I love this line. This is very evocative writing, and it's great. Kudos!
That said...where the hell were the ion cannons? We've got this great big constellation of orbital death rays, we knew where the enemy was in at least one and arguably two of these engagements, so why didn't we flash fry them from the sky?
This is explained by it being in yellow/green/red zones. The ion storms/ tiberium disrupts Ion cannon blasts. Also there's sometimes firing windows, the network doesn't cover every square inch of ground every second, it may sometimes take minutes or hours for a cannon to pass over an area.
and his choice of discretion, although in the highest tradition of Initiative generalship, will count against him in the eyes of the Brotherhood.
Honestly, this seems weird.
Sure, we often see the lower ranks swarming in mass wave 'victory or death' attacks. And most of nods bottom tier and second tier stuff is intended to be cheap and replaceable. (buggies, bikes, scorpion tanks) But when not conducting global offensives they often use guerilla tactics. Stealth is one of their major tactical and strategic tools after all. That, and in the case of militants they often blend into/are recruited from civilian populations.
Case in point, one of Kanes favoured commanders (the nod player character in tib war 3) was known as the legendary
insurgent.
I've said it before and I'll say it here again now.
Nod doesn't feel like Nod currently. They don't feel like smart, cunning enemies, and they don't feel like the de-facto government for huge chunks of the planet. They feel like orcs. Attacking out of blind hatred and a need for 'Waagh!' But with little overarching strategy or objective.
I get there's political stuff happening in the background, that various 1st tier warlords want to prove themselves and claim the spot as Kanes right hand in a similar way to how Killian was. And there's religious dogma tied up in it for many warlords that they see GDI as 'The Enemy' who must be fought.
But, the first tier warlords attacking on their lonesome is very much out of character. Sure, GDI advances has meant militants are no longer cost effective so they're being retired. But what we're seeing is the top tier stuff, that normally attacks critical objectives while there's distractions elsewhere tying up GDI forces, are being used largely on their own, and attempting to play GDI's game in stand up fights. Perhaps a better usage of their manpower than poorly equipped militia's, but expensive for their industry.
Stahl and Gideon are the prime examples, but also Krukov is partly guilty of this. They're launching major attacks against GDI population centres/strategic locations in the case of our marv hubs. But, those attacks failing, leaves them weakened and makes them look bad. Sure there's the politicking of *attacked GDI Damaged X* But it's rarely meaningfully increasing the warlords own power, indeed, especially in the case of Stahl and Gideon the opposite seems to be happening as they lose soldiers and expensive gear to mixed results at best. In some cases the higher warlords are removing ambitious underlings by sending them at GDI, but this kind of implies that at least in some cases they're hedging their bets against the likelihood of the forces in question being destroyed or heavily weakened.
Earlier I understood Stahl. GDI building marv hub in my territory? Better remove it so they don't get a foothold in the area they can attack from or disrupt my mining operations. But then that failed, okay, unexpected GDI cranked out Marvs last minute to counter him. But, he's supposed to be, especially in south america, a noted brotherhood stronghold. Basically the ruling government. And South america is struggling majorly against tiberium. (look at it currently compared to the tib war 3 era map) and here Stahl is, sending soldiers across hundreds of kilometres of hostile yellow zone to try and attack GDI cities directly. Losing a whole bunch of valuable gear to do it. It's the exact opposite of what I expect from him. What would be better and arguably more 'useful' to Stahl would be attacking GDI harvesting operations and patrols. Like, he does the whole thing of shell games so GDI doesn't know where his troops actually are.... then he sends them on an attack run straight at GDI's main stronghold in the region.
Just keep smashing your skull against the brick wall Stahl and maybe he'll break through? With Bintangs success I'd expect him to spec into an airforce/navy in order to disrupt GDI shipping/trade to and from the south american blue zone. They export loads of processed tib/raw materials and import stuff they need. If he built up a local navy he could perhaps quickly gain local superiority and if he was able to cut or disrupt shipping in the atlantic region between west africa and South america he could possibly hurt GDI badly. Bombers, subs, small missile boats, larger battleships etc. Whatever. Point being, Nod/Bintang Navy recently chased GDI out of their region in a big way. I'd expect Stahl and others to focus on negating GDI's advantage in logistics. The fact Stahl is ignoring that in favour of armoured warfare through the amazon, already difficult terrain before the yellow zones... Is just baffling to me and it feels almost like 'game balance' or something of that nature to let Bintang have the identity of "Nods naval commander."
I'll say again. Stahl doesn't feel like the ruler of nod in south america, the government in control of the yellow zone. He feels like an orc constantly pushing for waagh for fun. Sure he's got flashes of insight like pulling back when GDI pressure got too heavy, but why attack at all then? This shouldn't be a surprise to him. It comes across as clumsy.
Gideon, I fully expect what we got from him. He's a religious zealot so going attack attack attack feels perfectly in character for him. Also, with him being more and more penned in, it makes sense he's making attempts to try and push out with his harvesting likely being disrupted by GDI patrols/marvs and his territory shrinking.
Besides that. Just nod in general. The assassin warlord who's been playing spy games and assassinations while working from deep in a yellow/red zone and practically untouchable? Classic nod. The spanish warlord engaging in small scale skirmishes, dropping mortars on GDI in shoot and scoots where they fire rounds then run away before GDI can respond or the like? Fine. Or look at the attack earlier on in the quest where Nod attacked a harvesting op, cut off the troops guarding it and destroyed them all when cut off from support? It caused an escalation of the treasury funding the military more so didn't have much of a lasting impact but was classic nod. it was a weak target, they attacked and crushed it and was an unquestioned victory for them.
Nod going on brazen all out attacks does happen as we see with the capture of the tactitus, but it was a clear and absolutely critical objective. I'm failing to see the benefits of attacking random cities/strongholds and how they'd be worth the expenditure.
Sure, there's some warlord jockeying going on, and they're testing out weapons and so on. But look at Nod India. They've barely lifted a finger save delivering weapons to other warlords, and with their likely major industry and the favours they've earned, are probably in the running to if not have a commander as the overall Nod General, then at least be a major faction within Nod, precisely because they haven't burned away strength and resources bashing their skulls against GDI Fortress walls.
I guess my biggest source of confusion summed up is. It's been 9 years since GDI won the war, and GDI absolutely won that war. Kane went into hiding and sure there's been some critical stuff that needed doing (tacitus mainly) but Nod retreated against GDI as they were losing/had lost the war. And since then.... Nod has been in the worst of both worlds.
They haven't hidden, they've been constantly launching attacks and engaged in low level skirmishes, the skirmishes I could explain away as insurgents (again
why is discretion counting against a warlord?!) but the major failed attacks , repeated at that are just weird. Stahl did a major attack, failed. lost a bunch, and now he's attacked again.
Sure, we expect the 'warlord dogpile' to be incoming but half of nods doctrine is distractions and massive attacks on every front precisely so GDI can't slap them around individually.
Either avoiding fights. Or major attacks all at once. Nods warlords actions up until now has been neither (with some critical objectives occasionally on their own in lightning raids which is entirely in character but was a Kane attack)
Arguably, some of the Most nod like behaviour we've seen has been from the Qatarists. (betrayed by nod/Kane they worked with GDI as Killian did) And the middle east warlords/defector warlords. Who like Hassan/Marcion and so on either worked with GDI to cement their own power within the brotherhood, or who when seeing the way the wind was blowing abandoned Nod/Kane to save their own necks.