- Location
- Aotearoa
Plan seems solid, but we should change the embezzlement to either 75 or 37g, because those are the risk-breakpoints for the 150g income. 37 with it going to loans seems good to me.[X] Plan Grassroots Improvement
-[X] As Per Orders: Perform your current assignment.
--[X] Wurtbad, inevitably, has criminals. And you're a follower of Ranald. Maybe you could reach an understanding - they'd have access to a huge amount of information, though it would mean tacit approval of their activities.
---[X] Ranald's Blessing
--[X] You're from peasant stock yourself, so it shouldn't be too hard to make friends and contacts among the peasantry in the villages surrounding Wurtbad; Julbach, Biderhof and Tarshof.
Grassroot networks first. They hear everything, so there'd be hints of at least, anything big going on. They're also difficult for ANYONE to truly subvert, being too everywhere.
These are our chargen background advantages. Use them. We can get higher class spies once we have some basic blackmail.
And they're cheap, which would be a great relief to our boss until the taxes come back to life next year.
-[X] Backtracking and Side Operations:
--[X] Van Hal is interrogating the Von Stolpes. Sitting in may be helpful to him, and educational to you.
--[X] A large number of Shyish-stained weapons were uncovered from the Barrow. Perhaps you should:
---[X] Send them to the Amethyst Order for examination (does not take an action).
Interrogations we should be involved in where possible. If only to fit the intel into what we know.
As for the weapons, while we're an enchanter we're a pretty rookie one. Best send it to the experts to make sure they aren't cursed.
-[X] Self-Improvement: Things have been going well so far, but the skills of a Journeyman Grey Mage can only go so far.
--[X] Pretty Good Swords: You've struck up a friendship with the Champion of the Greatswords and have discovered a talent for wielding them. Continue to cultivate this.
--[X] You only really kept in practice with a handful of the petty and minor magics you were taught. Maybe you should brush up on the others.
-[]Research:
--[] As a Journeywoman, the path to Magister is marked by mastering more than the two shadow spells you already know. Send to the Grey Order for the basics and work on figuring out one of the others.
Keep working on that skill...and we REALLY should know more than just our starting spell kit.
Edited to take Petty Magics for Quash so we have a dispel to use against enemy mages. And magical security spells.
-[X] Home Comforts: Your Palace-Shrine is bursting with potential. And also mud.
--[X] No Place Like Home: Move in furniture, set up a chimney, put in the effort to make sure that your new home actually feels like a home and not like sleeping in an underground mud cave.
Finish the home base basics. We can expand it later in our own time, but well...basic human comforts.
-[X] Change tithe payment/loan payment/embezzlement (specify)
--[X] Student loans to 50 gold per turn.
--[X] Embezzlement to 50 gold per turn.
Well this amount is easy to justify. A set amount and dump it all into the student loans so they go away soonest
And is setting up our home a higher priority than researching the Asp? Maybe we could find a way to ward our lair against it.