UbeOne
Daydreaming CPU
- Location
- Philippines
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- She/Her
Kaldar
Kaldar
It's not avoidance of military terms, it's use of the correct terms.I think avoidance of all military terminology is a bad idea anyway. It's one thing to not only be a military, but you don't want people fooling themselves that it's not one of Starfleet's jobs.
Board games are probably huge. Chess is just scratching the surface. I bet they'd love cooperative games (Pandemic's the most obvious example), but I could see the less violent competitive games being a thing (worker placement, economy-management, that sort of thing).
I could actually see some Vulcans enjoying things like Rube Goldberg Machines, as a sort of intellectual and engineering challenge. They're a logical way to test your skills at designing and assembling large, complex systems that ultimately do just one thing (which could be considered a lot of starship systems!). So RGMs that toast your bread, turn on your radio, prepare your tea, that sort of thing.
is there any backing for this? iirc Romulans are not and it would be illogical to alter your food intake due to emphatic concerns (which aren-t logical) at the cost of need more food/gengeniered food/supplements.
I'll grant you, it is one of the BS tropes you do see in fiction from time to time, but, really, plant matter tends to lack the energy density nor do we, for instance, have a digestive track optimized to make most of it either.
In the wastelands of New Seattle, there are only hipsters...That gives specialty restaurants a niche. "One hundred percent organic ingredients, fresh from the farm and the wild! Also prepared with the best traditional methods!"
We know Joseph Sisko can make a living out of that by the mid-24th century, with apparently ordinary, non-resynthesized shrimp and probably non-seafood.
I bet that protein synthesis replaces factory farming but not 'free range.'
[Attempts to construct explanation for why Joseph Sisko and Admiral Cartwright are played by the same guy... ]
Given Cartwright's probable age at apprehension, I'm pretty sure personality transplant wouldn't be enough to explain him being a fairly spry old man in the 2370s unless it came with some pretty significant rejuvenation treatments of some kind.
You're thinking of the Earth Alliance from B5. We do penal colonies pretty much exclusively, and pretty humane ones at that.Doesn't the Federation do personality transplants for particularly heinous criminals?
Boy/Girl Scouts are still civilians.Naming conventions of units asides (because using patrol in the sense used in the scout def is not the activity but the unit)... you do not find the scouts to have sorta like... military trappings?
Aggressive Sterilization? Quarantine Enforcement? Quarantine Patrol?Now, if you want avoidance of aggressive military terminology, I bet you anything that we used something other than Search and Destroy for missions to make sure there were no biophage leakers.
Don't expect much from me today, guys! The wife just got back from a week away on business
Doesn't the Federation do personality transplants for particularly heinous criminals?
You're thinking of the Earth Alliance from B5. We do penal colonies pretty much exclusively, and pretty humane ones at that.
Naming conventions of units asides (because using patrol in the sense used in the scout def is not the activity but the unit)... you do not find the scouts to have sorta like... military trappings?
No homo though.Well, the founder of the Boy Scout movement, Lord Baden-Powell was a lieutenant general (who served in Africa) in the British army of the late 19th century.
And a lot of the same kind of skills and general goals can be found in both militaries and Scouts: Self-reliance, courage, woodcraft, some wilderness survival and camping skills, capability to take initiative, commonality and belonging in a group. Is it therefore surprising that some of the methods used stem from what were originally ideas of military training?
But that said, whereas militaries take these skills to create soldiers and train them in use of weaponry and the art of killing, the Scouts instead train civil responsibility (if an accident happens near you, don't be one of the bystanders that gawks or films it for youtube; act and get help instead! ; common property doesn't mean it belongs to no-one and thus you can do whatever you want with it, it belongs to everyone), crafting skills (from simple things like cooking, to using rope and wood and other materials to create furniture, or playsets or whatever) and use that commonality to create not an us-versus-them mentality like the military (the enemy is not-us) but rather a global sense of belonging that doesn't look to borders or ideologies to define us (that strange looking little boy over there with strange skin-colour and funny way of speaking is not so different from you - why not go play?)
So yes, I agree. There are some military-like trapping to the Scout movement. In broad strokes, they just use similar means for completely opposite ends.
Well, we've got a supermajority in favor of the "have T'Mir and Torbriel try to sneak up on Betazed" plan. The disagreement is mostly just over whether or not to include the Thirishar, and that's mostly because a lot of people didn't think of it early on.
I'd feel crass tagging seven people over this, but if any of you reading this voted for the 4pp version of the plan, you might want to switch. Or not- if there's a reason you don't think Thirishar should come along for this exercise, I'd be interested to hear it; it might cause me to flip my vote.
Well, in a realistic fleet wargame they'd actually try this multiple times, sometimes with Thirishar participating, sometimes not.I think that we should work with no Explorer because we'really trying to see how the Licori can get by regular patrol vessels and low science. We want to see how we can do in not totally favorable circumstances.
I honestly think that leaving the Excelsiors out is more instructive than leaving one in.