Thinking out loud here: the Gretarian issue is a thorny one.

On one hand, the Sydraxians are much more chaotic now than the Cardassians were by the time of Bajor. In addition to the fact it was never implied that the Cardassian government fell and there was mass rioting and demonstrations as it has been with the Sydraxians, IIRC we gave them a fair amount of time to recover. Slipping under the radar might work with the Gretarians this time, and we could potentially affiliate them in one smooth move. There's not really much the Sydraxians could do about it either, since most of their shit is wrecked. Hire the Yrillians, I guess? I doubt the Cardassians will go to bat on that one either, as I suspect a bunch of Cardassian Frontier Battalions are ready to descend on Sydrax and put tanks assault skimmers in the streets.

Of course a lot of our stuff isn't looking too great these days either so maybe not worth it to fight a war over Gretaria.

On the other hand, the Blues and Reds are both kinda status quo and the Blues are in charge for now and believe in holding onto the Gretarians. They could use a Federation push as an excuse to force the members of the Red Hierarchy to cooperate with them or risk losing Gretaria, and then attempt a rally around the flag, perhaps arguing that those who follow the Gabriel Graduates will emerge from isolation in a decade to find themselves with no vassals and no hope but to join the Federation, locked in like the Orions were. The question is if Melodie Sydraxian will buy that over what the Gabriel School is selling her.

Speaking of, I would absolutely not think of the Gabriel Graduates as friends, even if they allied with the Vanguard, because history is full of popular revolts that were co-opted by militarists right at the end [with some exceptions]. Military Juntas are no fun, and this one will be even less fun to deal with when they rebuild their fleet and discover we've got them surrounded.

Overall I don't think a push on the Gretarians would lead to disaster. Worst case is, of course, we pop some Ashalla bullshit and end up at war. Most plausible worst case is we unintentionally give the Blue Hierarchy enough gas to last long enough for the Cardassians to come in and reassert control, keeping us in status quo. I'd suspect the most likely outcome is nothing happens, and if we're lucky we embolden the Vanguard.

That being said I don't view the Gretarians as high priority at all, and like @anon_user I am very curious as to what critical ship infrastructre does for us. I'm beginning to have a sneaking suspicion it might allow us to start building UP-type shipyards in another locations, and Amarkia is perfect for that, especially once the inevitable Ferasa > Alukk > Amarkia traderoute gets going.

[X] Plan Infra 2.0
[X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)
 
Last edited:
So you guys think a potential detente with the Sydraxians might eventually lead to them being let back in to the Lora or Deva colony sites? Or is that too risky with trusting them, too risky with a potential Celos breach, not an option because we might want those sites, or just too soon for a properly cautious approach?

I'm willing to bet that acquiring those sites back would be a tremendous boon internally to whatever Sydraxian faction can present them, but I don't know if the FDS is sly enough or risk-taking enough to put them on the table.
 
Last edited:
Two, actually. One is egalitarian and democratic, so they'd have pretty big incentive to be friendly to both us and the Gretarians (even if that doesn't lead to Gretarian independence, at that point it's not like we'd mind), and unfriendly to Cardassia, even if their description doesn't state anything outright. The second is isolationist, including independence from Cardassia and for Gretaria. Add in a couple years or decades, and sooner or later it'd be pretty difficult not to get any opportunity to work our diplomagic; In the meantime they shouldn't be a problem either way.
Between themselves, the two hold two thirds of the potential ideals that could sway the kingmaking soldier/police faction, and the isolationists are described as credibly being able to overthrow the red/blue camps by themselves, even if they don't make some kind of coalition with the democrats, and even without counting anything we or the FDS can pull to covertly assist, however much or little that may be.
And if you don't believe me, then please at least believe Akuz herself, who'd be the authority on this topic second only to Oneiros himself, and who outright stated that things are looking pretty good for us there.

And we haven't even had the opportunity to see how the situation shakes out. Could be that they'll be at it for the next few decades, could be the reds retake power within the year, could be that one of the two factions preferrable to us does or an alliance of them. We don't know. But we never will find out what could have been if we inadvertently give the reds the ammunition they need to shoot down their opponents.
If however, like you predict, this continues to go on for the next few years and we face the same choice a few years from now, then we will have gained a lot of insight into the situation from sigint as well as our new contacts. From this we really should be able to tell wether or not a decision is anywhere within sight at that point, and if yes what that situation will be; We can still decide they're not getting anywhere and simply unilaterally affiliate Gretaria then.

Yet again. Since Lora the Sydraxians, militarily, are broken without hope of recovering for years. Now, politically they are equally broken, and even best-case for them and worst for us, their division isn't simply going away within the next few years. Any opportunity we have to take the Gretarians right now, we're going to have much the same if we just wait a few years.

I just want to note that the Gabriel School Grads are intended to be a bit more heterogeneous than you're assuming. They're not pro Cardassian, and while they don't generally hate us, they have spent a long time fighting us. And one of the things they'll accept is an outright military junta.

They can end up as Amarki style friendly fighting bros or they could slide into a tinpot Military Dictatorship. One of their traits is that they ironically lack leadership or a chain of command at the moment.... because we killed the movement's natural leaders at Deva and Lora and things havent fully shaken out since then.

Which is a lot of words to say: Depending on how things shake out could get a Carnation Revolution or we could get the Argentinian Military Junta that invaded the Falklands.
 
Last edited:
I would be tempted to switch my vote, but now I'm worried you've fatally split the vote by renaming it instead of just editing your old plan.

Unfortunately, I agree. Sorry, @anon_user, switching out.

[X] [COUNCIL] Plan Colony, UP, and Diplo

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
When we do develop deeper trade relationships with the Yirillians, we should make sure to have strong rules about sourcing of good, so we accept Yirillian made goods, syndaxian made goods, but only gretarian goods and materials made under documented free and fair conditions.

Active intervention is tricky, but living our morals, even if it makes others a bit inconvenienced, is lower risk but still has a long term effect.
 
Mm. I think our highest priority for diplomatic pushes should definitely be pushing the Yrillians, but I'm unconvinced of the utility of pushing the Gretarians right now, so I don't support SDB's vote. If Briefvoice's vote was edited to push Yrillians rather than Ashidi I could see myself switching to that, but in the meantime:

[X] Plan Infra 2.0
 
[X]Plan Infra 2.0
-[X] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
-[X] Request focused Diplomacy on a potential member species, 20pp (Ashidi) (Yrillians)
-[X] Sponsor efforts to create additional Critical Ship Infrastructure on another world, 50pp (Amarkia)
-[X] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
-[X] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
-[X] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)

[X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)

Eh, screw it. I actually do like the idea of getting critical infrastructure, even if it splits the vote.

@Mr Tebbs @pbluekan @Night_stalker @Godwinson @MTB

I am going to abandon the industrial park plan as maybe not worthwhile right now in favor of getting that extra Critical Ship Infrastructure. I am swayed by the idea that it might allow us another yard like Utopia Planitia.
 
Last edited:
[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.

The Sousa Plan.
 
Last edited:
[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.

[X]Plan Infra 2.0

eh good enough.

I think it pairs well with the Amarki's own current push to increase their economy and industrial capacity. It's goong to be part of an ongoing effort to build up Amarki infrastructure. I expect it will be a well received move (And it'll make the Development faction p happy to!)
 
Last edited:
[X]Plan Infra 2.0

[X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)
 
[X]Plan Infra 2.0
-[X] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
-[X] Request focused Diplomacy on a potential member species, 20pp (Ashidi) (Yrillians)
-[X] Sponsor efforts to create additional Critical Ship Infrastructure on another world, 50pp (Amarkia)
-[X] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
-[X] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
-[X] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)

[X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)

Eh, screw it. I actually do like the idea of getting critical infrastructure, even if it splits the vote.

@Mr Tebbs @pbluekan @Night_stalker @Godwinson @MTB

I am going to abandon the industrial park plan as maybe not worthwhile right now in favor of getting that extra Critical Ship Infrastructure. I am swayed by the idea that it might allow us another yard like Utopia Planitia.

Which are you pushing, Ashidi or Yrillians? If I'm tallying right with one push your plan comes to 176 pp, meaning you can't push two.
 
[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
We really need that starbase at Indoria.
Adhoc vote count started by Thors_Alumni on May 10, 2017 at 8:54 PM, finished with 250 posts and 25 votes.

  • [X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
    [X]Plan Infra 2.0
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Request focused Diplomacy on a potential member species, 20pp (Ashidi) (Yrillians)
    -[X] Sponsor efforts to create additional Critical Ship Infrastructure on another world, 50pp (Amarkia)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    [X]Plan Infra 2.0
    [X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Yrillians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X][COUNCIL] Industrial Parks and Academy
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
    -[X] Request focused Diplomacy on a potential member species (Ashidi), 20pp
    [X][COUNCIL]Plan infra
    [X] [COUNCIL] Plan Research and Intel
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Request Science Academy Development, 15pp (Gain +1 Techs throughput)
    -[X] Request new Tech Team to be added to your Ship Design Bureau, 20pp (Weapons/Offensive Doctrine)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[X] Acquire additional resources for Starfleet Intelligence Operations, 20pp (Will improve ops teams next time they are required)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X] Plan Intel and Personnel
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Reorganise a Starfleet Command from a Rear Admiral position to a Vice Admiral position, 30pp for Personnel
    -[X] Request new Tech Team to be added to your Ship Design Bureau, 20pp (Weapons/Offensive Doctrine)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[X] Acquire additional resources for Starfleet Intelligence Operations, 20pp (Will improve ops teams next time they are required)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X][COUNCIL] Industrial Parks and Academy 2
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
    -[X] Request focused Diplomacy on a potential member species (Yrillian), 20pp
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Honiani)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X] No Council Deal
    [X][COUNCIL] Industrial Parks and Academy

Adhoc vote count started by Thors_Alumni on May 10, 2017 at 8:58 PM, finished with 250 posts and 25 votes.

  • [X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
    [X]Plan Infra 2.0
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Request focused Diplomacy on a potential member species, 20pp (Ashidi) (Yrillians)
    -[X] Sponsor efforts to create additional Critical Ship Infrastructure on another world, 50pp (Amarkia)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    [X]Plan Infra 2.0
    [X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Yrillians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X][COUNCIL] Industrial Parks and Academy
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
    -[X] Request focused Diplomacy on a potential member species (Ashidi), 20pp
    [X][COUNCIL]Plan infra
    [X] [COUNCIL] Plan Research and Intel
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Request Science Academy Development, 15pp (Gain +1 Techs throughput)
    -[X] Request new Tech Team to be added to your Ship Design Bureau, 20pp (Weapons/Offensive Doctrine)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[X] Acquire additional resources for Starfleet Intelligence Operations, 20pp (Will improve ops teams next time they are required)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X] Plan Intel and Personnel
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Reorganise a Starfleet Command from a Rear Admiral position to a Vice Admiral position, 30pp for Personnel
    -[X] Request new Tech Team to be added to your Ship Design Bureau, 20pp (Weapons/Offensive Doctrine)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[X] Acquire additional resources for Starfleet Intelligence Operations, 20pp (Will improve ops teams next time they are required)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X][COUNCIL] Industrial Parks and Academy 2
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
    -[X] Request focused Diplomacy on a potential member species (Yrillian), 20pp
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Honiani)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X] No Council Deal
    [X][COUNCIL] Industrial Parks and Academy

Adhoc vote count started by Thors_Alumni on May 10, 2017 at 9:56 PM, finished with 257 posts and 27 votes.

  • [X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
    [X]Plan Infra 2.0
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Request focused Diplomacy on a potential member species, 20pp (Ashidi) (Yrillians)
    -[X] Sponsor efforts to create additional Critical Ship Infrastructure on another world, 50pp (Amarkia)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    [X]Plan Infra 2.0
    [X][FACTION] Approach the Developers - Crew recruitment and training is an issue not just for Starfleet, but for all Member World fleets. Propose founding a joint Federation Space Academy based on input from Starfleet and all Member World fleet organizations with the goal of unifying starship crew training standards across the Federation, allowing Starfleet Academy and similar member world institutions to focus solely on service-specific training. (Desired mechanical effect- Improve Crew income, especially officers.)
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request development of Utopia Planitia, 28pp, (4 turns, gain 1 3mt, 1 1mt berth)
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Yrillians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [x] [COUNCIL] Plan Colony, UP, and Diplo
    [X][COUNCIL] Industrial Parks and Academy
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
    -[X] Request focused Diplomacy on a potential member species (Ashidi), 20pp
    [X] [COUNCIL] Plan Research and Intel
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Request Science Academy Development, 15pp (Gain +1 Techs throughput)
    -[X] Request new Tech Team to be added to your Ship Design Bureau, 20pp (Weapons/Offensive Doctrine)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Ashidi)
    -[X] Acquire additional resources for Starfleet Intelligence Operations, 20pp (Will improve ops teams next time they are required)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X] Plan Intel and Personnel
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Reorganise a Starfleet Command from a Rear Admiral position to a Vice Admiral position, 30pp for Personnel
    -[X] Request new Tech Team to be added to your Ship Design Bureau, 20pp (Weapons/Offensive Doctrine)
    -[x] Request focused Diplomacy on a potential member species, 20pp (Gretarians)
    -[X] Acquire additional resources for Starfleet Intelligence Operations, 20pp (Will improve ops teams next time they are required)
    -[x] Acquire additional resources for Starfleet Intelligence Gathering, 35pp (Gain +1 Intel Report per year)
    [X][COUNCIL] Industrial Parks and Academy 2
    -[x] Request Research Colony at Cronulla VI, 8pp 5 (7) rp/yr, 4 turns
    -[x] Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
    -[X] Sponsor efforts to create Heavy Industrial park to reduce construction times by 1 month/year in that system, 115pp (Sol System)
    -[X] Request focused Diplomacy on a potential member species (Yrillian), 20pp
    [X][COUNCIL]Plan infra
    [X] No Council Deal
    [X][COUNCIL] Industrial Parks and Academy
 
[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
Time for the Marshall N'Gir Plan!

[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
Last edited:
Updating my vote.

[X]Plan Infra 2.0

[X] [FACTION] Approach the development faction about putting together a general recovery program for the aftereffects of the Licori war. Some of our economies will suffer from war mobiliziation, our allies the Ked Paddah and Gaeni have suffered even more greatly economically, and the Licori themselves will need help on both economic and sophontarian grounds. Regardless of the details of the eventual peace deal we will need to be ready for action across the board.
 
Back
Top