ConfusedPotato
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Do we need to carve out a timeslot for people to come to us? After all we did invite the Harlequins, didn't we?
Good.and yes, Biel-Tan's aim was absolutely "you have stuff that will help us. *cocks gun* Give over or else."
Baby's first villain: Nurgle is a distant goal for everyone involved. But luckily we have another asshole we can point at to keep the diplomacy going strong.Biel-Tan might end up being a major contributing factor to the craft worlds being more coordinated, simply because they ensured in the early days while the dust was settling there was a common asshole to rally against.
Iyanden: "Fucking char-gen bullshit sticking us with these assholes. Why didn't we get a say!?Yeah, I just did the math and I figured they could very easily get a max military, max martial skill build and still have 5 points to spend in the end just by taking things we know is true of them right now. They got a lot of mileage out of the "Everyone who isn't a Space Elf" section by screeching "DIE PRIMITIVES" at every turn, which they probably would have spent getting a good variety of starting T1 weapons and Holofields while also locking in Iyanden as an ally.
I'm not sure that's a viable use for their forces, considering they're here to help protect us specifically.Currently we have the entire half of Zahr-Tann's fleet all of the our functional or refit void vessels not committed to convoy escort, as well as 60 Zahr-Tann warhosts, while we sit far from any enemies, our location unknown to them, our craft worlds defenses presumably intact. Splitting a heavy fleet and a line or two from Zahr-Tann to provide someone with 6 battle cruisers, 48 light cruisers, and 248 heavy frigates to supplement their fleet for a turn or 3, which can bring a dozen warhosts with them.
It was probably a free pick for Iyanden!Quest: they got a Major Craftworld as an ally out of it, but on the other hand it's Biel-Tan.Iyanden: " Fucking char-gen bullshit sticking us with these assholes. Why didn't we get a say!?
At the very least we should have gotten three or four extra starting points."
With friends like these, who needs enemies?It was probably a free pick for Iyanden!Quest: they got a Major Craftworld as an ally out of it, but on the other hand it's Biel-Tan.
Probably their starting location also cost some points, we just prefered being next to the eye of terror than in the same part of galaxy as themYeah, I just did the math and I figured they could very easily get a max military, max martial skill build and still have 5 points to spend in the end just by taking things we know is true of them right now. They got a lot of mileage out of the "Everyone who isn't a Space Elf" section by screeching "DIE PRIMITIVES" at every turn, which they probably would have spent getting a good variety of starting T1 weapons and Holofields while also locking in Iyanden as an ally.
I think that we don't have enough street creed for the free action, yet.[ ] Plan: To Create and Exploit Opportunities v.2, The Independents
-[ ][FIRST] Send out feelers among the Asuryani, see how things have been going on their end, and if any issues have cropped up on their end that we might be able to help with. Their path isn't ours, but that doesn't mean we don't share kinship.
-[ ][SECOND] Canvas through the Independents, see who we might be able to court to join our camp, anyone who might have need for assistance that we can offer--ideally without breaking our backs trying, but we have a large number of tools at this point, and all of us together are stronger than each of us apart.
-[ ][THIRD] Free Action -- Reserve time for anyone who wants to talk, or to add more time if something needs more.
I trust that Saim-Han is competent enough to bring the issue up in such a way as to not piss Iyanden off. They're probably going to focus on splitting them up from BT, which could itself be something of a problem if BT then decide they no longer even need the fig leaf of pretending they did nothing wrong? But Iyanden themselves I don't see turtling up after this.
I think Saim-Han should take the lead on this, and we should avoid doing stuff that might undermine[1] their efforts.This is why i prefer to approach Iyanden in advance to assure them of our goodwill. That way at least Iyanden would have more time to prepare.
Perhaps your strongest ally in actual military strength at the moment, including Zahr-Tann's Forgelord would likely give you some extra negotiating power with other martial Craftworlds—and those that are less so and seeking a patron.
A ship-master of no little skill, Yranne would be a good choice to affirm your alliance further, and would offer significant clout with other mariners and fleetlords.
I think Saim-Han should take the lead on this, and we should avoid doing stuff that might undermine their efforts.
"Biel-Tan are being fuckheads" is Saim-Han's thing at this moot, if they think informing Lyanden ahead of time is a good idea, then they will do so.
We've told Saim-Han to add us to the list of people who have [problems] with Biel-Tan, so all we have to do now is make approving noises when Saim-Han brings up the issue publicly.
Good.
That's an excellent foundation for setting up a mutual defence pact thingy, where if enough people complain to each other about Biel-Tan in the future, then a whole bunch of literal craftworlds group together and kill them.
Just burn those fuckers from the sky.
I'm not even joking about the holy war thing. Khaine finally redeems himself at the last second and these fuckwits decide to defile that by embodying his two greatest sins, kinslaying and the slaving of industry to purely military purposes? We should lobby for a full censure, imprisonment of the guilty parties and redistribution of their resources to the injured Craftworlds (notably not including us since they haven't attacked yet and to make it seem less like a power grab on our part).Biel-Tan might end up being a major contributing factor to the craft worlds being more coordinated, simply because they ensured in the early days while the dust was settling there was a common asshole to rally against.
Nega!Mechanis: the real question you should have been asking from the start is why being allied with them was free and neutral cost points.Iyanden: " Fucking char-gen bullshit sticking us with these assholes. Why didn't we get a say!?
At the very least we should have gotten three or four extra starting points."
Crimes like that are a lot easier to hide from half a galaxy away.I'm fairly sure there's no way Iyanden doesn't know what their biggest ally is doing so openly, Intimidating and attacking craftworlds isn't exactly subtle business.
I think they only actually attacked exodites for now.I'm fairly sure there's no way Iyanden doesn't know what their biggest ally is doing so openly, Intimidating and attacking craftworlds isn't exactly subtle business.
It's a rather shrewd, if evil plan.Durran Fellwinter is a formidable man, and far more shrewd than his perhaps deliberately affected appearance of a typical Wild Rider would suggest. It seems that Saim-Hann has come mostly to protest the impressment of forces from a handful of the Exodite worlds in the southern rim by the warlike Craftworld, and that a number of smaller Craftworlds have already sought their patronage in laying accusations of attacks—or planned attacks seen in scrying—by Biel-Tan. Aerellian Lightningblade, it seems, has wasted no time in throwing his weight around and showing no qualms about coercing what he wants at gunpoint from other Craftworlds in the region, and he guessed at once one of the things you were meeting for. It seems that Iyanden is in for some unfortunate revelations about their ally, a few days hence.
It's a rather shrewd, if evil plan.
Impress Exodites, then throw them a craftworld's defenses while you loot everything with your experienced forces.
Luckily that the attack never went of, because I would be rather salty if we lost the forges.
I'm not even joking about the holy war thing. Khaine finally redeems himself at the last second and these fuckwits decide to defile that by embodying his two greatest sins, kinslaying and the slaving of industry to purely military purposes? We should lobby for a full censure, imprisonment of the guilty parties and redistribution of their resources to the injured Craftworlds (notably not including us since they haven't attacked yet and to make it seem less like a power grab on our part).
Props followed by orbital bombardment to make sure we couldn't complain.
The problem here is that I have no idea how many chances we have to propose things during/after the main meeting - but Voidcannon are important enough that I think proposing a "Inter-craftworld/exoidte world Voidcannon research and development program" should be done in the same segment as our announcement of Isha living/intoducing the dryad-Eldar.I think we should look for a craftworld who has Doomblades and/or Voidcannons to share the tech. We need a reliable weapon for daemonkilling.
----[ ] Voidcannons (-2 points)If it's stated elsewhere that they do, please tell me.
[ ] Doomblades (-1 point)
Unlike your Asuryani cousins, you retain the ability to create Doomblades—weapons which invoke the Wailing Doom of Khaela Mensha Khane. Whilst limited to melee weapons, these are potent beyond the craft of lesser races—Power weapons, all but the greatest Daemon weapons, and the like will be found wanting, should they clash with a Doomblade, and like the Wailing Doom, their mere presence inflicts unnatural terror upon your foes.
Voidcannons are among the most powerful weapons the Aeldari once possessed, their principles inspired by weapons of your ancient foes the Necrons. For a Voidcannon reaches past even the Immaterium itself to hurl its target into utter oblivion—even the Neverborn must fear these weapons, for they are among the few capable of inflicting the True Death upon them. The D-Cannons of the Asuryani are but crude—failed—attempts to recreate these weapons, for without the secrets of Blackstone, they cannot be forged. Secrets you have retained, for good or ill, and your cousins have not.