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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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We should come back next turn with some kind of banner that's a purification combo. Remember people Dawi don't do well rushed. We can counter the swamp already, all we need is a few banners that will protect from poison, virus, and parasites.
 
[X] [Campaign] Push on: Strike once more, attack, hopefully break through and destroy the next Fimir City. Campaign continues. Losses from this point will not be replaced before the campaign season ends. The Fimir do not have a chance to prepare, but neither do you.

[X] [Snorri] Write In: Perhaps a change of approach is in order. Burn a path, such that the Throng marches in your wake through ash and dust instead of swamp and rot. The forces of the Plaguefather shall be sterilised in the fires of Skarrenbakaraz
 
[X] [Campaign] Push on: Strike once more, attack, hopefully break through and destroy the next Fimir City. Campaign continues. Losses from this point will not be replaced before the campaign season ends. The Fimir do not have a chance to prepare, but neither do you.
[X] [Snorri] Write In: Perhaps a change of approach is in order. Burn a path, such that the Throng marches in your wake through ash and dust instead of swamp and rot. The forces of the Plaguefather shall be sterilised in the fires of Skarrenbakaraz.


Interesting write in.
 
Maybe this is OOC but I would rather risk it and finish the two remaining cities, if we retreat now we would need to return to this grinding again in one or two turns, and that would affect the flow of the quest significantly...

And next turn we should finally increase the numbers of the Hertguard to 300, we have been unnecessarily relating that for far too long...
I don't think anyone has said so I'll do it.
Fighting the Khornate city after this is a terrible idea. We're already out of reserves which is going to exacerbate losses elsewhere and the entire peninsula hasn't been mapped and there is likely a currently unknown city of Chaos Undivided that could undo a lot of our gains by counterattacking after we're overextended and with too few numbers.
 
[X] [Campaign] Push on: Strike once more, attack, hopefully break through and destroy the next Fimir City. Campaign continues. Losses from this point will not be replaced before the campaign season ends. The Fimir do not have a chance to prepare, but neither do you.

[X] [Snorri] Write In: Perhaps a change of approach is in order. Burn a path, such that the Throng marches in your wake through ash and dust instead of swamp and rot. The forces of the Plaguefather shall be sterilised in the fires of Skarrenbakaraz


I say give it more one go with our reserves and then pack it in whether we win or lose. If it were anything other than Nurgle I would say we could fall back but they can entrench like nothing else.
 
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[X] [Campaign] Push on: Strike once more, attack, hopefully break through and destroy the next Fimir City. Campaign continues. Losses from this point will not be replaced before the campaign season ends. The Fimir do not have a chance to prepare, but neither do you.

[X] [Snorri] Write In: Perhaps a change of approach is in order. Burn a path, such that the Throng marches in your wake through ash and dust instead of swamp and rot. The forces of the Plaguefather shall be sterilised in the fires of Skarrenbakaraz
 
[X] [Campaign] Push on: Strike once more, attack, hopefully break through and destroy the next Fimir City. Campaign continues. Losses from this point will not be replaced before the campaign season ends. The Fimir do not have a chance to prepare, but neither do you.

[X] [Snorri] Write In: Perhaps a change of approach is in order. Burn a path, such that the Throng marches in your wake through ash and dust instead of swamp and rot. The forces of the Plaguefather shall be sterilised in the fires of Skarrenbakaraz
 
[X] [Campaign] Push on: Strike once more, attack, hopefully break through and destroy the next Fimir City. Campaign continues. Losses from this point will not be replaced before the campaign season ends. The Fimir do not have a chance to prepare, but neither do you.

[X] [Snorri] Write In: Perhaps a change of approach is in order. Burn a path, such that the Throng marches in your wake through ash and dust instead of swamp and rot. The forces of the Plaguefather shall be sterilised in the fires of Skarrenbakaraz
 
The return of the Silver Wyrm Banner made me realize that we might have had the solution to using Skarrenbakraz while fighting alongside allies all along.

The Banner feeds on an exterior power source and can protect an entire army if there is enough energy.
Skarrenbakraz has enough energy to create a massive kill storm that can cover an entire army.
Use Skarren to feed the Banner and we can switch between a defensive and offensive setup.


I'm favouring retreat right now, the Fimir have had decades to entrench themselves and giving them another decade won't exponentially increase their defensive power.
On the other hand, the combined throngs will be able to return to full strength and get some extra runelords/gear.
Basically I think we gain more from delaying than they do.

[x] [Campaign] Retreat: Fall back, rest, recuperate and prepare for the foe. Return to normal turns, go through the Rune Trades. Both sides are able to prepare for the next round of conflict, and efforts to bring in Valma and Igna will be made by the Dwarfs.

[X] [Snorri] Write In: Perhaps a change of approach is in order. Burn a path, such that the Throng marches in your wake through ash and dust instead of swamp and rot. The forces of the Plaguefather shall be sterilised in the fires of Skarrenbakaraz.
 
[X] [Campaign] Push on: Strike once more, attack, hopefully break through and destroy the next Fimir City. Campaign continues. Losses from this point will not be replaced before the campaign season ends. The Fimir do not have a chance to prepare, but neither do you.

@SuperHeavy the first part of your vote won't be counted like that, you're missing a bracket in front of your first X.
 
The return of the Silver Wyrm Banner made me realize that we might have had the solution to using Skarrenbakraz while fighting alongside allies all along.

The Banner feeds on an exterior power source and can protect an entire army if there is enough energy.
Skarrenbakraz has enough energy to create a massive kill storm that can cover an entire army.
Use Skarren to feed the Banner and we can switch between a defensive and offensive setup.


I'm favouring retreat right now, the Fimir have had decades to entrench themselves and giving them another decade won't exponentially increase their defensive power.
On the other hand, the combined throngs will be able to return to full strength and get some extra runelords/gear.
Basically I think we gain more from delaying than they do.

[x] [Campaign] Retreat: Fall back, rest, recuperate and prepare for the foe. Return to normal turns, go through the Rune Trades. Both sides are able to prepare for the next round of conflict, and efforts to bring in Valma and Igna will be made by the Dwarfs.

[X] [Snorri] Write In: Perhaps a change of approach is in order. Burn a path, such that the Throng marches in your wake through ash and dust instead of swamp and rot. The forces of the Plaguefather shall be sterilised in the fires of Skarrenbakaraz.
This draws power away from Skarrenbakraz, weakening its final output, and while Ancestral Aegis may be able to defend their bodies it cannot give them air.

They would be a bubble inside of Skarrenbakraz that would slowly suffocate, if the poisonous gasses cannot pass through the barrier.

Like, its a good idea but the fundamental problem of Skarren if we want to use it at full blast around other people is that they must: be able to survive without breathing, and have very durable bodies or bodies that can heal through the damage.
 
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[X] [Campaign] Push on: Strike once more, attack, hopefully break through and destroy the next Fimir City. Campaign continues. Losses from this point will not be replaced before the campaign season ends. The Fimir do not have a chance to prepare, but neither do you.

[X] [Snorri] Write In: Perhaps a change of approach is in order. Burn a path, such that the Throng marches in your wake through ash and dust instead of swamp and rot. The forces of the Plaguefather shall be sterilised in the fires of Skarrenbakaraz
 
So, we need to invent gronti power armor with internal life support. Excellent.
Generally, I think that if we Compress the baseline Mountainsouled Combo and make the subsequent Master Rune into a Banner Rune, that banner master rune by itself probably covers the "durable bodies/regeneration" clause. Instead of just that though, the course I see is a matter then to Combo that Master Rune of Mountainsouled with Vitality and Fortitude plus the right reagents to make it so they can have durable/regenerative bodies and not need to breathe. And I largely think that's a matter of power.

And if for whatever reason the Combo doesn't solve the breathing problem, oh well, we massively boosted their combat power and solved half of the problem. That reduces how much work we have to do to just making talismans for breathing for the entire Hearthguard; possible, but takes time and effort.
 
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This draws power away from Skarrenbakraz, weakening its final output, and while Ancestral Aegis may be able to defend their bodies it cannot give them air.

They would be a bubble inside of Skarrenbakraz that would slowly suffocate, if the poisonous gasses cannot pass through the barrier.

Like, its a good idea but the fundamental problem of Skarren if we want to use it at full blast around other people is that they must: be able to survive without breathing, and have very durable bodies or bodies that can heal through the damage.
Hypothetically though, if the banner consumes all of the energy from Skarrenbakraz it would produce a huge shield.
But I don't think it works that way
 
This draws power away from Skarrenbakraz, weakening its final output, and while Ancestral Aegis may be able to defend their bodies it cannot give them air.

They would be a bubble inside of Skarrenbakraz that would slowly suffocate, if the poisonous gasses cannot pass through the barrier.

Like, its a good idea but the fundamental problem of Skarren if we want to use it at full blast around other people is that they must: be able to survive without breathing, and have very durable bodies or bodies that can heal through the damage.

You seem to have misunderstood me, I don't see this as a way to survive within the storm but a way to replace the storm with a different effect.
Skarren would try to produce a storm but the magic would be immediately broken down by the aegis and used to enlarge it.
Snorri could then choose between fighting with the throng and providing a defensive AOE effect, or going out alone and causing a massacre with the offensive effect.
 
I wonder if theres combo potential between MTraversal and the rune of Breathing or ClearBreathing as a cardio sort of thing, while also modifying the Hearthguards banner to allow them to breath in the ashstorm.
MTraversal, Breathing and Perserverance for a banner thats more of a strategic movement aid helping entire companies moving great distances and not arriving exhausted rather than a tactical one for getting around on the battlefield?
 
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You seem to have misunderstood me, I don't see this as a way to survive within the storm but a way to replace the storm with a different effect.
Skarren would try to produce a storm but the magic would be immediately broken down by the aegis and used to enlarge it.
Snorri could then choose between fighting with the throng and providing a defensive AOE effect, or going out alone and causing a massacre with the offensive effect.
I could see it, but like IronFist I don't think Skarren and Ancestral Aegis would really interact like that correctly. I'm also a little skeptical that the defensive AOE stacks up compared to the offensive mode in a way to make it really worth it.
 
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Can we even do that when the combo already includes a master rune? That seems like it would be difficult.
We can. But it might result in a rune that can't be combined with others or requires a tougher material than gromril.
I could see it, but like IronFist I don't think Skarren and Ancestral Aegis would really interact like that correctly. I'm also a little skeptical that the defensive AOE stacks up compared to the offensive mode in a way to make it really worth it.
We should test it anyway, though. Just not on a Nurgle army.
 
# Rune idea @soulcake
Master Rune of Gleaming folly
Type: Armour
effect: the armor under the effect of this rune is given a brilliant golden luster infusing the wielder with strength and resilience but the true power of this rune is that any weapon brought against it will blunt, rust and fall apart in their hands.

Master Rune of Golden Doom
Type: Banner
effect: A blazing rune casting a golden aura inspiring and invigorating all allies in range while driving any enemies in range into a blind rage heedless of their strength abandoning them making them charge straight into their doom

I just kind of want to see a Rune lord who uses all these gold bling runes that are just cursed
 
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Can we even do that when the combo already includes a master rune? That seems like it would be difficult.
Yes and yes.
We can combine it into a new MRune (Which would probably be weaker than the MountainSoul combo), and then we'd need to understand it into a Banner Variant (which would further weaken it to make it an AOE effect).
Its likely to be ten to a dozen total actions and in a (unlikely) worst case could be upwards of 20 however we can't know the chance of success or how many actions its going to be until we've done it at least once.
 
hey, can anybody think of a cursed gold talisman rune because soulcake accepted the cursed gold weapon rune if he accepts my armor and banner runes which would be cool, I just need a talisman rune to complete the set and I'm tapped out
 
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