-also add a ramming-prow
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-also add a ramming-prow
The canon phasers had their capacitors turn into the phaser strip model though. While technically the same can be said for this one, having gone off on a weird digression that the QM explicitly told us after the fact would not work out how we hoped has left us noticeably behind the power curve, and it's hard not to see that decision point as having been a waste of time and energy that introduced nothing but problems.By that logic the same is true of the canon pre-strip phasers as well.
I mean at that point, why not just make this?
URL unfurl="true" media="youtube:fT0NxtDl43Q"]
View: https://www.youtube.com/watch?v=fT0NxtDl43Q&ab_channel=AceCombatFan[/URL]
just fuck logic.
Such a shame the new hull plating has the golden hue, instead of being SHINY AND CHROME!!!![X] Two Type-3 Thrusters (33 -> 45.5 Cost) [Very High Manoeuvrability]
The rest of the galaxy: Ship combat is a slow and stratigic affair. A meeting of minds, knowing your enemy, and mastering yourself.
SDB: HIGHWAY. TO. THE. DANGER-ZONE!
Also, Commerce raiding's no fun if you can't steal the Klingon's Bloodwine.Just remember to include Cargo guys. We want these guys to be able to do long patrols, as well as to deliver supplies.
Ehh, I'm certainly not arguing that our phasers are objectively better, they're very much not. I'll even agree that on balance they're worse, I just don't consider that the same as not having any upside at all or being an actual dead end.The canon phasers had their capacitors turn into the phaser strip model though. While technically the same can be said for this one, having gone off on a weird digression that the QM explicitly told us after the fact would not work out how we hoped has left us noticeably behind the power curve, and it's hard not to see that decision point as having been a waste of time and energy that introduced nothing but problems.
Just teleport it directly into crew quarters, skip the need for a cargo bay.Also, Commerce raiding's no fun if you can't steal the Klingon's Bloodwine.
While "Our phaser bank is still too weak to rely on it to do it's job alone at all" and "we're leaning into 'speed is armor' anyway" are valid opinions and answers to the question I posed, I don't think this idea you're forwarding that we went for wide arc phasers because of incorrect assumptions that we could combine 4-5+ of them onto a single target was ever true?They hit as hard as our torpedoes because we walked back from the "wide arc with weaker beam" paradigm we originally had chosen---on the assumption that we would be able to bring 4-5+ of them to bear into single arcs if we configured a ship appropriately---to the "Narrow arc with stronger beam" paradigm; except that because we didn't just pick that in the first place we've effectively ended up with the worst of both worlds. It'll probably take a Mark III or proper Type Three phaser to get them back to just being where the narrow arc Type Two design would have been at adoption, missing out on any refinement that might have otherwise taken place over that development period and likely adding a cost and complexity tax we would not have otherwise had.
So yes, we can pretty definitively say that the wide arc phasers were an evolutionary dead end and with the benefit of hindsight we should have taken the narrow arc Type Two design.
I imagine this would also make it both turn faster and have a better limping speed if an engine gets blown upOf course a fourth redundant thruster could be installed to redistribute the engines back to port and starboard, again preserving the internal space. Your inner designer hurts a little at the waste, but it's still less expensive than upgrading to the Type-3s.
Some Starfleet Legal: Are you crazy? And face litigation due to copy right infringement!?
Name it the UFS Beyblade.
proto-Sovereign aesthetic . . . me gusta...
Contradicting Riker's mention of the time that Humans killed all their lawyers...SSL: Well, no. But the law firm sure is. And, uh... they've made something of a living off of maintaining copy rights.
We didn't even get to see our massed phaser design in action, instead it became 2 phaser max mid design process as far as I can tellSo yes, we can pretty definitively say that the wide arc phasers were an evolutionary dead end and with the benefit of hindsight we should have taken the narrow arc Type Two design.
Alternate idea: they're delivering torpedoes.I dont know that a needle shape would be the way to do it, but I can see the appeal of designing a ship from the ground up expressly to be as fast as possible.
But we dont really need courier ships for messages when we have the subspace relay network allowing real time interplanetary video calls.