I'm not the best at metaphors, but, very basically: imagine you're a child going to a party. You're pretty socially awkward, but your mother tells you there will only be three kids there you'll need to deal with. Ok, now you know. You show up, and there are three kids and four adults and two teenagers that for whatever reason you also have to deal with. That's pretty damn different from what you were told.
You are correct and it's well explained that we're not required to competently handle everything, it just came across as something very different in the initial descriptions so I felt mislead, like we'd been given only part of the details in such a way that it felt like it was all the details, but it turns out it wasn't.
I dearly want no hard feelings, but that's what it came across as, and I apologize if I seem to be seeing something entirely different that happened.
That's fair. It's hard to see the Quester perspective as the QM, and it did not occur to me that people would even want a responsibility that's further down the chain of command than her job in Stirland.
On that note, how long would a 6 favor hero tutoring in engineering take?
You could knock it out in a single action if both you and the engineer rolled well, up to three actions if you both roll consistently badly but not glitch bad.
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