Now for something completely different.

I was day dreaming at work as tends to happen and I wound up thinking about getting not only a blue whale into space but its entire habitat as well. This is somewhat crazy, I will admit, but let me explain.

So we have a project named Integrated Biodome Experiments, and while contemplating this, I wondered what if we could save entire Biomes. I.e. Savina, American Planes, various types of forests, Jungles, etc. There are lots of technical challenges to doing even a small fraction of anyone biome much less areas in red zones, but any part saved is a part that can be enjoyed and or exploited by us and our descendants.
With more thought, I roughly divided it into three or four parts depending on how much detail is wanted; with an option of having intertwining at later stages. The 1st part would be sample collection, but only for a giving biome, not the whole of the earth. As an example lets pick the Arctic. The first phase would be the collection of larger animal, second phase smaller animals, third being plants, fourth lichens, fifth through seventh the collection of bugs and other very small animals.

The second part would be building of the tech needed to support the various life forms we collect. With the earlier stages focusing on individual species and later stages managing multiple species at one time.

The third part would involve the building of habitats to larger sizes and complexity.

The forth part would be moving the biomes into space, other solar bodies and extra solar bodies.

As to how they would intertwine let's look back at the blue whale in space. First you'll need all four projects done to not only have a blue whale but the tech to contain the giant habit needed. We'll also need a separate project to collect the krill and produce the tech needed to support them. While the Blue Whale and krill are very specific example I'm sure the projects could be widened to include other life in their collection and support.

As to why this would be done, I can think of two: Tourism, and psychological. The tourism comes in by being able to show the world/wilderness before tiberium and getting to hear a bird sing without risk of tiberium exposure or having to listen to a speaker. While, the psychology comes in by being able to see growing things and not just the dead walls and ceilings of industrial buildings.

This is very much just an outline of an idea and not even a thought in character until three or four plans down the road but it was amusing to think about. If anyone wants I'll try to flesh this out over the next little while, and if not, think of the ridiculousness of seeing a blue whale thriving in space.

edit
This is or should be thought of as a mega project, with very many steps.
 
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i just wanna know the consequence if kane manage to get tacitus despite giving what the military wants ? also we will get Kilian Qatar POV

How the fuck are we supposed to get a Killian Qatar POV when she got a bullet through the head 5 fucking years ago?

For the Tacitus, it's almost 100% a writeoff since the military is overstretched and we waited too long to start taking military actions if we actually wanted to meaningfully affect that outcome.
 
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Omake: Project Purity (canon)
Omake: Project Purity

[ ] Personal Water Purification Units

Blue zone 2: North American eastern seaboard. Y-6 Border, Camp Echelon. GDI Local police report to local military commander. 02:16 hours local time.

From: Acting Police Chief Jesse Rodriguez.

To: Whoever the fuck is reading these things, assuming it's not just getting filed away in a spam bin by some piece of shit glitching EVA unit. (Redirected to Lieutenant Cmdr Banks)

I've reported this issue multiple times to mid level bureaucrats sitting with their thumbs up their asses and got zero response. I'll say it again simply. There is a confirmed Nod Asset preaching. To both yellow zone refugees and GDI citizens, maybe you guys sat in Washington don't remember but we used to be a blue zone too. And right now GDI citizens are being preached to by a Nod extremist. A known Brother of the Black Hand. I don't have the manpower or firepower to take down one of those flame-throwing pyromaniac zealots. Our department is stretched thin, all our Swat 're-positioned' to defend your precious 'key individuals' from either Nod terrorists or goddamn aliens and they've still not been replaced. Half our regular guys conscripted and the officers we have left either too injured, too sick, too half trained or too elderly to handle what is a clear military threat.

We're civilians. Get some soldiers out here to handle this.

Fuckwads.

---------------------

Y-6 InOps field office. Agent Rosie Griffin

She grimaced as her screen pinged softly with the notification of yet another high priority message, flagged through the logging of several key words. A quick skim of the e-mail and the accompanying intel file on the brother had her sigh heavily. Career black hand, a convert from the GDI blue zones, recipient of structural and chemical engineering degree's. One of GDI's best, son of a well off couple, fell in with the wrong crowd at college, volunteered with a mercy mission to the yellow zones, and somewhere along the line, indoctrinated to Nod's belief system, that GDI was the cause of the state of the world and the horrific inequality that all too often contributed to the gaping rifts between what used to be blue zone luxury, and yellow zone third world conditions.

Brother David had collected his degree's disappeared off the grid, and reappeared several years later, putting his keen scientific mind, charisma and religious fervour to use and soaring through the ranks of Nods Black Hand. Recruiting the disenfranchised inhabitants of the yellow zones, supplying bombs for their crazed suicide bombers, often drawn from those worst afflicted by tiberium poisoning and terminal illnesses, and sent to fight and die, giving their lives for the cause. Brother David personally could be tied to over a dozen Nod operations, either integral to the planning stages, helping supply some components, or leading combat missions directly at the head of nods militia's.

Tipped to perhaps rise through the ranks. Instead, that had all fallen apart with the splintering of Nod and Kane's latest supposed death. And now here he was, right under their very noses recruiting once more.

It wasn't hard to gain authorisation with inops clearance. Rank tore through a whole mess of red tape. Requisition some infantry squads and an apc. Set up a fictitious 'arrest' to extract a medical professional from their yellow zone lodgings to recruit into a blue zone clinic with better accomodations and rations for herself and her family, under the guise of the medic being a Nod sympathist and Rosie then had a reason for GDI units to park outside a crumbling apartment block that had a clear line of sight to the market square where Brother David liked to preach.

The 'police' operation was textbook. GDI rapid response booting down a door, tying bags over the heads of the doctor and her family, and extracting them to the apc for 'interrogation' and to start their new lives. Meanwhile, their apartment was secured for several hours to gather evidence and ensure there was no bomb threat. Typical GDI police state stuff that no-one would bat an eyelid at.

For dealing with the Black Hand agent himself though? He liked to act as a stallholder for cover, selling black market food and other luxuries to his fellow refugee's in an area that was quickly becoming a slum of canvas tents and hastily thrown up instacrete bungalows, all centred around a mess of stalls.

The press of bodies, people going about their business, buying food, working, some merely mingling with little work available. Rosie had to identify and point out the agent herself. Field work, of which she wasn't totally unfamiliar with. Go to slum, point out Black Hand operative. Snipers shoot him. Either a senseless tragedy perpetrated by Nod terrorists murdering an innocent man, or a precise GDI operation to remove the head of a dangerous Nod Terror cell plotting an attack, depending on which way PR decided to spin.

Rosie walked through the market, meandering, belonging, trudging her feet, she didn't even have to hide the handgun she was carrying, a little scuffed from use, but in a former american territory and what was now a yellow zone few people gave a second glance to an armed woman. More guns than people, wasn't that the statistic? She wasn't sure exactly how the numbers shook out nowadays with nods efforts to arm sleeper cells and random militia's along with the flourishing black market, but guns weren't an uncommon sight, even, here and there stallholders with rifles hanging from straps. Theoretically they needed a permit, in practice there wasn't enough police to enforce that law, and letting the merchants shoot thieves themselves helped keep crime low.

On the other hand, not everyone had a gun, so the scattering of rough looking muggers and streetgangs gave her a once over and decided to ignore her in favour of easier targets. Slightly dirty, bedraggled, torn clothing, messy hair, armed. She could have passed for any blue-zone young professional toughened up by the harsh circumstances. Blending in, it was a talent.

"Food for the hungry! And good news for the faithful! Fear not the great, green crytal!" The recruiter called from not far away. The crush of bodies had grown so tight she'd heard David before she saw him, even though this was known to be his frequent location. A suprisingly average looking man, somewhat in need of a shave with a short brown beard. His face held expressive eyes, moviestar good looks and a welcoming smile. Exactly why he was a Nod Propaganda piece and recruiter.

"Eyes on?" Rosie whispered voice low, her comment lost in the crowd amidst the hustle and bustle of hawkers, street vendors and chatters.

"Affirmative." A voice crackled in her earpiece. The sniper team had a clear line of vision to her. From here it was simple. She walked up to the Black Hand priests stall, bought something, and walked away. Brother David would then be executed as soon as the sniper team had a clear shot.

Pressing closer the crowd were refusing to budge, each refugee and hungry citizen staking their place in line to the free food and water that the brotherhood recruiter was handing out on this impromptu sunday mass. Seeing no way to approach without raising suspicion Rosie resigned herself to waiting as she focused on David's words for any intel of worth beyond the usual Nod Rhetoric.

"But you question, I hear you! Is not Tiberium the cause of our misery? It is a trial to be endured yes, causing suffering. But to those who hold it's secrets it contains all the answers we seek! Has not GDI grown rich through the harvesting of the bounty of resources the crystal provides? Limitless energy, durable materials, advanced engines. All this and more the crystal provides for those who truly understand it and can use it."

"It's poisoning people!" One man yelled angrily. His words causing an angry mumble throughout the crowd. "We don't want it!"

A flicker of agreement echoed throughout the crowd, though more than a few glared stonily at the man interrupting the brothers sermon. Though for his part David accepted the man's words with a nod.

"Indeed, as the Prophet foretold the crystal giveth but equally so it taketh away. With the illness it brings it also holds the key to medicines and perhaps the next step in human enhancement. Not only cures for mundane sickness, but the eradication of impurities in the genome. To not see our loved ones whittled away by cancers, or their minds ravaged by Alzheimers. All this and more the crystal holds. Medicines such as these." David finished holding up several bottles of pills.

Finished with his sermon folks stepped forwards to receive care packages. Food, water, and where needed medicine. The nod operative gently conversing with his followers and occasionally imparting advice. For boiling water and cooking food, everything from promises to help shore up a rickety wall to agreeing to fix the engine for a workers van. Call it what you would, favours, barter, charity even. It amounted to the same, indebting innocent people to the brotherhood, only for those debts to be called in at the cost of their lives.

Rosie almost lost track of time, near the back of the cue her ordeal was almost over, a small pair of orphan children being rewarded with MRE's and candy, likely 'lost' or stolen from a GDI supply depot. The priest exhorting them to study and work hard, and ruffling their hair before shooing them away to go and play.

Affecting a nervous smile Rosie approached the Brother, playing the part of someone seeking out aid like so many others only to stop in her tracks at the broad shouldere mans rich chuckle.

"Here to kill me agent?" He asked in amusement, nigh equal parts curious as he regarded her with a soft smile.

Rosie didn't hesitate. Straightening her back to face him head on. Her team had her covered and she was armed besides. She'd dealt with worse than an unarmed fugitive showing her his open palms.

"Any reason I shouldn't Brother David?" She asked acidly. The man seeming pondering her question with serious thought.

"Perhaps not." The man admitted. "If this is the Penance God hath decreed for my crimes I pay it willingly. Though please, just David shall do. Without our Prophet to lead us our Holy Order has fallen into the hands of wicked warmongers and false idols. The Brotherhood I love is no more."

"And this is your penance? A handful of ration packs paying back for a lifetime of what, sin?" Rosie snorted.

"Call it regrets perhaps." The tall priest allowed. "I dedicated my life to a cause that aimed for the betterment of all humanity, to lift us all out of the dirt. Alas, we are left instead, with merely dragging down your blue zones to something approaching our level."

"Regrettable only in that you didn't destroy GDI entirely." Rosie countered.

"Perhaps." He said softly. "Yet here we stand with the Brotherhood shattered and innocents left to suffer. Do what you have to agent." David murmured.

Damn it. Damn him. Damn her. All she had to do was touch him or say the word and she could put this quiet zealot behind her. A fifty cal sniper round straight through his eye, clean, no collateral damage. As textbook white in this world of grey that things ever got. And yet.

"Damn it." She cursed, her thoughts flashing to the small, hungry looking children. It wouldn't be the first nod turncoat afterall. "What do you need? These people. They're sick. How many, how much food, water, what medicines?"

The Nod operative didn't react other than to slowly blink and size her up. "Need? Well, there's enough food, even if people mislike the rations starvation isn't truly a problem. No, far greater an issue is the waters of life. Too many drink contaminated water or go thirsty too often. Medicines only help so much, an ounce of prevention being so much cheaper and easier than any hope of a cure."

Doable, rosie calculated. Her local InOps cell had supplies in storage mothballed. Steel talon water purifiers for redzone missions that were either out of date or likely wouldn't be used with how close the division was to being disbanded totally. There was also the early successes with other nod defectors in other regions....

"Water purifiers. Okay. I think we can do that." Rosie allowed. "At least help a little."

"Every life saved is a blessing." Brother David agreed.

"But I need your word. If you really are trying to make the world a better place... Not one step back. We help you and you're GDI from now on. We defend the world. Nod are the ones that put us into this situation in the first place."

"So be it." The priest accepted with a nod of his head. "You have my word Sister."
 
So we had a small miscommunication in the collaborative section, and people are more possessive about their characters than first anticipated. So recent YourFateCalls989 posts have been converted to a new username, AccomplishingProvidence.

As for an update, currently I am at about 3k for the (still incomplete) turn results, and closing on 2k for the political writeup, plus another thousand plus for the forum posting. Plus some other sundry stuff.
 
I mean, even if Legion does show up to throw hands for the Tacitus, I don't think it's a given he'll win here. That battle involved the cream of ZOCOM, the Steel Talons, and a MARV or two. And realistically, from an OOC perspective victory in that battle is delaying Nod long enough for it to all end in a catastrophic boom (which would probably gut us worse than a Brotherhood victory- although we'd presumably take most of Kane's core followers with us.)
 
Q1 2052 Results
Elections 2052 - The Drama Thread

James Turner
With the elections finally over, GDI has announced the results.

19 seats for the free market party
31 seats for the Hawks
10 for the United Yellow List
7 independents
53 Developmentalist

So, to try for an analysis, the Free Market party won a lot more than I at least expected them to, while the Hawks seem to have been sapped of enthusiasm by GDI's recent spending spree. The real wild cards were the Independents and the United Yellow List. When twenty seats were added on literally the last day possible, that threw all sorts of wrenches in the process, and a bunch of yellow zone candidates mostly ended up running unopposed. The Independents are the other big upset, gaining more seats between them than independents have ever won.
Overall, this leaves the Developmentalists as a plurality, but one with a fairly strong position. The two possible coalition arrays are the Developmentalists plus one other party, or everyone but the Developmentalists.
I voted Hawk, but, well, apparently the majority did not agree. Congratulations to all the Developmentalists out there, I am going to go get a drink.

Brogatar
Coming from the Yellow zones I voted United Yellow. But I do have Development and moderate Hawk sympathies.

UntrueBeliever
The elections in the Yellow Zones were nothing short of shambolic. Turnout was very low, as you might expect when NOD clerics are denouncing anyone who dares vote and promising retribution. They did it a little too loudly though, and got cracked down on hard. Still, the turnout was below 20% of eligible voters, I think? And there are riots tonight in Yellow Zones

AccomplishingProvidence
It's encouraging to see the populations in the Yellow Zones starting to form their own political party. I do not anticipate the United List lasting for decades, but it is a starting point. A decade ago, the very thought of any Yellow Zone citizen not only having a vote, but holding a seat was a pipe dream.
I do question the sources on these "riots", though. From what I have seen on the news, they are just as much because of over-eager "peacekeepers" as they are disgruntled citizens.

Melanie Beck
Voted Developmentalist, myself. Yeah, I don't think anyone really expected the United Yellows to pop up, and even if they did they probably didn't expect it to happen right now. Still, it's probably a good thing that the Yellow Zones are getting access to the political system beyond "shoot at it."

YourFateCalls989
The Yellow List might not be the game changer people think it is. Outside of being from Yellow Zones and wanting more investment, it has very little actually unifying it. Once the situation clears up a bit I fully expect the list to tear itself apart. I am very worried that the true visionaries will get drowned out by the people who just want pork.

ItShallSetYouFree
The numbers here do not add up. 10 Seats for the United Yellow List, despite the fact that millions live in the yellow zones and the massive support the List had in what little polls GDN could be bothered to hold out here. No, this is GDI pulling the same trick they pulled before the war, the same trick they've been pulling for 50 years. Service interruptions, impossible connections, lacking infrastructure. They use whatever excuse they need so that they do not need to listen to our voice and our concerns. I know some people put their hopes in Granger, but GDI just wants network connections for their refineries.
And in a few months, when all this blows up again, the talking heads at GDI will be wondering how anyone in the yellow zones could possibly support Nod.

St3ven
Hello, my name is Steven! I'm seven!
Daddy said GDI built our new apartment, so now we don't have to live outside with the bad crystals anymore. And yesterday the uniformed guys came back and gave everybody food. I think GDI is nice!

AccomplishingProvidence
Hello Steven! I'm glad you are able to sleep in a nice apartment, and that you have food! I think everyone here hopes we can see all the good boys and girls in the world get the same.
Everyone, please be on your best behavior and language in this thread. The children are watching, and we all know how innocent children are.

ThrowAway52
I live in Yellow Zone 8 (I have a connection now!), and the local confessors are VERY upset by this. If GDI can keep rolling out broadband to the YZs, then I think NOD is going to find it much harder to get anyone to buy their propaganda, let alone strap a bomb to their chest.

KropotkinsGhost
I'm glad to see the power of democracy get spread to the masses, even if it is not perfect it is a small step forward for us all. Hopefully the many different views of the people out in the yellow zones who those of us in the blue zones have been isolated from may help us work together better in the future against the tiberium crystals that threaten us all equally. I am concerned about the rise in the number of Free Market seats if I am to be quite honest though. We have seen how successful removing the old capitalist system from the planet is at keeping us alive against the tiberium threat, which was spread all around the globe by that very capitalist system in the late 1990s if my old rattled mind can recall. But I digress. I am curious as to how recallable and actually representative these seats will be so that they have some accountability to the people who elected them.

Stralyan1998
@KropotkinsGhost uh, you do realize that the GDI is capitalist right? It has just taken on emergency powers until this Tiberium situation is cleared up somewhat.

HottentottaTamulus
I agree with ItShallSetYouFree, this is just GDI serving their own self-interest, making their operations on the edges of human territory easier. When GDI gets the ComSat network running again, just watch. "Technical Difficulties" are going to pop up in every Yellow Zone and anyone who raises a stink about it will get a jackboot planted in the back of their skull.

AccomplishingProvidence
I think it would perhaps be unfair to the current Director to assert that all of these efforts are a sham. By all evidence gathered thus far, Director Granger seems to be a man in a nigh-impossible position, doing his best. For all that GDI has claimed to be an invulnerable juggernaut, I think everyone here knows it is a fallible organization made up of fallible people. Resources are not infinite, even with the advantages brought forth by the presence of Tiberum.
The real test will be when someone besides Granger takes his office. Will this new trend continue, or will we see that it was the idealism of one man? Will that idealism be drowned by the greed and "pragmatism" of the Blue Zone Elite, or will the professed dream of a safer, more prosperous future for all of Mankind be made manifest?

Ormond2020
I'm just glad the Developmentalists got the lion's share, since they seem to be the ones with the biggest drive towards removing Tiberium, well, except for the new Yellow Zone politico's I guess? It's hard to get a read on what they want, since they seem to want a little bit of everything, which is fair, since they have been pretty badly neglected. I had a friend who used to do charity out in what used to be Italy, before it got eaten by the Tib, he told me about how hard it was. He even saw some people he was trying to help turn into horrible blobs because of the poisoning. He got shot years ago by a Nod soldier, but I think he might rest a bit easier, knowing that at least someone in GDI is trying to make things better for people outside the Blue Zones. I think I'll raise a glass to him tonight.

YourFateCalls989
The Yellow Zone List has no single overriding goal other than making themselves heard. Otherwise it contains everyone from corrupt local administrators that just want to see their house get turned into a blue zone mansion, to adaptationists who understand how to truly save the yellow zones.

Brogatar
Well that was exciting. I just got visited by one of the local confessor's and a couple of militants. He was not happy that I was extolling the values of GDI. Then of course a couple of GDI soldiers turned into the hallway and a fight broke out. To cut it short my apartment is much more ventilated then it was. And Nod has intruded on these links with location detection.

YourFateCalls989
@Brogatar I've seen the same thing happen near me, although in my case it was NOD vs local militias. I am immensely glad to see those fools finally suffer for their perversions of Tiberium's potential.

5tngr (Temp-Banned)
Don't make me laugh. Granger is a holier-than-thou, out of touch Blue Zoner, and he doesn't care about the Yellow Zones at all beyond getting GDI a more solid foothold. As soon as GDI gets enough military bases in the area, then he'll go right back to ignoring us like the rest of the Blue Zones.

ShadeDance (Temp-Banned)
Don't talk shit about Doctor Granger, he's personally helped me, my family, and the majority of my friends out more than anyone else on the planet. He's not going to stop funding the Yellow Zones just because election season is over.

Stralyan1998
Yeah, I have my reservations on Granger, but so far he has done more to help the yellow zones in the past year then NOD has since Tiberium bloody arrived on this planet. I don't envy the guy's job, he does all this only to be met with such ungratefulness. I'd have quit long ago if the people I worked for were like this.

5tngr (Temp-Banned)
[USER WAS TEMP-BANNED FOR THIS POST]

ShadeDance (Temp-Banned)
[USER WAS TEMP-BANNED FOR THIS POST]

EVA#445_Automod (Moderator)(Verified AI)
Three-day ban each. PM the staff to ask why.

Doctor Acidic.
I voted for developmentalists because I hoped they'll actually do something about yellow zones tbh. Also, since we have new guys from Yellow Zone now, I guess a belated welcome is warranted at least. Let's hope the new politicians from the frontline can and will bring some new ideas! Best of luck for all the winners!

LaserKiwiMecha2000
Granger coming in clutch with the extra harvesters, I was going for a walk a few months ago outside the newer housing blocks because some patches of Old Auckland had been briefly blue zone, and I noticed and quickly reported there was some tib encroaching. I found out a week ago that the new harvesters that arrived ended up removing some of the encroachment, so good news! Still got a localized blue zone and could still vote! Voted for Development of course, Nod's pretty minor in NZ blue zone except for the remnants of the Destiny church dickheads.

MetiriaTurei'sLostWelfareCheques
@LaserKiwiMecha2000 Lmao you absolute commie turd, of course YOU voted Dev. I voted Free Market Party because capitalists are the best way of handling the tib. If the commies in charge of GDI at the moment allowed anyone who could afford to to buy harvesters and build them themselves, we would have way more harvesters, and silos and all sorts of stuff being done. We would have thousands of small tib based companies able to react to small breakouts and could sell it to other parts of the chain. If GDI wanted to keep it safe, just hire some lawyer and put some regulations in as much as I hate regulations. Heck, maybe if we had some private tib treatment labs things might be getting better with tib sicknesses!

Bennet_Woolfe
I, uh, also voted Free Market. Ever since the GDI seized my business I've been working as a glorified clerk distributing food stamps. I can understand why that needed to happen during the war, but now that it's over the entire bureaucracy is cracking at the seams trying to run the world's entire economy. It's horribly inefficient and outside of an absolute emergency a blatant violation of everybody's basic freedoms. Let the government handle fighting the Tiberium, or the NoD, or the aliens, or whatever other disaster we have to deal with next - but it's time we stopped needing a permit to use our damn toasters.

Stralyan1998
@Bennet_Woolfe Damn, I'm sorry to hear that brother, my sympathies go out to you. What business were you in before it got seized?

IcePick
All you freemarket bourgeois calling GDI commies makes my mind hurt. GDI are state capitalist to the bone.

Bennet_Woolfe
@Stralyan1998 Transportation - owned a bunch of trucks that the government seized for their logistics. And I mean, sure, I can understand why they'd need them. But it's been a while and there's no indication of when I, or any of the many other people who had their livelihoods nationalized, are going to get even some of it back.

LaserKiwiMecha2000
@Bennet_Woolfe I mean yeah, it does suck, but like, how long ago until we had power plants ending the rolling black-outs? Christchurch literally got the first chip production facility in years. Until we got the refugees housed in good homes the businesses will just have to wait.
@IcePick You might be right, but probably not very nice to make a joke about trotsky being murdered.
As for the whole "private businesses can handle tib stuff" well, nope they can't. It needs the whole military and treasury working hand in hand otherwise a single nod dudester can just screw something up.

LaserKiwiMecha2000
I mean I would like to get a new laptop, I am so goddamn lucky this one hasn't broken yet despite being over 10 years old, even if it's cracked in some places and I'm scared and opening it up or something and have some of the screws lost. Might have to wait until the schools have computers again though ;(



Political Representatives

While there are currently over a hundred representatives, and in the near future hopefully thousands, they have tended to organize themselves into caucuses, and speak with a single voice. With the elections over, here are some of the more important members of the parliament whose requests may cross your desk. Please give their requests all due consideration.
-Liut Sandra Telfair.


Developmentalist

Pravin Herrera
A child of the great displacements caused by Tiberium, Pravin Herrera found his calling in politics, and was an up and coming political figure in the pre war Developmentalist Bloc. While still a junior member during the lead up to the Third Tiberium War, that lack of seniority also saved his life. The casualties of the war left him as one of the most senior members still in politics, and have placed him at the head of an unruly brood of new blood. While the developmentalists are the biggest faction in politics today, they have often widely varying ideas of what policies will lead to best results.
The Developmentalists as a party are often seen as one of the two orthodox parties of GDI politics, alongside the Hawks. Advocating for civil infrastructure, Tiberium abatement, heavy and light industry investment, and a mixed economy, they usually emphasize governmental control and regulation of significant areas, while leaving the rest for private investment.
In terms of blue versus yellow zones, they have no particular ideological bent, however they tend to focus on the political, social, and economic needs of Blue Zones over yellow, as they are usually substantially easier to develop, and act as the primary base of support for the Developmentalists.

Hawk

Hideo Ozawa

Hideo Ozawa, is a man whose entire life has been dedicated to war. Graduating from a military high school shortly after the First Tiberium War, Ozawa was comissioned as a second liutenent, rising to the rank of Colonel shortly before the Second Tiberium War. During the interbellum between the second and third wars, he resigned his commission in protest of the military cutbacks that characterized the period. A protege of Nick Parker, and a favorite of The Plateau Times, Ozawa has been a longtime advocate of military expansion, and more repression of yellow zone populations, seeing them as being a mix of NOD loyalists, and NOD loyalists in disguise.
The Hawks, as a party, are some of the most military favoring groups within the entire Initiative. While most parties support military spending, at least in the abstract, the Hawks emphasize military funding as nearly a panacea to all manner of social and economic ills. Mistrustful of the Yellow Zones, Hawks see the world in simple terms. People are either working for the Initiative, or for the Brotherhood, and there are very few shades of grey in the middle.

Free Market

Terrance Hood
Terrance Hood is an elder statesmen as far as the Free Market Party has one. Having inherited his fortune, he began his career in Texas politics as a Republican. Noticing an opportunity as America began to turn over more of its policy tools to the Global Defense Initiative, he was one of the first to run for office in the new parliament. By far the longest serving member, he has had more than enough time to emplace himself as an institution, even with the shifting politics of a global government. A free market radical, Hood has a reputation for railing on against the "communism" of social welfare policies, and describing the "socialistic" tendencies of the modern treasury. However, he is one of the few people that can ride herd on the often disparate and out for themselves representatives of the Free Market Party, many of whom are in the pocket of one or more major corporations and elites.

The Free Market Party has historically been a significant kingmaker in GDI politics. Switching between Developmentalists and Hawks over the decades since GDI grew a political arm, the Free Market Party in the modern day is in a weaker than usual position, with multiple "Third" parties to choose from.

United Yellow Zone List

Su Kwan
Born in Beijing in the late 20th century, Su Kwan entered the political sphere in the late 2020s, shortly before the second Tiberium War as the PRC entered its final death spiral. A local organizer for decades, her work has left her one of the most experienced campaigners in any of the yellow zones. While having spent years at a time dodging NOD death squads and decades of GDI neglect has left her jaded and worn, Granger's policy of support for the yellow zones has her firmly in his corner, although not all of the party is particularly on board.

The United Yellow Zone List is a party without a platform. Coming out of local political organizing before and during the Third Tiberium War, many of the individuals elected headed up local organizations, and still tend to emphasize those needs. Ranging from housing and electricity to economic support and military spending the United Yellow List has an unfocused list of demands, and little knowledge of how to make those demands happen in the halls of GDI's civilian power structure.

Independents

John Henry Morgan
John Henry Morgan, a self described "Ultracapitalist" was born in the 1980s, and inherited his father's Tiberium mining concern in 2000. John Henry, and his adopted brother Nwabudike, turned the relatively small mine into a sprawling buisness empire throughout the first two decades of the 21st century. With interests ranging from consumer electronics to Becoming the richest man in the world in 2020, he lost his brother and his company in 2027, the former to NOD attacks, and the latter to GDI's nationalization program. He has spent the last twenty three years being a buzzing gadfly in the Initiative's political sphere, using his still grand fortune as leverage to attempt to bring back market solutions to the many problems facing the world.

Sabrina Godwinson
Sabrina Godwinson is the leading member of the Starbound Party in Parliament. The daughter of a pair of Astronauts, and conceived due to contraception failure on the Philadelphia, she has always been fascinated by space, and even an alien invasion has not dampened her enthusiasm. While now too old for orbital service, Godwinson has campaigned for orbital investment in political forums around the world, and has found herself with a seat in Parliament.



Q1 2052 Results

Resources: 325 + 0 in reserve
Political Support: 25
Free Dice: 5
Tiberium Spread
14.20 Blue Zone
32.95 Yellow Zone
52.85 Red Zone

Current Economic Issues:
Housing: Sufficient but low quality (=) (++++ +++ in refugee camps)
Energy: Massive Surpluses (++++)
Logistics: Significant Surpluses (+++)
Food: Sufficient production, inefficiencies in distribution (+)
Health: Substantially improved (++++)
Capital Goods: Massive Shortfalls (---- -)
Consumer Goods: Titanic Shortages (------)
Labor: Practically unlimited


[ ] Yellow Zone Reconstruction (Phase 2)
The most important feature of continuing yellow zone reconstruction is the provision of massive new housing projects. While building the infrastructure to support them must come alongside construction of housing, the development of work can come later, a compromise to get people out of the overcrowded and degrading refugee camp system. (Progress 181/200: 15 Resources per die) (+++ Housing)

New housing in the yellow zones has to be hermetically sealed. Nothing in, and nothing out. Air purifiers have to work to keep the oxygen levels high enough to sustain life, while scrubbing carbon dioxide from the air and venting it outside. Most include a series of rooftop algae greenhouses, designed to produce sufficient oxygen that even under poison gas attack, the buildings would remain livable. However, at this point, they are not yet livable. While the structures exist, they are as of now empty shells, awaiting furnishing, appliances, and most importantly, being hooked up into local power and water networks. Delays prompted by riots, and NOD agitation have left the buildings standing empty through the elections, rather than their planned date of completion the week before. While some in GDI media have accused Dr. Granger of trying to use these to meddle in the election and win support for the Developmentalist Party, most have dismissed them as cranks and crackpots, especially with Dr. Granger's famous lack of political acumen. Yellow Zone response has been generally mixed, with some seeing the new projects as being little more than a means for GDI to legitimize their hold, and extract valuable resources, both human and material from the locals.

[ ] Monument Restoration Program
While many monuments around the world from the Pyramids to the White House have suffered damages or been destroyed in the decades that Tiberium has been ravaging the world, the restoration of surviving monuments will serve well to memorialize why we fight. Not just for the sake of destroying Tiberium, or the Brotherhood of NOD, but also for preserving a history and a way of life. While not the most functional of projects, it is likely to be popular, and one that will not require much investment, especially in comparison to the mass building programs (Progress 163/100: 10 resources per die) (+5 Political Support)

In the last three months leading up to the election, dozens of monument sites have been stabilized and repaired. They quickly became favored sites for both Hawk and Developmentalist parties to hold rallies and give speeches.
One of the biggest of these was the Statue of Liberty. Defaced by NOD partisans in the second Tiberium War, by crudely bolting a mask of Kane's face over the Statue's in addition to the battle damage incurred both by their assault onto the island, and driving them off. Working around the clock in the weeks before the election, teams of engineers have ensured that the statue was brought up to specification shortly before the seats won were announced. The absolute biggest was on the other end of the same Blue Zone, the rebuilding of the Washington monument system. One of the most densely memorialized regions in the world, with over two hundred monuments and historic structures, including the White House and the Pentagon, a density of over 1 per square kilometer.
Of course the North American Blue Zone was far from the only location to receive substantial funding. From the Normandy Beaches and Calais, to the Sydney Opera House, to the Golden Gate Bridge, larger monuments and historic structures have at the very least gotten some reconstructive surgery, if not complete cosmetic restorations. While somewhat lost in the clamour over the election results, many more messages of support than usual have been coming in.


[ ] Manchester Silicon Chip Fabrication
A silicon chip is one of the most critical pieces of technology across GDI's entire system. Computer systems reliant on these appear in everything from recreation, to heavy manufacturing, to nearly every piece of military equipment more advanced than the GD2, and even the GD2 requires a small number of these for its peripherals. The war sharply constricted chip fabrication, with most extant systems either falling to NOD control or being destroyed. By setting up new facilities in secure blue zones, GDI can begin filling vital supply chains again. (Progress 213/150: 15 resources per die) (- Labor, + Capital Goods, +++ Consumer Goods, ++ Logistics, + Health)

As GDI's critical information infrastructure has continued to break down, one of the few bright spots was the Manchester Silicon Chip Fabrication Plant coming online in early February. While the chips it produces are long outdated, they are already being used for everything from beginning to replace the Military sectors infected computers to ensuring that doctors and nurses can continue to use digital patient records. Most of the current production has been allocated to local concerns, a concession to political realities and the concentration of GDI's governmental structures in the British Isles. While the total production of Manchester is not enough to do more than slow the bleed of chip failures that has plagued GDI for the last half decade, let alone make good on the backlog, it is at least something, and will stave off collapse long enough to bring larger and more capable systems online.

[ ] Yellow Zone Power Grid Extension (Phase 1)
While expanding power production in the yellow zones is unlikely at this time, as it is too vulnerable to Tiberium encroachment and exposed to NOD attack, running dedicated DC lines to the Terminus cities will open up options for expanding jobs and emplacing industries nearer to the Tiberium fields. (Progress 154/80: 5 resources per die)

Extending the power grid, and with it landline communications, has been substantially more expansive than the initial limited goals initially proposed. With initial long range DC power lines coming in well under budget and occuring in the first month and a half of the quarter, the engineering teams expanded their efforts. Small scale power solutions, primarily wind and solar arrays, have begun construction, a means of ensuring that Yellow Zone life support remains functional, and the newly built homes powered. Additionally, this has meant that at least some people in the Yellow Zones have access to the vote. While still far from universal, the promises of universal suffrage have won support across the political spectrum, although many seem to be speaking out of both sides of their face.


[ ] Christchurch Tool Plant
With the current capital goods crisis, the construction of new tooling plants, designed to work with extremely hard steels, is one part in making good the current shortages. Machine tools, like drill bits, press forms, and other cutting implements get worn down, and eventually break, even with the best of care. With five years of deferred maintenance and the increased demands of wartime necessity, there are many bits and other elements that need immediate replacement.
(Progress 201/300: 15 resources per die) (+++ Capital Goods)

While information infrastructure is vital, the more physical infrastructure cannot afford any more neglect. While the industrial engineers and workforce has maintained heroic efforts to ensure that production kept going, ranging from restoring chipped or warped tools, to finding ever more complicated workarounds, there is only so much they can do. The costs of that came true for Christchurch, as supplying the tools to make the tools has wiped out many of the bare stockpiles that still existed, and even those will have to be replaced as soon as the plant comes online. While the plant has enough tooling to begin some production, it will need a further infusion of resources, primarily so it can make the tools to bring itself into operation.

[ ]Blue Zone Perimeter Fencing (Phase 1)
Around the limits of the Blue Zones there are now thousands of redoubts, and tens of thousands of outposts. However, these are not enough. Even with all of the effort of harvesting operations, Tiberium can still encroach on the limits of the Blue Zones. By deploying long lines of sonic fencing, backed by Shatterer QRFs, Blue Zones around the world can be further secured by a thin backing line. While it will not be enough to stop substantial incursions, the small leaks left by redoubts and outposts can be more easily handled, and deposits that are too large can be subsumed rather than having to be harvested first. (Progress 436/400: 15 resources per die) (Contributes to plan goal)

Blue Zones around the world have at least a thin barrier of protection from Tiberium incursion. While the lines of sonic fences don't prevent Tiberium outbreaks jutting out of the ground, they do provide substantial protection against the spread of Tiberium from the yellow zones across the border. This final layer of protection, behind the outposts and redoubts, ensures both protection against Tiberium, and against military incursion. However, the border fencing does require substantial maintenance, ranging from repositioning sonic fence emitters to repairing the crystals that are required for proper operation. Requests for more resources have begun to cross your desk from the maintenance department, as the new construction is reaching the limits of their available budget. While the construction of a border has not been popular with many yellow zone residents, it is more seen as a necessary evil than anything else, especially with GDI also increasing the ease of transit between blue and yellow zones.

[ ] Intensification of Yellow Zone Harvesting (Phase 1)
With the construction of new fortified towns and their connections to Blue Zone infrastructure, an even more intensive extraction industry can be constructed. Relying on the towns for labor, more fields can be exploited and already exploited fields can have harvesting operations expanded. While this is unlikely to significantly slow Tiberium growth, it is substantially more cost effective in terms of expanding the quantities of resources available. (Progress 154/100: 15 resources per die) (small additional income trickle [5-10 Resources]) (slightly contributes to plan goal)
To go along with the construction of the terminus cities new housing districts, GDI has been able to substantially expand the nearby harvesting operations. The new wave of production has proved less profitable than hoped for, but has also helped to begin providing a stream of income for the populations of the yellow zones. While far from being a functional economy, let alone one that can provide a full suite of goods and services, it is one that can begin improving the quality of life of the masses.
The progress towards another wave of intensification operations has come along significantly. While not nearly ready for operations, recruiting for them has already begun, alongside the development of new logistical lines to handle the hundreds of tons of Tiberium and Tiberium products that are expected.

[ ] Red Zone Tiberium Harvesting (Phase 2)
The most contaminated of areas, the Red Zones also offer bounties of Tiberium. While it will be expensive to set up, and offer limited progress towards stopping the spread of Tiberium, basic harvesting measures should turn significant profits. Rather than being a substantially different approach, simply expanding the number of harvesting facilities is enough to continue to bring in yet more resources and continue to fight Tiberium growth. (Progress 227/150: 25 resources per die) (additional income trickle [10-20 Resources]) (Slightly contributes to plan goal)

In preparation for another wave of glacier mines, a series of new outposts in the southern elements of the North American Red Zone have created a relatively secure area. While NOD certainly has a presence in the area, as attested to by a multitude of skirmishes and a number of small battles, the development of the region has gone relatively smoothly, a credit to the men of the Zone Operations Command, and their new armors. Zone Operations has also begun a series of counter brotherhood operations in the region, deploying deep penetration task forces beyond the outposts as a field test. Reports from the field indicate that the unit is extremely pleased by the suits, and wants substantially more of them. While again, the Tiberium harvest has been less than projections anticipated, the harvest was not the primary goal. The ground has been prepared for the establishment of another major Tiberium glacier mine, one which has had months of waiting on standby.

[ ] Primary Schooling
The war created a significant hole in standard educational practices. While not the highest priority, returning kids to school frees up parents to work, and is an ongoing investment in our future. Schooling will also increase security against the Brotherhood of Nod in the long term, as more children will be raised under standard GDI curricula and away from terrorist indoctrination. (Progress 194/300: 5 Resources per die) (---- Labor) (5 Political Support)

Around the world, schools have begun emerging. Many of them are little more than concrete boxes with whiteboards and paper. They are a far cry from the integrated digital systems of the schools before the war, but far, far better than nothing. Teaching can be done with little more than a clearing, a good speaking voice, and a good memory, however all of the equipment does help, and is vital for many of the more advanced classes. The work of completing the first wave of schools will require a further investment of resources, bringing them at least closer to the standards of prewar schooling, and ensuring universal access to education.

[ ] ASAT Defense System (Phase 1)
The ASAT Defense systems were bypassed in the early days of the Third Tiberium War. While the Brotherhood of Nod does not currently appear to have a nuclear weapons stockpile, the reconstruction of the ASAT network will re-establish GDI orbital dominance. (Progress 76/50: 10 resources per die)
Orbital defenses came online in the last days before the election began. The work of nearly a year of repeated mistakes, misallocations, and the creation of Halstead base on Greenland's western coast, the capacity to defeat missiles on route is once more within GDI's arsenal.
Across the cold war, both American and Soviet planners envisioned the war to end the world. Full scale nuclear and thermonuclear exchanges that would end civilization as we knew it. For the Americans this fell under the name of SIOP, or Single Integrated Operational Plan. While the plan was never enacted, and fell to the wayside with the development of the Ion Canon, it was dusted off again in the early 21st century, as GDI planners envisioned a worse case scenario. A target for GDI's nascent ballistic missile defense program. While as it stands it cannot quite prevent that apocalypse, it can certainly blunt the damage, with the first wargame reporting a 78 percent interception rate when run against late 80s SIOP scenarios.
However, the orbital network is still far from secure. The destruction of Goddard Space Center is proof enough that so long as the ASAT network is still reliant on ground based command and control, the Brotherhood of NOD can still take it out, if not at will, then at least with sufficient preparation. While an orbital base was rejected time and again in military budgeting before the Third Tiberium War, it is now time to reconsider that, and begin preparing for a transition to an ASAT network that can protect itself from any danger. Human, or otherwise.

[ ] Zone Suit Factories
With a new generation of Zone Suit armors designed, a series of new factories around the world need to be constructed. While existing armors can be refitted using on base manufacturing capabilities, in order to provide anywhere near the number of suits required to completely replace ZOCOM's infantry complement mass centralized factories need to be constructed. With six planned sites, in Newark, Glasgow, New Moscow, Christchurch, Oslo, and Helsinki, the project will be anything but small, a testament to just how many suits are needed.
-[ ] Christchurch (Progress 106/75: 15 resources per die) (-- Labor, -- Energy)

With the Christchurch tool plant still under construction, initial production of new Zone suits has been extremely slow. With few automation tools available, and most of those being eaten up by the local tool plant, production has been essentially craft, with each suit painstakingly assembled. While suits are carefully husbanded down the lines, the overall result is that each one is taking the plant over a day to construct. The hand crafted designs are also straining the available labor pools, a result of not having all that many people skilled in precision hand fitting rather than machine operation. Further, while the suits are fitted for the control system, the actual system itself is effectively unavailable, a result of the ongoing silicon chip crisis. The units are simply slowly piling up into warehouses rather than being issued to units. However, once supplies have been restored, the already produced suits can have the missing parts added, and shipped out within a day.


[ ] Security Reviews
GDI has often faced problems with infiltration by the Brotherhood of Nod. A full security review of one department of operations can mitigate or discover infiltration, however it will take a significant amount of effort. (DC 60 + 1 operations die) (113)

Heavy industry was one of the roots of the second industrial revolution. While industrialization began with textiles, large scale canonworks were one of the other key elements in driving european development of heavy industry. Under GDI, heavy industrial development has been one of the more common fields of emphasis, a testament to the need for steel, and other, more advanced compounds. While it has rarely been a particularly prestigious branch, the development of heavy industrial assets has been one of GDI's lasting strengths, and one of the key reasons that the Initiative has been able to rebuild time and time again in the face of global disasters.
INOPS has found NOD infiltration to be mostly small scale, looking for industrial secrets rather than attempting to divert resources. With a wave of arrests and quick trials, NOD has been rooted out. However, NOD was not the only problem. INOPS found several people who had been trading heavy industrial goods, primarily computer chips on black and grey markets. While these markets always exist in times of systematic failure to match goods with needs and wants, the critical need for these goods means that we cannot at this time allocate more resources towards the civil needs of the population until new construction has come online.

[ ] Close Military Procurement Holes
While it is currently impossible to effectively ensure elimination of NOD's surveillance of GDI military procurement, by instituting more thorough double checking of orders and deliveries against whitelists of destinations, the worst of the product loss can be mitigated. While it will not prevent NOD from knowing what and how much is being produced, we can avoid allowing them to get their hands on any more military property, and marginally decrease running costs. (100)

To get an idea of the scale of GDI's military logistics network, take a standard issue Predator Main Battle Tank. Sixty five tons total, 30 rounds of 152mm ammunition, split between High Explosive and Armor Piercing. The drive system weighs in at sixteen tons. Eleven more for armor. In a week of heavy combat, the Predator is expected to have shot out its barrel liner, needed fourteen reloads, and been refueled seven times. It is also expected that effectively every single part of the Predator to have been replaced in that time. While, of course, it is almost certain that some pieces will remain from the original tank, everything from track linkages to the armor the tank is protected by will have needed to be replaced or repaired at least once in the field. That means that to keep a tank fighting for a week, nearly 100 tons of spare parts, armor composite, ammunition and fuel will have to be produced, stored in a depot, and then shipped to the battlefield. The same principle applies to everything from body armor and ammunition to MREs and vitamin tablets. The sheer scale of industrial planning for a modern war means that even diverting a tithe of a tithe of a tithe is a mind boggling amount of supplies.
The NOD hackers were clever. Rather than attempting to grab a big ticket assets like a Firehawk, or even Predators, APCs or V-35s, the infiltrators added small amounts to existing orders for spare parts and other small ticket items. Adding in rounding errors so that instead of 344 new bolts for GD2s damaged in the battle of Washington, 350 were made, and six diverted to another, fictitious, unit in the area. The same can be said of orders of just about every other small piece of equipment that GDI units ordered throughout the last war, and in the past two years. To close these gaps has primarily meant verifying that the unit that is supposed to be getting the order actually exists, and has a shipping address of record. While this has meant far more bookkeeping and paperwork, annoying the logistics command to no end, it annoys them somewhat less than being shot at by GD2s assembled from spare parts from a dozen different orders. While the added bookkeeping has almost certainly not been enough to fully stop the bleeding, it has at least gotten most of the bolder infiltrators.
 
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We'll want to do something for housing and food logistics at some point.
Capital goods and military is still highly important however.
Ideally we would finish up Manchester chip fab and the Christichurch tool plant and then see what else we need.
 
(Progress 163/100: 10 resources per die)
(Progress 213/150: 15 resources per die)
(Progress 154/80: 5 resources per die)
(Progress 154/100: 15 resources per die) (small additional income trickle [5-10 Resources]) (slightly contributes to plan goal)
(Progress 227/150: 25 resources per die) (additional income trickle [10-20 Resources]) (Slightly contributes to plan goal)
-[ ] Christchurch (Progress 106/75: 15 resources per die) (-- Labor, -- Energy)
Uh excuse me can you please explain what happened here?
 
Well that is a clear indication that we need to finish the tooling plant next turn. Also need more chips, good news is the zone suit factories are helping us claim more ground so starting another next turn seems like a good idea.

edit- @Ithillid did we close the procurment holes and if so did that change income at all or did we not get a high enough dc for that to do so?
 
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Well that is a clear indication that we need to finish the tooling plant next turn. Also need more chips, good news is the zone suit factories are helping us claim more ground so starting another next turn seems like a good idea.

edit- @Ithillid did we close the procurment holes and if so did that change income at all or did we not get a high enough dc for that to do so?
You closed the holes, but the solution you came to more or less ate up the benefits in terms of added inefficiencies.
 
Right then, same story for the next quarter. We need capital goods and silicon chips. Our society is slowly falling apart without a steady supply of them.
But at least we're making good progress in the Yellow Zones.
Also food is getting kinda low. Certainly not something we want a shortage of.
 
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Infra 2/6 55 R +6
-[] Yellow Zone Reconstruction (Phase 2) 181/200 2 dice 30 R
HI 3/3+4 free 105 R +6
-[] North Boston Chip Fabrication (Phase 1) 0/150 4 dice 60 R
-[] Christchurch Tool Plant 201/300 3 dice 45 R
LC Ind 0/3 0 R +6
Agri 0/3 10 R +6
Tiberium 2/6 60 R +26
-[] Tiberium Glacier Mining (Phase 3) 136/200 2 dice 60 R
Orb 0/3 0 R +4
Services ?/3 ?? R +21
-[] Primary Schooling 194/300 ? dice ?? R
Military 2/3 30 R +1
-[] Zone Suit Factories ( Newark ) 0/75 2 dice 30 R
Bureau 2/3 Free 0 R +6
-[] Security Review (???) 2 dice 60 DC

Free 4/5

250/325

Prelim thoughts for next turn. Not activating all dice because we need to see what new options we have but some are easy picks. Glacier Mining Phase 3 gives us at least 40 income which helps in activating more dice each turn which means we can start making inroads on more of the minor fires. Yellow Zone is because we still have a lot of housing to assemble there and get people out of refugee camps. We are making inroads in the yellow zone and cutting into NOD recruitment, lets not stop. And rollover will just go to the next phase for more yellow zone work.

HI- finish the tooling plant (3 dice puts it in the 90s% to finish) and start on the chips (we need phase 2 as well). Might throw the last free dice there but want to see options before committing.
Mil- Zone suits seem to be the order of the day and the tool plant coming online should let us stretch our skilled labor pool to the max for another factory. They are quite useful for our tiberium operations and in fighting NOD, lets not let off the pedal as we need more.
Services- free resources go into up to 2 dice on schools (should have a good shot of finishing)
Bureau-likely another security review but need to see options before saying for sure.

75 R is left over but some of that will be going into the 3rd mil dice and additional tiberium projects
 
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I think Light and Chemical Industry, Orbital Industry and Services are the only areas left that have yet to have a security review so it might be a good idea to just do all three next turn.
 
I think Light and Chemical Industry, Orbital Industry and Services are the only areas left that have yet to have a security review so it might be a good idea to just do all three next turn.
With a DC of 60 we want at least 2 bureau dice so unless you are taking a lot of free dice this is not viable (the dice from the category reviewed are not rolled so do not contribute to passing the dc)
 
Well that is a clear indication that we need to finish the tooling plant next turn. Also need more chips, good news is the zone suit factories are helping us claim more ground so starting another next turn seems like a good idea.

edit- @Ithillid did we close the procurment holes and if so did that change income at all or did we not get a high enough dc for that to do so?
I don't think we can open another Zone Suit factory until we get chip manufacturing back up again. Our new Zone Suit factory ran out of tooling and silicon chips, and is effectively producing no output until both problems are fixed. If we build another, it's just going to sit there and be unproductive for a turn or two.

Still was really great hearing that the new Zone Suits really are making a difference for ZOCOM. I'm glad our military funding is actually effective and all that; hopefully that means we can continue to do more Red Zone expansion in the future.
 
isnt this turn a bit short?

last turn we had several options to tackled consume and capital goods including few market ones,what happened to those?
 
I don't think we can open another Zone Suit factory until we get chip manufacturing back up again. Our new Zone Suit factory ran out of tooling and silicon chips, and is effectively producing no output until both problems are fixed. If we build another, it's just going to sit there and be unproductive for a turn or two.

Still was really great hearing that the new Zone Suits really are making a difference for ZOCOM. I'm glad our military funding is actually effective and all that; hopefully that means we can continue to do more Red Zone expansion in the future.
Finishing the tool plant this coming turn should let us stretch to cover a 3rd even if output is slow and chips should be worked on next turn plus the suits we produce can be quickly distributed once we get them the chips. Newark is also proximate to the new chip factory so units produced there can stiffen local defense fairly quickly once it beings producing any chips. The good thing though is as more tool plants come online they will add additional automation to our existing mil factories. This lets us continue to invest in the military even as we bring our industry online.

isnt this turn a bit short?

last turn we had several options to tackled consume and capital goods including few market ones,what happened to those?
This is the results so only has the options we picked as opposed to start of turn which has all potential options
 
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