Honestly I would rather just leave it to the diplomates, and if they cant get Karachi, we'll just establish it when we where planning to do it anyways.
The problem is that if we don't have a pre-existing agreement to go through Karachi, the odds are that the Bannerjees in particular and more generally Nod as a whole will view our push into Karachi as an attack against them, and as dishonoring the agreement, causing it to fall apart.
If we were just negotiating with Bintang and Yao I wouldn't worry, but the Bannerjees are directly involved.
Come to think of it, this whole conference may to some extent be a diplomatic masterstroke on our part. I suspect they have some idea that Karachi or something like it is coming. And this way, they're in a position to
either pressure us into making concessions in exchange for access rights (as opposed to taking it by force in a war that is costly for the Bannerjees),
or to make us look like colossal assholes if we just take it by force so soon after the negotiations.
So it lets them
either get paid for letting us do what we would otherwise do by beating them up,
or get a ton of diplomatic capital and credibility off of our refusal to negotiate or dishonoring what negotiations we have.
Here Simon look at the highlighted bit we've got to at least lobby for the tech transfer.
Well, yes and no.
Whatever "-2 Mad Science" means, it just means that counter gets counted down, and we just topped it off in the 2062Q3 turn, so worst case in Q4 it's at 1/4 and we have to take a Mad Science action, which we were seriously considering doing anyway for the sheer love of doing so.
[ ] Technological Transfers
The Brotherhood still has many secrets up their sleeves. While extracting them is likely to be difficult, especially with the Brotherhood's own obscurantism in the way of making sure that the systems work properly. Extorting technology would be a bit of a grab bag, with little way to know for sure the value of what is being transferred until after the deal is finalized.
-[-] Propose (-0 PS)
-[ ] Lobby (-5 PS) (-2 Mad Science)
-[ ] Campaign (-15 PS)
-[ ] Insist (-25 PS)
Proposing technological transfers is locked out, and lobby costs us 2 MS due to Seo having to restrain himself. Ergo, we must at least choose the lobby option.
@Ithillid , I'm sorry to bother you, but can we get a ruling on this? Because it's a little unclear from reading this what's going on with this option. Is Rakuhn correct? Is it the case that we
must Lobby?, and that even lobbying will push the Mad Science counter down so we'd be pressured to go for Campaign/Insist?
How is this working, exactly?