By Your Twisted Lights
Part 2
"On approach, Captain," announces the helm officer. "Everything nominal."
Straak nods as he maintains his calm presence in the centre of the bridge. "Very well, Lieutenant."
"Huh, actually ... not quite nominal, Captain," adds in his First Officer, Commander Straite, who is busy-bodying over the new Chief Science Officer, much as she had since her reassignment from that role.
The Captain stands up and walks to lean over the railing by the science station. "What do you have, Commander?"
"I am picking up ... unusual energy waves," explains the Commander, not looking up from her consoles. "The source is unclear, but they appear to be artificial in nature."
"Excuse me, Captain, there's an urgent message from engineering," interrupts the Andorian at Comms. Straak gives her a brief nod and the ambient sound changes pitch slightly.
"Bridge here."
"Captain, are you good folks running any unusual experiments I haven't been told about?" comes the voice of Kanyth ta'Shamand. Kanyth was his Chief Engineer, an Andorian from the wild and woolly glacial highlands of southern Andoria. "Particularly anything that might be touching on particle physics, or subspace induction?"
"No, Commander, we are not," replies Straak.
"Then I'd say we've got ourselves a wee anomaly, Captain," says Kanyth.
-
Kaylee Straite ducks beneath the mounting for a plasma coolant loop as she makes her way around the third-level catwalk. To her right, the warp core thrums with a sickly note hiding in its normal dulcet tones. "Do you know when it started?" she yells ahead.
"Not sixty seconds before I reported it," yells back Kanyth. "This great ugly rod is my de facto firstborn, which my kids aren't thrilled about, but they understand. If it starts purring the wrong way, I know."
"So can we just throttle back on the injection?" asks Kaylee as up ahead Kanyth stops at a panel and begins tapping at controls. A series of clicks precedes the panel partially extending from the wall. He quickly picks begins to set it aside.
Kanyth looks up from the panel and shakes his head. "No, no, it won't do. See here; it's one of the thirty-six warp core pressure regulators. I'm having to push these things to within an inch of their lives to keep the warp core from breaching right here, right now. The plasma pressure keeps going up, but we're not getting any more power. If we throttle off, I can't give you the juice you'll need." Kanyth pulls the pressure regulator out of the alcove, and begins to work on it.
"I'm still trying to figure out what the nature of this threat is."
Kanyth turns, tool in hand, and points at the warp core. "Some wild-eyed mentat has come up with a tool that is letting them change fundamental physical constants within my warp core, that's what's going on."
Kaylee rubs at her temples. "I'd say that's impossible but, well, welcome to Ixaria."
"I'm doing everything me and my engineers can think of to keep pace," explains Kanyth, buried in his work again. "But you need to start trying to dampen the effect, because some rotten mentat is tilting the whole table against me."
"We can't call off the battle..." mutters Kaylee. "I need to find a way to neutralise those energy waves."
-
Red Alert klaxons sound throughout main engineering as the bloody light burns through the billows of smoke. Engineers race through the catwalks, frantic as they try to keep their warp core operational. It is not in the face of battle damage, but in the face of an invisible fist that reaches out from the depths of space, twisting the laws of physics itself within their most sacred inner chambers.
"But Commander, the computer says-"
"Don't listen to that computer, dammit, Cerkan!" bellows ta'Shamand. "Listen to me, and enter the figures as I told you!"
"What makes you think the computer is wrong and you're right!?" asks the J.G. in exasperation.
"Because the Computer is expecting to deal with a Starfleet warp core, and we have just gone and rewritten entire volumes of the Block IV's operating manual. And at the same time, Straite upstairs has had to rewrite the Expanded Vulcan Academy Model of Physics on the fly. Now listen to me and set that injector throughput to point three three seven!"
"Aye, Commander!"
Abruptly the sound coming from the warp core goes almost deathly quiet, and Kanyth spins on a heel. "It's stopped! Retract the regulators! Hurry you lazy mammals! Set for regular pressure, now! That pressure is dropping like a rock, we'll drain the EPS conduits dry if we don't hurry!" He strides through the smoke, arms waving, voice thundering like a man possessed. He hammers the intercom button on the main console. "Straite, did you manage the cancel it out entirely!?"
A voice comes back quickly. "No, we just dumped a torpedo spread into the research station's dorsal cylinder, it looks like whatever was causing the warp core instability was in there!"
"Alright, well things are looking healthier in here, but you may see a dip in power - some of the stuff we had to do to keep that warp core operation at 150% maximum rated pressure doesn't come undone easily!"
-
Admiral Tenokh, the commander of the Ked Paddah forces now in Ixaria, is visibly shaken as he appears on the viewscreen in Commodore Thuir's battle bridge. Thuir has seen the reports. The loss, through destruction or mission-kill, of over half of the Ked Paddah's frigates was a gruesome blow. But despite being down to three frigates, there were still three battleships. With five explorers or capital ships on hand, plus two cruisers, and seven frigates all up, they had the force necessary to break their way into Ixaria orbit, at least as things stood now.
"Admiral, my condolences for the losses of the Ked Paddah," greets Michel.
Tenokh lips thin in a sepulchral smile, tight with pain. "Appreciated, Commodore. We were victorious, but I confess that I feel sick at heart at the cost, and asking myself whether this was prudent."
"There was a general, in the past of my home planet, who once said that nothing but defeat could be half so melancholy as victory," replies Michel. "But what would certainly not be prudent is to tarry. We must take non-essential crews off the crippled ships, leave them behind, and make our next move."
"Yes, you are right, Commodore," says Tenokh with a nod. "We have destroyed all three targets. The sensor shadow has cleared from the system, and we can see the three House Ixaria ships, plus the non-interstellar auxiliaries. Now e must decide, are the costs associated with assaulting further research stations worth the disadvantage we will suffer assaulting Ixaria Prime orbit? I do not dare divide my forces a second time. I wonder if it would be fool's prudence to attempt to clear all their assets."
"If we suffer badly at one of the research stations, this whole operation may be for nothing, I agree," says Thuir. "But I'm really not looking forward to facing that orbit with their research bases still operational. However, what we can do, is use the curvature of the planet to our advantage. Get as close as possible to the planet's atmosphere, and isolate either the outpost protecting the capital, or the outpost protecting the shipyard. From there we can swiftly advance to the next outpost as well."
"We have to move quickly, though. If the Imperial Fleet arrives before we have taken that orbit, we'll need another one of your fleets to join us."
[ ] Attack Ixaria Orbit
[ ] Attack Further Research Stations (Maximum of 2)
-[ ] Attack Ixira's Scalpel
-[ ] Attack Iron Hail
-[ ] Attack Iron Dome
-[ ] Attack High-Intensity Beam
-
Crippled:
KPS Protective, Egillah-class Battleship - 1 O, 2 E, 2 T
KPS Vigilant, Almud-class Light Frigate - 1 E, 1 T
Disabled:
KPS Alert, Orah-class Heavy Frigate - 2 E, 1 T
KPS Steady, Orah-class Heavy Frigate - 1 E, 1 T
Destroyed:
KPS Wary, Orah-class Heavy Frigate - 1 T
KPS Thoughtful, Orah-class Heavy Frigate - All Hands
Operational:
KPS Defender, Aggadah-class Battleship
KPS Cautious, Aggadah-class Battleship
KPS Shrewd, Egillah-class Battleship
KPS Guarded, Orah-class Heavy Frigate
KPS Foresight, Orah-class Heavy Frigate
KPS Watchful, Almud-class Light Frigate
====================================
Ixaria System & Known Defences
Ixaria Star
- Ordinary G-Type Star
None
Ixaria I
- Rocky, Barren, Uninhabitable
"Iron Dome" : Research Station in Orbit, capable of giving up to three Arcadian ships x2 L
Ixaria II
- Ammonium-Sulphur Atmosphere, Hell Planet, uninhabitable
Industrial Platforms: Starship Components
One Station
Ixaria Prime (3rd Planet)
- Habitable, Glacial World apart from thin strip of arable land around equator
Two heavily reinforced Outposts
Logistics Station, Reinforced
"Subspace Wavefront System" : Three Research Stations capable of disrupting travel in-system and causing ships to arrive at the wrong destination (Rec-T test for ships to arrive together)
Shipyard (Ixaria House Yard - 1x750kt)
-Moon: Lux
None
Ixaria IV
- Rocky, Barren
"High Intensity Beam" : Research Station capable of giving +2 C to up to three Arcadian ships in system
Ixaria V
- Gas Giant, large rings
In-system Shipyard
Defensive Station
"Iron Hail" : Long-Range Torpedo defence system
-Moon: Muhiit
- Ocean, partially terraformed, important aquaculture food supply
Logistics Station, Reinforced
Trading Station
Ixaria VI
- Gas Giant
Trading Station - Safe harbour of heavy minefield where transports can take shelter
Ixaria VII
- Icy Rock Ball
"Ixira's Scalpel" : Double the S boost to Burnthrough Chance given by the Tech Ship Doctrine to Arcadian ships in-system
- And of course there are minefields just about everywhere -