Honestly, I would probs do this if we didnt already have a plan about to win. I dont want to leech votes off a plan for ODI, as much as i want it, since Learning will probs be free next turn.

Both because splitting the vote when there is such a massive lead will probably just make it go longer (seriously over 50% of the votes are to this one plan) and its really just a minor thing.

If my suggestions lose, they lose, but I have to say that I find the attitude more than a mite annoying.
 
[x] Plan: Let's Get Dangerous + Kermit Goes to Washington + Otherdimensionayor


I'm leaning ODI just slightly over dinos. No complaints if the other one wins though. I'd think I'd rather talk to Alan or Malf over Russ, but it's not a deal breaker
 
[X] Exercise Right of First Refusal
-[X] Gift 2 Funds to Olympia
[x] Plan: Let's Get Dangerous + Kermit Goes to Washington + Otherdimensionayor
 
I'm leaning ODI just slightly over dinos. No complaints if the other one wins though. I'd think I'd rather talk to Alan or Malf over Russ, but it's not a deal breaker

Just noting, but my variation of Nystical's plan also has the dino action. The one that gets dropped is genetic diseases, with Jumba reassigned to the Sycorax collaboration.

As for the conversation... Malf is a long term project, so if I replace Russ with somebody it would be with Alan, considering the heavy request he has made this turn and the fact that Civilian AI should get done outside of random catastrophic interruptions.
 
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[X] Exercise Right of First Refusal
-[X] Gift 2 Funds to Olympia
[x] Plan: Let's Get Dangerous + Kermit Goes to Washington + Otherdimensionayor
 
Just noting, but my variation of Nystical's plan also has the dino action. The one that gets dropped is genetic diseases, with Jumba reassigned to the Sycorax collaboration.

As for the conversation... Malf is a long term project, so if I replace Russ with somebody it would be with Alan, considering the heavy request he has made this turn and the fact that Civilian AI should get done outside of random catastrophic interruptions.
If Russ did die this would be our last chance to chat with him.
 
If Russ did die this would be our last chance to chat with him.

Yeah, there is also this. I'd written a paragraph about that earlier, but removed it. Sounded a bit like an attempt to guilt-trip voters.

Who's the leader of the quest team? I don't think the leading plan lists one.

It should be Marco or Kitsune, stat-wise. Kitsune is probably a bit better, although I am not sure how her version of Marcnificent applies the bonus.


Apologies. I think that my post comes across as harsher than intended.

Also, thanks for the vote.
 
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Eh, I changed my vote to Murazor's plan. I kinda like the idea of chatting with Russ on the same turn that we send him off to investigate the Negaduck stuff.
 
Okay, defaulting to Marco as quest leader, since he is the first listed in the line-up for the quest team, the stats look like this.

Martial 36 + 27 (Lizzy) + 10 (Marcnificent Few) + 7 (Disciple of Jo-Lan) + 5 (Only My Enemies*) = 85
Diplomacy 16 + 30 (Kitsune) + 10 (Marcnificent Few) = 56
Stewardship 19 + 15 (Lizzy) + 10 (Marcnificent Few) = 44
Intrigue 20 + 22 (Kitsune/Janna) +10 (Marcnificent Few) + 7 (Disciple of Jo-Lan) = 59
Learning 13 + 32 (Lizzy) +10 (Marcnificent Few) = 55
Occult 14 + 24 (Kitsune) +10 (Marcnificent Few) = 48

*Not sure if this one applies.
 
Wouldn't kitsune be the best leader?

Edit: oh the Marcnificent Few changed for kitsune didn't it. That probably explains it.
 
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Something I also want to do eventually is have Doof chat with the same hero unit like, once a turn or every other turn, someone that could end up becoming a solid friend with him, he's still at 0 friends!

I think Wiley would be best. He's one of the longest standing hero units alongside Goofy, he's a councilor, we have a lot in common personality and interests wise, and it would be fun to see Doof and Wile E (and Tech E) hanging out. Plus, our Wiley chat was kind of meh at 57. He makes the most sense out of all the councilors.

After we've gone through the glut of other first time chats that we still need to get through first though.
Maybe, like...Every 3 turns? In which case, we could do it next turn. But, then, we do have a lot of other people...Hm.
 
@Arathnorn Does Jumba have the non-specialist crit fail penalty for 'Research biomechanical interfaces"?

Aside from personal preference, that's the only potential issue I have with Murazor's plan. I do dislike the fact it seems like we're doing ODI now just to get it over with instead of say, synergizing our healthcare initiatives and making a concentrated healthcare push this turn, and the reduced CoS on the Zaibatsu agreement as a consequence of that decision, so my main concern is missing out on the curing of genetic diseases, but the CF penalty is something we should look out for.

Maybe, like...Every 3 turns? In which case, we could do it next turn. But, then, we do have a lot of other people...Hm.
I mean, only hanging out with someone twice a year doesn't seem like it would be a good way to form a friendship.

Henceforth, we should chat with Wiley every single turn!
 
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