[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
I'm so glad I waited for more knowledgeable folks to shake out a plan I liked.

[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
So I'm starting to think nobody has pointed out that we're literally at negative officers atm.

Standard Starfleet: 1.25 Officer, 4.25 Enlisted, 9.65 Techs
Explorer Corps: 4.25 Officer, 5.55 Enlisted, 6.25 Techs

Crew Losses:
Renaissance - 0-1-0
Endurance - 4-2-1
Sojourner - 3-2-3
Jupiter - 1-1-0

So 8-6-4, assuming I counted correctly.

Total numbers: -2.5, 3.8, 11.9

2 Centaur-A-class (NCC-2124,2125) @ San Francisco Fleet Yards Berth 1,2 (ETC 2314.Q2 - Crews deduct 2313.Q2)

3 Miranda-A-class (NCC-1662,1663,1664) @ 40 Eridani A Berth A, 1, 2 (ETC 2314.Q3 - Crew deduct 2313.Q3)
USS Voshov, Excelsior-class (NCC-2015) @ 40 Eridani A Berth B (ETC 2315.Q1 - Crew deduct 2314.Q1) - Explorer

1 Excelsior-class (NCC-2023) @ Ana Font Shipyard Berth A (ETC 2317.Q1 - Crews deduct 2316.Q1)

1 Constitution-B @ Ana Font Shipyard Berth 1 (ETC 2314.Q1 - Crews deduct 2313.Q1)

USS Rru'Adorr, Excelsior-class @ Lor'Vela OCF Berth A (ETC 2315.Q1 - Crews deduct 2314.Q1)
1 Constitution-B @ Lor'Vela OCF Berth 1 (ETC 2315.Q2 - Crews deduct 2314.Q2)

1 Excelsior-class (NCC-2021) @ Utopia Planitia Berth A (ETC 2315.Q4 - Crews deduct - 2314.Q4)

1 Excelsior-class (NCC-2024) @ Utopia Planitia Berth B (ETC 2317.Q1 - Crews deduct - 2316.Q1)

1 Excelsior-class (NCC-2022) @ Utopia Planitia Berth C (ETC 2315.Q4 - Crews deduct - 2314.Q4)
Refit [USS Bon Vivant] @ Utopia Planitia Berth 1 (ETC 2314.Q2)
Refit [USS T'Kumbra] @ Utopia Planitia Berth 2 (ETC 2314.Q2)
1 Renaissance (Prototype) @ Utopia Planitia Berth 3 (ETC 2314.Q1 - Crews deduct 2313.Q1)

To directly extract the important bits from that quote:

1 Excelsior-class (NCC-2023) @ Ana Font Shipyard Berth A (ETC 2317.Q1 - Crews deduct 2316.Q1)
1 Excelsior-class (NCC-2024) @ Utopia Planitia Berth B (ETC 2317.Q1 - Crews deduct - 2316.Q1)

Excelsior 2287-Now [511m, 2.3m t]
C6 S5 H4 L5 P5 D6
Cost [230br 150sr, 4 years], Crew [O-6, E-5, T-5]

Starfleet Academy:
Officers (O): 11.60pts (+3.25 Explorer Corps)
Enlisted Crew (E): 16.05pts (+2.95 Explorer Corps)
Science Techs (T): 16.95pts (+2.95 Explorer Corps)
(2313.Q4)

So, net TOTAL crew as of 2316 Q1, BARRING ANY FURTHER LOSSES is:

Total current: -2.5, 3.8, 11.9
+ 14.85, 19, 19.9
- 12, 10, 10
Net change = +2.85, +9, +9.9

No losses 2316 Q1: .35, 12.8, 21.8

Sooo.

Under current projections, we will not be able to replace any further officer losses for one and a half years.

With the implosion of Sydraxia, however, the Cardassians are basically alone. We seem to have mopped up the Arcadians. I don't know where another war would come from.

What would not fixing the officer issue entail? Well, we'd be totally unable to affect further ship repairs due to lack of officers. We would be faced with a situation where we would be obligated to replace any losses in the gabriel with ships taken from other sectors, period. If the Arcadians realize our situation then our position at the talks would be almost nil -- we are out of manpower and locked in another war. Period. We can't afford another offensive with casualties similar to this one; we'd be unable to replace officers for two and a half to three years, and we face a churning Cardassian war engine in Gabriel.

Now I'm going to take a moment to gloat about how we should have done the Academy expansion instead of the Yrillian Shipping thing way back when.

*gloats*

Okay done. Now I'm not gonna say shit cuz this thread is pretty bleh. But I'd ask everyone to consider the details that I've put up for your viewing pleasure. Have a nice night!
 
While the SOE remains, we can (temporarily) call up 20 points of retired crew - so the Officer issue does have a short term solution while we wait for more Ensigns to complete the Academy.
 
[X]Plan Infra 2.0

[X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)
 
So, net TOTAL crew as of 2316 Q1, BARRING ANY FURTHER LOSSES is:

Total current: -2.5, 3.8, 11.9
+ 14.85, 19, 19.9
- 12, 10, 10
Net change = +2.85, +9, +9.9

No losses 2316 Q1: .35, 12.8, 21.8

You're missing that we took just a "recruitment campaign" action with our internal diplomacy team that will yield +2 in every category in a single quarter. In the event of a war we could presumably do a lot of these recruitment actions.
With the implosion of Sydraxia, however, the Cardassians are basically alone. We seem to have mopped up the Arcadians. I don't know where another war would come from.

What would not fixing the officer issue entail? Well, we'd be totally unable to affect further ship repairs due to lack of officers. We would be faced with a situation where we would be obligated to replace any losses in the gabriel with ships taken from other sectors, period. If the Arcadians realize our situation then our position at the talks would be almost nil -- we are out of manpower and locked in another war. Period. We can't afford another offensive with casualties similar to this one; we'd be unable to replace officers for two and a half to three years, and we face a churning Cardassian war engine in Gabriel.

In the event of a wartime emergency we have the "Call up the Reserves" action that gives +20 in every category until the emergency is at any end.

Now I'm going to take a moment to gloat about how we should have done the Academy expansion instead of the Yrillian Shipping thing way back when.

By "way back when" you mean 1 year ago? Yeah, doubting that it would have made much difference in a single year.
 
[X]Plan Infra 2.0

[X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)
 
By "way back when" you mean 1 year ago? Yeah, doubting that it would have made much difference in a single year.

It would mean we would be 100% on top of an aid package for the Arcadians rather than worrying about the Officer issue as well. It would, if it'd gotten so much as +2, mean that we would have 4 more officers by 2316 Q1 which would give us a lot more breathing room proportionally. You can protest all you want but the fact is that I was right. Just... let me have that, okay? That's all I really want.

In the event of a wartime emergency we have the "Call up the Reserves" action that gives +20 in every category until the emergency is at any end.

Well, clearly the GBZ doesn't count as a wartime emergency, but ignoring that fact and assuming that the Cardassians tear up the Treaty of Celos and declare war, sure.

You're missing that we took just a "recruitment campaign" action with our internal diplomacy team that will yield +2 in every category in a single quarter. In the event of a war we could presumably do a lot of these recruitment actions.

Good point. Maybe we should do that again this year so that we have more than 2.35 O and can fix more than a single ship.
 
On the Proposed Deal

Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)

Bleh.

As the resident Academy writer, I dislike the wording of the Developer Sousa deal. The intentions are good, but I'd rather not have yet another academy system. Let's put it this way: It's like forcing the US Air Force, Naval, and Military (West Point) Academies, as well as VMI, the Moscow Military Academy, the PLA National Defense University, and academies from other countries under one system, as well as the recruit training centers/Basic Training centers from many different services. At most, we'll have a set of standards codified for educating people how to put on vac-suits and operate certain equipment, as not much else is common.

A large part of the benefit of a service academy is service-specific training. SFA is for officers, the RTCs are for enlisted, and Techs are a mix of SFA Science Academy grads and enlisted with advanced training and warrant-officer equivalents. While it supposedly allows SFA and member world institutions to focus more on service-specific training, they already do so.

I give it at least a 75% chance of backlash.

The member world services probably zealously guard their independence from Starfleet. They are there to protect their homeworlds specifically. UESPA is there for the people of Sol, and Sol sector. Likewise, the Apiata Navy is there to guard against Cardassia, at home, and in the Border Zones. I predict a stink from Apiata, Amarkia, Earth, and the Hawks/Expansionists in general. And even the Development party might not like it. It's seemingly logical, but tradition is tradition, and for many of the sophonts of the Federation, especially the newer members, they have as much pride, if not more, in their home forces.

This is the type of action that is on a path paved by good intentions. This is the type of action that provokes instinctive, emotional, illogical response.
 
This is the type of action that is on a path paved by good intentions. This is the type of action that provokes instinctive, emotional, illogical response.

Your post evokes an instinctive, emotional, illogical response! (drum, cymbal clash) (Of disgust, revulsion, and instinctive desire to discount when you say back it's tromping muddy boots over my idea and then pausing to spit on it.)

I guess we're doomed to never be able to do anything but aid packages. Oh well. Maybe the whole "Sousa deal" mechanic is just bad.

(sobs) I just wanted to do a safe, uncontroversial deal. But nothing but pure charity that has nothing to do with Starfleet will be safe. All else is garbage. All else will get backlash. All else is terrible.
 
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I think it's simply that when you try to do something people wouldn't necessarily want done, you hit problems. A unified training academy that tries to take member world fleets as diverse as, say, the Apiata, the Risans, and the Vulcans, and stick them all together so that they merge into one big Starfleet-flavored blob... Yeah, that's going to net some pushback. And that's how people will see this idea.
 
Your post evokes an instinctive, emotional, illogical response! (drum, cymbal clash) (Of disgust, revulsion, and instinctive desire to discount when you say back it's tromping muddy boots over my idea and then pausing to spit on it.)

I guess we're doomed to never be able to do anything but aid packages. Oh well. Maybe the whole "Sousa deal" mechanic is just bad.
The Sousa deal requires us to propose Starfleet solutions to political problems, not political solutions to Starfleet problems. That's where reading the political winds comes into play. I would agree that the academy isn't a political issue, and isn't likely to play well politically, especially when member fleets are involved. For example, a political way to look at the crew issue that's with the times would be asking them to improve our veteran services program so that more rehabilitated casualties rejoin the fleet.
 
[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
I guess we're doomed to never be able to do anything but aid packages.
The Sousa deal requires us to propose Starfleet solutions to political problems, not political solutions to Starfleet problems. That's where reading the political winds comes into play. I would agree that the academy isn't a political issue, and isn't likely to play well politically, especially when member fleets are involved. For example, a political way to look at the crew issue that's with the times would be asking them to improve our veteran services program so that more rehabilitated casualties rejoin the fleet.
so... could we use the Sousa deal to try to create an Engineering Academy? It might only increase enlisted, but at that point we can start to get SFA to focus exclusively on officers.
 
Your post evokes an instinctive, emotional, illogical response! (drum, cymbal clash) (Of disgust, revulsion, and instinctive desire to discount when you say back it's tromping muddy boots over my idea and then pausing to spit on it.)

I guess we're doomed to never be able to do anything but aid packages. Oh well. Maybe the whole "Sousa deal" mechanic is just bad.

(sobs) I just wanted to do a safe, uncontroversial deal. But nothing but pure charity that has nothing to do with Starfleet will be safe. All else is garbage. All else will get backlash. All else is terrible.
Sorry. Probably should have posted earlier :/


A better deal would be something along the lines of increased JROTC funding. Learn how to use phasers, how to fly shuttles, stuff like that. Build up a reserve corps for disaster response, etc.

so... could we use the Sousa deal to try to create an Engineering Academy? It might only increase enlisted, but at that point we can start to get SFA to focus exclusively on officers.
Well, in the depiction of SFA that I'm creating, SFA already does officers only, but it also is responsible for Recruit Training at the various Recruit Training Centers.

Techs are a combination of enlisted Technicians and advanced Science Academy grads with Master's/PhDs. Basically, anyone that needs 1-2 years of advanced MOS training, vs. Enlisted, which cover the standard MOS's. For example, IRL, it takes about two years to become a fully qualified Hospital Corpsman. It takes a similar amount of time to become a pilot.
 
at the risk of vastly oversimplifying the academies: i always figured the Science Academy is about trying to make more Spocks. SFA is about trying to make more Sulus, and the engineering Academy would be about trying to create more Scottys
 
[X] [COUNCIL] Plan Colony, UP, and Diplo

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
at the risk of vastly oversimplifying the academies: i always figured the Science Academy is about trying to make more Spocks. SFA is about trying to make more Sulus, and the engineering Academy would be about trying to create more Scottys
Eh. It's more like an actual college, like the US Naval Academy or West Point.

Worldbuilding Notes: Starfleet Academy Undergraduate Schedule

Schedule:
5:30 - Optional Personal Activity Time
6:00 - Reveille
6:30 - 7:00 - Morning Instruction for Plebes
7:00 - Morning Formation
7:10 - Breakfast
7:50 - 9:30 - Morning Instruction (Period 1)
9:45 - 11:00 - Group Training
11:20 - Midday Formation
11:30 - Midday Meal
12:00 - 15:30 - Afternoon Instruction (Period 2, 3)
15:45 - 17:45 - Group Activity Time
18:00 - Evening Meal
18:45 - 22:00 - Study Period
22:30 - Taps

Starfleet Academy operates on a block system, with 100 minute classes. The main concern is the well-being of the students, which is why Taps is at 22:30, unlike the US Naval Academy. This ensures that students get the sleep that they need. It's stressful, but it's designed to balance stress with the needs with the Academy. This is why Kirk was able to graduate early - by cramming extra courses, and generally being Kirk.

The standard academic load is 35 hours per week, with one period free every other day. Adding in the extra block brings it up to 40. An ambitious student may fill that block with another course. Group Activity time is dedicated towards extra-curriculars, like sports, and perhaps additional training.
 
Inserted tally
Adhoc vote count started by AlphaDelta on May 11, 2017 at 12:29 AM, finished with 273 posts and 30 votes.

  • [X]Plan Infra 2.0
    [X]Plan Infra 2.0
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Request focused Diplomacy on a potential member species, 20pp (Ashidi) (Yrillians)
    -[X] Sponsor efforts to create additional Critical Ship Infrastructure on another world, 50pp (Amarkia)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    [X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
    [X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Yrillians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X] [COUNCIL] Plan Research and Intel
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Request Science Academy Development, 15pp (Gain +1 Techs throughput)
    -[X] Request new Tech Team to be added to your Ship Design Bureau, 20pp (Weapons/Offensive Doctrine)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[X] Acquire additional resources for Starfleet Intelligence Operations, 20pp (Will improve ops teams next time they are required)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X] Plan Intel and Personnel
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Reorganise a Starfleet Command from a Rear Admiral position to a Vice Admiral position, 30pp for Personnel
    -[X] Request new Tech Team to be added to your Ship Design Bureau, 20pp (Weapons/Offensive Doctrine)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[X] Acquire additional resources for Starfleet Intelligence Operations, 20pp (Will improve ops teams next time they are required)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X][COUNCIL] Industrial Parks and Academy
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
    -[X] Request focused Diplomacy on a potential member species (Ashidi), 20pp
    [X][COUNCIL] Industrial Parks and Academy 2
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
    -[X] Request focused Diplomacy on a potential member species (Yrillian), 20pp
    [X][COUNCIL]Plan infra
    [X] No Council Deal
    [X][COUNCIL] Industrial Parks and Academy
 
Well, if we look at the new Trek films, Vulcans have adaptive education systems well developed, so at least some subjects and special study topics are likely done using those.
 
[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
In references to Lelia's (joke) faction post, does anyone know what the current stats for our Star Bases are?

I don't think we've ever had a combat log with one of our own bases in it. The Goliaths were (combat-wise, who knows about any of the other stats) superior to the Syndraxian base we destroyed. I know we have reached some +stats techs for Star Bases.
 
In references to Lelia's (joke) faction post, does anyone know what the current stats for our Star Bases are?

I don't think we've ever had a combat log with one of our own bases in it. The Goliaths were (combat-wise, who knows about any of the other stats) superior to the Syndraxian base we destroyed. I know we have reached some +stats techs for Star Bases.
I think we did have a combat log with either one of our starbase or outposts somewhere. The problem is that I cant remember when it happened but I think Pirates were involved.
 
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