If Tiberium can think, it can
If Tiberium can think, it can
"I can't believe my Tiberium is this cute!" coming this fall from TNK Productions? (TNK, for Totally Not Kane)
How, doesn't that mean that the Tiberium has some manner of self preservation instincts inside them, therefore making them less likely to willingly detonate the planet they are occupying, due to the fact that said detonation would be harmful to themselves?
Eh. Who says being fragmented is lethal to the consciousness? Or it could be part of a life cycle. Consume planet, detonate it to spread shards across space, consume planet, detonate etc etc.How, doesn't that mean that the Tiberium has some manner of self preservation instincts inside them, therefore making them less likely to willingly detonate the planet they are occupying, due to the fact that said detonation would be harmful to themselves?
Likely because for said intelligence to emerge, the Tiberium requires a very high density, as that is one of the major differences between Tiberium on Earth and that on Venus. Scattering the Tiberium is likely the opposite of what is required to have sapience emerge because the more spread out the Tiberium is, the less intelligent the resulting entity, which is likely why our Tiberium adaptation is so scattershot, it is only being done instinctually instead of with any thought or foresight.Eh. Who says being fragmented is lethal to the consciousness? Or it could be part of a life cycle. Consume planet, detonate it to spread shards across space, consume planet, detonate etc etc.
Closer to thousands of tonnes, actually.A space shuttle crawler transporter isn't loaded down with hundreds of tons of armor plate.
So what you're saying is that the C&C universe is where The Entities of Worm came from.Eh. Who says being fragmented is lethal to the consciousness? Or it could be part of a life cycle. Consume planet, detonate it to spread shards across space, consume planet, detonate etc etc.
One thing to remember when looking at the map is that it doesn't show real world terrain features. North of India is where you find some of the world's most gigantic and forbidding mountain ranges; it is not easy to travel through them or make regular shipments of supplies.
Karachi, in and of itself, does not block off India's lines of access to the north and west. However, GDI asserting a zone of control through Pakistan up into BZ-18, and furthermore improving access to BZ-18 such that it can continue to expand out into the Yellow Zone belts around itself, will put pressure on those lines of access. The same transport corridor that Karachi exists to hold open is a transport wall from Nod's perspective, a long linear barrier they cannot easily cross.
Of course, this hinges on us being able to secure the area against the will of the surrounding Nod warlords, but if we can't do that, we have other problems anyway as soon as they decide to flex that muscle elsewhere.
The number of suborbital shuttle flights required to make up for the lack of a rail corridor to the interior is ridiculous.
If the basic capacity to support the campaign in principle did not exist, I don't think the military would even accept this as an option. The fact that they don't just laugh us out of the office when we talk about "Eastern Paris" suggests that the capability to make it happen exists in principle even if there is no assurance of total victory in practice.
I'm not sure how effective Karachi will be at cutting off the Indian Warlords' logistics, considering they're probably using the Falaks. That being said, establishing a base for the Navy and Air Force, which the project will do, would significantly aid our antisubmarine warfare in the region.If we are willing to make the investment, we can continue supporting Karachi and try to establish a "transport wall" that will impede India's shipments to the northwest.
That's good to know. While northern India is very mountainous, they have been able to ship Gana pretty freely to other warlords, which suggests that this is not an insurmountable problem.
GDI asserting a zone of control would put pressure on Nod India's ability to send supplies to other Nod warlords. Those warlords would react predictably by sending massive support to Nod India. They would be in an excellent position to attack convoys heading around the Cape of Good Hope to Karachi or to attack the rail line connecting Karachi to the Himalayas. We would be choosing a war very close to Nod's centers of power and very far from our own, choosing to fight the enemy on terms favorable to them.
I think our main area of disagreement relates to the difficulty and cost of projecting power. Nod is naturally most capable of "flexing muscle" close to home, just as GDI is strongest when we are fighting close to our own industrial centers. Securing Karachi against the resistance of multiple Nod warlords who are effectively next door would be very difficult, while defending Northern Europe from an offensive would be relatively easy.
I don't advocate for suborbital flights as a meaningful substitute for rail or sea transportation. However, the Himalayas BZ has been isolated since the start of the quest. If it wasn't capable of surviving independent of a rail connection, it would already have fallen. The suborbital shuttles would allow us to move in more reinforcements on top of what the Himalayas are already producing domestically, which should be enough to prevent a Nod offensive from threatening the BZ. When we consider that this is some of the worst terrain in the world to launch an offensive campaign, I'm not too worried about the safety of the Himalayas.
The word "long" keeps recurring. It's a long way from South Africa to Karachi. It's a long way from Karachi to the Himalayas. Nod India would have a great many opportunities to attack the rail connection. Mehretu, Bintang, and India would all have opportunities to attack convoys heading to Karachi. Unless the Oman BZ is a major industrial and population center, our supplies and reinforcements would be coming from halfway around the world. Or they'd be heading straight through Bintang's territory.
Why are we planning to confront Nod close to their centers of power under circumstances that will tie down a very large portion of our Navy? Why aren't we focusing our efforts on the warlords who live in our backyard?
I'm not questioning whether we can do this. Once we build up our Navy to the point that they can actually support Eastern Paris without stripping our convoys to the bone, we can establish Karachi. We can establish a rail line to the Himalayas. If we are willing to make the investment, we can continue supporting Karachi and try to establish a "transport wall" that will impede India's shipments to the northwest.
We can fight a long, drawn-out conflict in Nod's backyard that will distract and inconvenience Nod India. Or we can devote those forces to securing Western Europe, dividing and crippling the Nod presence in North America, and maybe even moving on North Africa, which is close to Europe and looks pretty vulnerable. Not much Yellow Zone left there.
I prefer to start fights that can end with a significant warlord being crippled. I prefer not to start fights which involve an extended conflict on the territory of an untouched Nod powerhouse halfway around the world.
I think there is a misconception here.
The GDI is a global organization. It is right there in the name. It is not a US or European state.
Specifically, BZ 4 is not half way around the world, it is 480 nm from the port of Muscat in Oman to Karachi. BZ 4 has several extensive port complexes located in the zone, Muscat and Duqm in Oman, Dubai and Abu Dhabi in the UAE, Manama in Bahrain, and Doha in Qatar. Plus, the investment they have had pour into them through the resource Mecca that is the Mecca, Jeddha, and Medina planned city is ridiculous.
Further afield but still relatively close by, there is BZ 10, 14, and 19 (South Africa, Madagascar, and Mozambique respectively). The first of which has the Johannesburg complex, and that couldn't exactly be called undeveloped or incapable of supporting an offensive. While we would have a logistical train, it is not something that is going to stretch from the North Atlantic to the Arabian Sea or through Bintang's haunting grounds in Indonesia.
I just don't see the rewards as being worth the cost, even if there aren't any unexpected setbacks. India can still ship supplies by submarine freighter or reroute their ground shipments. We'd be building a planned city to inconvenience Nod India, not to cripple them, and I don't think that's worth it.
GDI is a global organization. However, GDI's major centers of population and industry seem to be overwhelmingly concentrated in the global north and the global west. If BZ 4 was a military-industrial center comparable to the American Northeast or Northern Europe, then we should absolutely go for Karachi. Honestly, it would be surprising that we weren't launching regular offensives against Nod India already.
If BZ 4 is not a major center of GDI power, then we would be staging out of a relative backwater that would require constant reinforcement. Southern Africa is certainly one valuable source of support, but those convoys have to go past Mehretu, Bintang, and whatever Nod India can muster.
I just don't see the rewards as being worth the cost, even if there aren't any unexpected setbacks. India can still ship supplies by submarine freighter or reroute their ground shipments. We'd be building a planned city to inconvenience Nod India, not to cripple them, and I don't think that's worth it.
I don't want a waifu that, when you try to touch them, turns the contact surface into more of themself.
I didn't state my point strongly enough.Closer to thousands of tonnes, actually.
You'd need to add 8,400-2,721= 5,679 tonnes to make this Crawler-Transporter approximation as dense as water--you could load two launchpad-ready Space Shuttles on top with a thousand tonnes of margin to spare, if you could find the deck space. Or, as it happens, thousands of tonnes of armor.
BZ-4 is what's left after GDI had to struggle to consolidate its position in the Middle East in the wake of the Temple Prime explosion. It has, I imagine, been rather fucking busy these past ten years.GDI is a global organization. However, GDI's major centers of population and industry seem to be overwhelmingly concentrated in the global north and the global west. If BZ 4 was a military-industrial center comparable to the American Northeast or Northern Europe, then we should absolutely go for Karachi. Honestly, it would be surprising that we weren't launching regular offensives against Nod India already.
Those convoys already go past all those enemies loaded with whatever material goods we extract from the Mecca-Medina-Jeddah complex, and somehow we reap the economic benefits anyway.If BZ 4 is not a major center of GDI power, then we would be staging out of a relative backwater that would require constant reinforcement. Southern Africa is certainly one valuable source of support, but those convoys have to go past Mehretu, Bintang, and whatever Nod India can muster.
We also get other major benefits, chief among them the transport corridor to BZ-18 (and access to its economy on a fuller basis).You raise a good point about not having to go from Boston all the way to Karachi. If there are sufficient resources in Southern Africa, this becomes more reasonable. But the main limiting factor is naval escorts, and Karachi would devour a great deal of the Navy's strength. Another round of naval buildilng would turn Karachi from a profoundly bad idea into something we can do.
I just don't see the rewards as being worth the cost, even if there aren't any unexpected setbacks. India can still ship supplies by submarine freighter or reroute their ground shipments. We'd be building a planned city to inconvenience Nod India, not to cripple them, and I don't think that's worth it.
Yeah, but:It's environmentally sealed, heavily structurally reinforced, and runs on what must be like a naval nuclear reactor. MARVs probably don't float but I'd bet that driving on a river or lake or relatively shallow seabed isn't particularly different from driving across a Red Zone. Just driving across the ocean floor is probably possible in a MARV as long as you don't go too deep.
Mjolnir Dropship
Type: Military Aerodyne
Mass: 10,000 tons
Technology Base: Inner Sphere (Standard)
Introduced: 3145
Mass: 10,000
Battle Value: 7,227
Tech Rating/Availability: E/X-X-X-D
Cost: 638,224,800 C-bills
Fuel: 200 tons (6,000)
Safe Thrust: 2
Maximum Thrust: 3
Heat Sinks: 540
Structural Integrity: 20
Armor
Nose: 164
Sides: 140/140
Aft: 116
Cargo
Bay 1: Cargo (344.0 tons) 1 Door
Ammunition:
None
Escape Pods: 6
Life Boats: 0
Crew: 8 officers, 30 gunners
Notes: Mounts 40 tons of standard aerospace armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (60 Heat)
6 PPC 60 6(60) 6(60) 0(0) 0(0) PPC
RW/LW (210 Heat)
2 LNPPC 210 ??? ??? ??? ??? LNPPC
Aft (60 Heat)
6 PPC 60 6(60) 6(60) 0(0) 0(0) PPC
Rapidly redeployable orbital bombardment systems. You are starting to see more Ion Disruptors coming online as offensives get into Brotherhood heartlands, and, in theory, you can crack them with enough ion cannon strikes. This is supposed to allow you to reach that point.What mission profile would something like this see, developed from our tech base?
And if a gun don't work... Use more gun.You are starting to see more Ion Disruptors coming online as offensives get into Brotherhood heartlands, and, in theory, you can crack them with enough ion cannon strikes.