I propose a modified orbital schedule:

Phase 1: Build out Leopard II and STation bay (maybe before this plan is even over!)
Phas 2: finish up orbital cleanup to save some cash.
Phase 3: Do Shala and Colombia to phase 3 each. This is like, six dice for each station, so we can do it over 2 turns with three dice on each.
Phase 4: After BEHOLDING the bays of Shala and Colombia, build out Colombia using standard orbital dice, filling out bays slowly with free dice.
Phase 5: Build up Shala using orbital dice, while also finishing bays with free dice and designing ships to be built.
Phase 6: Build Colombia bays to reach orbital population Plan Goals. Use free dice to build Venus Tiberium harvesters/marsmining/whatever you like.
I'd put building the Fusion Shipyard bay in Phase 4, and the G-Drive Shipyard bay to whatever phase (probably 4, but later) we're in when SCED finishes the G-Drive development research and then the Conestoga development is complete. Because getting them built sooner will help with whatever other non-station projects we do.
 
Well, too bad about advanced materials, but it became clear pretty early that it would be an uphill battle for them.
This said, the maximum space infrastructure plan won, so I hope we will be able to build a dedicated advanced materials space lab reasonably early.

Regarding the future plans, basically what everyone said already - Leopard II and station bay as early as feasible, probably followed by fusion bay if it gives us further disounts or early phases of Shala and Columbia if not. Gravitic shipyard as soon as SCED quest and we researched all the available tech.
 
This said, the maximum space infrastructure plan won, so I hope we will be able to build a dedicated advanced materials space lab reasonably early.
That's what I desperately want. We have so much advanced technology and we're only going to get more. And we'll need more, because Nod isn't slowing down on that front, and who knows when the Scrin will return. We need to get ahead.
Regarding the future plans, basically what everyone said already - Leopard II and station bay as early as feasible, probably followed by fusion bay if it gives us further disounts or early phases of Shala and Columbia if not. Gravitic shipyard as soon as SCED quest and we researched all the available tech.
I agree with this. I'll also once again push for Steel Talon projects, particularly the shields, USGVs and the MRASP. Base building capabilities are obviously useful for starting asteroid mines, and more support drone tech will be extremely useful. I don't think I need to detail shields to anyone.
 
For those delaying the G-Drive yard until we have better drives and whatever other techs you think you want on the first G-Drive ships. You are aware that the G-Drive yard isn't likely to be locked into building only a single class of ship right? Like, if we were to build it now-ish and to develop the Conestoga, we would likely be able to either refit the Conestogas or start building the new ships in the yard as soon as they are completed.

Not to mention that building and operating a Conestoga or 2 will improve our institutional knowledge of the G-Drive along with increasing the chance of someone working with one to have a "Eureka" moment and giving us an extra 0.1G of acceleration.
 
A big reason behind delaying the Conestoga design and Gravitic bay is the following development project in SCED Quest:
[]G-Drive Improvement Program 114/400 (15C/Die +10IP)(max 1 die per turn)
Now that our understanding of the science behind gravity manipulation, STU's and superconductors has increased we can try to improve the G-Drive. Due to the high volatility and danger of improperly aligned G-Drives and the limited number of scientists yet qualified to study them, SCED cannot rush this research.
It's currently at 198/400 after last turn's rolls. With a die bonus of +30 but being limited to one die per turn, it should be finished in 2-4 turns. So call it Q4 of next year at the latest when we should have some kind of improvement to the G-Drive to build off of for Treasury scale projects.

(2 dice 17.7%, 3 dice 77.87%, 4 dice 98.34%)
 
I propose a modified orbital schedule:

Phase 1: Build out Leopard II and STation bay (maybe before this plan is even over!)
Phas 2: finish up orbital cleanup to save some cash.
Phase 3: Do Shala and Colombia to phase 3 each. This is like, six dice for each station, so we can do it over 2 turns with three dice on each.
Phase 4: After BEHOLDING the bays of Shala and Colombia, build out Colombia using standard orbital dice, filling out bays slowly with free dice.
Phase 5: Build up Shala using orbital dice, while also finishing bays with free dice and designing ships to be built.
Phase 6: Build Colombia bays to reach orbital population Plan Goals. Use free dice to build Venus Tiberium harvesters/marsmining/whatever you like.
Broadly speaking, this is my plan, except I think that specifically the fusion shipyard bay is worth doing during Phase 3, because it's likely to be the kind of thing where having that infrastructure ready for whatever we want to do after finishing the big Crown Jewel stations will matter a lot.

For those delaying the G-Drive yard until we have better drives and whatever other techs you think you want on the first G-Drive ships. You are aware that the G-Drive yard isn't likely to be locked into building only a single class of ship right? Like, if we were to build it now-ish and to develop the Conestoga, we would likely be able to either refit the Conestogas or start building the new ships in the yard as soon as they are completed.
Yes. But I very much want to make sure that the gravitic yard is specifically equipped to build Conestogas, and that no design aspect of the Conestogas has to be compromised because of the existing infrastructure needs of the bay.

I don't want the answer to "why did you design the Conestogas like this" to be "because otherwise it wouldn't fit through the doors; we checked and there were only X meters of clearance."

Not to mention that building and operating a Conestoga or 2 will improve our institutional knowledge of the G-Drive along with increasing the chance of someone working with one to have a "Eureka" moment and giving us an extra 0.1G of acceleration.
Then that will become part of our third phase of gravitic drive research. We're allowed to keep working at it, and have every reason to expect that we will continue to work at it on and off for the next century or more.

Gravitic drive technology is going to be more like the early days of aviation, where fundamental advances and changes came often enough that craft built only a decade apart might not even resemble each other that closely. This isn't like the situation with tanks where we know that whatever we design now is likely to be (with assorted aftermarket modifications) the definitive last-word design for a generation or so due to mass production constraints.
 
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When you build the Gdrive Bay, it will be basically capable of building anywhere up to 500 displacement tons. 550-560 if you push it. Call it 7000-8000 cubic meters of design space. This will fit pretty much any configuration of Conestoga that you care to come up with, barring you rolling something bullshit in the meantime.
For reference, Pathfinder is about 300 displacement tons.
 
When you build the Gdrive Bay, it will be basically capable of building anywhere up to 500 displacement tons. 550-560 if you push it. Call it 7000-8000 cubic meters of design space. This will fit pretty much any configuration of Conestoga that you care to come up with, barring you rolling something bullshit in the meantime.
For reference, Pathfinder is about 300 displacement tons.

You willing to drop what synergy bonus Enterprise got for picking Station bay + Both shipyards (If any)?
 
You willing to drop what synergy bonus Enterprise got for picking Station bay + Both shipyards (If any)?
There are a few.

So the big one is that it adds a new station after Shala/Columbia. Not sure of the name yet, but it is a big earth orbital dedicated shipyard.
The lesser ones are that it accelerates a lot of shipbuilding technologies and sets things up to be cheaper to build space logi, and the like. I am going to go into more detail when it comes to the actual update however.
 
When you build the Gdrive Bay, it will be basically capable of building anywhere up to 500 displacement tons. 550-560 if you push it. Call it 7000-8000 cubic meters of design space. This will fit pretty much any configuration of Conestoga that you care to come up with, barring you rolling something bullshit in the meantime.
For reference, Pathfinder is about 300 displacement tons.
Ehh, it's a flavor preference as much as anything else. The Conestogas are our first class of gravitic drive spaceship intended for mass production. Enterprise's gravitic yard is the first facility intended to mass-produce gravitic drive starships. It makes sense to design the factory around the vehicle and not the other way around.

...But yeah, that helps drive home some of the limitations we're dealing with, because that's like "ancient galley" sized ships. Something built to the same general scale as Christopher Columbus' ships, or to a modern single-family house. A World War Two destroyer would be vastly larger.

There are a few.

So the big one is that it adds a new station after Shala/Columbia. Not sure of the name yet, but it is a big earth orbital dedicated shipyard.
The lesser ones are that it accelerates a lot of shipbuilding technologies and sets things up to be cheaper to build space logi, and the like. I am going to go into more detail when it comes to the actual update however.
Given that we're gonna need a fleet of space warships by 2070 to make the Militarists happy, and that a naval expedition to Jupiter is probably the only way to resolve the threat of the Visitor remnants... that's about what I'd hoped.

Pity our gravitic ships are such smol beans. Then again, these are still exploratory and 'shuttle run' vessels.
 
Ehh, it's a flavor preference as much as anything else. The Conestogas are our first class of gravitic drive spaceship intended for mass production. Enterprise's gravitic yard is the first facility intended to mass-produce gravitic drive starships. It makes sense to design the factory around the vehicle and not the other way around.

...But yeah, that helps drive home some of the limitations we're dealing with, because that's like "ancient galley" sized ships. Something built to the same general scale as Christopher Columbus' ships, or to a modern single-family house. A World War Two destroyer would be vastly larger.
'Displacement ton' here is a ton of liquid hydrogen, not a ton of water. Why? Because Ithillid likes to use Traveler for everything. And I do quite seriously mean everything, there's a Traveler sheet for the Apollo out there. Probably one for the Barghest and Kelpie too.
 
'Displacement ton' here is a ton of liquid hydrogen, not a ton of water. Why? Because Ithillid likes to use Traveler for everything. And I do quite seriously mean everything, there's a Traveler sheet for the Apollo out there. Probably one for the Barghest and Kelpie too.
...Okay. I can work with that. Thank you for telling me that. The analysis below is based on the outmoded premise that "displacement ton" means the same thing for spacecraft that it does for seagoing ships, the only other context in which I have heard it used and the context in which the concept of "displacing a ton of water" is most directly meaningful.

Since even in Traveler, I doubt that ships ever float on liquid hydrogen seas.

A Fletcher class displaces about an olympic swimming pool at full load. 500 displacement tons is a bit under three times that size. 14.3 cubic meters = 1 displacement ton.
CAVEAT: Everything noted below is based on the assumption that 'displacement ton' means to the reader what it means to, for example, the real-life world's navies and merchant marines.

...

[blinks]


The Fletcher-class destroyers are listed as having a displacement of 2050 tons. They are 115 meters long, 12 meters high, and... Well, keel to waterline they are five meters high, but from the waterline to the top of the superstructure is in the vicinity of another fifty feet or fifteen meters.

If you wanted to fit a Fletcher in a rectangular box, the box would need to be about 115*12*20 = 27600 cubic meters. This would not really allow room to get around past the hull at the sides and bottom, so you would actually need a larger box if you wanted to be able to maneuver people and machinery around it.

By contrast, the Santa Maria is estimated as having a displacement of 150 tons or so. This is broadly in keeping with the Fletchers being roughly five times as long, twice as wide, and having twice the draft of the Santa Maria... modulo details of the hullform. The Santa Maria if you unstepped the masts, would assuredly fit inside an 8000 cubic meter box, though you would definitely need to take it out of the box to put the masts in.

EDIT:

Of course, if you swim seas of liquid hydrogen, your idea of a "displacement ton" does not align with that of the world's seafaring navies. At which point yes, a Fletcher-class destroyer's displacement drops to something more like around 140-150 tons, and the Santa Maria's to something more like ten tons.

Liquid hydrogen is very fluffy in addition to being deadly cold.
 
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Because the human brain cannot work with volume as numbers, here is an easy visualization.
From left to right: Human stand-in (1.8m height), ISO Container, Pathfinder, Conestoga.
 
You willing to drop what synergy bonus Enterprise got for picking Station bay + Both shipyards (If any)?
There's also the political side of things, where we picked options that have strong Deveopmental and Starbound support: Station Bay is "Supported by Starbound and Developmentalists", Gravitic has "Starbound and Militarist interests", and Fusion is a "Developmentalist core interest."
Ehh, it's a flavor preference as much as anything else. The Conestogas are our first class of gravitic drive spaceship intended for mass production. Enterprise's gravitic yard is the first facility intended to mass-produce gravitic drive starships. It makes sense to design the factory around the vehicle and not the other way around.
It sounds to me like the Gravitic Bay is meant to be more of a general purpose Bay than one designed specifically for one type of ship. Which fits with how it'll be likely prototyping tweaks to the Conestoga class if not entirely new Gdrive designs for as long as it operates.

On the less fun mechanical side, if we end up in a turn where it might make sense to want to put a die on the Conestoga development at the same time as we put dice into the Gravitic Bay, it doesn't sound like we're going to get much of anything from keeping dice off the Bay for a turn until the development is done first.
Displacement for water vessels is a measure of its weight. Displacement for Gdrive ships is a measure of volume carried, as the amount of mass being carried does not matter. Edit: As a destroyer isn't a cargo ship, I don't know how to even get a measure of its cargo capacity to compare the two.
 
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As the foremost space expert I will convert whatever dTon figure Ithillid gives us and convert it into the length X a box with measurements (X,X,3X) would need to have that much internal volume.
Pathfinder (300 dTons): X=11.2662m
Conestoga (500 dTons): X=13.3576m
 
Because the human brain cannot work with volume as numbers, here is an easy visualization.
Sez you. :p

It sounds to me like the Gravitic Bay is meant to be more of a general purpose Bay than one designed specifically for one type of ship. Which fits with how it'll be likely prototyping tweaks to the Conestoga class if not entirely new Gdrive designs for as long as it operates.
True. But there is little reason not to wait on finalizing the bay design until at least the first actual class of gravitic ship is available as a reference.

On the less fun mechanical side, if we end up in a turn where it might make sense to want to put a die on the Conestoga development at the same time as we put dice into the Gravitic Bay, it doesn't sound like we're going to get much of anything from keeping dice off the Bay for a turn until the development is done first.
In fairness, there is also little reason not to just go ahead, I suppose. I'm not too worried about it either way, anymore.

What I do see as the clincher is that the gravitic yard is about 500 points of Progress (or so) at 30 R/die. It is not a project we want to seriously consider starting too soon into the Fourth Four Year Plan.

Displacement for water vessels is a measure of its weight. Displacement for Gdrive ships is a measure of volume carried, as the amount of mass being carried does not matter. Edit: As a destroyer isn't a cargo ship, I don't know how to even get a measure of its cargo capacity to compare the two.
Well, now that I know that Ithillid is using "tons of liquid hydrogen" as a proxy for "volume," I can work my way back and forth. If that's "tons of liquid hydrogen that would fit in the cargo bay," mind you, it implies a considerably greater total volume.
 
Sez you. :p

True. But there is little reason not to wait on finalizing the bay design until at least the first actual class of gravitic ship is available as a reference.

In fairness, there is also little reason not to just go ahead, I suppose. I'm not too worried about it either way, anymore.

What I do see as the clincher is that the gravitic yard is about 500 points of Progress (or so) at 30 R/die. It is not a project we want to seriously consider starting too soon into the Fourth Four Year Plan.

Well, now that I know that Ithillid is using "tons of liquid hydrogen" as a proxy for "volume," I can work my way back and forth. If that's "tons of liquid hydrogen that would fit in the cargo bay," mind you, it implies a considerably greater total volume.

It's total volume.
 
The Ambitious Response (ATL)
The Ambitious Response (ATL)
After massacring the GDI diplomats during the peace talks, Yao has fled to the mountain redoubt of her Black Hand subordinates. The GDI military has organized a massive response to this betrayal.

You have but a scant few minutes to prepare for their forward elements, bought dearly by your beloved martyrs. Bintang has promised a naval assault on the GDI's coastal holdings, which will make them choose between killing you once and for all, or protecting their oh-so-precious 'blue zones'. If you can last twenty minutes, they will pull back their forces, and give you the time and space that you need to take back all of Zhōngguó. In Kane's Name!


22 - Biowarfare
Rakuhn threw 1 50-faced dice. Reason: Klaatu barada nikto! Total: 17
17 17
 
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