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because the quest balances. most of our techs trade one thing for another and compromise somewhere to be what we are aiming for and the same would be true of any cybernetics.But is is possible to put most of that on a vehicle. Take the Fata for example. It comes with 2 primary shielding methods (Grav and Conversion), a holo-field, and medium armor.
From here we have a few options for troop transport. We can:
Use the 7 slots on enclosed or open troop capacity giving it 7 or 15 capacity respectively.
Or use 3 slots on open back to get 6 transport capacity and use the remaining 3 slots on another grav-shield.
Everything Eldar related got a massive hit from the death of the Gods, and i assume biology was included in this. WoG states that the Eldar were near God like soldiers in the War in Heaven and assumably their biology was able to keep up with the psychic power they had. Nowadays, however, people like Draylin will combust if they use anything nearly as powerful as their previous max.
As for the blood issue, why must the improved skeleton not have the ability to produce blood? Why cant a cybernetic alternative do the same thing bone marrow does it not better?
I'm just not interested in spending seeker AP on that kind of setting generic method of improvement when there are going to be higher uses of our exotics and furthering of Wraithbone generation tech that I hold more important than excessive unnecessary modifications that probably don't fly as things the Aresh-Vul would be open to as things to do with no motivating cause behind rather than something like the curses 3 to overcome.
that's why it's an anti Armor mine. things can penetrate armor.The Fata comes with the Engine fully recessed, unlike the current Light Grav vehicle which defends its engine with a metal grate.
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