mannequin via his memory perks; delete/suppress everything post-Simmie and use nanites to reconstruct his og body. Nothing about Shards.
William Manton also got Simurghed. I mean like, it was a whole thing in the chapter;
Also, I suggested his power being removed because it's almost definitely triggering him (psychologically/medically; expressing his trauma) and leaving him in a worse state. The objective measure of the experiences doesn't matter as opposed to how they've been internalized, so he'd probably also need some memory-suppression. Maybe Joe can give him Doctor Campbell's contacts :p
Additionally, Manton was a leading parahuman researcher who managed to get involved with Cauldron; he'd 100% be an asset to Joe. I imagine even if Joe doesn't think much of that one dude he studied in Parahumans 101, his passenger will suggest just how big Manton's role is once Joe gets his
I actually kind of screwed up my sentences there; I meant to say that while William Manton was mundanely insane, in as much as being exposed to the Simurgh and Jacob is mundane, Alan Gramme was influenced by his Shard; I'm not entirely sure how I got that twisted up while writing it down the way that I did.

Regardless that sort of identity fuckery seems like the sort of thing that Joe is traumatized about; he won't do anything even resembling it. Survey might archive their memories, and possibly their souls, or something though. That and possibly their powers.
TV News Reporter: "So, Apeiron the Enigmatic Artificer..." *looks slightly annoyed* "... how did you even know the Slaughterhouse 9 were here in Brockton Bay."
Apeiron: "Oh, that part's easy. I tracked them like I do with all of the world's S-Class threats, just like the PRT and the Guild do."
*Reporter and Cameraman - who is having the easiest job he's ever had making sure there's good visuals - look at each other*
Reporter: "Ah... I don't think they actually do that. I mean, if they did, they'd have time to evacuate cities before Endbringer attacks."
Apeiron: "Well, why not? It's not like it's hard to do...."
I believe that canonically they try to keep track of the Endbringers but generally lose track of them often enough right before a attack. That or they get close enough to other cities on the regular that if they evacuated them every time a Endbringer got close to them they'd be constantly evacuating everywhere every few days or something.

Like if they weren't tracking the Endbringers then Armsmasters Endbringer prediction software wouldn't be able to base anything off of their behavior but if just tracking them could predict where they were going to attack then they wouldn't need dedicated prediction software.
 
Probably not? A lot of his perks and skills can be added later, especially since he has so many upgrade perks to facilitate that sort of thing. There's only a few that have to be applied at creation or not at all, though those few are some of his most powerful. I'm not sure how many of those sort of perks the Forge has left, but he should have at least most of the important ones to this procedure. Unnatural Skill: Weaving seems like one of those things that could be applied later; it shouldn't be making new material or changing anything fundamentally, just rearranging it into a better form.

You are correct - recent WOG is that with all the divine level stuff we have about maxed out all the serious perks you can get that help at creation of an item. Perks like Unnatural Skill: Weaving and others can be added to the item afterwards especially after he gets the perk Self-Made Shopkeeper. So while Joe doesn't know it, now is an excellent time to create a Kamui.
 
You are correct - recent WOG is that with all the divine level stuff we have about maxed out all the serious perks you can get that help at creation of an item. Perks like Unnatural Skill: Weaving and others can be added to the item afterwards especially after he gets the perk Self-Made Shopkeeper. So while Joe doesn't know it, now is an excellent time to create a Kamui.
Thinking about it I wonder whether Joe could add some temporal reversion and copying/combination from Parahumans like Gasconade and Prism or Chevalier; some way to advance from different points in time and to compound those different progressions.
 
Integrating a bit of the Mechanicus architectural aesthetic and equipment wouldn't be too bad.
While many would enjoy Apeiron branching out into Gothic Architecture (and many more would agonize over this being a breach of NEPEA-5) and great deal more would be worried about the massive fuck-off arm guns, the forest of secondary and point defense emplacements, and the ICBMs (especially given that Aperion doesn't have any publicly available policy documents regarding first strike or retaliations and is also not a signatory to any of the non-proliferation treaties that exist.)
 
I mean... the entire point of those defense emplacements is to ward off all the hungry things in the depths of space waiting to come down at fuck them up. But Joe has a dimension sealed off from anything hungry which only he can access.

Meaning he can just go the other direction. Ten times the gold, thirty times the industrial output, and a dozen times the bespoke artisanal flourishes, no longer having to account for defense emplacements... and still make some of that architecture capable of transforming and reconfiguring itself into defenses. They're just no longer obvious!

Can't be upset if he builds a beautiful, well-armed utopia, if the weapons and defenses are all hidden. Then it just looks like a peaceful, completely harmless place ripe for plundering.

And those who would complain about being atomized for making the attempt won't have room to complain when they're cosmic dust in the wind!
 
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