Voted best in category in the Users' Choice awards.
Their magic is primarily divine. They only got Death and Light Magic in 8th Edition, and while they can use it and it's probably part of their Lore, I'm pretty sure you can't discount the Divine influence. We already know that Shallya can mess with age.
Yeah, they're called Liche Priests after all. Of course, Elspeth does have that god dust, so she might substitute that. Manipulation of divine magics is at least plausible, given that AV can capture it, and Waagh energy is partially divine too.
 
Honestly, an interesting strategic spell to develop would be a Not-My-Problem Fog, which makes it hard to focus or pay attention to targets within the fog. Should also proc our warrior of the fog trait.
 
Sheeps are just not confused but also confusing. As a child I always wonder how as sheep could get into the messes they did So yes they are a good source of ulgu.
When dragon Mathilde steals a sheep, she mostly just hides it somewhere, generally in the most baffling places.

The peasants in her fief have a reputation for being stupid, because they are the most easily confused people you've ever met. This gives them a bad rep, but crucially, they don't wake up next to a sheep wearing their clothes. They're also some of the best trackers, and have made a name for themselves in the university of altdorf for extremely baffling hypothetical scenarios, and also nearly, but not totally, illegible handwriting.
 
Whoops, forgot to vote.

[x] [FIEF] Approve plus Jade Wizard
[x] [CASH] Take half
[x] [LIBRARY] Colleges of Magic: Apparitions, Powerstones, Aethyr, Wild Magic
[x] [DWARF] Greatsword with Rune of the Unknown, for training (1 gallon AV)
[x] [PURCHASE] Books on Greatswords(Extensive Dwarven)
[x] [LIBRARY] Back-fill: human religion

What was the logic behind spending money on dancing books again?
 
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How about a directional confusion fog? You cast it at an area, and whoever enters or is in the area get's lost, they have an incredibly difficult time going to the location they want to go to, whichever direction they want to go seems to be a different direction then it is in reality. In addition, they forget/get confused about which direction they were headed before the spell hit them.

I think this fits our traits well, and it has a lot of valuable uses. Long term location enchantment, turns a place into a very hard to solve labyrinth. Battlefields? Imagine an enemy squad accidentally charging into their own allies (not attacking them mind, but still physically running into them), or even just running away from us when they intend to run at us.

It might even work against artillery because direction isn't limited to walking/running, they'll point their weapons to the left or whatever.
 
I think even if Loec isn't Ranald in tights, learning about them would give a lot of bonuses. Aside from the more obvious, what if we ever have the chance to work alongside his worshippers?
 
I think even if Loec isn't Ranald in tights, learning about them would give a lot of bonuses. Aside from the more obvious, what if we ever have the chance to work alongside his worshippers?
We've got the chance. An invitation to fight alongside the Shadow Warriors for 99 days.

The Shadows Warriors are the principal worshippers of Loec in Ulthuan.
 
What was the logic behind spending money on dancing books again?
It's Parabola's thing, so you'd do well to ask her, but she's indicated that it is part of a general program of understanding Loec better:
Or if we're feeling vain, books on Dance and/or Music, depending on whether those are a single topic or two different ones? Looks meaningfully over at Loec
[X] [PURCHASE] Books on Dancing (Eonir, Extensive and Esoteric, 250 gc)
Notice me, Loec-senpai :V
I think even if Loec isn't Ranald in tights, learning about them would give a lot of bonuses. Aside from the more obvious, what if we ever have the chance to work alongside his worshippers?
We already have Eonir Extensive + Esoteric about Loec specifically -- we got it a few turns ago.

Mathilde'd regarding working along His worshippers.
 
If Loec and Randal are the same god than that means Mathilde becoming a dragon is not to far out there. Of course Loec learned things from dragons and most Forrest dragons respect him.
 
If Loec and Randal are the same god than that means Mathilde becoming a dragon is not to far out there. Of course Loec learned things from dragons and most Forrest dragons respect him.
While I of course agree with anything that raises Mathilde's dragonness, could you explain further what I'm agreeing with? I don't quite see the connection between "Ranald hung out with dragons" and "Mathilde can turn into a dragon".
 
While I of course agree with anything that raises Mathilde's dragonness, could you explain further what I'm agreeing with? I don't quite see the connection between "Ranald hung out with dragons" and "Mathilde can turn into a dragon".
As a friend of dragons Loec/Randal is the god most likely to get dragons to help Mathilde turn into a dragon. Or murder members of chaos. Or be friends with dragons. Or trick a chaos god. Or be respected by dragons for murdering or tricking chaos.
 
As a friend of dragons Loec/Randal is the god most likely to get dragons to help Mathilde turn into a dragon. Or murder members of chaos. Or be friends with dragons. Or trick a chaos god. Or be respected by dragons for murdering or tricking chaos.
Well, that certainly sounds very good. I'm a great proponent of friends with dragons.
Though my impression was that Loec is less "friend of dragons" and more "scary bastard you Don't fuck with of dragons".
 
Well, that certainly sounds very good. I'm a great proponent of friends with dragons.
Though my impression was that Loec is less "friend of dragons" and more "scary bastard you Don't fuck with of dragons".
Loec supposedly was Taught by the father of dragons and is scary enough to trick Slaanesh out of elf souls. Because Loec is so dangerous is why dragons respect him. Also Loec is as much a friend to dragons as a being they respect and acknowledge. They are still dragons so still kind of selfish.
 
Reading this Loec, ah, gives me the impression of being a god of Quite Unnecessary Levels Of Violence.
While it is a theory that could be worth investigating, it might be better to do so in ways that won't get Mathilde's heart carved out on a shadowy altar if it turns out to be false. Loec is not a nice God. Loec is the patron of Nagarythe's guerrilla torture-assassins and Athel Loren's troupe of innovative artists who have combined breakdance with murder. Loec is the God that dunks on Slaanesh. Loec is the God that caused a demigod genocide. Loec is the God that Dragons do not fuck with.
Which doesn't seem a lot like Ranald.
Dark mirror, evil twin from the same parents, and thus similar energies, perhaps.
 
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On inventing new spells, I have two things to say:

First, I'd like to remind people that Ulgu Battle Magic includes things such as "send a sizeable number of enemies into a horrifying hell dimension" and "murder everything in a very long straight line". I think we can get more ambitious than we frequently have been when trying to brainstorm spells that work with Staff of Mistery.

Secondly, I think it'd be helpful when coming up with spells to not just think of theoretical scenarios where it would be useful, but to think back to actual previous turns and think "this is a time where we could have used this spell". Not always applicable, of course - Rite of Way, for example was a spell we made in preparation for a future event - but I think it's a useful method to make sure we're coming up with spells that we would actually make use of.

How about a directional confusion fog? You cast it at an area, and whoever enters or is in the area get's lost, they have an incredibly difficult time going to the location they want to go to, whichever direction they want to go seems to be a different direction then it is in reality. In addition, they forget/get confused about which direction they were headed before the spell hit them.

I think this fits our traits well, and it has a lot of valuable uses. Long term location enchantment, turns a place into a very hard to solve labyrinth. Battlefields? Imagine an enemy squad accidentally charging into their own allies (not attacking them mind, but still physically running into them), or even just running away from us when they intend to run at us.

It might even work against artillery because direction isn't limited to walking/running, they'll point their weapons to the left or whatever.
We do already have a Cloud of Confusion mastery version of Universal Confusion. Its centered on Mathilde rather than targeted, but it does occupy some of the niches nonetheless. If one is not content with that, we could probably make use of that mastery when inventing something better?

I think there's a good chance mastering our Mantle of Mist mark would make our Cloud of Confusion better as well, though, so I think I'd rather do that before even really considering trying to invent a new variant.
 
Reading this Loec, ah, gives me the impression of being a god of Quite Unnecessary Levels Of Violence.

Which doesn't seem a lot like Ranald.
Dark mirror, evil twin from the same parents, and thus similar energies, perhaps.
Diverging entities, maybe? They started out as one being but then Loec's principle worshippers took up Drucchi-skinning as a hobby, and that fed back into Loec?
 
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